Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.25 @ 14:03:00 Player: Urist Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1216) 1216 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3357 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 63 Cogmind --------- Core Integrity 0/550 Matter 199/450 Energy 74/100 System Corruption 4% Temperature Hot (261) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Seismic Detector Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Insulated Plating > --- WEAPON ----------- Field Laser Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Storage Unit Large Matter Pod Seismic Detector Hacking Suite Grenade Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 33 | 4 5 12 . 12 Power 5 | . . 3 . 2 Engine 4 | . . 3 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 1 2 . 2 Treads 2 | . . 2 . . Leg 2 | . . . . 2 Wheel 2 | 2 . . . . Hover 1 | . 1 . . . Flight . | . . . . . Utility 8 | . 2 3 . 3 Device . | . . . . . Storage 4 | . 2 . . 2 Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 2 4 . 5 Energy Gun 7 | 2 2 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . . . . 15 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 69 84 88 72 Engine 7 | . . 9 11 9 Treads 12 | . . 16 22 13 Wheel 5 | . 18 2 . . Hover 3 | . 9 2 . . Storage 14 | . 22 13 11 9 Processor 7 | . . 10 11 8 Protection 6 | . . 8 11 6 Energy Gun 12 | . 18 17 . 6 Ballistic Gun 4 | . . 2 11 5 Launcher 4 | . . . 11 9 Naked Turns . | . . . . . Heaviest Build 41 | 3 27 36 34 41 Greatest Support 46 | 20 20 46 46 46 Greatest Overweight (x) 10 | . 4 3 . 10 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 12 15 15 15 Most Carried 13 | 2 5 13 10 11 Average Carried 7 | . 3 8 10 7 Final Capacity 15 | 5 15 15 15 15 Final Carried 10 | . 5 10 10 2 Class Distribution -------------------- 77% | Mutant 18% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 800 | 235 . 331 74 160 Remotely . | . . . . . Salvage Created 1170 | 32 26 471 118 523 Parts 77 | . 4 30 6 37 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | 1 . 9 4 13 Guns 10 | 1 . 9 . . AOE 17 | . . . 4 13 Classes Destroyed 10 | 1 1 3 1 4 Worker 1 | . . . . 1 Builder 4 | . . 1 . 3 Hauler 2 | . . . . 2 Recycler 2 | . . 1 . 1 Operator 1 | . . . . 1 Watcher 4 | . 1 2 . 1 Swarmer 2 | . . . 1 1 Grunt 21 | 1 . 8 3 9 Sentry 2 | . . 1 . 1 Hunter 2 | . . . . 2 Best Kill Streak 13 | 1 1 4 3 13 Combat Bots Only 9 | 1 . 2 3 9 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging . | . . . . . Exploded 4 | . . . 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 250 | 4 . 52 16 178 Missed 73 | . . 17 7 49 Damage Taken 2180 | 35 . 387 56 1702 Core 616 | . . 64 . 552 Absorbed by Shields . | . . . . . Ignored by Resistances 586 | 10 . 116 21 439 Core Remaining (%) 94 | 100 100 . 84 . Volleys Fired 75 | 3 4 38 3 27 Largest 3 | 2 1 3 2 3 Hottest 135 | 90 50 135 53 123 Shots Fired 117 | 6 4 60 6 41 Gun 87 | 6 4 56 3 18 Cannon . | . . . . . Launcher 30 | . . 4 3 23 Special . | . . . . . Kinetic 23 | . . 10 3 10 Thermal 53 | 6 4 35 . 8 Explosive 30 | . . 4 3 23 Electromagnetic 11 | . . 11 . . Robot Hit Streak 10 | 6 7 10 6 9 Robot Miss Streak 4 | . 1 3 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | 6 3 46 5 31 Core Hits 71 | 2 1 23 5 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3254 | 76 38 747 253 2140 Guns 895 | 72 38 594 27 164 Cannons . | . . . . . Explosions 2351 | . . 149 226 1976 Melee . | . . . . . Ramming 8 | 4 . 4 . . Kinetic 244 | . . 117 27 100 Thermal 501 | 72 38 327 . 64 Explosive 2351 | . . 149 226 1976 Electromagnetic 150 | . . 150 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 49 | . . . . 49 Projectiles . | . . . . . Explosions 49 | . . . . 49 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 144 | 2 . 48 . 94 Shots 8 | . . 3 . 5 Rammed 4 | 2 . 2 . . Targets Rammed 5 | 2 . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 453 | 69 . 306 3 453 Average Temperature 111 | 40 . 79 3 155 Received Heat Transfer 975 | 24 . 243 24 684 Effects 5 | . . . . 5 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 2 . 5 . . Heat Transferred 1470 | 260 111 951 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 406 | 20 48 171 149 406 Initial 11 | . 11 1 . . Average 66 | 9 26 62 64 163 Maximum Alert Level 2 | . . . . 2 Low Security (%) 96 | 100 100 100 100 75 Level 1 2 | . . . . 13 Level 2 1 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | 1 3 16 5 26 Peak Tracking Total 11 | 1 2 4 3 11 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 3 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 7 . . Successful 6 | . 1 5 . . Failed 2 | . . 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 6 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 5 . . Record 5 | . . 5 . