Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 10:30:49 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (4555) 4555 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1458) 1458 TOTAL SCORE: 12653 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 37 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Friendly Fire -22 Cogmind --------- Core Integrity 811/1000 Matter 183/300 Energy 395/395 System Corruption 0% Temperature Cool (12) Movement Walking (143) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Target Analyzer Improved Core Analyzer Layered Heavy Armor Plating > --- WEAPON (2) ------- Phase Cannon Heavy Missile Launcher > --- INVENTORY (24) --- Vortex Chain Reactor Carbon-fiber Leg Advanced Heat Sink Experimental Energy Well (1000) Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Energy Mantle System Mapper System Purifier Improved Lightning Gun Disruptor Cannon Phase Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Shock Bomb Launcher Molecular Deconstructor Makeshift Axe Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well Improved Signal Interpreter Improved Target Analyzer Improved Core Analyzer Hardened Medium Armor Plating Improved Energy Mantle > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Advanced Heat Sink Experimental Sensor Array Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating System Mapper System Purifier Improved Lightning Gun Phase Cannon Phase Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Makeshift Axe [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . Utility 8 | . . . 2 1 1 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 205 | 6 9 2 21 5 32 35 11 4 . . 22 12 22 16 8 Power 21 | 1 1 . 3 . 4 1 . . . . 2 1 1 5 2 Engine 9 | 1 1 . 3 . 3 . . . . . 1 . . . . Core 6 | . . . . . 1 1 . . . . . 1 1 2 . Reactor 6 | . . . . . . . . . . . 1 . . 3 2 Propulsion 35 | 2 1 1 5 1 9 6 2 . . . 2 . 4 2 . Treads 1 | . . . 1 . . . . . . . . . . . . Leg 34 | 2 1 1 4 1 9 6 2 . . . 2 . 4 2 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 65 | 1 3 . 4 1 4 15 3 2 . . 12 5 4 9 2 Device 29 | . 1 . 1 . 1 6 2 2 . . 5 4 2 4 1 Storage 11 | 1 2 . 2 . . 1 . . . . 2 . 1 2 . Processor 4 | . . . . . . 1 . . . . 3 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 21 | . . . 1 1 3 7 1 . . . 2 1 1 3 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 84 | 2 4 1 9 3 15 13 6 2 . . 6 6 13 . 4 Energy Gun 19 | 2 1 . 2 2 6 6 . . . . . . . . . Energy Cannon 41 | . . . 2 1 8 7 3 1 . . 5 4 8 . 2 Ballistic Gun 7 | . 3 1 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . . . 2 . 1 . 3 1 . . 1 . 3 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 2 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 1 1 . . . . . . . 5 . Parts Lost 17 | . . 1 3 . 2 3 . . . . 4 . 3 . 1 Power 3 | . . . 1 . . . . . . . 2 . . . . Propulsion 8 | . . 1 2 . 1 1 . . . . 2 . 1 . . Utility 3 | . . . . . . 1 . . . . . . 1 . 1 Weapon 3 | . . . . . 1 1 . . . . . . 1 . . Highest Loss Streak 3 | . . 1 2 . 1 3 . . . . 2 . 2 . 1 Average Slot Usage (%) 95 | . 94 99 99 99 94 90 93 93 93 93 94 100 99 95 94 Engine 5 | . 14 14 10 9 14 4 . . . . . 4 . . . Core 4 | . . . . . . 7 13 13 13 13 9 . 5 3 . Reactor 1 | . . . . . . . . . . . . 5 5 4 11 Leg 20 | . 28 27 21 26 22 20 20 20 20 20 16 17 16 17 17 Device 11 | . 2 . 11 9 7 10 12 13 13 13 11 15 13 12 10 Storage 20 | . 20 28 29 27 23 20 20 20 20 20 17 17 17 19 17 Processor 7 | . . . . . . 2 6 6 6 6 17 17 17 17 17 Protection 6 | . . . 3 9 10 9 6 6 6 6 5 6 8 5 5 Energy Gun 3 | . 10 . 9 12 10 3 . . . . . . . . . Energy Cannon 7 | . . . . 