Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.22 @ 09:11:35 Player: SuDmit Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (143) 715 Value Destroyed (5413) 5413 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (3698) 3698 TOTAL SCORE: 17966 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 929 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1060 Friendly Fire -6 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (4) Movement Hovering (66) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter (fused) Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Machine Analyzer Improved Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Advanced ECM Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Makeshift Hammer Makeshift Hammer > --- INVENTORY -------- Stasis Canceller Makeshift Armor Plating Makeshift Armor Plating Improved Focal Shield System Restoration Module [Rating: 106] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Improved Fusion Compressor Reactor Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device Advanced Cooling System Storage Compact Battery Processor Signal Interpreter Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Makeshift Hammer Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . 2 1 . 1 . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 6 11 11 30 9 11 7 13 28 9 7 3 2 5 10 11 5 6 18 3 4 6 6 Power 19 | 1 1 1 4 . 2 1 . 2 . . . . . 1 . 1 . 2 1 1 1 . Engine 13 | 1 1 1 4 . 2 . . 2 . . . . . 1 . . . . . 1 . . Core 5 | . . . . . . 1 . . . . . . . . . . . 2 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 57 | 2 6 1 7 1 1 1 8 6 . 1 . . . 2 2 3 6 8 1 . . 1 Treads 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hover 20 | . 4 1 . . . 1 1 . . . . . . . . 3 3 6 1 . . . Flight 30 | . 2 . 3 1 1 . 7 6 . 1 . . . 2 1 . 3 2 . . . 1 Utility 103 | 1 3 3 11 6 6 4 5 17 6 2 1 2 5 4 5 1 . 8 1 3 5 4 Device 51 | . . 2 6 4 2 2 3 9 4 1 1 . 1 1 2 1 . 5 . 2 2 3 Storage 5 | 1 . . . . . . . . . . . 1 2 1 . . . . . . . . Processor 13 | . 2 . 1 . 1 . 1 1 . . . . 2 1 . . . 2 . . 1 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protection 33 | . 1 1 4 2 2 2 1 7 2 1 . 1 . 1 3 . . 1 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 6 8 2 2 1 . 3 3 4 2 . . 3 4 . . . . . . 1 Energy Gun 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . Ballistic Gun 9 | 2 1 4 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . 1 . . 1 1 1 . . . . 3 . . . . . . . Slashing Weapon 11 | . . . . 2 1 1 . 1 1 3 1 . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 15 | . . 1 5 . . . 3 1 . . 1 . . . . 3 . . . . 1 . Parts Lost 51 | . . 1 5 . 1 . 1 1 3 2 . 1 1 4 3 . . 4 1 3 11 9 Power 6 | . . 1 1 . . . . . . . . . . 1 . . . . . 1 2 . Propulsion 16 | . . . 2 . . . . . 1 . . 1 1 1 2 . . 3 . . 3 2 Utility 25 | . . . 2 . 1 . . 1 1 2 . . . 2 1 . . 1 1 2 6 5 Weapon 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . 2 Highest Loss Streak 11 | . . 1 3 . 1 . 1 1 3 2 . 1 1 4 2 . . 3 1 3 11 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 98 99 83 90 88 90 91 94 95 90 89 89 81 72 69 82 99 90 99 99 94 44 Engine 5 | . 14 13 9 11 8 1 . 5 6 6 6 6 5 1 . . . . . 3 4 . Core 1 | . . . . . . 5 7 . . . . . . . . . . 2 10 5 4 . Treads 1 | . . . 12 . . . . . . . . . . . . . . . . . . . Hover 9 | . 20 28 2 . . 5 . . . . . . . . . 5 16 18 31 31 29 13 Flight 15 | . 2 . 8 33 27 23 29 32 30 29 33 29 22 21 12 11 17 8 . . . 1 Device 10 | . . 11 9 10 15 22 21 16 10 9 9 13 10 4 4 5 5 11 11 10 9 8 Processor 22 | . 15 14 13 22 21 16 16 22 26 26 26 26 29 31 35 35 35 28 26 25 24 11 Protection 5 | . 