Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.06 @ 04:48:06 Player: leiavoia Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (221) 1105 Value Destroyed (8699) 8699 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (6830) 6830 TOTAL SCORE: 24774 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3235 Follower Combat Kills 4125 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -2330 Cogmind --------- Core Integrity 0/1300 Matter 242/300 Energy 76/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Matter Neutralizer Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Improved Weapon Cycler Centrium Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon Rocket Array Plasma Lance > --- INVENTORY -------- Antimatter Reactor Improved Treads Improved Treads Armored Medium Treads Advanced Sensor Array Improved Terrain Scanner Tactical Coordination Suite Matter Filter Improved Hardlight Generator Heart of Steel Force Rifle Phase Gun Magnetic Acceleration Cannon Heavy Gauss Cannon Scatter Rocket Array [Rating: 129] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Great Maul Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . 1 . . . . . 1 . Utility 7 | . . 1 . 1 1 . . . . . . 1 . . . . 1 1 1 Weapon 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 Parts Attached 218 | . 4 14 4 32 4 4 3 2 5 11 5 15 7 3 2 8 9 40 46 Power 16 | . . 2 . 3 . 1 . . . 1 . . . . . 1 . 1 7 Engine 7 | . . 2 . 3 . . . . . . . . . . . . . . 2 Core 2 | . . . . . . . . . . . . . . . . . . . 2 Reactor 7 | . . . . . . 1 . . . 1 . . . . . 1 . 1 3 Propulsion 43 | . . 4 . 5 1 1 . . . . 3 3 1 1 2 . . 9 13 Treads 31 | . . 4 . 5 1 1 . . . . 3 3 1 1 2 . . 8 2 Leg 2 | . . . . . . . . . . . . . . . . . . 1 1 Wheel 6 | . . . . . . . . . . . . . . . . . . . 6 Hover 4 | . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 73 | . 3 3 . 8 2 1 1 2 2 10 1 6 2 1 . . 6 14 11 Device 44 | . 2 1 . 3 2 1 . 1 1 4 . 3 2 1 . . 6 9 8 Storage 5 | . 1 . . 1 . . . . . . 1 . . . . . . . 2 Processor 13 | . . 2 . 2 . . . 1 . 6 . 1 . . . . . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . Protection 10 | . . . . 2 . . 1 . 1 . . 1 . . . . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 86 | . 1 5 4 16 1 1 2 . 3 . 1 6 4 1 . 7 3 16 15 Energy Gun 18 | . . . . 6 . . . . 2 . . 1 . . . 1 1 1 6 Energy Cannon 13 | . . 2 1 1 . . . . . . . 1 1 . . . . 1 6 Ballistic Gun 8 | . 1 1 2 1 . . . . . . . . . . . 1 . 1 1 Ballistic Cannon 22 | . . 2 . 6 . . . . 1 . . 2 3 1 . 2 . 5 . Launcher 13 | . . . . 2 . . 1 . . . 1 . . . . 3 1 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . 1 1 . . . . 2 . . . . 1 4 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . 4 . 1 . . . 6 . . . . . 4 1 2 5 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . . 2 . . . System Corruption 10 | . . . . . . . . . . . 3 . . . . 7 . . . Parts Lost 65 | . . . . 3 . . . . 1 1 . 2 . 1 1 2 1 21 32 Power 5 | . . . . . . . . . . . . . . . . . . 2 3 Propulsion 25 | . . . . 1 . . . . . . . . . 1 1 1 1 6 14 Utility 17 | . . . . 1 . . . . . 1 . 2 . . . . . 7 6 Weapon 18 | . . . . 1 . . . . 1 . . . . . . 1 . 6 9 Highest Loss Streak 12 | . . . . 1 . . . . 