5 4 9 12 13 13 13 10 6 10 11 10 Ballistic Gun 3 | . 17 28 12 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 144 | 10 59 59 82 85 113 133 115 108 106 106 121 106 132 144 134 Greatest Support 65 | 20 20 20 23 36 50 50 50 50 50 50 52 52 57 65 65 Greatest Overweight (x) 5 | . 2 5 5 3 3 3 2 2 2 2 2 2 2 2 2 Average Overweight (x) 1 | . 1 2 3 2 2 2 2 2 2 2 2 1 1 2 1 Largest Inventory Capacity 24 | 6 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 12 18 22 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 14 18 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 22 | 2 9 15 20 23 23 23 24 23 24 24 21 23 23 23 23 Final Capacity 24 | 6 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 13 18 24 24 23 24 24 24 24 24 24 24 24 24 24 Class Distribution -------------------- 67% | Scavenger-Mutant 24% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 2968 | 260 143 112 567 15 406 335 112 197 . . 234 118 299 170 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5718 | 103 477 201 1063 180 1201 687 148 78 . . 793 244 464 79 . Parts 302 | 4 30 11 79 10 50 36 10 3 . . 36 11 17 5 . Haulers Intercepted 8 | . 2 . 2 . 2 . . . . . 2 . . . . Recyclers Shooed 6 | . . . 4 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 10 5 . . . 8 8 56 . Prevented 24 | . . . . . . . 1 . . . . 2 8 13 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 106 | . 10 4 24 2 18 13 8 2 . . 7 6 11 1 . Melee 5 | . . . . . . . . . . . . 3 2 . . Guns 42 | . 10 4 18 1 7 2 . . . . . . . . . Cannons 28 | . . . . . 7 8 . 1 . . 6 3 2 1 . AOE 26 | . . . 6 . 4 3 7 1 . . 1 . 4 . . Classes Destroyed 15 | 2 4 1 2 2 1 2 . . . . . . . 1 . Worker 8 | . . . 4 . 2 . . . . . 2 . . . . Builder 4 | . 1 . 1 . 1 . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 8 | . 2 . 2 . 2 . . . . . 2 . . . . Recycler 7 | 1 . . 2 1 2 . . . . . 1 . . . . Operator 2 | . . . . 1 1 . . . . . . . . . . Watcher 4 | . . . . . . 3 . . . . 1 . . . . Swarmer 35 | . 3 . 13 . . 3 7 1 . . . 4 4 . . Grunt 38 | . 7 2 4 . 12 6 . . . . . 1 6 . . Brawler 3 | . . . 1 . . . 1 . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 17 | . . 2 6 1 4 1 . 1 . . 1 1 . . . Hunter 4 | . . . . 1 1 . . . . . 2 . . . . Programmer 7 | . . . . . 1 2 . . . . 4 . . . . Best Kill Streak 13 | 2 4 1 13 1 5 5 8 2 . . 7 3 4 1 . Combat Bots Only 8 | . 3 1 8 1 4 4 8 2 . . 3 3 5 1 . Max Kills in Single Turn 4 | 2 2 1 4 1 2 3 2 1 . . 1 1 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 3 2 1 . . 1 . 2 . . Melee 1 | . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 7208 | . 308 408 708 101 1762 999 163 . . . 999 302 751 348 359 Core 765 | . 70 49 142 . 219 96 . . . . 84 . 74 31 . Absorbed by Shields 328 | . . . . . . . . . . . . . . 328 . Core Remaining (%) 78 | 100 . 52 64 100 68 . . . . 88 . . . . . Volleys Fired 344 | 7 38 27 63 10 76 39 18 5 . . 29 4 22 2 4 Largest 2 | 2 2 2 2 2 2 2 2 2 . . 2 2 2 2 2 Hottest 196 | 90 90 46 112 136 160 160 112 112 . . 196 112 162 162 180 Shots Fired 648 | 14 75 54 123 20 148 76 25 8 . . 57 8 31 4 5 Gun 387 | 14 75 54 120 18 86 20 . . . . . . . . . Cannon 231 | . . . . 2 60 56 14 7 . . 56 8 22 4 2 Launcher 30 | . . . 3 . 2 . 11 1 . . 1 . 9 . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 187 | . 35 54 98 . . . . . . . . . . . . Thermal 372 | 14 40 . 22 20 141 74 . . . . 56 . 3 . 2 Explosive 25 | . . . 3 . 2 . 11 1 . . 1 . 4 . 3 Electromagnetic 64 | . . . . . 5 2 14 7 . . . 8 24 4 . Robot Hit Streak 14 | 4 9 9 10 8 13 7 6 10 . . 14 7 5 1 2 Robot Miss Streak 5 | 2 3 4 4 2 3 5 4 1 . . 2 . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 420 | 9 49 37 72 15 104 46 8 5 . . 38 12 23 1 1 Core Hits 230 | 3 22 7 44 4 54 23 12 3 . . 24 9 18 2 5 Critical Hits 4 | . . 1 . . . . . 1 . . 1 . . 1 . Critical Kills 2 | . . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . . . . . . . 1 . . . . Melee Attacks 30 | . . . . . . . . . . . . 19 6 . 5 Impact . | . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . 19 6 . 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12121 | 97 644 571 1514 322 2598 1534 720 285 . . 1712 441 1494 75 114 Guns 4242 | 97 644 571 1187 322 1156 265 . . . . . . . . . Cannons 4293 | . . . . . 1004 860 204 109 . . 1625 149 314 28 . Explosions 3129 | . . . 327 . 438 409 516 176 . . 87 132 930 . 114 Melee 410 | . . . . . . . . . . . . 160 250 . . Ramming 47 | . . . . . . . . . . . . . . 47 . Kinetic 1825 | . 319 571 935 . . . . . . . . . . . . Thermal 6499 | 97 325 . 252 322 2192 1487 . . . . 1692 132 . . . Explosive 1956 | . . . 327 . 292 . 516 93 . . 20 . 594 . 114 Electromagnetic 1384 | . . . . . 114 47 204 192 . . . 149 650 28 . Impact . | . . . . . . . . . . . . . . . . Slashing 410 | . . . . . . . . . . . . 160 250 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 2 . 1 2 2 2 2 2 4 4 2 3 . Average Corruption 2 | . . . 2 . 1 1 2 2 2 2 3 2 1 2 . Corruption Purged 6 | . . . . . . . . . . . . 4 2 . . Effects 52 | . . . 11 . 4 3 1 7 1 6 7 5 6 1 . Message Errors 15 | . . . 2 . 3 1 . 2 1 1 . 4 1 . . Matter Fused 4 | . . . . . . . . . . . 3 1 . . . Heat Flow Errors 12 | . . . 3 . . 1 1 2 . 2 1 . 2 . . Energy Discharges 8 | . . . 3 . . . . 1 . 2 . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . 3 . . . . 1 . 1 2 . 2 . . Targeting Errors 1 | . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 309 | . . . 24 . 19 56 7 67 . . 46 . 90 . . Projectiles 82 | . . . . . . 24 . 12 . . 46 . . . . Explosions 175 | . . . 24 . 19 32 7 55 . . . . 38 . . Melee 52 | . . . . . . . . . . . . . 52 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . 128 . 77 . 34 . . . . 69 6 4 16 Shots 10 | . . . 3 . 2 . 2 . . . . 1 1 . 1 Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . Kicked 1 | . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 531 | 120 300 4 182 72 453 531 97 183 . 229 191 9 253 36 51 Average Temperature 119 | 56 92 3 41 26 159 186 33 69 . 117 66 7 60 24 28 Received Heat Transfer 1643 | . 93 177 108 . 567 255 . . . . 18 36 300 44 45 Effects 31 | . 2 . . . 8 19 . . . . . . 2 . . Shutdowns 10 | . . . . . 2 8 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 11 | . 2 . . . 3 4 . . . . . . 2 . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . . 2 1 . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . . . 3 . . Combat Hostiles 4 | . . . . . . . 1 . . . . . 3 . . Parts Fried 5 | . . . . . . . . . . . . . 3 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 26 | . 1 . 2 2 11 5 . . . . 4 . 1 . . Heat Transferred 10243 | 260 865 . 592 555 4010 2183 . . . . 1678 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 488 | 10 301 153 488 251 370 313 . . . . 143 . . . . Average Influence 184 | 1 155 85 305 187 138 218 . . . . 70 . . . . Maximum Alert Level 2 | . 1 . 2 1 1 1 . . . . . . . . . Low Security (%) 59 | 100 65 100 24 53 85 26 . . . . 100 . . . . Level 1 34 | . 34 . 53 46 14 73 . . . . . . . . . Level 2 5 | . . . 21 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 3 . 7 1 . . . . 1 . . . . Investigation 4 | . . . 1 . 3 . . . . . . . . . . Extermination 3 | . . . . . 1 1 . . . . 1 . . . . Reinforcement 5 | . . . 2 . 3 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 5 | . 