8 2 7 . 2 5 7 6 7 5 6 4 5 2 3 5 5 5 7 10 9 . Ballistic Gun 4 | . 28 26 10 . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 8 9 . . . 3 4 . . . . 7 11 11 10 10 10 10 6 Slashing Weapon 2 | . . . . 4 . 6 6 4 8 5 5 6 4 . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 13 13 13 25 15 16 21 21 30 28 27 27 27 23 31 12 24 23 32 35 35 28 21 Greatest Support 71 | 20 20 12 63 15 15 24 31 30 30 29 29 29 23 26 28 33 48 71 71 71 71 36 Greatest Overweight (x) 4 | 1 . 1 4 . 1 . . . . . . . . 1 . 1 2 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 5 4 5 5 4 4 4 5 5 5 5 5 4 4 5 3 Class Distribution -------------------- 28% | Sprinter 22% | Mutant 19% | Derelict-Mutant 16% | Scout 3% | Scavenger-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -9/Mines Hacker-Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 2852 | 166 126 259 395 107 87 70 150 245 100 66 26 34 30 110 110 . 113 132 261 136 61 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5951 | . 137 90 741 58 209 91 719 523 156 353 . 85 205 183 325 . 124 322 324 255 647 404 Parts 209 | . 20 7 31 2 3 6 35 30 9 9 . 3 7 9 3 . 5 4 6 1 8 11 Haulers Intercepted 9 | . . . 3 . . 2 4 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 8 8 . 4 . 10 4 . 2 . 1 . . 7 Prevented 10 | . . . . . . . . . . 1 . . . . 2 . 1 . 1 1 . 4 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 124 | . 9 5 17 2 3 . 9 9 2 8 . 1 3 7 13 . 7 3 8 4 8 6 Melee 56 | . . . 4 2 2 . 9 9 2 4 . 1 3 . 7 . 2 . 4 . 4 3 Guns 21 | . 9 5 7 . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Classes Destroyed 16 | . 1 2 3 . 1 . 1 1 1 1 . . . . . . 1 . . . 4 . Hauler 9 | . . . 3 . . 2 4 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 9 | . . . 1 . 2 . 1 2 . . . . . . . . . 3 . . . . Swarmer 51 | . 9 3 5 . . . . 3 . 3 . . . 7 12 . 5 . 4 . . . Grunt 31 | . . 1 10 1 3 . 4 2 . 2 . . 2 . . . . . . 1 5 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . 2 . . . 2 3 1 . . 1 1 . 1 . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 15 | . . . . . . . 3 . . 1 . . . . . . . 3 . 2 . 6 Programmer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Best Kill Streak 9 | . 6 2 5 1 3 2 4 4 1 3 . 1 1 5 4 . 5 3 4 3 9 4 Combat Bots Only 8 | . 6 2 5 1 3 . 4 4 1 3 . 1 1 5 4 . 5 2 4 3 8 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 1 . 1 1 1 1 . 1 1 . 1 . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Damage Taken 7620 | . 234 160 745 . 86 66 546 453 291 275 . 63 52 329 429 . 140 441 289 473 1204 1344 Core 1897 | . 31 63 156 . 10 32 49 98 19 36 . 16 16 60 112 . 42 54 32 105 323 643 Absorbed by Shields 142 | . . . . . . . . 37 . . . . . . . . . . . . 85 20 Regen/Repaired (Parts) 65 | . . . 41 . . . . . . . . . . . . . . . . . 24 . Core Remaining (%) 80 | 100 . 62 . 61 98 . 88 . . . . 80 . . . . 77 . . . . . Volleys Fired 91 | . 11 29 35 . . . . . . . . . . 16 . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . 2 . . . . . . . . Hottest 170 | . 40 100 90 . . . . . . . . . . 170 . . . . . . . . Shots Fired 160 | . 22 46 68 . . . . . . . . . . 24 . . . . . . . . Gun 124 | . 22 34 68 . . . . . . . . . . . . . . . . . . . Cannon 24 | . . . . . . . . . . . . . . 24 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 12 | . . 12 . . . . . . . . . . . . . . . . . . . . Kinetic 120 | . 22 34 64 . . . . . . . . . . . . . . . . . . . Thermal 36 | . . 12 . . . . . . . . . . . 24 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 5 10 14 . . . . . . . . . . 11 . . . . . . . . Robot Miss Streak 3 | . 1 1 3 . . . . . . . . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 405 | . 