Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.13 @ 07:40:20 Player: Peregrine Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (3413) 3413 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1363) 1363 TOTAL SCORE: 10051 Bonus ------- High Alert Combat Kills 463 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 183/300 Energy 100/100 System Corruption 1% Temperature Cool (24) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System VTOL Module > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Improved Signal Interpreter Improved Medium Armor Plating Relay Coupler [Swarmer] > --- WEAPON ----------- Proton Cannon KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Advanced Weight Redist. System Energy Filter Hardlight Generator Relay Coupler [Swarmer] Improved Recalibrator Advanced Assault Cannon [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion VTOL Module Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Gravity Neutralizer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . . 2 . 1 . . . . 1 1 Utility 4 | . . . . . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 140 | . 9 1 4 14 10 3 22 5 41 14 17 Power 23 | . . 1 . 2 5 . 2 2 5 3 3 Engine 11 | . . 1 . 2 4 . 1 . . 2 1 Core 12 | . . . . . 1 . 1 2 5 1 2 Reactor . | . . . . . . . . . . . . Propulsion 56 | . 4 . 4 6 3 . 9 . 21 1 8 Treads 3 | . 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . 3 . . . 4 Flight 46 | . 1 . 4 6 3 . 6 . 21 1 4 Utility 28 | . 2 . . 3 2 3 5 2 4 6 1 Device 13 | . . . . . 1 3 2 2 1 3 1 Storage 3 | . 1 . . 1 1 . . . . . . Processor 3 | . . . . 1 . . . . 1 1 . Hackware 3 | . . . . . . . 1 . . 2 . Protection 6 | . 1 . . 1 . . 2 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 33 | . 3 . . 3 . . 6 1 11 4 5 Energy Gun 6 | . . . . 3 . . 2 . 1 . . Energy Cannon 5 | . 2 . . . . . . . 3 . . Ballistic Gun 12 | . . . . . . . 4 . 5 2 1 Ballistic Cannon 6 | . . . . . . . . 1 2 . 3 Launcher 1 | . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 5 . . 1 . . . . Parts Lost 45 | . . . . . . . 7 . 16 6 16 Power 5 | . . . . . . . . . 2 1 2 Propulsion 22 | . . . . . . . 3 . 7 5 7 Utility 10 | . . . . . . . 2 . 4 . 4 Weapon 8 | . . . . . . . 2 . 3 . 3 Highest Loss Streak 10 | . . . . . . . 2 . 10 4 7 To Critical Strikes 4 | . . . . . . . . . 1 . 3 Average Slot Usage (%) 82 | . 90 100 92 99 99 96 95 82 86 68 29 Engine 5 | . 14 14 11 11 3 . 3 . . 4 . Core 2 | . . . . . 5 7 3 7 6 1 . Treads 6 | . 24 28 . . . . . . . . . Hover 3 | . . . . . . . . 23 8 . 3 Flight 20 | . . . 44 44 45 38 36 12 23 28 3 Device 6 | . . . . . 8 19 17 8 7 4 1 Storage 6 | . 14 14 3 . 8 7 7 7 5 . . Processor 4 | . . . . 11 . . . . 7 7 9 Hackware 3 | . . . . . . . 4 7 4 8 3 Protection 6 | . 4 14 11 11 9 7 6 7 6 1 . Energy Gun 2 | . . . . 4 18 15 6 . 2 . . Energy Cannon 5 | . 7 28 22 16 . . . . . . . Ballistic Gun 4 | . 14 . . . . . 5 7 6 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 12 24 26 16 16 26 32 36 37 44 18 14 Greatest Support 46 | 20 46 46 16 19 29 32 39 39 39 22 22 Greatest Overweight (x) 4 | . . . . . . . 1 . 1 4 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | . 9 10 5 5 9 10 10 10 9 5 5 Most Carried 10 | . 10 9 8 5 10 10 10 10 10 5 5 Average Carried 7 | . 8 8 5 4 6 7 8 9 8 4 3 Final Capacity 10 | 8 10 10 5 5 10 10 10 10 5 5 5 Final Carried 10 | 6 7 9 4 5 10 8 10 10 5 5 1 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Sprinter 20% | Sprinter 11% | Hacker-Mutant 7% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Matter Collected 2471 | 200 18 114 . 89 79 . 637 . 668 240 426 Remotely . | . . . . . . . . . . . . Salvage Created 3316 | . 50 66 . 76 79 . 1471 45 725 268 536 Parts 142 | . 13 5 . 