2 . 2 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 167 | . 12 4 28 3 21 21 11 3 . . 8 9 15 29 3 Peak Tracking Total 12 | . 4 2 9 1 5 4 4 2 . . 3 3 5 12 3 Tactical Retreats 17 | . 1 . 2 . 1 1 2 1 . . . 3 4 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 9 | . 1 . 3 1 3 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . 1 6 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 12 | . . 1 4 . 3 2 . . . . 1 . . . 1 Max in Single Turn 2 | . . 1 2 . 2 2 . . . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 20 | . 4 . 2 1 3 . 1 3 4 . 1 1 . . . Terminals 8 | . 4 . . 1 1 . 1 . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 63 | . 12 . 2 5 6 . 1 5 30 . 1 1 . . . Successful 50 | . 8 . 1 2 2 . 1 5 30 . . 1 . . . Failed 13 | . 4 . 1 3 4 . . . . . 1 . . . . Catastrophic 2 | . . . . . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 9 . . 5 2 . . . . . 1 . . 1 1 Terminals 21 | . 12 . . 5 2 . 1 . . . 1 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 41 | . 4 . . . . . 1 5 30 . . 1 . . . Record 15 | . . . . . . . 1 3 11 . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . Open Door 3 | . . . . . . . . 2 . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . 11 . . 4 . . . . . . . . . . . Terminals 6 | . 4 . . 2 . . . . . . . . . . . Track 2 | . 1 . . 1 . . . . . . . . . . . Botnet 4 | . 3 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 10 | . 4 . 1 1 3 . . . . . 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter 234 | . . . . . 234 . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 3 | . . . . . . . . 2 . . 1 . . . . Largest Group 2 | . . . . . . . . 2 . . 1 . . . . Highest-Rated Group 56 | . . . . . . . . 56 . . 29 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 4 . . 6 . . . . Total Damage 187 | . . . . . . . . 73 . . 114 . . . . Kills 1 | . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 10808 | 84 504 308 1289 261 1191 826 513 871 157 840 601 1160 964 770 469 Spaces Moved 5027 | 44 215 118 480 118 461 342 248 466 88 467 238 615 497 390 240 Core 3 | 3 . . . . . . . . . . . . . . . Treads 6 | . . . 6 . . . . . . . . . . . . Legs 5018 | 41 215 118 474 118 461 342 248 466 88 467 238 615 497 390 240 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 210 180 180 180 180 180 180 180 180 153 153 173 143 Average Speed 177 | 115 159 183 210 182 182 180 180 180 180 180 181 155 170 177 169 Slowest Speed 270 | 120 180 270 270 210 215 215 180 180 180 180 183 183 185 180 173 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 49 33 52 16 20 14 39 60 70 67 6 77 63 55 31 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 2 . 2 . 2 4 . . Spaces Dug 175 | . . . . . . . 111 . . . 7 11 4 . 42 Terrain Destroyed 438 | . . . 43 . 26 28 159 4 . . 55 17 47 . 59 Melee 18 | . . . . . . . . . . . . 11 2 . 5 Projectile 13 | . . . . . . . . . . . 9 . 3 . 1 AOE 407 | . . . 43 . 26 28 159 4 . . 46 6 42 . 53 Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total 6279 | 60 309 155 654 150 661 473 287 492 87 470 344 792 574 478 293 Wait 354 | . 22 2 7 . 58 23 7 8 . . 31 131 16 22 27 Move 5013 | 43 214 117 479 117 460 341 247 465 87 466 237 614 496 390 240 Hop . | . . . . . . . . . . . . . . . . Pick Up 149 | 4 15 6 44 9 12 16 1 5 . 2 6 6 4 15 4 Fast Attach 40 | 6 4 . 3 3 7 4 . . . . 2 1 3 7 . Attach 47 | . 2 1 6 2 8 11 . . . . 7 . 4 2 4 Detach 4 | . . . . . . 1 . . . . . . . 3 . Swap 118 | . 3 1 12 . 17 20 11 4 . . 13 11 15 7 4 Drop 164 | . 11 1 40 9 23 18 3 5 . 2 4 6 8 29 5 Fire 344 | 7 38 27 63 10 76 39 18 5 . . 