Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.05 @ 19:41:49 Player: Jezoensis Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (5122) 5122 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2188) 2188 TOTAL SCORE: 10865 Bonus ------- High Alert Combat Kills 1217 Follower Combat Kills 122 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (15) --- Advanced Treads Advanced Treads Improved Medium Treads High-capacity Matter Pod (200) Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Transmission Jammer Long-range Tractor Beam Advanced Plasma Cannon Minigun Flak Gun Flak Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Precision Beam Rifle Advanced Plasma Cannon > --- INVENTORY -------- Reinforced Ion Engine Advanced Treads Advanced Treads Improved Medium Treads High-capacity Matter Pod Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Long-range Tractor Beam Minigun Flak Gun Flak Gun Flak Gun Improved Remote Datajack [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 228 | 9 7 10 47 . 53 37 41 24 Power 11 | 1 . 1 5 . 1 1 . 2 Engine 11 | 1 . 1 5 . 1 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 42 | 4 2 5 12 . 10 4 4 1 Treads 20 | . 1 2 6 . 7 2 1 1 Leg 2 | . . . 1 . . 1 . . Wheel 20 | 4 1 3 5 . 3 1 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 96 | 2 3 3 14 . 21 14 27 12 Device 77 | 1 . 2 10 . 18 11 24 11 Storage 5 | 1 3 . 1 . . . . . Processor 7 | . . 1 1 . 2 2 1 . Hackware 2 | . . . 1 . . . 1 . Protection 5 | . . . 1 . 1 1 1 1 Artifact . | . . . . . . . . . Weapon 79 | 2 2 1 16 . 21 18 10 9 Energy Gun 25 | . . . 4 . 10 7 3 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 28 | 2 2 . 7 . 4 5 4 4 Ballistic Cannon . | . . . . . . . . . Launcher 12 | . . 1 5 . 5 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . . . 2 5 3 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 3 . 1 . Parts Lost 25 | . . . 6 . 5 9 3 2 Power 2 | . . . 1 . . 1 . . Propulsion 13 | . . . 4 . 3 3 2 1 Utility 5 | . . . . . 1 2 1 1 Weapon 5 | . . . 1 . 1 3 . . Highest Loss Streak 4 | . . . 4 . 3 4 2 1 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 99 | . 100 100 98 100 98 99 99 99 Engine 10 | . 14 14 11 11 9 9 9 9 Treads 12 | . . 5 11 11 11 17 16 9 Wheel 15 | . 27 22 18 22 14 9 10 17 Device 12 | . 14 5 7 11 16 13 16 14 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 14 | . . 8 11 11 17 18 18 18 Protection 1 | . . . 2 . 1 3 . 3 Energy Gun 4 | . . . 6 11 5 3 2 11 Ballistic Gun 13 | . 28 26 15 11 9 10 14 2 Slashing Weapon 1 | . . . . . 1 3 1 1 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 14 32 32 40 34 40 38 38 43 Greatest Support 66 | 32 20 26 40 26 66 40 40 22 Greatest Overweight (x) 3 | . 1 1 3 1 3 3 3 1 Average Overweight (x) 1 | . . 1 . 1 1 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 Average Carried 14 | 3 10 14 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 Class Distribution -------------------- 36% | Scavenger-Mutant 36% | Mutant 21% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Matter Collected 4541 | 231 235 291 1277 . 809 606 830 262 Remotely 357 | . . . . . . . 357 . Salvage Created 5541 | 70 235 210 1633 . 1511 705 742 435 Parts 355 | 10 17 16 94 . 92 53 44 29 Haulers Intercepted 5 | . 1 . 2 . 2 . . . Recyclers Shooed 6 | . 1 . 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 123 | . 2 7 33 . 25 26 17 13 Guns 98 | . 2 5 27 . 12 23 17 12 Cannons 1 | . . . . . . . . 1 AOE 24 | . . 2 6 . 13 3 . . Classes Destroyed 17 | 1 4 2 4 . 2 . 1 3 Worker 9 | . . . 1 . 6 . 2 . Builder 7 | . . 1 3 . 2 . 1 . Tunneler 5 | 3 . 1 1 . . . . . Hauler 5 | . 1 . 2 . 2 . . . Recycler 10 | . 1 1 2 . 