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 24 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 29 | . . . 5 24 Total Damage 221 | . . . 42 179 Kills 6 | . . . 2 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2365 | 126 592 818 475 354 Spaces Moved 1395 | 142 328 475 292 158 Core 30 | 22 . . . 8 Treads 744 | . . 317 292 135 Legs 15 | . . . . 15 Wheels 468 | 120 190 158 . . Hover 138 | . 138 . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 160 120 Average Speed 150 | 75 174 143 160 172 Slowest Speed 550 | 80 305 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 9 35 32 42 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 184 | . . 22 26 136 Melee . | . . . . . Projectile . | . . . . . AOE 184 | . . 22 26 136 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1560 | 154 344 560 294 208 Wait 1 | . . 1 . . Move 1391 | 141 327 474 291 158 Hop . | . . . . . Pick Up 35 | 4 7 18 . 6 Fast Attach 1 | . . 1 . . Attach 30 | 4 3 11 . 12 Detach 5 | . 1 3 . 1 Swap 2 | . 2 . . . Drop 15 | . . 11 . 4 Fire 75 | 3 4 38 3 27 Melee . | . . . . . Ram 2 | 2 . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1290 | -9/Materials | Discovered new exit (range 13) 1446 | -9/Materials | Identified exit to Mines 1537 | -9/Materials | Entered Mines 1625 | -9/Mines | Learned location of 1 exit from Materials 1719 | -9/Mines | Learned location of 1 exit from Lower Caves 1812 | -9/Mines | Discovered new exit (range 8) 1852 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2006 | -9/Mines | Identified exit to Materials 2012 | -9/Mines | Entered Materials 2012 | -8/Materials | Accompanied by 2 allies 2012 | -8/Materials | Evolved 2 slots: Power x2 2013 | -8/Materials | Identified exit to Factory 2218 | -8/Materials | Crushed by falling debris 2249 | -8/Materials | Lost 3 parts (2p1w) 2319 | -8/Materials | Core integrity fell below 50% 2328 | -8/Materials | Lost 7 parts (1p2n1u3w) 2337 | -8/Materials | Core integrity fell below 20% 2344 | -8/Materials | Destroyed 9 combat bots 2366 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Note that some effects don't stack, e.g. attaching both Med. Storage Unit and Lrg. Storage Unit does not combine the two effects (all such effects are marked ). Identified Enh. Autogun. [Achievement: Risk Taker] Faulty integration triggers heat surge (+484). U-05 Engineer builds a Wall. K-01 Serf collects debris. Overheating: Matter decay (-44). Overheating: Matter decay (-32). K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Faulty Enh. Autogun destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ??????????????????????????????????????###+### | | ???????????????????????? ###+########## # | | ???????????????????????? # | | ???????????????????????? ! T + | | ???????????????????????? [%= | | ???????????????????????????????###### | | ????????????????????????????????????##=# # | | ????????????????????????????????????# # # | | ????????????????????????????????????#### # ##### | | ??????????????????????????????####### #! #### | | ??????????????????????????????# #=! ##?# | | ??????????????????????????????# """#%= ##?# | | ??????????????????????????????# R"# * #### | | ??????????????????????????????# [ """# [ | | ??????????????????????????????# + | | ??????????????????????????????#""" # T | | ??????????????????????????????#""" # ! | | ????????????????????????????????"" ! # | | ??????????????????????????????? ? ]?# """"" | | ???????????????????????########????##### """"" | | ???????????????????????# " " #???????#T% """" | | ???????????????????????# #???????## | | ???????????????????????#*@ " #????????# ! | | ???????????????????????# #????????# ######+ | | ???????????????????????# [ ! ##??????## % | | ???????????????????????# gY ###???### | | ??????????????????????#### # ####### | | ????????????????##### # # # | | ????????????????# ! *= r + | | ????????????????# """ k u | | ????????????????? """ ]= kr ##########% # | | ????????????????? """ ]= [ ## #??###[ | | ????????????????# ]= [[=## ##???# [ ###### | | ????????????????# """ %#%[Y # #????# % ! = | | ????????????????# """ |[[=k #???## # | | ????????????????#?""" [ =[! # # #???# [# "T" | | ?????????????????? %* #???# !%! | | ?????????????????###### #%[ #???## #/## | | ??????????????????????# # ##???## | | ??????????????????????## ##????## | | ???????????????????????## ##??????# | | ????????????????????????## ##???????# #### | | ?????????????????????????# #????????#######??? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 210 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Loot Pinata Risk Taker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ProcessingDecoderInterrupter Manual? 0 Play Time 00:28:46 Cumulative 0.4 hours Start 2024.06.24 @ 23:43:14 End 2024.06.25 @ 14:03:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30cdca2c-77d6-496b-87a7-dfb38270ff69