Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 07:05:06 Player: Maeve Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (303) 1515 Value Destroyed (14127) 14127 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (10004) 10004 TOTAL SCORE: 34486 Bonus ------- High Alert Combat Kills 6130 Follower Combat Kills 4056 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -982 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Micro Antimatter Reactor Experimental Matter Compressor (500) Antimissile System Heavy Laser Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Tactical Coordination Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Beam Splitter Improved Force Field Advanced Corruption Screen > --- WEAPON ----------- Linear Accelerator Linear Accelerator > --- INVENTORY -------- Zionite Heavy DM Reactor Particle Reactor Quantum Reactor Centrium Heavy Treads Myomer Leg Zionite Composite Leg II Centrium Leg Advanced Power Amplifier Experimental Matter Compressor Experimental Matter Compressor Advanced Target Analyzer Improved Particle Accelerator Advanced Shield Generator Advanced Shield Generator Improved Remote Shield Antimissile System Long-range Tractor Beam Advanced Variable Charge Gun Precision Rocket Launcher [Rating: 203] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion High-density Centrium Leg Treads Experimental Biometal Heavy Treads Leg High-density Centrium Leg Utility Experimental Core Analyzer Device Beam Splitter Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Cooled Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Precision Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . 1 . . . . . Propulsion 5 | . . . 2 . . . 1 . . . . . 1 . . . . 1 Utility 11 | . . . . . . . 5 1 . . . . . . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 351 | 6 1 . 2 2 12 6 21 62 15 16 4 24 23 9 5 56 5 82 Power 43 | 1 1 . . . 1 1 1 10 . 2 . 1 3 . 4 5 1 12 Engine 9 | 1 1 . . . 1 1 1 4 . . . . . . . . . . Core 6 | . . . . . . . . 3 . . . . 1 . 2 . . . Reactor 28 | . . . . . . . . 3 . 2 . 1 2 . 2 5 1 12 Propulsion 81 | 2 . . 2 1 . 3 6 11 1 7 . 8 2 . . 10 1 27 Treads 18 | . . . . . . . 2 . . 2 . . . . . 1 . 13 Leg 63 | 2 . . 2 1 . 3 4 11 1 5 . 8 2 . . 9 1 14 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 154 | 1 . . . . 7 . 10 32 10 5 3 9 16 6 1 24 3 27 Device 95 | . . . . . 6 . 4 16 5 3 2 5 9 2 1 18 3 21 Storage 11 | 1 . . . . 1 . 2 4 1 . . 1 . . . 1 . . Processor 12 | . . . . . . . 1 3 1 . . . . 1 . 1 . 5 Hackware 3 | . . . . . . . 1 . . . . 2 . . . . . . Protection 33 | . . . . . . . 2 9 3 2 1 1 7 3 . 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . . . 1 4 2 4 9 4 2 1 6 2 3 . 17 . 16 Energy Gun 19 | . . . . 1 3 1 2 . . 1 . 1 1 . . 2 . 7 Energy Cannon 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 Ballistic Gun 18 | 2 . . . . . . . 5 2 1 1 3 1 . . . . 3 Ballistic Cannon 17 | . . . . . . . . 3 . . . 1 . 2 . 10 . 1 Launcher 14 | . . . . . . 1 2 . 1 . . 1 . 1 . 4 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 2 . 1 8 1 4 . 1 . . . 9 . 3 Parts Lost 101 | . . . . . . 2 5 17 2 1 1 2 6 . . 4 5 56 Power 21 | . . . . . . . . 4 . . . . 3 . . 2 1 11 Propulsion 26 | . . . . . . 1 4 6 . . . . . . . . . 15 Utility 41 | . . . . . . . 1 6 2 1 1 1 3 . . 1 3 22 Weapon 13 | . . . . . . 1 . 1 . . . 1 . . . 1 1 8 Highest Loss Streak 19 | . . . . . . 1 2 3 2 1 1 1 2 . . 2 5 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 85 85 88 83 99 94 83 94 99 97 99 93 85 76 81 93 88 80 Engine 3 | . 14 14 11 11 11 11 6 7 . . . . . . . . . . Core 2 | . . . . . . . . 1 11 3 . . 5 5 7 3 . . Reactor 5 | . . . . . . . . 1 . 7 11 10 8 5 5 8 12 10 Leg 27 | . 28 28 44 44 44 43 24 27 28 27 29 23 20 21 21 26 25 14 Device 15 | . . . . . 10 11 12 20 16 20 17 14 20 13 10 18 16 17 Storage 6 | . 14 14 11 11 11 11 5 5 5 5 5 5 5 5 5 4 4 3 Processor 9 | . . . . . . . 5 6 13 11 11 11 10 10 15 14 13 20 Protection 5 | . . . . . . . 5 10 8 6 10 5 3 5 5 4 7 . Energy Gun 4 | . . . . 6 18 16 10 2 . 3 . . . . . . . 2 Ballistic Gun 4 | . 28 28 22 11 1 . . 2 9 7 11 9 4 5 5 . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . 5 3 5 8 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 10 14 14 14 15 27 30 58 90 113 120 123 126 150 134 147 166 145 143 Greatest Support 290 | 20 20 20 40 43 43 51 86 160 160 160 160 160 134 134 134 176 168 290 Greatest Overweight (x) 2 | 2 . . . . . . 1 1 . 1 . 1 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 8 7 8 7 13 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 8 8 8 8 8 8 15 20 20 20 20 20 19 20 20 20 20 Average Carried 15 | 4 5 7 6 6 7 7 7 12 18 19 19 19 18 17 19 19 18 16 Final Capacity 20 | 8 8 8 8 8 8 8 8 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 7 8 6 7 8 7 8 14 20 20 20 19 18 18 20 17 20 5 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Matter Collected 12069 | 227 . 71 . 49 80 109 643 1959 1298 230 477 727 690 244 237 2204 445 2379 Remotely 4653 | . . . . . . . . 904 308 . . 521 346 . . 1102 143 1329 Salvage Created 13984 | . . 68 . . . 237 724 2368 1245 290 684 1149 959 244 252 2167 265 3332 Parts 641 | . . 5 . . . 6 28 106 65 17 44 67 43 5 6 84 11 154 Haulers Intercepted 14 | . . . . . . . . 1 1 . . 4 . . . 4 . 4 Recyclers Shooed 11 | . . . . . . . 2 5 1 . . 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 14 . . . . . . . 3 15 . . . Prevented 6 | . . . . . . 6 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 213 | . . 1 . . . 3 16 34 15 4 4 15 15 5 5 42 3 51 Melee 1 | . . . . . . . . . . . . . 1 . . . . . Guns 84 | . . 1 . . . 2 5 14 10 4 4 8 7 3 3 . . 23 Cannons 78 | . . . . . . . . 19 . . . 1 7 2 2 21 3 23 AOE 47 | . . . . . . 1 11 . 5 . . 6 . . . 21 . 3 Classes Destroyed 23 | . . 2 . . . 2 5 8 1 . . 1 . 1 . 1 2 . Worker 17 | . . 1 . . . . . 2 2 . . 2 2 . . 2 . 6 Builder 16 | . . . . . . . 1 4 3 . . 2 2 . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . . . . . . . . 1 1 . . 3 . . . 4 . 4 Recycler 15 | . . . . . . . . 6 2 . . . 2 . . 3 1 1 Operator 13 | . . . . . . . 1 . 1 . 9 . 1 . . . . 1 Watcher 11 | . . . . . . . 2 2 1 1 . 2 1 . . 1 . 1 Swarmer 53 | . . . . . . . . 5 5 . . 7 5 1 2 14 1 13 Cutter 1 | . . . . . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 72 | . . 1 . . . 1 9 18 6 . . 2 4 2 2 11 . 16 Brawler 6 | . . . . . . 2 1 . . . . . . . . . . 3 Duelist 8 | . . . . . . . . 1 . . . . 2 . . 2 . 3 Protector 4 | . . . . . . . . 2 . . . . . . . 1 . 1 Sentry 20 | . . . . . . 1 2 1 2 . 4 3 3 1 1 2 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . Hunter 14 | . . . . . . . 2 1 . . . 2 . . . 3 . 6 Programmer 23 | . . . . . . . 2 3 . . . 1 1 . . 7 . 9 Heavy 2 | . . . . . . . . 1 . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . 2 . . . . . . . 1 . Cetus Guard 4 | . . . . . . . . . . 4 . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . 1 . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . . 2 . . . 2 8 8 7 5 5 9 13 4 3 13 3 16 Combat Bots Only 12 | . . 1 . . . 2 7 7 5 4 1 7 8 4 3 12 1 9 Max Kills in Single Turn 7 | . . 2 . . . 2 2 2 7 1 1 5 2 1 2 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 2 . 5 . . 3 . . . 3 . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Hostile Shots Fired 2353 | . 3 19 . 5 . 36 68 281 70 27 36 105 253 60 48 481 74 787 Missed 730 | . 1 8 . . . 10 21 62 15 6 11 29 86 14 13 184 24 246 Damage Taken 27874 | . 16 155 . 76 . 607 1238 4302 1117 526 280 1067 2140 500 189 3295 1062 11304 Core 3160 | . . 66 . 34 . 78 87 547 81 52 23 97 154 12 . 238 81 1610 Absorbed by Shields 3667 | . . . . . . . 48 68 222 . 266 154 273 . . 886 224 1526 Reduced by Siege Mode 499 | . . . . . . . . . . 29 . . . . . . . 470 Redirected to Shielding 166 | . . . . . . . . . 85 81 . . . . . . . . Ignored by Resistances 6418 | . . . . . . . . 392 126 46 112 448 839 54 519 3037 352 493 Core Remaining (%) 76 | 100 . 73 . . . 72 89 . . . . 20 . . 85 81 94 . Volleys Fired 791 | . . 14 2 4 . 19 47 145 68 14 48 63 47 12 12 105 15 176 Largest 2 | . . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 306 | . . 40 40 40 . 162 162 162 153 240 68 240 297 90 90 240 132 306 Shots Fired 1332 | . . 28 4 5 . 22 70 200 116 27 96 119 87 24 23 184 30 297 Gun 792 | . . 28 4 5 . 21 57 111 113 27 96 111 40 12 12 5 . 150 Cannon 503 | . . . . . . . . 89 2 . . 5 47 11 11 167 30 141 Launcher 37 | . . . . . . 1 13 . 1 . . 3 . 1 . 12 . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1075 | . . 28 4 5 . . . 170 113 26 96 114 78 23 23 170 30 195 Thermal 214 | . . . . . . 