1 1 . 1 . 1 1 2 1 12 12 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 87 | . 100 93 100 94 92 84 84 84 86 91 92 89 93 92 95 100 92 82 43 Engine 1 | . 14 11 11 9 7 2 . . . . . . . . . . . . 1 Reactor 4 | . . . . . . 4 7 7 7 7 7 6 6 6 6 6 5 4 . Treads 22 | . . 14 33 26 30 23 23 23 23 23 23 26 26 25 28 33 22 16 3 Leg 1 | . 28 12 . . . . . . . . . . . . . . . . 2 Device 10 | . 14 8 . 9 23 23 20 16 14 7 . 2 1 13 13 13 16 13 7 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 3 Processor 17 | . . 13 22 12 7 7 7 13 15 22 30 26 31 20 20 20 17 15 3 Protection 1 | . . . . 5 . . 1 . . . . . . . . . . 4 1 Energy Gun 4 | . 14 2 . 4 . . . . 3 15 13 1 . . . . 4 2 4 Energy Cannon 1 | . . 5 9 7 . . . . . . . 3 1 . . . . 2 . Ballistic Gun 1 | . 14 4 10 . . . . . . . . . . . . . 5 2 1 Ballistic Cannon 8 | . . 9 1 7 7 7 7 7 6 7 7 9 12 19 20 18 5 7 1 Piercing Weapon 2 | . . . . . . 1 5 7 5 . . 2 4 . . . 3 2 1 Naked Turns 27 | . . . . . . . . . . . . . . . . . . . 27 Heaviest Build 116 | 13 30 35 32 57 56 56 62 55 57 55 75 82 87 86 85 87 89 116 85 Greatest Support 210 | 20 20 60 60 60 83 110 110 110 110 110 113 150 150 150 143 126 106 210 50 Greatest Overweight (x) 7 | . 1 1 . . . . . . . . . . . 1 . . 1 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 10 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 10 Most Carried 20 | 8 11 15 15 15 14 15 15 15 15 15 20 20 20 20 20 20 18 20 10 Average Carried 15 | 6 8 14 14 14 13 14 14 15 14 14 16 19 19 19 19 19 17 17 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 11 15 15 15 13 15 15 15 15 15 20 20 20 20 20 19 18 11 2 Class Distribution -------------------- 29% | Scavenger-Mutant 17% | Mutant 15% | Scavenger-Gunner 11% | Scavenger-Assassin 7% | Gunner 5% | Commander-Mutant 3% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Gunner | -6/Cetus Gunner | -6/Archives Gunner | -6/Hub_04(d) Assassin | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Matter Collected 6458 | 218 63 316 186 713 . 340 117 152 243 126 96 324 452 223 159 552 191 1200 787 Remotely 256 | . . . . 256 . . . . . . . . . . . . . . . Salvage Created 8505 | 155 78 394 231 1668 . 315 129 188 124 . 130 557 672 222 89 526 248 2477 302 Parts 384 | 12 5 27 7 96 . 1 5 9 4 . 3 26 29 3 . 23 4 121 9 Haulers Intercepted 10 | . 1 3 . 3 . . . . . . . . 1 . . 2 . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 17 12 7 8 . . . . . . . . Prevented 8 | . . . . . . . . . . . 8 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Combat Hostiles Destroyed 144 | . . 12 . 39 . . 2 5 3 . 2 8 7 6 2 4 5 46 3 Melee 5 | . . . . . . . . . . . . . 2 . . . . 3 . Guns 21 | . . . . 6 . . . . 2 . . 1 . . . . 3 9 . Cannons 84 | . . 12 . 23 . . 2 5 1 . 2 6 5 6 2 2 . 16 2 AOE 30 | . . . . 9 . . . . . . . . . . . 2 2 17 . Classes Destroyed 21 | 2 2 3 . 5 . . . 2 1 . . . 1 . . 2 . 3 . Worker 27 | . . . . 7 . . . . . . . 2 . . . 9 . 9 . Builder 17 | . . . . 6 . . . . . . . . 2 . . 2 . 7 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 3 . 3 . . . . . . . . 1 . . 2 . . . Recycler 7 | 1 . . 1 1 . . . . . . . 1 . . . 1 . 1 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . 1 . 1 . Watcher 6 | . 