Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 01:03:09 Player: animal_waves Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (4017) 4017 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 9721 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 697 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1160 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Fission Core Advanced Heat Sink Long-range Sensor Array Matter Filter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Cooling System Matter Compressor Advanced Visual Processing Unit Improved Signal Interpreter Improved Salvage Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Nuclear Core Long-range Sensor Array Matter Filter Kinecellerator [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon XL Autogun Array Energy Gun Medium Laser Ballistic Gun XL Autogun Array Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 4 | . . . . . 1 . 1 2 . . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 71 | 7 17 2 3 5 8 5 6 13 . 2 . 3 Power 10 | 2 3 . . . . 1 3 1 . . . . Engine 8 | 2 3 . . . . 1 2 . . . . . Core 2 | . . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 3 5 . . 1 3 2 2 7 . . . 1 Treads . | . . . . . . . . . . . . . Leg 24 | 3 5 . . 1 3 2 2 7 . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 20 | . 3 1 3 . 3 2 1 5 . 2 . . Device 8 | . 1 1 1 . 1 1 . 1 . 2 . . Storage 6 | . 1 . 2 . . 1 . 2 . . . . Processor 5 | . 1 . . . 1 . 1 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 6 1 . 4 2 . . . . . . 2 Energy Gun 9 | 1 4 1 . 1 . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . . 2 2 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . Parts Lost 18 | . 9 . . . . 1 . . . 2 . 6 Power 1 | . 1 . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . . 2 Utility 4 | . . . . . . 1 . . . 2 . 1 Weapon 9 | . 6 . . . . . . . . . . 3 Highest Loss Streak 7 | . 7 . . . . 1 . . . 2 . 5 Average Slot Usage (%) 80 | . 96 80 84 99 69 69 69 79 80 76 80 74 Engine 6 | . 13 14 14 14 9 9 6 . . . . . Core 2 | . . . . . . . . 6 6 6 6 5 Leg 26 | . 27 28 28 28 25 27 23 26 26 26 26 24 Device 9 | . 10 14 13 14 9 9 7 5 6 8 13 11 Storage 4 | . 12 . . . . 1 7 6 6 6 6 5 Processor 16 | . 3 14 14 14 9 9 15 26 26 21 20 18 Energy Gun 4 | . 13 9 14 14 . . . . . . . 1 Ballistic Gun 5 | . 12 . . 1 8 9 7 6 6 6 6 4 Naked Turns 58 | . . . . . . . . . . . . 58 Heaviest Build 63 | 9 26 8 8 13 23 29 28 59 59 63 63 63 Greatest Support 73 | 20 20 20 20 20 37 49 59 73 72 72 72 72 Greatest Overweight (x) 2 | . 2 . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 10 4 4 4 4 4 4 12 12 12 12 12 Average Capacity 6 | 4 9 4 4 4 4 4 4 4 12 12 12 11 Most Carried 9 | 4 7 4 4 4 4 4 4 7 9 8 6 7 Average Carried 4 | . 5 4 3 4 3 3 3 3 7 6 6 6 Final Capacity 12 | 4 10 4 4 4 4 4 4 12 12 12 12 4 Final Carried 8 | 4 5 4 4 4 4 4 4 7 8 6 6 4 Class Distribution -------------------- 38% | Skirmisher 28% | Mutant 13% | Commander-Skirmisher 12% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Matter Collected 4846 | 279 280 20 . 92 335 974 287 1139 705 475 . 260 Remotely . | . . . . . . . . . . . . . Salvage Created 5436 | 30 396 . . 18 414 1072 100 1608 762 548 . 488 Parts 299 | 3 34 . . 2 18 60 3 91 48 19 . 21 Haulers Intercepted 6 | . 2 . . . 1 3 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . 44 23 . 28 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 89 | 1 10 . . 2 7 14 1 23 12 11 . 8 Melee 1 | . . . . . . . . . . . . 1 Guns 86 | 1 10 . . . 7 14 1 23 12 11 . 7 Cannons 2 | . . . . 2 . . . . . . . . Classes Destroyed 16 | 1 4 . . . 2 5 . 1 3 . . . Worker 1 | . 1 . . . . . . . . . . . Builder 4 | . . . . . 1 1 . 2 . . . . Hauler 6 | . 2 . . . 1 3 . . . . . . Recycler 2 | . . . . . . 2 . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . Watcher 6 | . 2 . . . . . 1 3 . . . . Swarmer 24 | . 6 . . 2 1 . . 10 . 