21 57 30 . 1 . 2 9 . . 2 . 92 Explosive 37 | . . . . . . 1 13 . 1 . . 3 . 1 . 12 . 6 Electromagnetic 6 | . . . . . . . . . 2 . . . . . . . . 4 Robot Hit Streak 33 | . . 4 1 3 . 6 8 20 15 17 8 13 16 18 21 12 6 33 Robot Miss Streak 9 | . . 3 2 3 . 2 2 4 6 1 5 3 3 1 2 4 9 4 Penetration Max 1 | . . . . . . . . 1 1 1 1 1 1 1 1 . . 1 Secondary Targets 7 | . . . . . . . . 1 . 2 . 2 . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . 1 . . . . . 1 Shots Hit Robots 917 | . . 16 1 3 . 14 47 141 83 23 62 78 63 19 16 110 15 226 Core Hits 589 | . . 6 . 2 . 13 33 73 47 14 36 47 40 14 12 115 8 129 Critical Kills 23 | . . . . . . . . 2 4 . 2 8 1 . . . . 6 Critical Parts Destroyed 20 | . . . . . . . . 1 6 . 1 10 . 1 . . . 1 Critical Strikes 95 | . . . . . . 4 3 15 10 1 6 19 3 1 2 8 1 22 Burn 15 | . . . . . . 4 3 3 . . . . . . . . . 5 Destroy 48 | . . . . . . . . 3 10 1 6 19 1 1 . . . 7 Blast 32 | . . . . . . . . 9 . . . . 2 . 2 8 1 10 Melee Attacks 2 | . . . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 41267 | . . 144 9 36 . 707 2925 7246 2839 812 1824 3071 2371 821 548 7985 607 9322 Guns 16331 | . . 144 9 36 . 378 840 2216 2341 812 1824 2443 1033 298 291 94 . 3572 Cannons 15936 | . . . . . . . . 4993 90 . . 67 1236 357 257 4279 607 4050 Explosions 8711 | . . . . . . 329 2085 . 408 . . 546 . 166 . 3532 . 1645 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 289 | . . . . . . . . 37 . . . 15 102 . . 80 . 55 Kinetic 27700 | . . 144 9 36 . . . 6651 2341 812 1824 2510 2066 655 548 4349 607 5148 Thermal 4769 | . . . . . . 378 1201 558 . . . . 203 . . 24 . 2405 Explosive 8350 | . . . . . . 329 1724 . 408 . . 546 . 166 . 3532 . 1645 Electromagnetic 159 | . . . . . . . . . 90 . . . . . . . . 69 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 3 1 3 4 4 4 3 4 8 8 12 . 41 Average Corruption 5 | . . . . . . 2 1 1 3 4 3 1 1 6 8 4 . 14 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . 10 Effects 176 | . . . . . . 7 5 18 24 6 8 1 2 14 16 23 . 52 Message Errors 39 | . . . . . . 1 1 3 5 1 . . . 3 3 9 . 13 Matter Fused 36 | . . . . . . 2 1 4 6 3 1 1 . 4 6 2 . 6 Heat Flow Errors 18 | . . . . . . . . 1 5 1 3 . . 2 2 . . 4 Energy Discharges 19 | . . . . . . 1 . 2 4 1 . . 2 . 3 2 . 4 Parts Rejected 5 | . . . . . . . . 1 . . . . . 1 . 1 . 2 Parts Fused 3 | . . . . . . . . . . . 1 . . . 1 . . 1 Data Loss (minor) 22 | . . . . . . 3 3 3 3 . 1 . . 3 . 3 . 3 Data Loss (major) 6 | . . . . . . . . . . . 2 . . . . 1 . 3 Misfires 4 | . . . . . . . . . 1 . . . . 1 . . . 2 Alerts 4 | . . . . . . . . 2 . . . . . . . 1 . 1 Misdirections 11 | . . . . . . . . . . . . . . . . 1 . 10 Weapon Failures 9 | . . . . . . . . 2 . . . . . . 1 3 . 3 Overload Shots 13 | . . . . . . . . . 1 1 . 2 1 . . 1 . 7 Effects 2 | . . . . . . . . . 1 . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . 1 . . . . . . . . 1 Overflow Damage 1436 | . . . . . . . 269 667 . . . . 4 4 . 326 . 166 Projectiles 961 | . . . . . . . . 665 . . . . 4 . . 180 . 112 Explosions 433 | . . . . . . . 269 . . . . . . 4 . 106 . 54 Melee 42 | . . . . . . . . 2 . . . . . . . 40 . . Knockbacks 134 | . . . . . . . . 37 . . . . 9 . 4 45 . 39 Impact 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic 110 | . . . . . . . . 29 . . . . 7 . 3 36 . 35 Secondary 23 | . . . . . . . . 8 . . . . 1 . 1 9 . 4 Self-Inflicted Damage 642 | . . . . . . 46 390 . . . . . . 38 . 118 . 50 Shots 12 | . . . . . . 1 7 . . . . . . 1 . 1 . 2 Rammed 11 | . . . . . . . . . . . . . . . . . . 11 Targets Rammed 30 | . . . . . . . . 3 . . . 2 8 . . 1 . 16 Kicked 19 | . . . . . . . . 3 . . . 2 8 . . 1 . 5 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . . 22 . . . 274 379 480 199 195 209 196 206 139 263 389 142 537 Average Temperature 105 | . . 7 . . . 114 160 136 75 90 74 60 85 35 70 106 61 169 Received Heat Transfer 3908 | . . 93 . 24 . 99 231 1233 218 18 24 204 265 54 138 597 115 595 Effects 53 | . . . . . . . 4 13 . . . . 3 . . 5 . 28 Shutdowns 17 | . . . . . . . . 7 . . . . . . . 2 . 8 Energy Bleed 10 | . . . . . . . 2 3 . . . . . . . . . 5 Interference 14 | . . . . . . . 2 1 . . . . 3 . . 3 . 5 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Short Circuit 3 | . . . . . . . . 1 . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . . 7 Siege Activations 6 | . . . . . . . . . . 1 . . . . . . . 5 Total Turns 230 | . . . . . . . . . . 37 . . . . . . . 193 Longest Duration 59 | . . . . . . . . . . 37 . . . . . . . 59 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 1 . . 2 1 . . . . . 2 . 1 Impact Corruptions 6 | . . . . . . . . 2 . . . . . . . 3 . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 22 | . . . . . . 3 4 1 1 . . 3 . . 2 1 . 7 Heat Transferred 7112 | . . . . . . 888 1854 1073 . . . . 235 . . 37 . 3025 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 2 . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Peak Influence 1983 | . . 35 15 78 . . 723 1178 1427 843 502 556 505 . . 1983 1604 1875 Initial 1104 | . . . . 5 . . 100 354 567 763 337 . 205 . . 115 1104 909 Average 605 | . . 13 14 72 . . 268 604 1011 823 174 429 312 . . 711 1354 1396 Maximum Alert Level 5 | . . . . . . . 3 4 4 3 2 2 2 . . 5 5 5 Low Security (%) 27 | 100 100 100 100 100 . . 54 . . . 62 2 7 . . 29 . . Level 1 16 | . . . . . . . 14 19 . . 26 26 69 . . 10 . . Level 2 21 | . . . . . . . 26 51 29 . 10 70 23 . . 16 . . Level 3 12 | . . . . . . . 4 20 26 100 . . . . . 13 . 21 Level 4 15 | . . . . . . . . 8 44 . . . . . . 20 98 47 Level 5 5 | . . . . . . . . . . . . . . . . 10 1 30 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . 1 . . 1 6 11 5 . . 5 2 . . 23 3 16 Investigation 6 | . . . . . . . . 1 1 . . 1 . . . 1 1 1 Extermination 15 | . . . . . . . 1 2 . . . 1 1 . . 6 . 4 Reinforcement 26 | . 1 . 1 . . . 5 4 1 . . 2 1 . . 6 2 3 Assault 17 | . . . . . . 1 . 2 3 . . . . . . 6 . 5 Garrison 10 | . . . . . . . . 2 . . . 1 . . . 4 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . . . . . 1 . . 3 . 1 Haulers Reinforced 5 | . . . . . . . . 1 . . . 2 . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Distress Signals 14 | . . . . . . . 3 1 3 . . 4 1 . . 1 . 1 Communications Jammed 20 | . . . . . . . . 20 . . . . . . . . . . Distress Signals 20 | . . . . . . . . 20 . . . . . . . . . . Times Spotted 490 | . 3 2 2 2 . 13 29 74 40 5 21 29 28 6 9 97 20 110 Peak Tracking Total 18 | . 3 2 1 1 . 7 6 14 8 5 1 9 7 5 4 17 7 18 Tactical Retreats 29 | . . . . . . 1 . 12 4 . . 1 3 . . 1 . 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Traps Triggered 10 | . . . . . . . 2 . . . . 3 1 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Machines Disabled 40 | . . . . . . 2 15 3 4 1 3 2 . 2 . 4 1 3 Max in Single Turn 6 | . . . . . . 1 6 1 1 1 1 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Network Hub 1 | . . . . . . . . . . . . 1 . . . . . . Energy Cycler 2 | . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Machines Accessed 18 | . . . . . 1 . 1 2 5 3 . 1 . . . 4 1 . Terminals 8 | . . . . . . . . . 5 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 2 . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . 1 1 . Total Hacks 36 | . . . . . 4 . 3 4 9 6 . 1 . . . 6 3 . Successful 13 | . . . . . 4 . 2 1 3 1 . 1 . . . 1 . . Failed 23 | . . . . . . . 1 3 6 5 . . . . . 5 3 . Catastrophic 7 | . . . . . . . . 1 2 1 . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 72 | . 1 . . . 4 . 9 6 16 . . 14 3 . . 8 6 5 Terminals 15 | . . . . . . . . . 9 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 3 4 . . . . . . . 4 . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . 1 3 . Terminal Hacks 8 | . . . . . 4 . . . 3 1 . . . . . . . . Record 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematic 4 | . . . . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 1 . . . . . . . 1 . . Insert Component 3 | . . . . . . . 1 1 . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . . 1 1 3 3 . . . . . 4 1 . Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 . 9 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 1 . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 4 . . . . . . . . . . 3 Programmers 7 | . . . . . . . 4 . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 2 . . 9 . . . . 3 . . . . Allies Hacked 3 | . . . . . . 1 . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Total Allies 58 | . . 3 . . 4 2 6 3 17 . . 5 . 3 . 7 4 4 Largest Group 11 | . . 3 3 3 7 7 5 3 11 2 1 4 . 