Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 19:57:49 Player: EYE-VY Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (2989) 2989 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 7670 Bonus ------- Follower Combat Kills 56 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (12) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Graphene Brace > --- WEAPON (3) ------- Heavy Particle Gun Gatling Laser Barrage Gun > --- INVENTORY (10) --- Reinforced Ion Engine Aluminum Leg Improved Cooling System Improved Sensor Array Particle Charger Transmission Jammer Heavy Riot Gun Heavy Riot Gun Heavy Beamcaster Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Gauss Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Deuterium Engine Aluminum Leg Improved Cooling System Improved Sensor Array Transmission Jammer Riot Gun Heavy Riot Gun Heavy Beamcaster Gauss Cannon [Rating: 48] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Flamer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . 2 . 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 95 | 5 8 11 19 16 . 16 3 11 1 5 Power 11 | 1 1 1 1 3 . 2 . 1 . 1 Engine 8 | 1 1 1 1 2 . 1 . . . 1 Core 3 | . . . . 1 . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 . 5 2 . 3 . 4 . 2 Treads 10 | . 2 . 5 . . . . 1 . 2 Leg 10 | 2 . . . 2 . 3 . 3 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 1 5 9 7 . 5 2 2 . 1 Device 15 | . 1 3 5 2 . 3 . . . 1 Storage 5 | 1 . 1 1 1 . 1 . . . . Processor 6 | . . . 2 3 . . . 1 . . Hackware . | . . . . . . . . . . . Protection 7 | . . 1 1 1 . 1 2 1 . . Artifact . | . . . . . . . . . . . Weapon 31 | 1 4 5 4 4 . 6 1 4 1 1 Energy Gun 14 | . 2 2 3 2 . 3 . 1 1 . Energy Cannon 4 | . 1 2 . 1 . . . . . . Ballistic Gun 8 | 1 . 1 1 1 . 2 1 . . 1 Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 . . . . Parts Lost 32 | . 2 1 6 11 1 1 . 10 . . Power 3 | . 1 . . 1 . . . 1 . . Propulsion 9 | . . . 3 3 . . . 3 . . Utility 7 | . . 1 1 2 . 1 . 2 . . Weapon 13 | . 1 . 2 5 1 . . 4 . . Highest Loss Streak 11 | . 2 1 2 11 1 1 . 8 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 2 6 8 9 8 5 4 8 9 7 8 Power 1 | . 1 2 1 . . . 1 2 2 1 Propulsion 1 | . 2 2 1 . . . 2 1 1 1 Utility 2 | . . . 3 4 4 2 1 2 2 2 Weapon 2 | 1 3 3 3 2 1 1 3 4 1 3 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 5 3 4 2 . . . 2 1 8 Power 6 | . 1 2 1 . . . . . 1 1 Propulsion 6 | . 3 1 1 . . . . . . 1 Utility 4 | . . . 1 1 . . . . . 2 Weapon 9 | . 1 . 1 1 . . . 2 . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 88 98 94 58 52 100 71 98 100 Engine 4 | . 13 11 9 3 6 1 7 2 . 4 Core 2 | . . . . 3 . . . 2 7 2 Treads 10 | . 17 22 26 19 . . . 5 . 9 Leg 11 | . 10 . . 1 12 21 23 8 23 13 Device 17 | . 4 21 10 17 6 6 23 23 23 17 Storage 7 | . 14 11 9 7 6 1 7 7 7 7 Processor 6 | . . . 8 19 20 . . 4 7 7 Protection 5 | . . . 7 . . 7 15 2 7 12 Energy Gun 11 | . 7 2 15 19 . 4 15 5 14 15 Energy Cannon 1 | . 5 10 2 . 5 . . . . . Ballistic Gun 3 | . 8 5 9 . . 6 7 . . 4 Ballistic Cannon 2 | . . . . . . . . 4 6 2 Peak Build Rating 48 | 5 11 17 30 40 18 45 45 43 45 48 Average Rating 31 | 4 8 13 24 36 14 25 43 32 43 44 On Entrance 23 | . 5 11 17 30 21 2 45 43 36 45 Avg Prop Armor Cover (%) 9 | . . . . . . 12 . 11 . 3 Naked Turns 21 | . . . . . 17 4 . . . . Heaviest Build 46 | 12 17 32 36 37 17 44 44 43 44 46 Greatest Support 66 | 20 46 46 66 66 20 51 51 51 30 40 Greatest Overweight (x) 5 | . . . . 