5 . . Grunt 39 | 1 4 . . . 3 9 . 11 6 2 . 3 Brawler 3 | . . . . . . 1 . . . 1 . 1 Duelist 5 | . . . . . . 1 . . . 2 . 2 Protector 1 | . . . . . . 1 . . . . . . Sentry 12 | . . . . . 3 2 1 4 1 1 . . Hunter 4 | . . . . . . . . . 2 . . 2 Programmer 3 | . . . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . . 1 . . . Thief 2 | . . . . . . . . . 2 . . . Best Kill Streak 7 | 1 4 . . 2 4 7 2 5 6 5 . 3 Combat Bots Only 6 | 1 3 . . 2 4 5 1 5 6 5 . 3 Max Kills in Single Turn 5 | 1 1 . . 1 2 2 1 5 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Damage Taken 4322 | 23 935 . . 16 95 420 92 548 612 192 . 1389 Core 1180 | . 153 . . . . 151 . 128 114 . . 634 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 38 . 72 100 . . . . . Volleys Fired 320 | 3 58 . . 3 17 58 10 63 44 31 . 33 Largest 2 | 2 2 . . 2 1 1 1 1 1 1 . 2 Hottest 144 | 70 70 . . 95 60 60 60 60 60 60 . 144 Shots Fired 373 | 6 103 . . 6 17 58 10 62 44 31 . 36 Gun 366 | 6 99 . . 3 17 58 10 62 44 31 . 36 Cannon 3 | . . . . 3 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 4 | . 4 . . . . . . . . . . . Kinetic 294 | 3 49 . . 3 17 58 10 62 44 31 . 17 Thermal 79 | 3 54 . . 3 . . . . . . . 19 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 2 9 . . 1 6 10 5 15 9 14 . 8 Robot Miss Streak 10 | 2 4 . . 6 4 5 6 10 6 8 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 283 | 3 57 . . 1 17 39 10 57 43 29 . 27 Core Hits 213 | 2 25 . . 2 11 30 5 64 29 21 . 24 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12333 | 35 675 . . 58 582 1985 444 3239 2428 1477 . 1410 Guns 11773 | 35 664 . . 15 582 1985 444 2750 2428 1477 . 1393 Cannons 43 | . . . . 43 . . . . . . . . Explosions 489 | . . . . . . . . 489 . . . . Melee . | . . . . . . . . . . . . . Ramming 21 | . 4 . . . . . . . . . . 17 Kinetic 11173 | 23 262 . . 43 582 1985 444 2750 2428 1477 . 1179 Thermal 650 | 12 409 . . 15 . . . . . . . 214 Explosive . | . . . . . . . . . . . . . Electromagnetic 489 | . . . . . . . . 489 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 16 | . . . . . . . . 8 4 3 . 1 Message Errors 11 | . . . . . . . . 4 3 3 . 1 Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Targeting Errors 2 | . . . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . 45 . . . 8 Shots 2 | . . . . . . . . 2 . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 283 | 39 57 . . 99 222 120 39 135 129 279 . 283 Average Temperature 60 | 20 23 . . 51 75 37 20 30 53 91 . 103 Received Heat Transfer 1203 | 12 414 . . . 27 63 24 129 105 18 . 411 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . 1 . 1 Heat Transferred 1759 | 37 1248 . . 37 . . . . . . . 437 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Peak Influence 834 | 20 246 . . 199 259 834 550 667 . . . . Initial 379 | . 13 . . . . 25 379 171 . . . . Average 199 | 4 73 . . 134 73 454 410 278 . . . . Maximum Alert Level 3 | . 1 . . . 1 3 2 2 . . . . Low Security (%) 66 | 100 91 100 . 100 75 18 . 55 . . . . Level 1 11 | . 8 . . . 24 3 73 8 . . . . Level 2 20 | . . . . . . 61 26 36 . . . . Level 3 2 | . . . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . . 5 1 8 . 1 . 1 Investigation 5 | . 1 . . . . . 1 3 . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 4 | . 1 . . . . 2 . 1 . . . . Assault 4 | . . . . . . 2 . . . 1 . 1 Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Distress Signals 5 | . . . . . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 172 | 1 24 . . 7 12 27 7 32 14 16 . 32 Peak Tracking Total 13 | 1 5 . . 4 5 5 2 6 4 9 . 13 Tactical Retreats 7 | . 1 . . . . . . 1 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Machines Disabled 10 | . . . . . . 5 . 5 . . . . Max in Single Turn 2 | . . . . . . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Machines Accessed 31 | . 5 . . . 2 7 3 9 1 . 4 . Terminals 16 | . 3 . . . 1 7 1 3 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . . . 1 2 . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . Scanalyzers 3 | . . . . . 1 . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 74 | . 11 . . . 4 10 6 18 1 . 24 . Successful 59 | . 9 . . . 1 7 4 13 1 . 24 . Failed 15 | . 2 . . . 3 3 2 5 . . . . Catastrophic 2 | . . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 5 . 1 . . 3 1 2 . . . . Terminals 27 | . 8 . . . 2 10 1 5 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 10 | . 2 . . . . . 3 5 . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . Scanalyzers 8 | . . . . . 2 . . 6 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . 6 . . . . 7 . 2 1 . 24 . Record 12 | . . . . . . . . . 1 . 11 . Part Schematic 6 | . . . . . . . . . . . 6 . Robot Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . . . 3 . Open Door 2 | . . . . . . 2 . . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . Zone Layout 7 | . 3 . . . . 3 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . 2 4 . . . . Scan Component 5 | . 1 . . . . . 1 3 . . . . Repair 3 | . 1 . . . . . 1 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . 2 1 . . . . Report Inventory 3 | . 1 . . . . . 1 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . 1 . . 6 . . . . Insert Component 5 | . . . . . 1 . . 4 . . . . Analyze 2 | . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 2 5 2 7 1 . . . Full Trace Events 6 | . 1 . . . . 1 1 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 2 . . 6 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 1 . . . . Time 74 | . 26 . . . . . 16 32 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 10 . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Total Allies 17 | . . 3 . . . 12 . . . 1 . 1 Largest Group 10 | . . 3 3 3 2 10 8 7 . 1 1 2 Highest-Rated Group 173 | . . 40 40 40 32 173 141 125 . 29 29 123 Highest-Rated Ally 94 | . . 16 16 16 16 31 29 29 . 29 29 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 202 | . . . . 17 11 90 14 14 . 8 . 48 Total Damage 3033 | . . . . 171 147 1237 220 98 . 134 . 1026 Kills 34 | . . . . 6 2 17 3 . . 1 . 5 Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Turns Passed 9121 | 101 1062 911 818 499 431 749 424 1772 938 477 101 838 Spaces Moved 6479 | 75 550 725 671 390 276 415 286 1220 733 360 82 696 Core 126 | 15 . . . . . . . . . . . 111 Treads . | . . . . . . . . . . . . . Legs 6353 | 60 550 725 671 390 276 415 286 1220 733 360 82 585 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 125 120 120 120 120 50 Average Speed 122 | 106 146 120 120 120 127 125 125 123 120 120 120 108 Slowest Speed 180 | 120 180 120 120 120 150 126 126 126 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 59 | 8 72 99 94 77 23 58 9 33 91 49 73 83 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 10 | . . 2 . 1 . . . . 5 1 . 1 Spaces Dug 9 | . . . . . . 9 . . . . . . Terrain Destroyed 110 | . . . . . 24 47 3 12 10 9 . 5 Melee . | . . . . . . . . . . . . . Projectile 110 | . . . . . 24 47 3 12 10 9 . 5 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Total 7536 | 87 696 766 687 415 359 648 350 1490 792 405 84 757 Wait 506 | 1 66 38 3 14 40 84 43 178 9 5 3 22 Move 6466 | 74 549 724 670 389 275 413 285 1219 732 359 81 696 Hop . | . . . . . . . . . . . . . Pick Up 34 | 2 4 1 2 . 9 6 2 5 2 . . 1 Fast Attach 23 | 5 4 1 2 3 2 . 2 3 . . . 1 Attach 17 | . 6 . . . 2 1 2 2 . 2 . 2 Detach 5 | . . . 2 . 1 . 1 . . . . 1 Swap 31 | 2 7 1 1 2 4 4 2 8 . . . . Drop 43 | . 1 1 7 4 9 7 3 10 1 . . . Fire 320 | 3 58 . . 3 17 58 10 63 44 31 . 33 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 6 . 2 . . . . Rewire 81 | . . . . . . 69 . . 