3 3 4 3 3 Highest-Rated Group 498 | . . 40 40 40 191 201 287 210 498 51 23 112 . 138 138 391 366 345 Highest-Rated Ally 122 | . . 16 16 16 40 40 70 70 70 31 23 28 . 46 46 103 122 115 Zionite Dispatches 15 | . . . . . . . 2 1 3 . . 2 . . . 3 2 2 Heavy 4 | . . . . . . . . . . . . . . . . 2 2 . Light 6 | . . . . . . . 2 1 1 . . . . . . 1 . 1 Fire 1 | . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . 1 . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . 1 . . . . . 1 Heavy Resupply 1 | . . . . . . . . . 1 . . . . . . . . . Total Orders 11 | . . . . . . . 1 2 5 . 1 1 . . . . . 1 ROAM 1 | . . . . . . . . . . . 1 . . . . . . . DROP 4 | . . . . . . . . . 2 . . 1 . . . . . 1 PICKUP 3 | . . . . . . . . . 3 . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 558 | . . . 3 10 . 38 78 46 154 18 2 21 . . 24 112 35 17 Total Damage 19379 | . . . 15 122 . 1175 2252 992 3383 327 42 357 . . 744 6472 2688 810 Kills 113 | . . . . 2 . 12 14 4 22 . . 5 . . 6 32 10 6 Allies Corrupted 3 | . . . . . . . 1 . . . . . . . . 2 . . Allies Melted 3 | . . . . . . . . . 1 . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . . . . . . . 1 . . . . Drone Launches 8 | . . . . . . . 2 6 . . . . . . . . . . Drone Recoveries 4 | . . . . . . . 1 3 . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . 1 . 1 . . 2 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Turns Passed 15576 | 51 133 465 26 50 1523 560 1429 1521 986 310 2132 830 735 477 498 1914 215 1721 Spaces Moved 8024 | 38 104 325 14 31 1182 381 806 595 509 184 182 436 403 306 345 1223 137 823 Core 61 | 18 . . . . . . . . . . . . . . . . . 43 Treads 233 | . . . . . . . 26 . . 1 . . . . . . . 206 Legs 7730 | 20 104 325 14 31 1182 381 780 595 509 183 182 436 403 306 345 1223 137 574 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 125 125 125 118 120 50 Average Speed 125 | 96 120 120 120 120 120 120 139 150 120 120 120 123 126 125 129 120 120 120 Slowest Speed 240 | 150 120 120 120 120 120 120 240 190 120 240 120 190 209 125 205 194 120 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 26 68 3 9 89 51 19 17 78 84 97 47 11 55 36 38 9 26 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 12 | . . . . . 2 . . . 9 . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . 4 1 . . . . . . . 4 2 . . . Spaces Dug 32 | . . . . . . . . 5 . . . 5 . . . 12 . 10 Terrain Destroyed 623 | . . . . . . 11 187 81 41 . 13 40 16 14 2 159 12 47 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 253 | . . . . . . . 1 81 18 . 13 26 16 1 2 48 12 35 AOE 370 | . . . . . . 11 186 . 23 . . 14 . 13 . 111 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Total 12302 | 51 113 378 20 40 1284 461 1040 1040 785 250 1999 605 546 379 373 1510 170 1258 Wait 2543 | 1 . 35 3 1 71 41 128 153 88 9 1761 55 39 2 7 71 6 72 Move 8006 | 37 103 324 13 30 1181 380 805 594 508 183 181 435 402 305 344 1222 136 823 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 237 | 7 6 3 . 2 7 1 16 41 18 7 3 11 14 4 2 28 6 61 Fast Attach 75 | 3 . . . 1 7 2 8 21 1 8 . 11 . . 3 7 . 3 Attach 180 | 3 1 . 2 1 2 2 7 20 5 5 2 3 20 7 1 23 5 71 Detach 30 | . . . . . 1 . 1 2 . 5 . 1 4 4 1 1 2 8 Swap 96 | . . . . . 3 2 6 21 9 3 2 10 3 2 1 26 . 8 Drop 163 | . 3 2 . 1 10 2 12 37 8 16 2 14 9 1 2 26 . 18 Fire 791 | . . 14 2 4 . 19 47 145 68 14 48 63 47 12 12 105 15 176 Melee 2 | . . . . . 2 . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . . . . . 13 Kick 19 | . . . . . . . . 3 . . . 2 8 . . 1 . 5 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . . . . . Rewire 136 | . . . . . . 12 . 2 80 . . . . 42 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Entered Mines 243 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 527 | -10/Mines | Found a hidden stash of uninstalled traps 537 | -10/Mines | Assembled infested the area 628 | -10/Mines | Discovered new exit (range 12) 635 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 650 | -10/Mines | Entered Materials 650 | -9/Materials | Accompanied by 3 allies 650 | -9/Materials | Evolved 2 slots: Propulsion x2 654 | -9/Materials | Discovered new exit (range 8) 676 | -9/Materials | Entered Mines 676 | -9/Mines | Accompanied by 3 allies 714 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 