5 1 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 9 7 5 10 10 10 10 Most Carried 10 | 3 8 10 10 10 6 6 10 10 10 10 Average Carried 8 | 2 6 8 9 8 5 4 8 9 7 8 Final Capacity 10 | 8 8 10 10 8 5 10 10 10 10 10 Final Carried 10 | 3 8 10 10 5 5 6 10 10 9 9 Class Distribution -------------------- 47% | Scavenger-Tank 19% | Mutant 13% | Scavenger-Mutant 10% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Matter Collected 2176 | 183 209 150 504 288 . 365 107 280 30 60 Remotely . | . . . . . . . . . . . Salvage Created 3141 | . 386 428 1068 556 . 343 58 302 . . Parts 182 | . 26 31 62 32 . 14 7 10 . . Haulers Intercepted 3 | . 1 1 . . . 1 . . . . Recyclers Shooed 4 | . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 5 28 1 1 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 84 | . 11 11 26 16 . 4 3 13 . . Melee 6 | . 2 4 . . . . . . . . Guns 61 | . 8 1 25 15 . 4 3 5 . . Cannons 10 | . 1 6 1 1 . . . 1 . . AOE 6 | . . . . . . . . 6 . . Classes Destroyed 12 | . 3 1 6 2 . . . . . . Worker 1 | . . . 1 . . . . . . . Hauler 3 | . 1 1 . . . 1 . . . . Recycler 3 | . . . 2 . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 35 | . 5 3 11 8 . . 3 5 . . Grunt 33 | . 6 5 7 6 . 2 . 7 . . Sentry 8 | . . 3 3 . . 1 . 1 . . Specialist 2 | . . . 2 . . . . . . . Hunter 4 | . . . 2 1 . 1 . . . . Programmer 1 | . . . . 1 . . . . . . Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 10 | . 3 6 5 6 . 2 3 10 . . Combat Bots Only 10 | . 3 6 4 6 . 2 3 10 . . Max Kills in Single Turn 3 | . 1 1 2 2 . 1 1 3 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee 1 | . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Hostile Shots Fired 556 | . 55 47 154 125 2 42 18 99 . 14 Missed 143 | . 7 12 48 31 1 17 4 20 . 3 Hits 413 | . 48 35 106 94 1 25 14 79 . 11 Melee 1 | . . . . . 1 . . . . . Projectile 412 | . 48 35 106 94 . 25 14 79 . 11 Critical Strikes 6 | . 1 . 1 . 1 . . 1 . 2 Actively Blocked 3 | . . . . . . . . 1 . 2 Damage Taken 6251 | . 466 403 1438 1430 41 522 210 1513 . 228 Core 1018 | . 85 96 124 428 . 12 . 206 . 67 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 66 76 77 . . . . . . . Volleys Fired 230 | . 28 14 80 43 . 16 8 39 . 2 Largest 3 | . 2 2 3 3 . 3 1 2 . 2 Hottest 199 | . 88 136 184 199 . 138 28 110 . 135 Shots Fired 420 | . 52 25 179 65 1 38 8 49 . 3 Gun 360 | . 47 10 168 59 . 38 8 27 . 3 Cannon 47 | . 5 15 11 6 1 . . 9 . . Launcher 7 | . . . . . . . . 7 . . Special 6 | . . . . . . . . 6 . . Kinetic 155 | . 24 10 76 11 . 17 8 9 . . Thermal 248 | . 28 15 103 50 1 15 . 33 . 3 Explosive 7 | . . . . . . . . 7 . . Electromagnetic 10 | . . . . 4 . 6 . . . . Robot Hit Streak 20 | . 7 20 16 17 . 6 5 10 . 6 Robot Miss Streak 9 | . 2 1 4 4 1 4 9 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . 4 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . Shots Hit Robots 312 | . 41 34 116 53 . 25 7 33 . 3 Core Hits 189 | . 17 13 48 45 . 29 10 25 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 2 . 2 2 . . . 1 . . Burn 7 | . 2 . 2 2 . . . 1 . . Melee Attacks 26 | . 9 17 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 26 | . 9 17 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6558 | . 655 722 2142 1116 . 417 115 1308 . 83 Guns 4417 | . 394 110 1937 992 . 417 115 369 . 83 Cannons 714 | . 111 299 87 124 . . . 93 . . Explosions 889 | . . . 107 . . . . 782 . . Melee 463 | . 150 313 . . . . . . . . Ramming 11 | . . . 11 . . . . . . . Kinetic 1776 | . 205 110 780 256 . 217 115 93 . . Thermal 3412 | . 300 299 1351 795 . 151 . 433 . 83 Explosive 782 | . . . . . . . . 782 . . Electromagnetic 114 | . . . . 65 . 