8 4 . 36 1 42 15 18 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 73 | . 3 3 . 1 1 . 19 . 26 3 17 Melee 6 | . . . . . . . . . . 2 4 Guns 31 | . . . . . 1 . 17 . 10 . 3 Cannons 22 | . . 3 . 1 . . . . 14 . 4 AOE 7 | . 3 . . . . . 2 . 2 . . Classes Destroyed 13 | . 4 1 . 1 . . 4 1 1 1 . Worker 4 | . . 1 . . . . . . . 3 . Builder 2 | . 1 . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . Watcher 6 | . 1 . . 2 1 . . . . 1 1 Swarmer 42 | . 3 3 . . . . 7 . 18 . 11 Grunt 18 | . . . . 1 1 . 5 . 5 2 4 Brawler 2 | . . . . . . . 2 . . . . Duelist 2 | . . . . . . . 2 . . . . Sentry 3 | . . . . . . . 2 . 1 . . Specialist 1 | . . . . . . . . . 1 . . Hunter 3 | . . . . . . . . . . 1 2 Programmer 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 5 4 . 3 1 . 9 1 8 4 9 Combat Bots Only 9 | . 3 3 . 1 1 . 9 . 8 3 9 Max Kills in Single Turn 3 | . 3 2 . 1 1 . 2 1 2 1 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . 2 . . . . . 2 . 2 . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Damage Taken 5656 | . 67 76 12 281 . . 944 . 1767 471 2038 Core 1777 | . 21 7 . 70 . . 193 . 319 156 1011 Absorbed by Shields 95 | . . . . . . . 29 . 33 . 33 Redirected to Shielding 47 | . . 11 . 11 . . 25 . . . . Core Remaining (%) 79 | 100 . 88 . 82 100 . . . 26 81 . Volleys Fired 261 | . 12 5 . 9 2 . 102 11 80 14 26 Largest 2 | . 2 2 . 2 2 . 2 1 2 1 2 Hottest 136 | . 68 136 . 136 90 . 108 33 108 30 86 Shots Fired 387 | . 14 10 . 18 4 . 149 11 129 14 38 Gun 284 | . 4 . . 1 4 . 149 11 90 13 12 Cannon 99 | . 7 10 . 17 . . . . 39 . 26 Launcher 3 | . 3 . . . . . . . . . . Special 1 | . . . . . . . . . . 1 . Kinetic 248 | . 4 . . . . . 86 11 96 13 38 Thermal 100 | . 7 10 . 18 . . 38 . 27 . . Explosive 3 | . 3 . . . . . . . . . . Electromagnetic 35 | . . . . . 4 . 25 . 6 . . Robot Hit Streak 37 | . 5 6 . 4 3 . 37 4 16 22 14 Robot Miss Streak 6 | . 1 2 . 2 2 . 3 1 4 1 6 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 2 | . . . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . Shots Hit Robots 313 | . 11 7 . 5 4 . 147 8 64 16 51 Core Hits 246 | . 7 4 . 3 5 . 148 2 34 6 37 Critical Kills 4 | . . . . . . . . . . 1 3 Critical Parts Destroyed 16 | . . . . . . . 1 . 1 2 12 Critical Strikes 24 | . . . . . . . 1 . 4 4 15 Destroy 11 | . . . . . . . 1 . 1 2 7 Blast 3 | . . . . . . . . . 3 . . Smash 10 | . . . . . . . . . . 2 8 Melee Attacks 26 | . . . . . . . . . . 5 21 Impact 26 | . . . . . . . . . . 5 21 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9221 | . 438 192 . 102 90 . 4081 208 1675 686 1749 Guns 4876 | . 26 . . . 90 . 3442 208 826 212 72 Cannons 1704 | . 121 186 . 102 . . . . 733 . 562 Explosions 1046 | . 291 . . . . . 639 . 116 . . Melee 1449 | . . . . . . . . . . 334 1115 Ramming 146 | . . 6 . . . . . . . 140 . Kinetic 4325 | . 26 . . . . . 1980 208 1265 212 634 Thermal 2308 | . 121 186 . 102 . . 1598 . 301 . . Explosive 291 | . 291 . . . . . . . . . . Electromagnetic 702 | . . . . . 90 . 503 . 109 . . Impact 1449 | . . . . . . . . . . 334 1115 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 . . 1 1 1 8 1 Average Corruption 1 | . . . . 1 . . 1 1 1 4 1 Corruption Purged 1 | . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . 1 . 7 8 . Message Errors 3 | . . . . . . . . . 2 1 . Matter Fused 4 | . . . . . . . . . 3 1 . Heat Flow Errors 3 | . . . . . . . . . . 3 . Energy Discharges 5 | . . . . . . . 1 . 1 3 . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 826 | . 11 1 . . . . . . 15 159 640 Projectiles 6 | . . 1 . . . . . . 5 . . Explosions 21 | . 11 . . . . . . . 10 . . Melee 799 | . . . . . . . . . . 159 640 Knockbacks 41 | . . . . . . . . . 3 2 36 Impact 5 | . . . . . . . . . . 