726 | -9/Mines | Entered Zion 726 | -7/Zion | Accompanied by 3 allies 869 | -7/Zion | Learned location of 1 exit from Factory 1070 | -7/Zion | Found Prototype Device 1081 | -7/Zion | Identified Bomb Factory No. 2 1122 | -7/Zion | Learned location of Armory (-3) 1461 | -7/Zion | Imprinted 1463 | -7/Zion | Declared Zion's savior 2150 | -7/Zion | Discovered new exit (range 14) 2177 | -7/Zion | Given the Hacking Drone Bay 2178 | -7/Zion | Found Prototype Device 2178 | -7/Zion | Identified Hacking Drone Bay 2249 | -7/Zion | Entered Proximity Caves 2249 | -6/Proximity Caves | Accompanied by 7 allies 2348 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2387 | -6/Proximity Caves | Lost 3 allies 2446 | -6/Proximity Caves | P-60 Hacker assimilated allied Fighter 5a 2539 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2598 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2754 | -6/Proximity Caves | Build established: Scavenger-Mutant 2777 | -6/Proximity Caves | Discovered new exit (range 9) 2809 | -6/Proximity Caves | Entered Factory 2809 | -6/Factory | Accompanied by 3 allies 2809 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 2810 | -6/Factory | Identified exit to Lower Caves 2811 | -6/Factory | Identified exit to Factory 2812 | -6/Factory | Loaded intel: 253 non-interactive machine locations 3352 | -6/Factory | Zion Light squad teleported in 3481 | -6/Factory | Lost 3 allies 3557 | -6/Factory | Discovered exit to Factory (range 9) 3792 | -6/Factory | Destroyed 7 combat bots 4016 | -6/Factory | Build established: Mutant 4126 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4127 | -6/Factory | Zion Light squad teleported in 4229 | -6/Factory | Terminal network hard line cut 4238 | -6/Factory | Entered another Factory area 4238 | -5/Factory | Accompanied by 2 allies 4238 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4378 | -5/Factory | Build established: Scavenger-Mutant 4405 | -5/Factory | Lost 4 allies 4838 | -5/Factory | First assault squad dispatched 4892 | -5/Factory | Found Powered Armor 4899 | -5/Factory | Zion Light squad teleported in 5281 | -5/Factory | Cargo convoy interrupted 5353 | -5/Factory | Lost 3 parts (2n1u) 5368 | -5/Factory | Destroyed 7 combat bots 5430 | -5/Factory | Found Prototype Processor 5431 | -5/Factory | Identified Exp. Core Analyzer 5452 | -5/Factory | Found Prototype Processor 5452 | -5/Factory | Identified Exp. Terrain Scan Processor 5461 | -5/Factory | Found Prototype Device 5461 | -5/Factory | Identified Beam Splitter 5472 | -5/Factory | Found Exp. Core Analyzer 5521 | -5/Factory | Found Beam Splitter 5522 | -5/Factory | Terminal network hard line cut 5576 | -5/Factory | Garrison activated, responded to threat 5709 | -5/Factory | Build established: Mutant 5712 | -5/Factory | Lost 3 parts (2p1u) 5728 | -5/Factory | Core integrity fell below 50% 5746 | -5/Factory | Discovered new exit (range 12) 5758 | -5/Factory | Identified exit to Extension 5759 | -5/Factory | Entered Extension 5821 | -5/Extension | Zion Heavy Resupply teleported in 6002 | -5/Extension | Rescued a captive Derelict 6003 | -5/Extension | Rescued a captive Derelict 6037 | -5/Extension | Zion Hacker squad teleported in 6048 | -5/Extension | Energy Cycler disabled 6048 | -5/Extension | Rescued a captive Derelict 6049 | -5/Extension | Rescued a captive Derelict 6049 | -5/Extension | Rescued a captive Derelict 6049 | -5/Extension | Rescued a captive Derelict 6049 | -5/Extension | Rescued a captive Derelict 6054 | -5/Extension | Rescued a captive Derelict 6059 | -5/Extension | First assault squad dispatched 6062 | -5/Extension | Zion Light squad teleported in 6183 | -5/Extension | Found Prototype Protection 6184 | -5/Extension | Identified Zio. Weapon Casing 6204 | -5/Extension | Spotted B-75 Beast 6214 | -5/Extension | Discovered new exit (range 19) 6214 | -5/Extension | Spotted B-75 Beast 6234 | -5/Extension | Disrupted transfer network 6234 | -5/Extension | Destroyed B-75 Beast 6248 | -5/Extension | Destroyed B-75 Beast 6262 | -5/Extension | Lost 4 allies 6290 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6351 | -5/Extension | Build established: Scavenger-Mutant 6479 