16 24 71 5 16 2 40 26 10 15 . 3 6 17 26 . 8 14 26 24 30 26 Core Hits 116 | . 12 9 28 1 2 1 15 15 4 3 . 1 3 7 1 . 2 1 3 . 2 6 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 33 | . . . 3 . 2 . . . . 2 . . . . 10 . . 1 3 3 7 2 Critical Strikes 46 | . . . 3 . 3 . 7 2 . 2 . . . . 10 . . 1 4 3 7 4 Smash 36 | . . . 3 . 3 . . . . 2 . . . . 10 . . 1 4 3 7 3 Sever 8 | . . . . . . . 7 . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 360 | . . . 22 6 23 2 49 29 11 17 1 3 7 . 30 . 9 26 30 28 33 34 Impact 229 | . . . 22 3 23 . . . . 11 . . . . 30 . 9 26 30 28 33 14 Slashing 117 | . . . . 3 . 2 49 15 11 6 1 3 7 . . . . . . . . 20 Piercing 14 | . . . . . . . . 14 . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 2 . 1 2 6 1 1 . . 1 1 . . . . 1 . . 2 . Combat Hostiles 9 | . . . . . . . 2 1 1 . . 1 1 . . . . 1 . . 2 . Follow-up Attacks 26 | . . . . . . . . 2 1 . . . . . 3 . 1 1 5 3 8 2 Damage Inflicted 17407 | . 158 194 1594 262 866 212 2545 1139 525 747 . 239 442 574 1445 . 467 814 1450 1103 1500 1131 Guns 830 | . 158 194 478 . . . . . . . . . . . . . . . . . . . Cannons 574 | . . . . . . . . . . . . . . 574 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 16003 | . . . 1116 262 866 212 2545 1139 525 747 . 239 442 . 1445 . 467 814 1450 1103 1500 1131 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 767 | . 158 194 415 . . . . . . . . . . . . . . . . . . . Thermal 574 | . . . . . . . . . . . . . . 574 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 63 | . . . 63 . . . . . . . . . . . . . . . . . . . Impact 10033 | . . . 1116 140 866 . . . . 682 . . . . 1445 . 467 814 1450 1103 1500 450 Slashing 5382 | . . . . 122 . 212 2545 551 525 65 . 239 442 . . . . . . . . 681 Piercing 588 | . . . . . . . . 588 . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 5 5 . . 1 1 1 . . . . . . . . . . . 8 8 Average Corruption 3 | . 1 1 5 5 . . 1 1 1 . . . . . . . . . . . 7 8 Corruption Purged 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . 4 26 11 . . . 1 . . . . . . . . . . . . 2 9 Message Errors 11 | . . . 8 2 . . . . . . . . . . . . . . . . 1 . Matter Fused 14 | . . 2 5 2 . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 8 | . . . 5 2 . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . 2 . . . . . . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3856 | . . . 572 52 314 45 144 68 . 259 . 92 47 17 767 . 157 242 277 218 410 175 Projectiles 17 | . . . . . . . . . . . . . . 17 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 3839 | . . . 572 52 314 45 144 68 . 259 . 92 47 . 767 . 157 242 277 218 410 175 Knockbacks 40 | . . . 7 . 3 . . . . 2 . . . . 4 . 2 8 . 2 8 4 Impact 39 | . . . 6 . 3 . . . . 2 . . . . 4 . 2 8 . 2 8 4 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 523 | . 22 110 206 216 . . 50 221 115 30 238 . . 523 . . 7 26 9 6 . 258 Average Temperature 61 | . 11 43 48 80 . . 26 51 30 13 92 . . 185 . . 7 2 5 3 . 130 Received Heat Transfer 1539 | . 48 30 417 . 54 . 222 176 72 45 . . 18 9 . . . 39 63 45 210 91 Effects 5 | . . . . . . . . 3 . . 1 . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 51 | . . . 4 . 9 . . . . 3 . . . . 6 . 3 9 5 2 8 2 Impact Corruptions 113 | . . . 16 1 7 . . . . 10 . . . . 25 . 7 11 11 8 13 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . . . . . . 1 2 1 . . . . . . . Heat Transferred 629 | . . . . . . . . . . . . . . 629 . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 570 | . 355 278 392 175 310 196 497 570 . . . . 405 . . . . 542 . . . . Initial 224 | . . 61 51 129 57 120 76 177 . . . . 36 . . . . 224 . . . . Average 238 | . 