5 . 1 . Watcher 9 | . 2 . 3 . 2 1 1 . Swarmer 30 | . . . 3 . 6 14 2 5 Cutter 1 | . . . . . . . . 1 Grunt 50 | . 2 2 21 . 7 5 10 3 Brawler 4 | . . . . . 2 2 . . Duelist 5 | . . . 3 . 1 1 . . Sentry 19 | . . . 6 . 7 2 3 1 Specialist 5 | . . . . . 2 2 . 1 Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . Best Kill Streak 12 | 3 6 3 11 . 12 7 7 3 Combat Bots Only 8 | . 2 3 8 . 6 7 6 3 Max Kills in Single Turn 5 | 1 1 2 2 . 5 2 2 2 Gunslinging 1 | . . 1 1 . . 1 . 1 Exploded 3 | . . 2 2 . 3 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Damage Taken 5633 | . 53 348 1532 . 1321 982 601 796 Core 887 | . 27 95 215 . 70 187 100 193 Absorbed by Shields 128 | . . . . . 124 4 . . Redirected to Shielding 105 | . . . . . 87 18 . . Core Remaining (%) 65 | 100 . 51 . 46 . . . . Volleys Fired 339 | 4 10 27 97 . 67 49 45 40 Largest 2 | 2 2 2 2 . 2 2 2 2 Hottest 159 | 40 46 46 88 . 81 119 122 159 Shots Fired 644 | 8 20 52 186 . 123 92 89 74 Gun 605 | 8 20 51 177 . 113 87 89 60 Cannon 14 | . . . . . . . . 14 Launcher 25 | . . 1 9 . 10 5 . . Special . | . . . . . . . . . Kinetic 436 | 8 20 51 139 . 66 52 85 15 Thermal 183 | . . . 38 . 47 35 4 59 Explosive 25 | . . 1 9 . 10 5 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 6 11 7 16 . 19 23 19 12 Robot Miss Streak 7 | . 1 4 3 . 2 6 7 6 Penetration Max . | . . . . . . . . . Secondary Targets 23 | . . 1 8 . 2 6 2 4 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 Shots Hit Robots 486 | 6 16 35 133 . 95 68 82 51 Core Hits 337 | 4 8 13 63 . 67 46 108 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . Critical Strikes 16 | . . . 5 . 5 1 . 5 Burn 14 | . . . 4 . 4 1 . 5 Destroy 2 | . . . 1 . 1 . . . Melee Attacks 28 | . . . . . 6 13 7 2 Impact . | . . . . . . . . . Slashing 28 | . . . . . 6 13 7 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10685 | 79 246 609 2966 . 2869 1481 1416 1019 Guns 7979 | 79 246 532 2193 . 1609 1035 1416 869 Cannons 150 | . . . . . . . . 150 Explosions 2552 | . . 77 773 . 1256 446 . . Melee . | . . . . . . . . . Ramming 4 | . . . . . 4 . . . Kinetic 5626 | 79 246 532 1683 . 907 615 1348 216 Thermal 2503 | . . . 510 . 702 420 68 803 Explosive 2552 | . . 77 773 . 1256 446 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 2 2 . . . . Average Corruption 2 | . 2 3 2 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . 1 4 . 5 . . . . Message Errors 5 | . . 2 . 3 . . . . Matter Fused 1 | . . . . 1 . . . . Heat Flow Errors 2 | . . 1 . 1 . . . . Energy Discharges 1 | . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . 18 . . . . 13 Projectiles 13 | . . . . . . . . 13 Explosions 18 | . . . 18 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 173 | . . . . . 173 . . . Shots 4 | . . . . . 4 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 320 | . 31 243 320 235 75 66 6 237 Average Temperature 51 | . 10 99 63 125 23 21 3 52 Received Heat Transfer 1707 | . 33 144 657 . 246 243 207 177 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . . 7 . 2 1 1 1 Heat Transferred 6283 | . . . 1406 . 1813 1036 148 1880 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Peak Influence 1386 | 15 181 162 905 234 748 1386 1069 907 Initial 675 | . 9 70 63 234 91 486 675 378 Average 603 | 3 125 141 559 234 395 979 717 591 Maximum Alert Level 4 | . . . 3 1 3 4 3 3 Low Security (%) 17 | 100 100 100 1 . 23 . . . Level 1 10 | . . . 13 100 30 . . 11 Level 2 36 | . . . 66 . 38 13 64 56 Level 3 29 | . . . 17 . 6 63 35 32 Level 4 5 | . . . . . . 22 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . 5 . 3 . 4 . Investigation 5 | . 1 . 2 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 3 . 