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 6726 | -5/Extension | Discovered new exit (range 10) 6728 | -5/Extension | Discovered new exit (range 6) 6745 | -5/Extension | Entered Cetus 6745 | -5/Cetus | Accompanied by 2 allies 6759 | -5/Cetus | Spotted Cetus Guard 6759 | -5/Cetus | Spotted Cetus Guard 6759 | -5/Cetus | Spotted Cetus Guard 6759 | -5/Cetus | Spotted Cetus Guard 6779 | -5/Cetus | Destroyed Cetus Guard 6785 | -5/Cetus | Destroyed Cetus Guard 6791 | -5/Cetus | Destroyed Cetus Guard 6806 | -5/Cetus | Destroyed Cetus Guard 7027 | -5/Cetus | Discovered new exit (range 21) 7055 | -5/Cetus | Entered Archives 7055 | -5/Archives | Accompanied by 1 ally 7258 | -5/Archives | Discovered new exit (range 22) 7265 | -5/Archives | Unable to access archive contents 7277 | -5/Archives | Discovered new exit (range 17) 7321 | -5/Archives | Unable to access archive contents 7326 | -5/Archives | Discovered new exit (range 13) 9187 | -5/Archives | Entered Hub_04(d) 9237 | -5/Hub_04(d) | Destroyed 7 combat bots 9301 | -5/Hub_04(d) | Zion Fire squad teleported in 9310 | -5/Hub_04(d) | Garrison activated, responded to threat 9428 | -5/Hub_04(d) | Lost 3 allies 9430 | -5/Hub_04(d) | Discovered new exit (range 17) 9556 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 9695 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 9696 | -5/Hub_04(d) | Zion Offense Resupply teleported in 9882 | -5/Hub_04(d) | P-70 Sage assimilated allied D5-MJQ(A) 10004 | -5/Hub_04(d) | Network Hub disabled 10017 | -5/Hub_04(d) | Entered Factory 10017 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10043 | -4/Factory | Found Hvy. Reactive Plating 10046 | -4/Factory | Found Hvy. Reactive Plating 10073 | -4/Factory | Discovered new exit (range 18) 10296 | -4/Factory | Found Unknown Device 10297 | -4/Factory | Identified Launcher Loader 10632 | -4/Factory | Destroyed 8 combat bots 10752 | -4/Factory | Entered Upper Caves 10754 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10818 | -4/Upper Caves | Encountered a Warlord checkpoint 10943 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11120 | -4/Upper Caves | Discovered new exit (range 5) 11229 | -4/Upper Caves | Entered another Upper Caves area 11229 | -4/Upper Caves | Accompanied by 3 allies 11376 | -4/Upper Caves | Discovered new exit (range 10) 11531 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11727 | -4/Upper Caves | Entered Research 11727 | -3/Research | Evolved 2 slots: Utility x2 11825 | -3/Research | Zion Heavy squad teleported in 12067 | -3/Research | Spotted B-86 Titan 12358 | -3/Research | Garrison activated, responded to threat 12430 | -3/Research | Zion Light squad teleported in 12461 | -3/Research | Build established: Mutant 12766 | -3/Research | Zion Heavy squad teleported in 12776 | -3/Research | First assault squad dispatched 12830 | -3/Research | Found Prototype Device 12831 | -3/Research | Identified Imp. Particle Accelerator 12876 | -3/Research | Found Prototype Launcher 12876 | -3/Research | Identified Mni. Smartbomb Launcher 12987 | -3/Research | Garrison activated, responded to threat 13076 | -3/Research | Terminal network hard line cut 13395 | -3/Research | Destroyed 12 combat bots 13511 | -3/Research | Destroyed 10 combat bots 13523 | -3/Research | Spotted B-86 Titan 13573 | -3/Research | System corruption reached 10% 13623 | -3/Research | Discovered new exit (range 16) 13641 | -3/Research | Entered another Research area 13641 | -2/Research | Evolved 2 slots: Utility x2 13655 | -2/Research | Spotted B-90 Cyclops 13660 | -2/Research | Zion Heavy squad teleported in 13673 | -2/Research | Destroyed B-90 Cyclops 13695 | -2/Research | Zion Heavy squad teleported in 13729 | -2/Research | Spotted B-90 Cyclops 13805 | -2/Research | Allies destroyed B-90 Cyclops 13832 | -2/Research | Discovered new exit (range 14) 13856 | -2/Research | Entered Access 13856 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13873 | -1/Access | Lost 5 parts (1p3u1w) 14045 | -1/Access | Zion Offense Resupply teleported in 14130 | -1/Access | Garrison activated, responded to threat 14157 | -1/Access | Build established: Scavenger-Mutant 14606 | -1/Access | First assault squad dispatched 14613 | -1/Access | Destroyed 9 combat bots 14788 | -1/Access | Lost 11 parts (4p4u3w) 14933 | -1/Access | Lost 3 parts (2n1u) 15001 | -1/Access | System corruption reached 10% 15031 | -1/Access | Lost 3 parts (1n2u) 15221 | -1/Access | Lost 8 parts (2p3n2u1w) 15293 | -1/Access | System corruption reached 30% 15326 | -1/Access | Lost 5 parts (4u1w) 15396 | -1/Access | Zion Light squad teleported in 15432 | -1/Access | Terminal network hard line cut 15526 | -1/Access | Core integrity fell below 50% 15564 | -1/Access | Core integrity fell below 20% 15577 | -1/Access | Core destroyed Last Messages --------------- 15541_ Penetrated by Slug. 15541_ Slug penetrates Door. 15543_ Dropped Myomer Leg. 15545_ Slug penetrates Wall. 15549_ System corrupted: Component data lost. 15552_ Penetrated by Slug. 15554_ Triggered Alarm Trap. 15554_ An alarm sounds. 15554_ ALERT: Alarm triggered, dispatching investigation squad. 15554_ Slug penetrates Wall. 15558_ Exp. Core Analyzer destroyed. 15558_ Slug penetrates Wall. 15565_ System corrupted: Power Amplifier rejected. 15565_ Slammed into S-43 Plague. 15567_ Destabilizing: System corrupted (+1). 15568_ Slammed into S-43 Plague. 15570_ Destabilizing: System interference. 15570_ Exp. Core Analyzer temporarily disabled. 15571_ Slammed into S-43 Plague. 15577_ Destabilizing: Core damaged (-32). Map ----- +----------------------------------------------------+ | ????????????????????# ## # | | ????????????????????# ## # | | ????????????????????# ## # | | ????????????????????# #####+##############+### | | ????????????????????# + # | | ????????????????????# ##### ! # | | ????????????????????# #???# ! # | | ????????????????????# #???# !! # | | ????????????????????####### #???# # | | ??????????????????????????# #???# # | | ??????????????????????????# #???# ####+ | | ##############+############ #???# # | | ##### # | | + # | | ######## # | | #??????# # | | #??????############## " | | #???????????????????# " | | #???????????????????# " | | #######+########## #???????????????????# " | | # ???????????# #???????????????????# " | | # ??????????# #???????????????????# | | # ??????????# #???????????????????# | | #!]]??????????# s#???????##+#######??# ? | | #!]]??????????# ######### ######## | | #]] ?????????# s@%ssp%%%! | | # ?????????# ######### #######? | | # ?????????# h#???????###### #??????? | | # ?????????# #????????????# #??????? | | #? ????????# #????????????# #??????? | | [ #?? ????????# #????????????# #??????? | | = #??? ????????# #????????????# #??????? | | #####+##/######### #????????????# #??????? | | #???# ^ #????????????# ######## | | #???# ^ #??? ???????# | | #???# # " ???????# | | #???# ^ / ""????????# | | #???# ^ #????????????# ######## | | ##### #????????????# #??????? | | ==% !/^ % #????????????# #??????? | | #####+########+##+########????????????# #??????? | | / %# #?????????????????# #??????? | | *[ # #????????########?# #??????? | | # "" #????????#! # ####+### | | # "" #????????# # | | ######## """ #????????#"" + | | # """" #????????#"" # | | # """" #????????#"T ##+#####+### | | """" # """" #????????#"" * ??# | | """" # """" #????????#"" ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 89 Energy Capacity 830 Matter Stores 410 Matter Capacity 800 Sight Range 22 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Corruption Block 20 Armor Coverage 1050 Resistance: KI 40 Resistance: TH 75 Resistance: EX 25 Resistance: EM 25 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 40 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Adv. Signal Interpreter | -6/Factory | Scanalyzed Adv. Beam Rifle | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Robot Schematics ------------------ G-50 Soldier | -5/Hub_04(d) | Z-intel R-06 Scavenger | -5/Hub_04(d) | Z-intel T-07 Excavator | -5/Hub_04(d) | Z-intel K-01 Serf | -5/Hub_04(d) | Z-intel A-02 Transporter | -5/Hub_04(d) | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Generalissimo Sniper Challenges ------------ None Game ------ Seed LightningAlertPrototype Manual? 0 Play Time 05:24:59 Cumulative 60.6 hours Start 2024.04.18 @ 20:48:03 End 2024.04.27 @ 07:05:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 721863b0-b05d-420a-9be4-396ad0eb4cfb