203 150 171 154 200 186 350 371 . . . . 264 . . . . 347 . . . . Maximum Alert Level 2 | . 1 1 1 . 1 . 2 2 . . . . 2 . . . . 2 . . . . Low Security (%) 46 | 100 61 86 56 100 48 100 10 1 . . . . 25 . . . . . . . . . Level 1 41 | . 38 13 43 . 51 . 45 56 . . . . 61 . . . . 83 . . . . Level 2 12 | . . . . . . . 43 41 . . . . 13 . . . . 16 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 3 1 . . 9 3 . 1 . . 8 . . . . 6 . . . . Investigation 18 | . 2 . 1 1 . . 3 2 . . . . 5 . . . . 4 . . . . Extermination 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . Reinforcement 6 | . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . Assault 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 15 | . 1 . 3 . 2 . 2 2 . . . . 2 . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 22 15 61 6 13 . 35 36 2 19 . 3 15 12 20 . 8 22 9 6 29 18 Peak Tracking Total 18 | . 5 4 11 3 6 . 17 13 1 9 . 2 5 5 6 . 6 8 4 7 18 11 Tactical Retreats 41 | . 3 2 5 1 . . 3 4 . 2 . . 2 4 4 . 1 5 . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 7 | . 3 . . . . 2 . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . 1 . . 1 2 . 5 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 6 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 84 | . 7 1 10 1 5 6 12 15 . . . . 10 1 2 1 . 9 1 . 1 2 Terminals 55 | . 6 . 7 . 5 3 10 11 . . . . 4 1 . . . 6 1 . . 1 Fabricators 8 | . . . . . . 1 . 3 . . . . 1 . . . . 3 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . 2 1 . . . . . 2 . . . . . . . . . Total Hacks 221 | . 20 1 28 1 16 22 27 41 . . . . 28 1 2 1 . 23 2 . 6 2 Successful 124 | . 12 1 17 1 12 14 14 20 . . . . 8 1 2 1 . 11 2 . 6 2 Failed 97 | . 8 . 11 . 4 8 13 21 . . . . 20 . . . . 12 . . . . Catastrophic 18 | . 1 . 1 . . 2 1 3 . . . . 7 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 18 . 17 . 15 19 19 35 . . . . 20 . . . . 19 . . . . Terminals 153 | . 18 . 20 . 16 12 22 32 . . . . 13 1 . . . 16 2 . . 1 Fabricators 24 | . . . . . . 6 . 7 . . . . 4 . . . . 7 . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 2 . . . . . 3 . . . . . . . . . Scanalyzers 9 | . . . 5 . . . . 2 . . . . 2 . . . . . . . . . Garrison Access 13 | . . . . . . 4 3 . . . . . 6 . . . . . . . . . Terminal Hacks 40 | . 1 1 3 1 6 1 5 4 . . . . 2 1 2 1 . 2 2 . 6 2 Record 6 | . . . . . . . . . . . . . . 1 . 1 . . 2 . . 2 Robot Analysis 6 | . . . 3 . 2 . . . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Open Door 8 | . . 1 . 1 . . 4 . . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 6 | . . . . . 1 1 1 1 . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Build 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 5 . . . . 2 . . . . 1 . . . . . . . . . Insert Component 5 | . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Analyze 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 68 | . 10 . 7 . 6 11 8 13 . . . . 5 . . . . 8 . . . . Terminals 52 | . 9 . 7 . 6 5 7 11 . . . . 1 . . . . 6 . . . . Assimilate 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Botnet 37 | . 6 . 6 . 4 3 5 7 . . . . 1 . . . . 5 . . . . Disrupt 6 | . 2 . 1 . 1 . 2 . . . . . . . . . . . . . . . Operators 6 | . 1 . . . 1 2 . 1 . . . . . . . . . 1 . . . . Fabricators 10 | . . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . Report 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 5 | . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 7 . 9 . 5 5 9 14 . . . . 9 . . . . 9 . . . . Full Trace Events 15 | . 1 . 2 . . . 3 2 . . . . 3 . . . . 4 . . . . Feedback Events 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Corruption 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . . . 14 . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . 95 . . . . . . . . . 69 . . . . Total Part Build Rating 28 | . . . . . . . . 10 . . . . . . . . . 18 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 3 3 3 3 4 4 4 4 4 1 1 1 1 1 6 Autooverrided 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 45 | . . 3 8 2 . 3 12 2 . . 7 . 1 2 . . . . . . 5 . Largest Group 12 | . . 2 1 2 2 5 12 1 . . 7 7 8 1 . . . . . . 5 . Highest-Rated Group 272 | . . 24 16 52 52 142 233 26 . . 188 188 217 49 . . . . . . 272 . Highest-Rated Ally 65 | . . 16 16 31 31 31 31 26 . . 31 31 31 49 . . . . . . 65 . Total Orders 14 | . . 10 2 . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . EXPLORE 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . RETURN 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Ally Attacks 308 | . . 34 73 . 29 . 57 . . . . 12 60 2 . . . . . . 41 . Total Damage 5365 | . . 171 430 . 404 . 1203 . . . . 274 1060 40 . . . . . . 1783 . Kills 45 | . . 7 10 . 4 . 8 . . . . 3 7 . . . . . . . 6 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 6 | . . . 3 . 2 . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . 1 1 2 1 . . 1 . 1 . 2 1 . . Drone Launches 112 | . . 45 57 . . . . . . . . . . . . . . . . . . 10 Drone Recoveries 103 | . . 40 58 . . . . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 9002 | 45 428 681 1088 383 185 291 578 525 262 226 398 341 272 438 473 148 215 670 221 337 518 279 Spaces Moved 13719 | 30 595 465 811 689 328 438 781 1303 873 539 994 542 763 746 525 154 444 876 332 446 727 318 Core 7 | 5 . . 2 . . . . . . . . . . . . . . . . . . . Treads 282 | . . . 282 . . . . . . . . . . . . . . . . . . . Legs 65 | 25 40 . . . . . . . . . . . . . . . . . . . . . Wheels 226 | . . . . . . . . . . . . . . . 131 95 . . . . . . Hover 3732 | . 494 465 127 . . . . . . . . . . . . 59 439 325 332 446 727 318 Flight 9407 | . 61 . 400 689 328 438 781 1303 873 539 994 542 763 746 394 . 5 551 . . . . Fastest Speed 23 | 50 37 56 29 29 29 29 26 23 23 23 23 23 26 23 29 42 24 28 46 46 46 62 Average Speed 40 | 111 58 107 92 29 29 29 26 23 23 24 23 24 26 32 48 78 41 37 50 52 55 62 Slowest Speed 275 | 120 120 116 275 29 109 29 29 26 26 26 23 26 29 99 100 110 150 120 55 55 62 66 Overloaded Moves 34 | . . . . . . . . . 13 . . . . . . . 21 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . 2 2 1 1 16 10 . . . . 9 . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 82 99 71 96 35 14 90 41 83 70 89 74 25 76 67 62 65 27 52 57 84 52 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . 1 . . . . . . 1 . 2 . 1 . . . 2 . . . Known Exits Taken 21 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . . . 2 3 3 5 . 2 3 . 2 . 2 1 . 3 Spaces Dug 13 | . . . 1 1 . . . . . . . . 1 . . . . 8 . 2 . . Terrain Destroyed 21 | . . 1 1 1 . . . . . . . . 1 7 . . . 8 . 2 . . Melee 13 | . . . 1 1 . . . . . . . . 1 . . . . 8 . 2 . . Projectile 8 | . . 1 . . . . . . . . . . . 7 . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 16502 | 38 660 579 1069 860 401 597 1073 1476 915 601 1160 743 813 916 705 178 463 1194 362 526 818 355 Wait 1942 | . 17 68 145 151 33 146 223 83 22 32 161 193 38 135 130 16 1 266 1 49 32 . Move 13617 | 29 594 464 806 684 325 435 751 1282 872 538 993 541 745 745 524 153 443 873 331 445 726 318 Hop 38 | . . . 2 2 1 1 13 10 . . . . 8 . . . . 1 . . . . Pick Up 67 | 3 12 3 8 2 2 2 6 6 1 2 . 2 2 4 4 1 . 3 1 2 1 . Fast Attach 104 | 6 6 . 18 2 4 3 2 6 3 4 2 . 2 5 7 5 6 11 1 2 5 4 Attach 39 | . 2 1 5 . 3 3 2 4 . 3 1 . 1 4 3 . . 1 2 1 1 2 Detach 12 | . . . 