Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.27 @ 19:10:40 Player: Cheeriohz Result: Destroyed by as-75093 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (475) 475 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-178) -178 TOTAL SCORE: 1877 Bonus ------- Friendly Fire -178 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 55/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Large Storage Unit Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Large Storage Unit Large Matter Pod Improved Sensor Array Utility Shielding Assault Rifle Makeshift Shrapnel Gun Rocket Launcher Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Armor Plating Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | . 6 1 12 9 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 1 1 4 3 Treads . | . . . . . Leg 9 | . 1 1 4 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 . 2 1 Device . | . . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 12 | . 3 . 5 4 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 . 3 2 Ballistic Cannon . | . . . . . Launcher 4 | . 2 . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 2 13 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 3 | . . . 1 2 Weapon 6 | . . . 1 5 Highest Loss Streak 13 | . . . 2 13 Average Slot Usage (%) 97 | . 95 100 99 90 Engine 12 | . 14 14 11 9 Leg 29 | . 28 28 33 29 Storage 12 | . 14 14 11 10 Protection 15 | . 9 14 21 19 Energy Gun 2 | . . . 3 9 Ballistic Gun 15 | . 26 14 10 10 Launcher 7 | . 1 14 7 . Naked Turns . | . . . . . Heaviest Build 40 | 12 33 33 40 39 Greatest Support 38 | 20 20 20 33 38 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 6 6 10 10 9 Most Carried 10 | 6 8 10 10 10 Average Carried 8 | 6 5 9 9 9 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 6 8 10 10 3 Class Distribution -------------------- 70% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 907 | 200 118 275 188 126 Remotely . | . . . . . Salvage Created 646 | . 160 246 155 85 Parts 51 | . 16 23 10 2 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 24 | . 4 10 7 3 Guns 10 | . 2 5 2 1 AOE 14 | . 2 5 5 2 Classes Destroyed 7 | . 4 1 1 1 Builder 1 | . 1 . . . Hauler 1 | . . . 1 . Recycler 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 14 | . 2 8 4 . Grunt 7 | . 2 2 3 . Assembled 3 | . . . . 3 Thug 1 | . . . . 1 Best Kill Streak 5 | . 4 5 3 3 Combat Bots Only 5 | . 2 5 3 3 Max Kills in Single Turn 3 | . 3 3 2 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2118 | . 129 249 383 1357 Core 447 | . 3 36 31 377 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 84 . . Volleys Fired 70 | . 12 27 21 10 Largest 2 | . 2 1 2 2 Hottest 100 | . 40 30 68 100 Shots Fired 86 | . 19 27 24 16 Gun 65 | . 14 21 17 13 Cannon . | . . . . . Launcher 19 | . 5 6 7 1 Special 2 | . . . . 2 Kinetic 57 | . 14 21 13 9 Thermal 2 | . . . . 2 Explosive 19 | . 5 6 7 1 Electromagnetic 8 | . . . 4 4 Robot Hit Streak 5 | . 4 5 5 4 Robot Miss Streak 5 | . 3 2 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . 8 15 13 8 Core Hits 54 | . 12 15 14 13 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1687 | . 280 394 651 362 Guns 619 | . 134 203 185 97 Cannons . | . . . . . Explosions 1068 | . 146 191 466 265 Melee . | . . . . . Ramming . | . . . . . Kinetic 540 | . 134 203 138 65 Thermal . | . . . . . Explosive 1068 | . 146 191 466 265 Electromagnetic 79 | . . . 47 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 164 | . 51 41 50 22 Shots 7 | . 2 2 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 104 | . 2 2 104 54 Average Temperature 26 | . 2 2 32 22 Received Heat Transfer 319 | . 30 66 174 49 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 220 | . 199 220 156 57 Initial 57 | . . . 27 57 Average 72 | . 87 70 81 45 Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 82 100 100 Level 1 7 | . . 17 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 9 13 12 19 Peak Tracking Total 15 | . 3 4 5 15 Tactical Retreats 6 | . . 2 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 5 . 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 13 . 22 . Successful 22 | . 9 . 13 . Failed 13 | . 4 . 9 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 24 | . 9 . 15 . Terminals 31 | . 11 . 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 7 . Prototype ID Bank 4 | . 1 . 3 . Branch Access Points 2 | . 1 . 1 . Fabricator Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . 4 . Terminals 8 | . 4 . 4 . Track 2 | . 1 . 1 . Assimilate 1 | . . . 1 . Botnet 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 71 | . . . . 71 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 62 | . . . . 62 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2689 | 5 540 1091 640 413 Spaces Moved 1655 | 5 347 670 381 252 Core 12 | . . . . 