1 . . 3 . . . . . . . 2 . . . . . . . Swarmer 19 | . . 6 . 6 . . . 3 . . . . . . . . . 4 . Grunt 68 | . . 5 . 25 . . 2 1 . . 1 3 3 1 . 2 5 17 3 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . Duelist 5 | . . . . 2 . . . . . . . . . . . . . 3 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 17 | . . 1 . 5 . . . . . . 1 2 3 . 2 1 . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . Hunter 12 | . . . . . . . . 1 2 . . 2 . . . . . 7 . Programmer 12 | . . . . . . . . . 1 . . 1 . . . 1 . 9 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . 5 . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | 4 1 4 1 14 . . 2 3 3 . 1 4 3 2 2 4 5 19 2 Combat Bots Only 10 | . . 4 . 8 . . 2 3 3 . 1 2 2 2 2 2 5 10 1 Max Kills in Single Turn 7 | 1 1 1 1 4 . . 1 1 1 . 1 2 2 1 1 4 3 7 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . . . . . 2 2 3 . Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Damage Taken 16158 | . . 495 . 1561 . . 101 146 209 . 25 721 391 290 99 846 210 5499 5565 Core 2332 | . . 59 . 185 . . . 17 5 . . 93 68 28 . 101 38 419 1319 Absorbed by Shields 211 | . . . . . . . . . . . . . 19 12 . . . 180 . Redirected to Shielding 61 | . . . . . . . . . . . . . . . . . . 33 28 Regen/Repaired (Parts) 152 | . . . . 152 . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 100 . 85 66 . . . . . . 96 . . . . 65 96 63 . Volleys Fired 444 | 20 7 43 16 85 1 2 15 8 10 1 8 38 16 17 8 30 4 79 36 Largest 4 | 2 2 2 2 3 1 1 1 1 3 1 3 3 3 3 3 3 4 4 3 Hottest 280 | 70 70 103 91 180 60 60 60 60 198 48 198 180 170 161 149 181 208 280 229 Shots Fired 960 | 40 14 81 29 168 1 2 15 8 14 1 18 82 41 50 24 77 13 220 62 Gun 277 | 40 14 16 16 39 . . . . 4 . 10 14 . . . 1 8 81 34 Cannon 649 | . . 65 13 112 1 2 14 8 10 1 7 68 41 50 24 74 4 127 28 Launcher 34 | . . . . 17 . . 1 . . . 1 . . . . 2 1 12 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 632 | 20 7 66 16 67 1 2 14 8 10 1 7 55 32 48 24 74 8 141 31 Thermal 282 | 20 7 15 13 84 . . . . 4 . 10 27 9 2 . 1 4 67 19 Explosive 34 | . . . . 17 . . 1 . . . 1 . . . . 2 1 12 . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 41 | 4 5 15 9 14 . 2 6 4 8 . 12 13 7 24 14 16 16 41 12 Robot Miss Streak 7 | 5 1 3 2 2 1 . 3 2 1 . 1 3 7 1 1 1 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 677 | 19 8 50 21 108 . 13 8 6 9 . 10 47 32 41 20 53 10 175 47 Core Hits 451 | 7 3 16 7 95 . . 2 6 3 . 5 19 15 15 8 29 14 197 10 Critical Kills 7 | . . . . 1 . . . . . . . 1 . . . . 1 4 . Critical Parts Destroyed 17 | 1 . . . . . 1 . . . . . 5 . . . . 2 8 . Critical Strikes 89 | 2 . 1 . 5 . 3 2 1 . . 2 14 3 7 4 14 4 25 2 Burn 4 | 1 . . . 1 . . . . . . . 2 . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . 1 . Destroy 22 | 1 . . . . . . . . . . . 6 . . . . 3 11 1 Blast 57 | . . 1 . 3 . . 2 1 . . 2 6 3 7 4 14 1 12 1 Smash 3 | . . . . . . 3 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 116 | . . . 1 . 3 11 5 8 8 . . 12 22 . . . 9 26 11 Impact 14 | . . . . . 3 11 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 101 | . . . . . . . 5 8 8 . . 12 22 . . . 9 26 11 Sneak Attacks 4 | . . . 1 . . . . . . . . . 1 . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27381 | 202 96 869 364 5560 . 1360 464 360 285 . 268 1218 1256 1187 530 2204 582 9104 1472 Guns 4466 | 202 96 206 140 594 . . . . 83 . 125 254 . . . 23 201 1951 591 Cannons 12922 | . . 663 224 2355 . 105 464 261 202 . 113 964 754 1187 530 1431 59 2964 646 Explosions 7424 | . . . . 2611 . . . . . . 30 . . . . 611 322 3850 . Melee 2382 | . . . . . . 1255 . 92 . . . . 498 . . . . 312 225 Ramming 187 | . . . . . . . . 7 . . . . 4 . . 139 . 27 10 Kinetic 12166 | 64 58 704 140 1614 . 105 464 261 202 . 113 747 521 1133 530 1431 164 3170 745 Thermal 5029 | 138 38 165 224 1335 . . . . 83 . 125 471 233 54 . 23 96 1745 299 Explosive 6860 | . . . . 2611 . . . . . . 30 . . . . 298 322 3599 . Electromagnetic 757 | . . . . . . . . . . . . . . . . 313 . 251 193 Impact 1255 | . . . . . . 1255 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1127 | . . . . . . . . 92 . . . . 498 . . . . 312 225 Highest Corruption 20 | . . 6 6 . . . . . . . 3 . . . . 20 . 2 15 Average Corruption 7 | . . 5 6 . . . . . . . 3 . . . . 11 . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 53 | . . 14 5 . . . . . . . . . . . . 21 . 2 11 Message Errors 11 | . . 2 2 . . . . . . . . . . . . 6 . . 1 Matter Fused 10 | . . 2 1 . . . . . . . . . . . . 5 . . 2 Heat Flow Errors 7 | . . 3 2 . . . . . . . . . . . . 1 . . 1 Energy Discharges 7 | . . 5 . . . . . . . . . . . . . 2 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 7 | . . 1 . . . . . . . . . . . . . 3 . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1307 | . . 1 . 137 . 490 26 . 3 . . 8 91 27 . 98 . 278 148 Projectiles 260 | . . 1 . 22 . . 26 . 3 . . 8 . 27 . 55 . 84 34 Explosions 157 | . . . . 115 . . . . . . . . . . . 22 . 20 . Melee 890 | . . . . . . 490 . . . . . . 91 . . 21 . 174 114 Knockbacks 68 | . . 3 . 8 . 2 1 . . . . 10 2 3 . 8 . 25 6 Impact 3 | . . . . . . 1 . . . . . . . . . 2 . . . Kinetic 62 | . . 3 . 7 . . 1 . . . . 10 2 3 . 6 . 24 6 Secondary 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . Self-Inflicted Damage 716 | . . . . 18 . . . . . . . . . . . 112 . 581 5 Shots 29 | . . . . 1 . . . . . . . . . . . 2 . 26 . Rammed 15 | . . . . . . . . . . . . . 1 . . 7 . 5 2 Targets Rammed 20 | . . . . . . . . 1 . . . . 2 . . 10 . 5 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . 1 . . . . 1 . . 3 . . . Highest Temperature 518 | 190 18 220 328 324 . . 10 29 221 . 360 440 312 407 . 61 21 518 133 Average Temperature 90 | 75 9 72 139 61 . . 5 11 77 . 173 103 102 140 . 24 9 112 44 Received Heat Transfer 2697 | . . 114 . 738 . . 72 9 36 . 9 180 148 48 9 240 102 445 547 Effects 13 | . . . 3 . . . . . . . 3 2 . 1 . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . 2 . Interference 7 | . . . 3 . . . . . . . 3 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . 2 . . . . 1 . . . . 1 . 1 1 Impact Corruptions 10 | . . . . . . 7 . . . . . . . . . 3 . . . Robots Melted 4 | . . . . 1 . . . . . . . 2 . . . . . 1 . Combat Hostiles 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . Parts Melted 16 | 1 . . . 6 . . . . 1 . . 2 . 1 . 2 . 3 . Heat Transferred 8001 | 481 111 296 407 2516 . . . . 148 . 222 888 296 74 . 