2 3 Kinetic 33 | . . . . . . . . . 2 . 31 Secondary 3 | . . . . . . . . . 1 . 2 Self-Inflicted Damage 186 | . . . . . . . 65 . 28 93 . Shots 3 | . . . . . . . 2 . 1 . . Rammed 9 | . . 3 . . . . . . . 6 . Targets Rammed 9 | . . 3 . . . . . . . 6 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 390 | . 74 390 7 368 43 . 165 . 352 246 15 Average Temperature 95 | . 34 200 7 202 12 . 51 . 85 68 9 Received Heat Transfer 1398 | . . . 9 99 . . 324 . 501 84 381 Effects 4 | . . 1 . 3 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Damage (minor) 2 | . . 1 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 19 | . . . . . . . 6 . . 3 10 Impact Corruptions 25 | . . . . . . . . . . 5 20 Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . 2 . . 4 . . . . Heat Transferred 4309 | . 222 333 . 185 . . 3025 . 544 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Peak Influence 992 | . 111 126 60 371 222 86 578 287 992 656 693 Initial 451 | . . 36 . 21 133 86 52 258 176 451 191 Average 329 | . 55 80 15 201 157 86 266 271 596 509 482 Maximum Alert Level 3 | . . . . 1 1 . 2 1 3 2 2 Low Security (%) 41 | . 100 100 100 57 82 100 45 . 2 . 12 Level 1 20 | . . . . 42 17 . 27 100 26 8 24 Level 2 29 | . . . . . . . 26 . 29 91 63 Level 3 8 | . . . . . . . . . 41 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . . 2 . . . 1 . 3 5 Investigation 6 | . . . . 2 . . . . . 2 2 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . . . 1 2 Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Distress Signals 6 | . 1 . . 2 . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 5 4 1 23 3 . 23 2 37 18 38 Peak Tracking Total 12 | . 5 3 2 12 2 . 8 . 9 7 12 Tactical Retreats 24 | . . . . 3 . . 3 . 8 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Traps Triggered 10 | . 2 . . . . . 3 . 3 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Machines Disabled 8 | . 1 . . 2 . . 1 . 3 1 . Max in Single Turn 1 | . 1 . . 1 . . 1 . 1 1 . Garrison Relay 3 | . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Machines Accessed 31 | . 2 . 1 6 6 1 . 3 1 9 2 Terminals 23 | . 2 . 1 6 4 . . 1 1 8 . Fabricators 3 | . . . . . . . . . . 1 2 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 87 | . 7 . 2 15 25 1 . 7 1 25 4 Successful 47 | . 2 . 1 6 15 1 . 5 1 12 4 Failed 40 | . 5 . 1 9 10 . . 2 . 13 . Catastrophic 6 | . . . . 1 2 . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 53 | . 6 . 2 11 20 . . 3 . 11 . Terminals 73 | . 7 . 2 15 21 . . 3 1 24 . Fabricators 5 | . . . . . . . . . . 1 4 Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . Terminal Hacks 14 | . . . . 4 1 . . . 1 8 . Record 3 | . . . . . 1 . . . . 2 . Open Door 3 | . . . . 2 . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 2 | . . . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . 1 . Extermination Status 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 1 | . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 2 . 1 2 10 . . 2 . 4 . Terminals 21 | . 2 . 1 2 10 . . 2 . 4 . Assimilate 8 | . 1 . 1 1 3 . . 1 . 1 . Botnet 8 | . 1 . . 1 3 . . 1 . 2 . Disrupt 3 | . . . . . 2 . . . . 1 . Operators 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 2 . 1 4 5 . . 3 1 8 2 Full Trace Events 7 | . 1 . . 2 . . . . . 2 2 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 198 | . . . . . . . . . . . 198 Total Part Build Rating 4 | . . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . 1 . Relay Couplers Released 12 | . . . . . . . 4 . 8 . . Machine Destruction 12 | . . . . . . . 4 . 8 . . Attached 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Total Allies 2 | . . . . . 1 . . . . 1 . Largest Group 1 | . . . . . 1 1 1 . . 1 . Highest-Rated Group 26 | . . . . . 