49 . . . . Impact . | . . . . . . . . . . . Slashing 463 | . 150 313 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . 1 6 6 6 6 6 . Average Corruption 5 | . . . . 1 4 6 6 6 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . . . . 2 2 15 15 40 1 . Message Errors 21 | . . . . . . 3 5 12 1 . Matter Fused 21 | . . . . 1 1 6 5 8 . . Heat Flow Errors 6 | . . . . . . 1 2 3 . . Energy Discharges 9 | . . . . . . 3 1 5 . . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . 1 6 . . Data Loss (major) 5 | . . . . . . . 1 4 . . Misfires 3 | . . . . 1 1 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . . . 40 . . . . 2 . . Projectiles . | . . . . . . . . . . . Explosions 42 | . . . 40 . . . . 2 . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . . 140 . . Shots 4 | . . . . . . . . 4 . . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 3 | . . . 2 . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 513 | . 117 66 513 322 . 168 147 200 . 39 Average Temperature 92 | . 40 12 128 96 . 66 79 61 . 14 Received Heat Transfer 1203 | . 162 153 261 270 . 51 . 252 . 54 Effects 6 | . . . 6 . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 12 | . 2 . 5 3 . . . 2 . . Heat Transferred 7883 | . 888 518 2875 1850 . 296 . 1294 . 162 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 93 | 100 100 100 80 100 100 100 . . . . Level 1 6 | . . . 19 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 359 | . 136 147 359 159 27 56 . . . . Initial 159 | . . . 35 159 27 . . . . . Average 68 | . 52 89 102 64 12 8 . . . . Influence Increases 2378 | . 310 294 812 444 . 128 70 280 . 40 Destroy 0b10 Robot/C 1700 | . 220 220 520 320 . 80 60 260 . 20 Destroy 0b10 Robot/NC 50 | . 5 5 20 5 . 10 . . . 5 Destroy Leader 318 | . 42 52 110 52 . 22 10 20 . 10 Allied During Kill 5 | . . . . . . . . . . 5 Successful Hack 111 | . 25 . 18 52 . 16 . . . . Disable Machine 60 | . 15 . 45 . . . . . . . Destroy Structure 14 | . 3 2 9 . . . . . . . Lose Combat Pursuer 120 | . . 15 90 15 . . . . . . Influence Decreases 2378 | . 310 208 547 716 79 80 118 280 . 40 Entered New Map 314 | . . . 51 192 52 . 19 . . . Time Decay 1691 | . 204 198 446 414 20 80 99 190 . 40 Lost Part 287 | . 20 10 50 110 7 . . 90 . . Purge Threat 86 | . 86 . . . . . . . . . Squads Dispatched 13 | . 1 1 5 3 . 2 . 1 . . Investigation 4 | . 1 1 1 . . . . 1 . . Extermination 3 | . . . . 2 . 1 . . . . Reinforcement 6 | . . . 4 1 . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Distress Signals 9 | . 3 1 4 1 . . . . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 21 13 40 22 6 6 3 19 . 5 Peak Tracking Total 7 | . 6 4 6 7 6 2 3 7 . 3 Tactical Retreats 6 | . . 1 4 1 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Traps Triggered 6 | . 1 . 1 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Machines Disabled 6 | . 1 . 3 . . . . 2 . . Max in Single Turn 2 | . 1 . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Machines Accessed 21 | . 4 1 7 6 . 2 . 1 . . Terminals 20 | . 4 1 7 6 . 1 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 21 3 20 17 . 4 . 3 . . Successful 27 | . 10 . 7 5 . 2 . 3 . . Failed 41 | . 11 3 13 12 . 2 . . . . Catastrophic 8 | . . . 5 3 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 50 | . 17 3 18 9 . 3 . . . . Terminals 67 | . 21 3 20 17 . 3 . 3 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 6 . 4 2 . . . 3 . . Record 3 | . . . . . . . . 3 . . Robot Analysis 5 | . 3 . 1 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . 3 3 . 1 . . . . Terminals 11 | . 