4 8 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 364 | -10/Materials | Discovered new exit (range 22) 723 | -10/Materials | Build established: Scavenger-Mutant 792 | -10/Materials | Repaired Ion Engine 865 | -10/Materials | Discovered new exit (range 9) 902 | -10/Materials | Identified exit to Materials 1006 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Identified exit to Mines 1094 | -10/Materials | Core integrity fell below 50% 1126 | -10/Materials | Lost 7 parts (1p2n4w) 1164 | -10/Materials | Entered Mines 1224 | -10/Mines | Met a Derelict bent on vengeance 1363 | -10/Mines | Build established: Mutant 1545 | -10/Mines | Discovered exit to Materials (range 5) 1617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1621 | -10/Mines | Identified exit to Exiles 1706 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2075 | -10/Mines | Entered Exiles 2075 | -10/Exiles | Accompanied by 3 allies 2093 | -10/Exiles | Discovered new exit (range 14) 2108 | -10/Exiles | Identified exit to Mines 2129 | -10/Exiles | Met 8R-AWN 2152 | -10/Exiles | Met EX-HEX 2243 | -10/Exiles | Met EX-DEC 2293 | -10/Exiles | Met EX-BIN 2402 | -10/Exiles | Aligned with FarCom system 2403 | -10/Exiles | Given EX-Vault access code 2443 | -10/Exiles | Opened EX-Vault 2453 | -10/Exiles | Found Prototype Storage 2454 | -10/Exiles | Identified Superbattery 2470 | -10/Exiles | Found Prototype Ballistic Gun 2500 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2594 | -10/Exiles | Discovered exit to Mines (range 10) 2693 | -10/Exiles | Visited The Gauntlet 2893 | -10/Exiles | Left Exiles lab with XL Autogun Array 2893 | -10/Exiles | Entered Mines 2893 | -9/Mines | Accompanied by 3 allies 3122 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3235 | -9/Mines | Build established: Skirmisher 3380 | -9/Mines | Learned location of Storage (-8) 3380 | -9/Mines | Discovered new exit (range 7) 3391 | -9/Mines | Identified exit to Materials 3392 | -9/Mines | Entered Materials 3392 | -8/Materials | Accompanied by 2 allies 3392 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3394 | -8/Materials | Identified XL Autogun Array 3655 | -8/Materials | Discovered new exit (range 8) 3697 | -8/Materials | Identified exit to Storage 3823 | -8/Materials | Entered Storage 3889 | -8/Storage | Met a pair of Derelict thieves 4044 | -8/Storage | Garrison activated, responded to threat 4211 | -8/Storage | Discovered new exit (range 12) 4260 | -8/Storage | Crushed by falling debris 4394 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4468 | -8/Storage | Discovered new exit (range 15) 4515 | -8/Storage | Identified exit to Factory 4572 | -8/Storage | Entered Factory 4572 | -7/Factory | Accompanied by 8 allies 4572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4640 | -7/Factory | Build established: Commander-Skirmisher 4884 | -7/Factory | Discovered new exit (range 19) 4907 | -7/Factory | Identified exit to Factory 4946 | -7/Factory | Repaired Rnf. Ion Engine 4996 | -7/Factory | Entered another Factory area 4996 | -6/Factory | Accompanied by 7 allies 4996 | -6/Factory | Evolved 2 slots: Utility x2 5876 | -6/Factory | Build established: Skirmisher 6511 | -6/Factory | Discovered new exit (range 14) 6527 | -6/Factory | Identified exit to Lower Caves 6727 | -6/Factory | Repaired Cooling System 6768 | -6/Factory | Entered Lower Caves 6772 | -6/Lower Caves | Encountered a Warlord checkpoint 6984 | -6/Lower Caves | Spotted B-75 Beast 7022 | -6/Lower Caves | Destroyed B-75 Beast 7071 | -6/Lower Caves | Build established: Gunner 7258 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7529 | -6/Lower Caves | Discovered new exit (range 13) 7546 | -6/Lower Caves | Identified exit to Lower Caves 7706 | -6/Lower Caves | Entered another Lower Caves area 7817 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8175 | -6/Lower Caves | Discovered new exit (range 3) 8177 | -6/Lower Caves | Identified exit to Data Miner 8183 | -6/Lower Caves | Entered Data Miner 8183 | -6/Data Miner | Accompanied by 1 ally 8183 | -6/Data Miner | Discovered new exit (range 6) 8189 | -6/Data Miner | Identified exit to Proximity Caves 8201 | -6/Data Miner | Met Data Miner 8234 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8234 | -6/Data Miner | Learned location of Section 7 (-2) 8237 | -6/Data Miner | Build established: Skirmisher 8252 | -6/Data Miner | Received God Mode back door access code from Data Miner 8284 | -6/Data Miner | Entered Proximity Caves 8284 | -5/Proximity Caves | Accompanied by 1 ally 8406 | -5/Proximity Caves | Learned Factory interactive machine intel 8430 | -5/Proximity Caves | Escorted by Enhanced Grunt 8442 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9031 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9064 | -5/Proximity Caves | Released all parts (8) 9073 | -5/Proximity Caves | Core integrity fell below 50% 9094 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 9094 | -5/Proximity Caves | Spotted B-75 Beast 9119 | -5/Proximity Caves | Core integrity fell below 20% 9122 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Hvy. Laser destroyed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. I-47 Archangel unfolds itself. Kinecellerator destroyed. Flexi-carbon Leg destroyed. Plasma Rifle destroyed. Arm. Leg destroyed. Overheating: Energy bleed (-31). Released Arm. Leg. Released Hcp. Storage Unit. Released Fission Core. Released Armor Integrity Analyzer. Released Imp. Signal Interpreter. Released Adv. Visual Processing Unit. Released Flexi-carbon Leg. Slug penetrates Wall. Slammed into L-41 Fighter. L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ## " ##??##???# ### #???? | | ###### ### ### #???# ##?#####???? | | ##????# #?## #???# #?????????? | | #####?# #??###### #???#### ###?????????? | | ### ##??????# #??????####???????????? | | ###??### #?????????????????????? | | #??# ##?????????????????????? | | #?# ### #??????????????????????? | | ## ##?# ##?# #??????????????????????? | | ###???#??# ??## #??????????????????????? | | ##????????# ??# ##??????????????????????? | | #?????????## ??# Y ##???????????????????????? | | #??????????###??## #????????????????????????? | | ##?#####?????????# #????????????????????????? | | ### ##???????## #????????????????????????? | | #??????## #????????????????????????? | | #??????# #????????????????????????? | | # #?????## ###??????????????????????? | | # # #?????# ##?????????????????????? | | # ##########?????# #?????????????????????? | | # #???????? ????## lg #?????????????????????? | | # #????### ????#### ##?????????????????????? | | # ???? ??????#g #??????????????????????? | | ####??? ??#### #??????????????????????? | | ###??# ## #??????????????????????? | | #???# # @#??????????????????????? | | ### #??????????????????????? | | ??? BB gl ##??????????????????????? | | ?????? BB =!#???????????????????????? | | ?????? ;## g %g%#???????????????????????? | | ?????? ????######g!*#???????????????????????? | | ??###?# ??????????##g ##??????????????????????? | | ?## ### ??????####### #??????????????????????? | | ## ## #?????## ## ##??????????????????????? | | ## #???### #???????????????????????? | | # ##### ##??????????????????????? | | #??????????????????????? | | ## #?????????????????????? | | ?## ## ### #?????????????????????? | | ??## ### ##?# #?????????????????????? | | ???#######?## ####??## ##?????????????????????? | | ????????????######???????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 50 Armor Integrity Analysis 33 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Lrn. Sensor Array | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Collateral Damage The Oracle Challenges ------------ None Game ------ Seed RiotLargeDriver Manual? 0 Play Time 01:35:17 Cumulative 14.0 hours Start 2020.09.18 @ 18:52:25 End 2020.09.19 @ 01:03:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d66f18b0-152b-4a83-8e46-92ae92837102