10 10 10 . . 26 . Highest-Rated Ally 26 | . . . . . 10 10 10 . . 26 . Total Orders 2 | . . . . . . . 1 . . 1 . STAY 2 | . . . . . . . 1 . . 1 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Turns Passed 3221 | . 309 444 32 170 122 79 497 128 635 477 328 Spaces Moved 3926 | 1 162 261 69 360 203 218 341 167 706 1136 302 Core 22 | . . . . . . . . . . 8 14 Treads 394 | . 133 261 . . . . . . . . . Legs 30 | 1 29 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 448 | . . . . . . . 13 167 188 . 80 Flight 3032 | . . . 69 360 203 218 328 . 518 1128 208 Fastest Speed 23 | 120 120 160 31 31 28 28 26 52 23 23 32 Average Speed 45 | 120 152 160 31 31 28 28 29 52 34 27 49 Slowest Speed 250 | 120 160 160 31 31 28 28 107 52 120 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . 4 . . . . 5 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 2 26 66 12 61 19 6 42 3 48 32 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 3 | . . . . . . . . . 3 . . Terrain Destroyed 33 | . 12 . . . . . 13 . 8 . . Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . . . 8 . . AOE 25 | . 12 . . . . . 13 . . . . Terrain Rammed 2 | . . . . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Total 4898 | . 214 276 81 394 260 237 580 199 974 1283 400 Wait 263 | . . 1 3 5 36 10 50 2 72 72 12 Move 3890 | . 161 260 68 351 202 217 340 167 695 1127 302 Hop 13 | . . . . 4 . . . . 5 4 . Pick Up 91 | . 16 4 1 3 8 3 12 6 16 17 5 Fast Attach 31 | . 2 . . 5 1 . 6 . 7 5 5 Attach 52 | . . . 4 1 3 3 5 2 16 6 12 Detach 12 | . . . . . 1 1 . 1 4 1 4 Swap 57 | . 7 1 . 8 6 . 11 3 18 3 . Drop 100 | . 16 2 5 8 1 3 13 7 23 21 1 Fire 261 | . 12 5 . 9 2 . 102 11 80 14 26 Melee 26 | . . . . . . . . . . 5 21 Ram 8 | . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . Escape Stasis 91 | . . . . . . . 41 . 38 . 12 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 317 | -10/Mines | Identified exit to Materials 346 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 414 | -10/Mines | Found a hidden stash of uninstalled traps 696 | -10/Mines | Discovered exit to Materials (range 11) 754 | -10/Mines | Entered Materials 754 | -9/Materials | Evolved 2 slots: Propulsion x2 777 | -9/Materials | Discovered new exit (range 15) 786 | -9/Materials | Entered Storage 879 | -9/Storage | Identified exit to Materials 956 | -9/Storage | Entered Materials 956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1052 | -8/Materials | Build established: Sprinter 1065 | -8/Materials | Discovered new exit (range 4) 1078 | -8/Materials | Entered Factory 1078 | -7/Factory | Accompanied by 1 ally 1078 | -7/Factory | Evolved 2 slots: Utility x2 1131 | -7/Factory | Identified exit to Garrison 1141 | -7/Factory | Discovered new exit (range 11) 1157 | -7/Factory | Entered Garrison 1157 | -7/Garrison | Accompanied by 1 ally 1175 | -7/Garrison | Installed Relay Interface Framework 1333 | -7/Garrison | Garrison Relay disabled 1575 | -7/Garrison | Destroyed 9 combat bots 1582 | -7/Garrison | Triggered checkpoint 1631 | -7/Garrison | Discovered new exit (range 10) 1654 | -7/Garrison | Entered Factory 1714 | -7/Factory | Garrison activated, responded to threat 1782 | -7/Factory | Identified exit to Garrison 1782 | -7/Factory | Entered Garrison 1798 | -7/Garrison | Triggered checkpoint 1896 | -7/Garrison | Triggered checkpoint 1934 | -7/Garrison | Garrison Relay disabled 2022 | -7/Garrison | Lost 4 parts (1p3n) 2140 | -7/Garrison | Triggered checkpoint 2165 | -7/Garrison | Core integrity fell below 50% 2194 | -7/Garrison | Destroyed 8 combat bots 2277 | -7/Garrison | Garrison Relay disabled 2278 | -7/Garrison | Triggered checkpoint 2331 | -7/Garrison | Lost 10 parts (1p4n3u2w) 2360 | -7/Garrison | Build established: Scavenger-Sprinter 2366 | -7/Garrison | Triggered checkpoint 2366 | -7/Garrison | Triggered checkpoint 2378 | -7/Garrison | Discovered new exit (range 12) 2380 | -7/Garrison | Identified exit to Factory 2417 | -7/Garrison | Entered Factory 2417 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2767 | -6/Factory | Search patrols dispatched 2771 | -6/Factory | Identified exit to Lower Caves 2771 | -6/Factory | Identified exit to Extension 2771 | -6/Factory | Identified exit to Factory 2894 | -6/Factory | Entered another Factory area 2894 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2923 | -5/Factory | Lost 4 parts (1p3n) 3011 | -5/Factory | Fabricated Imp. Flight Unit? 3013 | -5/Factory | Fabricated Imp. Flight Unit? 3035 | -5/Factory | Lost 4 parts (3n1u) 3040 | -5/Factory | Core integrity fell below 50% 3059 | -5/Factory | Build established: Hacker-Mutant 3123 | -5/Factory | Core integrity fell below 20% 3152 | -5/Factory | Destroyed 9 combat bots 3154 | -5/Factory | Lost 7 parts (1p2n2u2w) 3194 | -5/Factory | First assault squad dispatched 3222 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03194_ Field strength at 48. 03195_ Field strength at 34. 03196_ Field strength at 29. 03197_ Slug penetrates Wall. 03197_ Field strength at 16. 03198_ Field strength at 7. 03199_ Field strength at 2. 03200_ Slug penetrates Wall. 03200_ Stasis field depleted. 03203_ Acquired Nuclear Pulse Array. 03208_ VTOL Module destroyed. 03208_ Slug penetrates Wall. 03210_ Acquired 92 matter. 03214_ Acquired Nuclear Pulse Thruster. 03219_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03222_ Fusion Modulator explodes. 03222_ Cloaking Device destroyed. 03222_ Lgt. Nuclear Core destroyed. 03222_ P-70 Sage destroyed. 03222_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????# ???????????????????? | | ????# #??????????###?##?????# | | ????# #?????????? ? ?????# ? | | ????# #?????????? ? ?????# """" ??? | | """?# #?????????? ? #????# """" ]#???? | | """?# #?????????? #????# """" #???? | | """?+ ##??# """ """ #????# #???? | | """ # T#??# """ """ #????# #???? | | # #??# """ """ #????# ###+######?? | | ##### #???# #????# # #?? | | #???# """ """ #????# # #?? | | #???# """ """ ###### # """ #?? | | #???# """ """ + + """ #?? | | #???#] ###### # """ #?? | | ###########+######????# # #?? | | # #????????## # """ #?? | | # #?????????# # """ #?? | | =%! # #?????????# + """ #?? | | *% # #????##?### # #?? | | # #####;##;## # """ #?? | | " p ; "# """ #?? | | "% #;; ;;;;## # """ #?? | | """# %# ;; h p #"#! #?? | | """"" # ;; # # """ #?? | | # # ;; # # * """ #?? | | # # % ;;@= # # """ #?? | | ?# # ;;[% # # #?? | | ? / ############;;;; ;;;;##/######/##### | | ? # ???????????## # = / | | ? # ???????????? # # ##### # % | | ?##?# ???????????####?######???# ! # "%" | | ???? ?????????????????????????# ! # """ | | ???? ?????????????????????????# ]# """ | | ??? ?????????????????????????######### | | ?????? ?????????????????????????????????# """ | | ??????????????????????????????????????????? """ | | ??????????????????????????????????????????? """ | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ! ??? | | ??????????????????????????????????????????? ??? | | ???????????????????????????????????????????####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 42 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeThermicCalibrator Manual? 0 Play Time 01:26:46 Cumulative 68.0 hours Start 2023.12.13 @ 05:54:02 End 2023.12.13 @ 07:40:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 66 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cb78901-4377-40a2-b4c4-0657bb568eec