1 . 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Distress Signals 11 | . . . 3 . 7 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 5 9 45 . 28 29 23 22 Peak Tracking Total 8 | . 2 5 8 . 7 7 7 6 Tactical Retreats 4 | . . 2 . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 17 | . 2 . 2 . . 4 2 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 8 | . . . 1 . 1 3 1 2 Max in Single Turn 2 | . . . 1 . 1 2 1 2 Garrison Relay 1 | . . . . . . 1 . . Phase Generator 2 | . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 32 | . 5 . 7 . 7 3 8 2 Terminals 27 | . 3 . 6 . 6 3 7 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 81 | . 16 . 23 . 16 4 20 2 Successful 36 | . 7 . 10 . 7 2 8 2 Failed 45 | . 9 . 13 . 9 2 12 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 56 | . 11 . 19 . 11 . 15 . Terminals 75 | . 14 . 21 . 15 4 19 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 22 | . 4 . 7 . 2 2 5 2 Part Schematic 1 | . 1 . . . . . . . Robot Analysis 7 | . 3 . 4 . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 Machine Index 2 | . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . 1 . Unreport Threat 5 | . . . 2 . . . 3 . Zone Layout 1 | . . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 12 | . 3 . 3 . 4 . 2 . Terminals 10 | . 1 . 3 . 4 . 2 . Track 4 | . . . 1 . 2 . 1 . Botnet 6 | . 1 . 2 . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 3 . 7 . 6 1 8 . Full Trace Events 4 | . 1 . 1 . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . 4 Machine Destruction 3 | . . . . . . 3 . . Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 3 . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Total Allies 6 | . . . . . . 3 . 3 Largest Group 3 | . . . . . . 3 . 3 Highest-Rated Group 120 | . . . . . . 30 . 120 Highest-Rated Ally 40 | . . . . . . 10 . 40 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 Total Damage 845 | . . . . . . . . 845 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Robot Analysis Total 7 | . 3 . 4 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Turns Passed 5033 | 70 354 240 965 131 740 1297 730 506 Spaces Moved 3175 | 52 341 142 542 125 425 813 430 305 Core 23 | 23 . . . . . . . . Treads 58 | . . . 8 . 12 29 8 1 Legs . | . . . . . . . . . Wheels 3094 | 29 341 142 534 125 413 784 422 304 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 100 105 95 95 95 100 Average Speed 109 | 75 88 106 111 105 101 125 116 100 Slowest Speed 240 | 100 95 115 240 105 160 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 48 39 61 36 42 81 48 51 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 12 | . . . . . 6 . 6 . Terrain Destroyed 341 | . . 5 71 . 101 85 6 73 Melee 12 | . . . . . 6 . 6 . Projectile 1 | . . . . . . . . 1 AOE 328 | . . 5 71 . 95 85 . 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Total 4053 | 71 380 187 734 124 600 982 551 424 Wait 23 | . . . 1 . 7 3 9 3 Move 3166 | 51 340 141 541 124 424 811 429 305 Hop . | . . . . . . . . . Pick Up 90 | 6 14 4 20 . 19 15 8 4 Fast Attach 34 | 7 . 1 8 . 7 4 5 2 Attach 39 | 1 . . 10 . 12 10 4 2 Detach 15 | 1 . . 6 . 2 2 2 2 Swap 155 | 1 7 9 29 . 34 23 32 20 Drop 83 | . 9 5 22 . 21 9 10 7 Fire 339 | 4 10 27 97 . 67 49 45 40 Melee 28 | . . . . . 6 13 7 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 24 | . . . . . . 12 . 12 Rewire 56 | . . . . . . 31 . 