12 Treads . | . . . . . Legs 1643 | 5 347 670 381 240 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 150 120 50 Average Speed 143 | 120 123 150 148 144 Slowest Speed 300 | 120 150 150 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 2 55 97 25 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 2 . 1 Spaces Dug 15 | . 15 . . . Terrain Destroyed 149 | . 33 53 48 15 Melee . | . . . . . Projectile . | . . . . . AOE 149 | . 33 53 48 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1889 | 4 444 729 430 282 Wait 109 | . 62 29 10 8 Move 1651 | 4 346 669 380 252 Hop . | . . . . . Pick Up 13 | . 9 2 2 . Fast Attach 5 | . 1 . 2 2 Attach 8 | . . . 3 5 Detach 1 | . . . 1 . Swap 15 | . 5 1 7 2 Drop 17 | . 9 1 4 3 Fire 70 | . 12 27 21 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 546 | -10/Materials | Entered Mines 991 | -10/Mines | Learned location of Zion (-6) 996 | -10/Mines | Discovered new exit (range 5) 1240 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1390 | -10/Mines | Discovered new exit (range 10) 1434 | -10/Mines | Learned location of Storage (-7) 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -9/Materials | Discovered new exit (range 16) 1823 | -9/Materials | Met 8R-AWN 1912 | -9/Materials | Discovered new exit (range 3) 2088 | -9/Materials | Identified exit to Mines 2152 | -9/Materials | Build established: Scavenger-Mutant 2277 | -9/Materials | Entered Mines 2278 | -9/Mines | Met a Derelict testing a Signal Generator 2279 | -9/Mines | Followed 8R-AWN into the Mines 2360 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2592 | -9/Mines | Assembled infested the area 2597 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2659 | -9/Mines | Core integrity fell below 50% 2686 | -9/Mines | Core integrity fell below 20% 2690 | -9/Mines | Destroyed by as-75093 with Assembled Rifle Last Messages --------------- 02647_ as-51408 destroyed. 02647_ Knocked back. 02647_ Imp. Ion Engine destroyed. 02647_ System corrupted by crushing effect (+1). 02649_ Aluminum Leg destroyed. 02650_ Hvy. Assault Rifle destroyed. 02653_ as-66432 destroyed. 02655_ Mak. Shrapnel Gun destroyed. 02657_ Aluminum Leg destroyed. 02658_ Knocked back. 02661_ Dropped Lrg. Storage Unit. 02662_ as-35487 destroyed. 02667_ as-18172 destroyed. 02680_ G-47 Trooper destroyed. 02681_ G-34 Mercenary destroyed. 02683_ Mining Laser destroyed. 02684_ Acquired Ion Engine. 02686_ Acquired Aluminum Leg. 02687_ Ion Engine destroyed. 02689_ Acquired 42 matter. Map ----- +----------------------------------------------------+ | ## ##???????????????????????????????????? | | # ##??????????????????????????????????? | | # #??????????????????????????????????? | | ## #??????????????????????????????????? | | ?# ### #??????????????????????????????????? | | ?# ## ##???##??????????????????????????????????? | | ## #?###????????????????????????????????????????? | | # ##???????????????????????????????????? ??????? | | #???????????????????????????????????? #?????? | | #?????????????????????????????? ###?? ?????? | | ! ##????????????????????????????? ### #?????? | | %=###??????????????????????????????? ## #?????? | | ##?????????????????????????????????? # #?????? | | ##???????????????????????????????????# ##????? | | #???????????????????????????????????## ##???? | | #??????????????????????????????????## ###?? | | ####??????????????????????????????## ??? | | ##?????????????????????????????# #????? | | #??????????????????????######## #????? | | #??????????????????????# #????? | | ##??????????????????????# ###### | | #??###???????????####???# ###### | | #### ###????????# ###?# #????## | | # #???###### ### #?????## ####### | | ##??# ## #??????# #?????# | | % #??# # @ #??????## ##?????# | | ### % %% #??# a a%%[ ####???????####??????## | | ####% % ##### aaa #?????????????????????? | | ## % % ##?????????????????????? | | ## !!! ##??????????????????????? | | #### ### ## # ##???????????????????????? | | #?####?# ### ## #????????????????????????? | | ##?????# #?####### #????????????????????????? | | # ##????# #???????# #????????????????????????? | | # ###### #???????# #????????????????????????? | | # ## #???????# #?????????????????????# | | # ## #???????# #???????????????????# | | ## ## #???????# ???????????????? | | ?## #????????##????????????????????????? | | ?## #####??????????????????????????????????? | | ## ##??????????????????????????????????????? | | # ##???????????????????????????????????????? | | # #????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | ?## ##?????????????????????????????????????????? | | ??## ##??????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 40 Item Schematics ----------------- Mak. Shrapnel Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeFocalReactor Manual? 0 Play Time 00:27:28 Cumulative 64.5 hours Start 2022.01.27 @ 18:46:35 End 2022.01.27 @ 19:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 344af24a-60ad-465f-892a-6145ea652896