1 2 1 1 . . . 1 . . 1 2 2 . . . . . 1 . Swap 79 | . 3 10 7 7 4 1 9 18 6 . . 2 2 1 1 1 . 6 . 1 . . Drop 129 | . 15 4 20 4 5 3 14 12 2 4 2 2 4 4 8 2 5 11 2 3 2 1 Fire 91 | . 11 29 35 . . . . . . . . . . 16 . . . . . . . . Melee 322 | . . . 22 6 23 2 49 25 9 17 1 3 7 . 26 . 8 22 24 23 25 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 . . . . . . . . . . . . . . Rewire 32 | . . . . . . . 4 . . . . . 3 . . . . . . . 25 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 12) 188 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Discovered new exit (range 4) 227 | -10/Materials | Identified exit to Materials 231 | -10/Materials | Discovered exit to Mines (range 15) 315 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered exit to Materials (range 5) 380 | -10/Materials | Discovered exit to Materials (range 6) 474 | -10/Materials | Entered Mines 483 | -10/Mines | Discovered exit to Materials (range 13) 509 | -10/Mines | Found the Drone Emporium 510 | -10/Mines | Found Prototype Device 511 | -10/Mines | Identified Splice Drone Bay 531 | -10/Mines | Learned Materials trap positions 602 | -10/Mines | Excavation squad dispatched 602 | -10/Mines | A large section of the Mines collapsed 913 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 938 | -10/Mines | Discovered exit to Materials (range 9) 987 | -10/Mines | Learned location of Recycling (-7) 1092 | -10/Mines | Found a hidden stash of uninstalled traps 1155 | -10/Mines | Entered Materials 1155 | -9/Materials | Accompanied by 5 allies 1155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -9/Materials | Loaded intel: 20 trap records 1268 | -9/Materials | Lost 3 parts (1p1n1u) 1650 | -9/Materials | Build established: Scavenger-Mutant 1879 | -9/Materials | Discovered new exit (range 26) 1885 | -9/Materials | Discovered new exit (range 30) 2079 | -9/Materials | Identified exit to Materials 2133 | -9/Materials | Repaired Lgt. Armor Plating 2168 | -9/Materials | Discovered exit to Materials (range 19) 2241 | -9/Materials | Discovered new exit (range 9) 2243 | -9/Materials | Identified exit to Mines 2243 | -9/Materials | Entered Mines 2253 | -9/Mines | Assembled infested the area 2258 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2303 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2381 | -9/Mines | Learned Materials trap positions 2453 | -9/Mines | Discovered exit to Materials (range 9) 2459 | -9/Mines | Discovered exit to Materials (range 14) 2464 | -9/Mines | Met a Derelict shopkeep closing up shop 2567 | -9/Mines | Learned 2 Materials zone layouts 2580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2585 | -9/Mines | Learned location of Storage (-7) 2626 | -9/Mines | Entered Materials 2626 | -8/Materials | Accompanied by 2 allies 2626 | -8/Materials | Evolved 2 slots: Utility x2 2628 | -8/Materials | Loaded intel: 17 trap records 2631 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2647 | -8/Materials | Identified exit to Factory 2811 | -8/Materials | Entered Factory 2811 | -7/Factory | Accompanied by 2 allies 2811 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2882 | -7/Factory | Discovered new exit (range 6) 2883 | -7/Factory | Identified exit to Factory 2920 | -7/Factory | Discovered new exit (range 10) 2923 | -7/Factory | Identified exit to Storage 2955 | -7/Factory | Fabricated L-41 Fighter (x3) 3102 | -7/Factory | Entered Storage 3102 | -7/Storage | Accompanied by 4 allies 3153 | -7/Storage | Build established: Sprinter 3290 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3302 | -7/Storage | Discovered exit to