29 4 22 2 4 Melee 30 | . . . . . . . . . . . . 19 6 . 5 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 375 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Entered Mines 597 | -10/Mines | Met a Derelict bent on vengeance 599 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 643 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 650 | -10/Mines | Found Prototype Device 703 | -10/Mines | Discovered new exit (range 12) 897 | -10/Mines | Entered Materials 897 | -9/Materials | Evolved 2 slots: Utility x2 937 | -9/Materials | Identified Exp. Sensor Array 1203 | -9/Materials | Build established: Scavenger-Mutant 1288 | -9/Materials | Destroyed 8 combat bots 1295 | -9/Materials | Discovered new exit (range 15) 1579 | -9/Materials | Build established: Hauler-Mutant 2092 | -9/Materials | Discovered new exit (range 16) 2186 | -9/Materials | Entered another Materials area 2186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -8/Materials | Discovered new exit (range 10) 2368 | -8/Materials | Discovered new exit (range 3) 2447 | -8/Materials | Entered Factory 2447 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3557 | -7/Factory | Discovered new exit (range 16) 3638 | -7/Factory | Entered another Factory area 3638 | -6/Factory | Evolved 2 slots: Utility x2 3943 | -6/Factory | Lost 3 parts (1n1u1w) 4212 | -6/Factory | Build established: Scavenger-Mutant 4431 | -6/Factory | Discovered new exit (range 8) 4462 | -6/Factory | Identified exit to Lower Caves 4464 | -6/Factory | Entered Lower Caves 4465 | -6/Lower Caves | Encountered a Warlord checkpoint 4491 | -6/Lower Caves | Destroyed 8 combat bots 4528 | -6/Lower Caves | Identified exit to Lower Caves 4977 | -6/Lower Caves | Entered another Lower Caves area 5122 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5141 | -6/Lower Caves | Discovered new exit (range 16) 5206 | -6/Lower Caves | Encountered a Warlord checkpoint 5225 | -6/Lower Caves | Learned 4 Factory zone layouts 5611 | -6/Lower Caves | A Commander dispatched an escort 5620 | -6/Lower Caves | Learned location of Extension (-4) 5620 | -6/Lower Caves | Learned Armory emergency access door positions 5620 | -6/Lower Caves | Learned Factory security intel 5805 | -6/Lower Caves | Discovered new exit (range 15) 5830 | -6/Lower Caves | Identified exit to Data Miner 5848 | -6/Lower Caves | Entered Data Miner 5848 | -6/Data Miner | Accompanied by 2 allies 5848 | -6/Data Miner | Discovered new exit (range 6) 5849 | -6/Data Miner | Commander's escort returned to base 5849 | -6/Data Miner | Commander's escort returned to base 5883 | -6/Data Miner | Met Data Miner 5920 | -6/Data Miner | Learned location of Section 7 (-3) 5922 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5956 | -6/Data Miner | Received God Mode back door access code from Data Miner 6003 | -6/Data Miner | Identified exit to Proximity Caves 6005 | -6/Data Miner | Entered Proximity Caves 6834 | -5/Proximity Caves | Discovered new exit (range 6) 6843 | -5/Proximity Caves | Identified exit to Factory 6845 | -5/Proximity Caves | Entered Factory 6845 | -5/Factory | Evolved 2 slots: Utility x2 7310 | -5/Factory | Discovered new exit (range 14) 7437 | -5/Factory | Identified exit to Upper Caves 7446 | -5/Factory | Entered Upper Caves 8482 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8584 | -5/Upper Caves | Discovered new exit (range 11) 8604 | -5/Upper Caves | Identified exit to Upper Caves 8606 | -5/Upper Caves | Entered another Upper Caves area 8607 | -5/Upper Caves | Identified exit to Warlord 8762 | -5/Upper Caves | Learned 