4 . 3 3 . 1 . . . . Botnet 7 | . 3 . 2 2 . . . . . . Operators 4 | . 1 . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 1 7 6 . 1 . 1 . . Full Trace Events 2 | . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 149 | . . . . . . . . . 149 149 Highest-Rated Ally 40 | . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 19 Total Damage 413 | . . . . . . . . . . 413 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Active Infowar (turns) 6545 | . . 505 1248 1039 . 4 . 1051 1976 722 Optics 3749 | . . . . . . . . 1051 1976 722 Sensors 986 | . . . 459 527 . . . . . . Terrain 1365 | . . . 349 1016 . . . . . . Structural 945 | . . 505 440 . . . . . . . Jamming 255 | . . . . 40 . 4 . . . 211 Robot Analysis Total 5 | . 3 . 1 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Turns Passed 9254 | 61 646 505 1520 1161 74 636 474 1479 1976 722 Spaces Moved 4763 | 45 340 213 719 585 80 397 345 687 1052 300 Core 72 | 4 . . . 3 36 29 . . . . Treads 2126 | . 211 213 719 537 . . . 275 . 171 Legs 2565 | 41 129 . . 45 44 368 345 412 1052 129 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 50 50 130 120 120 190 Average Speed 167 | 113 144 160 160 166 91 131 130 185 185 225 Slowest Speed 300 | 120 160 160 163 300 190 200 130 240 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 41 26 52 16 68 6 47 67 88 39 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . Scrap Searched 12 | . . . . . . . 6 3 2 1 Spaces Dug 4 | . 3 1 . . . . . . . . Terrain Destroyed 61 | . 3 1 16 . . . . 41 . . Melee 4 | . 3 1 . . . . . . . . Projectile 6 | . . . . . . . . 6 . . AOE 51 | . . . 16 . . . . 35 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Total 5610 | 52 425 321 930 710 81 474 362 834 1078 343 Wait 334 | . 20 49 71 34 1 32 1 84 18 24 Move 4754 | 44 339 212 718 585 79 396 344 686 1051 300 Hop . | . . . . . . . . . . . Pick Up 68 | 3 13 6 14 8 . 6 4 6 3 5 Fast Attach 51 | 5 4 6 4 10 . 13 1 6 . 2 Attach 31 | . 2 1 8 8 . 5 . 4 3 . Detach 7 | . . 1 . 1 1 1 . 2 1 . Swap 45 | . 2 6 17 11 . 1 2 2 . 4 Drop 60 | . 8 9 16 10 . 3 2 4 2 6 Fire 230 | . 28 14 80 43 . 16 8 39 . 2 Melee 26 | . 9 17 . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Discovered new exit (range 5) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x2 1159 | -9/Materials | Discovered new exit (range 14) 1213 | -9/Materials | Entered another Materials area 1213 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1501 | -8/Materials | Build established: Scavenger-Tank 2661 | -8/Materials | Discovered new exit (range 15) 2720 | -8/Materials | Identified exit to Factory 2733 | -8/Materials | Entered Factory 2733 | -7/Factory | Evolved 2 slots: Utility x2 3141 | -7/Factory | Build established: Skirmisher 3783 | -7/Factory | Core integrity fell below 50% 3825 | -7/Factory | Lost 11 parts (1p3n2u5w) 3894 | -7/Factory | Sucked down chute 3894 | -7/Factory | Entered Waste 3909 | -7/Waste | EMP discharged 3935 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Spotted C-40 Crusher 3941 | -7/Waste | Spotted C-40 Crusher 3942 | -7/Waste | Spotted C-40 Crusher 3944 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3951 | -7/Waste | Released all parts (7) 3957 | -7/Waste | Spotted C-40 Crusher 3961 | -7/Waste | Discovered new exit (range 16) 3961 | -7/Waste | Spotted C-40 Crusher 3968 | -7/Waste | Entered Factory 4252 | -7/Factory | Build established: Mutant 4397 | -7/Factory | Discovered new exit (range 15) 4604 | -7/Factory | Entered Lower Caves 4840 | -7/Lower