Factory (range 6) 3306 | -7/Storage | Garrison activated, responded to threat 3534 | -7/Storage | Met a pair of Derelict thieves 3680 | -7/Storage | Entered Factory 3680 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3810 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 4101 | -6/Factory | Discovered new exit (range 16) 4203 | -6/Factory | Discovered new exit (range 12) 4205 | -6/Factory | Identified exit to Lower Caves 4205 | -6/Factory | Entered Lower Caves 4272 | -6/Lower Caves | Spotted B-75 Beast 4332 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4396 | -6/Lower Caves | Destroyed B-75 Beast 4424 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4427 | -6/Lower Caves | Learned Factory emergency access door positions 4428 | -6/Lower Caves | Discovered new exit (range 12) 4430 | -6/Lower Caves | Identified exit to Lower Caves 4467 | -6/Lower Caves | Entered another Lower Caves area 4479 | -6/Lower Caves | Discovered new exit (range 8) 4481 | -6/Lower Caves | Identified exit to Factory 4688 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4689 | -6/Lower Caves | Discovered new exit (range 14) 4693 | -6/Lower Caves | Identified exit to Zion 4693 | -6/Lower Caves | Entered Zion 4701 | -6/Zion | Given A8's code to call for help 4714 | -6/Zion | Discovered new exit (range 15) 4736 | -6/Zion | Identified exit to Proximity Caves 4765 | -6/Zion | Gained Derelict followers 4789 | -6/Zion | Found Prototype Launcher 4789 | -6/Zion | Identified Gui. Missile Launcher 5091 | -6/Zion | Entered Proximity Caves 5091 | -5/Proximity Caves | Accompanied by 7 allies 5226 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5283 | -5/Proximity Caves | Spotted B-75 Beast 5311 | -5/Proximity Caves | Learned location of 2 exits from Factory 5329 | -5/Proximity Caves | Discovered exit to Factory (range 4) 5432 | -5/Proximity Caves | Entered Factory 5432 | -5/Factory | Accompanied by 7 allies 5432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5433 | -5/Factory | Identified exit to Extension 5433 | -5/Factory | Identified exit to Factory 5599 | -5/Factory | Garrison activated, responded to threat 5644 | -5/Factory | Discovered new exit (range 9) 5646 | -5/Factory | Identified exit to Upper Caves 5704 | -5/Factory | Entered Upper Caves 5956 | -5/Upper Caves | Lost 4 parts (1p1n2u) 6065 | -5/Upper Caves | Spotted B-75 Beast 6138 | -5/Upper Caves | Discovered new exit (range 17) 6141 | -5/Upper Caves | Identified exit to Upper Caves 6142 | -5/Upper Caves | Entered another Upper Caves area 6149 | -5/Upper Caves | Discovered exit to Factory (range 8) 6201 | -5/Upper Caves | Learned location of Armory (-3) 6314 | -5/Upper Caves | Spotted B-75 Beast 6417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6530 | -5/Upper Caves | Discovered new exit (range 6) 6539 | -5/Upper Caves | Identified exit to Zhirov 6615 | -5/Upper Caves | Entered Zhirov 6615 | -5/Zhirov | Discovered new exit (range 3) 6628 | -5/Zhirov | Identified exit to Proximity Caves 6645 | -5/Zhirov | Met Zhirov 6674 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6738 | -5/Zhirov | Build established: Derelict-Mutant 6743 | -5/Zhirov | Found Alien Artifact 6744 | -5/Zhirov | Identified Integrated Reactor 6744 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6763 | -5/Zhirov | Entered Proximity Caves 6808 | -4/Proximity Caves | Learned location of 1 exit from Research 6841 | -4/Proximity Caves | Spotter reported a threat 6845 | -4/Proximity Caves | Spotted B-86 Titan 6957 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6978 | -4/Proximity Caves | Entered Factory 6978 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7008 | -4/Factory | Spotted B-86 Titan 7091 | -4/Factory | Fabricated Adv. Heavy Siege Treads? 