4 Factory zone layouts 8873 | -5/Upper Caves | Discovered new exit (range 10) 8886 | -5/Upper Caves | Identified exit to Factory 9570 | -5/Upper Caves | Entered Warlord 9630 | -5/Warlord | System corruption cleaned by Quarantine Array 9933 | -5/Warlord | Warlord's base attacked by MAIN.C 9946 | -5/Warlord | Met Warlord 9973 | -5/Warlord | Opened Warlord's prototype stash 9981 | -5/Warlord | Found Prototype Reactor 9981 | -5/Warlord | Identified Vortex Chain Reactor 10006 | -5/Warlord | Found Prototype Device 10007 | -5/Warlord | Identified System Purifier 10021 | -5/Warlord | Found Prototype Hackware 10196 | -5/Warlord | Warlord forces counterattacked 10319 | -5/Warlord | Discovered new exit (range 12) 10337 | -5/Warlord | Identified exit to Proximity Caves 10340 | -5/Warlord | Entered Proximity Caves 10387 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10417 | -4/Proximity Caves | Found Prototype Special Weapon 10804 | -4/Proximity Caves | Crushed by falling debris 10809 | -4/Proximity Caves | Self-destructed Last Messages --------------- 10346_ Acquired Hrd. Medium Armor Plating. 10349_ Acquired Imp. Energy Mantle. 10387_ YN-P7D(c): "They're coming to take away my research again!" 10387_ YN-P7D(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 10387_ YN-P7D(c): "The password is \\3KPP." 10389_ Dropped Hrd. Medium Armor Plating. 10390_ Dropped Disruptor Cannon. 10403_ Locked Door breached. 10413_ Connecting with Prototyping Terminal... 10413_ Access granted. >>\\3KPP Access granted. 10417_ Acquired Prototype Special Weapon. 10462_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 10804_ The unstable cave ceiling collapses. 10804_ Crushed by falling debris. 10807_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ????????????????????????## ?????????????????????? | | ?????????????????????### ?????????????????????? | | ?????????????????????# ?????????????????????? | | ????????#????????????# ?????????????????????? | | ??????## ????????????# ?????????????????????? | | ??????# ????????????# ??????????????????????? | | ??????# ???????????? gg??????????????????????? | | ??##### ????????#???# ??????????????????????? | | ??? ????????# ??# ??????????????????????? | | ???? ????##### ## ??????????????????????? | | ????? ##??# g ??????????????????????? | | ?????? #??# #??????????????????????? | | ??????? #????? #??????????????????????? | | ###????# #????????# #???##?????????????????? | | #????# #???????????# @#### ##????????????????? | | #????# ###?????????## # #????????????????? | | ###?## ##?????????### # #????????????????? | | # ### ##????????### #????????????????? | | ## ########?# #????????????????? | | ?## ### ##????????????????? | | ??## ## ## #????##??????????? | | ???######### ##?### #??????????? | | ??????????## ##### #???????????? | | ??????????# ## ##???????????? | | ?????????# #????????????? | | ?????????## ##????????????? | | ??????????## ######## #####?????????????? | | ???????????###### ##??????## ##?????????????????? | | ????????????????###????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 10 Utility Shielding 66 Evasion (%) 40 Target Analysis 6 Core Analysis 8 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronEnhancedHammer Manual? 0 Play Time 00:56:20 Cumulative 387.7 hours Start 2019.12.14 @ 08:54:34 End 2019.12.14 @ 10:30:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 692 Rogue 692 Adventurer 0 Explorer 0 Win Type - Total 28 Types 21/0/3/3/1/0/0 Lore% 93 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2f18074-0657-47f7-973f-e5f89d2a84d6