Caves | Build established: Scavenger-Tank 5009 | -7/Lower Caves | Discovered new exit (range 4) 5078 | -7/Lower Caves | Entered another Lower Caves area 5128 | -7/Lower Caves | Discovered new exit (range 5) 5134 | -7/Lower Caves | Learned location of 1 exit from Factory 5260 | -7/Lower Caves | Attracted the attention of an 0b10 base 5294 | -7/Lower Caves | Core integrity fell below 20% 5341 | -7/Lower Caves | Destroyed 10 combat bots 5349 | -7/Lower Caves | Lost 8 parts (3n2u3w) 5647 | -7/Lower Caves | Spotted B-75 Beast 5877 | -7/Lower Caves | Found DRS Beacon 5878 | -7/Lower Caves | Activated DRS Beacon 5995 | -7/Lower Caves | Build established: Scavenger-Mutant 6456 | -7/Lower Caves | Learned Factory trap positions 6488 | -7/Lower Caves | Discovered new exit (range 18) 6557 | -7/Lower Caves | Entered Zion 6627 | -7/Zion | System corruption cleaned by Quarantine Array 6690 | -7/Zion | Learned location of Quarantine (-3) 6928 | -7/Zion | Build established: Scavenger-Tank 7358 | -7/Zion | Learned Factory terminal intel 8114 | -7/Zion | Met Imprinter 8148 | -7/Zion | Imprinted 8150 | -7/Zion | Declared Zion's savior 8494 | -7/Zion | Discovered new exit (range 11) 8533 | -7/Zion | Entered Proximity Caves 8533 | -6/Proximity Caves | Accompanied by 4 allies 8536 | -6/Proximity Caves | Spotter reported a threat 8733 | -6/Proximity Caves | Spotted B-75 Beast 8783 | -6/Proximity Caves | Allies destroyed B-75 Beast 8806 | -6/Proximity Caves | Lost 3 allies 9255 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired Arm. Treads. Acquired 10 matter. Dropped Aluminum Leg. Acquired Arm. Treads. Dropped Riot Gun. Acquired Hvy. Riot Gun. Dropped Gauss Cannon. Acquired Barrage Gun. Dropped Gauss Cannon. Acquired 20 matter. Acquired 10 matter. Dropped Neutrino Core. Searching scrap... Found Particle Charger. Found Mak. Hacking Suite. Found Adv. Terrain Scan Processor. Found Machine Analyzer. Found 31 Matter. Acquired Particle Charger. G-67 Veteran suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ## #???????????????????????????????????????? | | ?## ##??????????????????????????????????????? | | ??# # #??????????????????????????????????????? | | ??# ######??????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | ######??????????????????????????????????????? | | ### #??????????????????????????????????????? | | ??# #### #??????????????????????????????????????? | | # #??# #??????########????????????????????????? | | # ####??# #???#### ##???????????????????????? | | # ??????# #??## ##??????????????????????? | | #???????# #?## #??????????????????????? | | ????????# #?# g #??????????????????????? | | ????????# ### ##gg #??????????????????????? | | ????????# ### ##??????????????????????? | | ???????# ##?# ###?????????????????????? | | ??????# ## ##??# M ##????????????????????? | | ??????# ######???# #????????????????????? | | ??????## ##????????### #????????????????????? | | ???????##????????????# ##????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????## #?????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????### ??????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????# ##???????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Live, Flee, And Rebuild Organ Harvest Challenges ------------ None Game ------ Seed HypertargetingCooledParser Manual? 0 Play Time 01:18:47 Cumulative 73.0 hours Start 2026.04.18 @ 18:38:12 End 2026.04.18 @ 19:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e80d5093-2224-4c43-abc2-861eca511cb7