7151 | -4/Factory | Discovered new exit (range 7) 7153 | -4/Factory | Identified exit to Research 7181 | -4/Factory | Identified exit to Upper Caves 7228 | -4/Factory | Search patrols dispatched 7275 | -4/Factory | Lost 3 parts (3n) 7648 | -4/Factory | Entered Upper Caves 7649 | -4/Upper Caves | Encountered a Warlord checkpoint 7694 | -4/Upper Caves | Ambushed by wild Derelicts 7828 | -4/Upper Caves | Spotted B-86 Titan 7846 | -4/Upper Caves | Learned location of Quarantine (-3) 7862 | -4/Upper Caves | Discovered new exit (range 13) 7868 | -4/Upper Caves | Identified exit to Upper Caves 7869 | -4/Upper Caves | Entered another Upper Caves area 7880 | -4/Upper Caves | Discovered exit to Research (range 7) 7970 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8191 | -4/Upper Caves | Spotted B-86 Titan 8205 | -4/Upper Caves | Discovered new exit (range 5) 8206 | -4/Upper Caves | Identified exit to Warlord 8206 | -4/Upper Caves | Entered Warlord 8229 | -4/Warlord | Lost 3 parts (1p2u) 8386 | -4/Warlord | Found Prototype Device 8387 | -4/Warlord | Identified Minesniffer Drone Bay 8477 | -4/Warlord | Met Warlord 8502 | -4/Warlord | Warlord's base attacked by MAIN.C 8717 | -4/Warlord | Discovered new exit (range 14) 8724 | -4/Warlord | Identified exit to Proximity Caves 8724 | -4/Warlord | Entered Proximity Caves 8728 | -3/Proximity Caves | Destroyed 8 combat bots 8745 | -3/Proximity Caves | Lost 11 parts (2p3n6u) 8763 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8838 | -3/Proximity Caves | Core integrity fell below 50% 8926 | -3/Proximity Caves | Core integrity fell below 20% 8966 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8972 | -3/Proximity Caves | Lost 6 parts (1n4u1w) 9003 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08938_ Penetrated by Slug. 08941_ Imp. Gyrokinetic Inverter destroyed. 08941_ Slug penetrates Wall. 08942_ System corrupted: Energy discharge (-30). 08942_ Myomer Leg fries itself beyond repair. 08944_ Hpw. Shotgun fries itself beyond repair. 08944_ H-77 Assassin Coil Gun severed. 08945_ Penetrated by Slug. 08948_ Imp. Targeting Computer fries itself beyond repair. 08948_ Penetrated by Slug. 08949_ Coil Gun fries itself beyond repair. 08949_ H-77 Assassin destroyed. 08961_ Imp. Targeting Computer fries itself beyond repair. 08970_ W-44 Eye distress signal alerts nearby ally. 08972_ System corrupted: Matter fused (-10). 08985_ Power Sword destroyed. 08987_ I-47 Archangel distress signal alerts nearby ally. 08988_ System corrupted: Matter fused (-8). 08995_ Acquired 13 matter. 09000_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ?????????????????????????###### ###############? | | ?????????????????????????# # #? | | ?????????????????????????# # #? | | ?????????????????????????# # ? | | ?????????????????????????# # ??? | | ?????????????????????##### """" ###++##### | | ????????????????????? """" | | ?????????????????????? 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Terrain Scanner | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Recalibrator | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Focal Shield | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ShockHellfireCloak Manual? 0 Play Time 03:56:18 Cumulative 155.8 hours Start 2023.04.22 @ 05:10:26 End 2023.04.22 @ 09:11:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba81a5e1-21e0-40c6-8e10-544d6827be6d