25 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Entered Mines 507 | -10/Mines | Assembled infested the area 512 | -10/Mines | Assisted by a Guerilla fighting off Assembled 615 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 649 | -10/Mines | Discovered new exit (range 15) 665 | -10/Mines | Entered Materials 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -9/Materials | Destroyed 8 combat bots 906 | -9/Materials | Lost 4 parts (3n1w) 997 | -9/Materials | Discovered new exit (range 16) 1219 | -9/Materials | Discovered new exit (range 14) 1377 | -9/Materials | Core integrity fell below 50% 1402 | -9/Materials | Identified exit to Mines 1630 | -9/Materials | Entered Mines 1634 | -9/Mines | Met a Derelict bent on vengeance 1682 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1752 | -9/Mines | Discovered new exit (range 9) 1761 | -9/Mines | Entered Materials 1761 | -8/Materials | Evolved 2 slots: Utility x2 2154 | -8/Materials | Discovered new exit (range 16) 2228 | -8/Materials | Discovered new exit (range 15) 2348 | -8/Materials | Garrison activated, responded to threat 2497 | -8/Materials | Lost 3 parts (2n1w) 2499 | -8/Materials | Identified exit to Garrison 2501 | -8/Materials | Entered Garrison 2586 | -8/Garrison | Triggered checkpoint 2639 | -8/Garrison | Destroyed 7 combat bots 2647 | -8/Garrison | Lost 4 parts (2n2w) 2727 | -8/Garrison | Lost 3 parts (1p1n1u) 2757 | -8/Garrison | Build established: Scavenger-Mutant 2777 | -8/Garrison | Discovered new exit (range 11) 3113 | -8/Garrison | Discovered new exit (range 13) 3138 | -8/Garrison | Phase Generator disabled 3160 | -8/Garrison | Identified exit to Materials 3176 | -8/Garrison | Installed Relay Interface Framework 3417 | -8/Garrison | Build established: Scavenger-Skirmisher 3538 | -8/Garrison | Triggered checkpoint 3611 | -8/Garrison | Garrison Relay disabled 3767 | -8/Garrison | Discovered exit to Materials (range 60) 3767 | -8/Garrison | Discovered exit to Materials (range 15) 3767 | -8/Garrison | Discovered exit to Materials (range 49) 3798 | -8/Garrison | Entered Materials 4036 | -8/Materials | Core integrity fell below 50% 4232 | -8/Materials | Discovered new exit (range 14) 4527 | -8/Materials | Identified exit to Garrison 4528 | -8/Materials | Entered Garrison 4574 | -8/Garrison | Triggered checkpoint 4609 | -8/Garrison | Discovered new exit (range 5) 4612 | -8/Garrison | Identified exit to Materials 4668 | -8/Garrison | Triggered checkpoint 4735 | -8/Garrison | Spotted B-75 Beast 4745 | -8/Garrison | Destroyed B-75 Beast 4746 | -8/Garrison | Core integrity fell below 20% 4866 | -8/Garrison | Triggered checkpoint 4929 | -8/Garrison | P-60 Hacker assimilated allied Marksman 3b 4985 | -8/Garrison | Phase Generator disabled 5003 | -8/Garrison | Learned Factory security intel 5034 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04946_ Acquired 10 matter. 04948_ Acquired Imp. Deuterium Engine. 04949_ Dropped Rnf. Ion Engine. 04958_ Acquired 10 matter. 04975_ Triggered Fusion Bomb Trap. 04975_ An explosion rips through the floor. 04985_ Phase Generator explodes. 04993_ The unstable cave ceiling collapses. 05003_ Connecting with Garrison Terminal... Data stored: Factory security intel. >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. 05013_ The unstable cave ceiling collapses. 05026_ Knocked back. 05026_ Wheel destroyed. 05026_ Knocked back. 05031_ C-17 Slicer destroyed. 05031_ Switching to secondary target: C-17 Slicer. 05032_ Prc. Beam Rifle severed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloySiegeWings Manual? 0 Play Time 01:11:41 Cumulative 872.7 hours Start 2023.01.05 @ 18:32:00 End 2023.01.05 @ 19:41:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 330 Adventurer 125 Explorer 2 Win Type - Total 102 Types 82/7/7/1/2/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b0d4583-e35c-44d4-8d66-e76f2e4fa440