37 148 2044 333 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Peak Influence 2036 | 30 54 234 96 1117 542 189 540 . . . . 258 444 751 507 1342 800 2036 1482 Initial 1100 | . 19 22 91 37 508 189 . . . . . . 121 248 300 177 647 303 1100 Average 508 | 16 34 91 93 458 531 108 303 . . . . 89 280 420 475 573 656 1200 1191 Maximum Alert Level 5 | . . 1 . 4 2 . 2 . . . . 1 2 3 2 4 3 5 4 Low Security (%) 32 | 100 100 94 100 22 . 100 16 . . . . 91 15 . . 5 . . . Level 1 24 | . . 5 . 19 . . 52 . . . . 8 72 66 12 15 . 24 . Level 2 21 | . . . . 36 100 . 30 . . . . . 12 12 87 62 98 11 . Level 3 6 | . . . . 16 . . . . . . . . . 21 . 7 1 9 24 Level 4 8 | . . . . 3 . . . . . . . . . . . 8 . 10 75 Level 5 6 | . . . . . . . . . . . . . . . . . . 42 . High Security . | . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 3 . 6 . . 2 . . . . 5 1 . . 6 1 18 7 Investigation 8 | . . . . 2 . . . . . . . 2 1 . . . . 2 1 Extermination 8 | . . . . . . . . . . . . 1 . . . 2 . 4 1 Reinforcement 20 | . . 3 . 2 . . 1 . . . . 1 . . . 4 . 4 5 Assault 10 | . . . . 1 . . 1 . . . . . . . . . 1 7 . Garrison 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . 1 . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Distress Signals 19 | . . 1 . 4 . . . . . . . 2 3 1 . 4 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 2 19 . 49 . 1 8 9 6 . 7 20 22 14 4 34 6 87 47 Peak Tracking Total 22 | . 1 4 . 7 . 1 8 4 3 . 5 4 6 5 1 6 6 9 22 Tactical Retreats 17 | . . . . 3 . . . . . . . 1 1 1 . 3 . 2 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Traps Triggered 7 | . . 1 . 1 1 . 1 . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Machines Disabled 46 | . . . . 3 . . 2 . . . 2 1 2 1 3 20 . 11 1 Max in Single Turn 12 | . . . . 1 . . 1 . . . 1 1 1 . 1 12 . 5 . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Machines Accessed 25 | . 2 2 1 2 2 . 3 1 1 . . 3 2 . . . . 3 3 Terminals 12 | . 2 2 . 1 1 . 2 1 . . . 1 2 . . . . . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . . 1 1 Repair Stations 2 | . . . . 1 1 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . 2 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Total Hacks 59 | . 6 10 1 8 4 . 6 1 1 . . 7 5 . . . . 5 5 Successful 21 | . 2 3 1 2 2 . 1 1 1 . . 2 1 . . . . 3 2 Failed 38 | . 4 7 . 6 2 . 5 . . . . 5 4 . . . . 2 3 Catastrophic 6 | . 1 1 . . . . . . . . . 1 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 63 | . 5 4 . . 1 . 3 . . . . 8 3 1 . 16 2 6 14 Terminals 34 | . 6 10 . 4 3 . 3 1 . . . 2 5 . . . . . . Fabricators 8 | . . . . . . . . . . . . 5 . . . . . 2 1 Repair Stations 5 | . . . . 4 1 . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . . . 3 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 12 | . 2 3 1 . 1 . 1 1 1 . . 1 1 . . . . . . Record 1 | . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . . . . . . . . Open Door 4 | . . . 1 . . . . . 1 . . 1 1 . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . 1 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . Fabnet 2 | . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 2 . 2 1 . 2 . . . . 2 1 . . . . 1 2 Full Trace Events 6 | . . . . 2 . . . . . . . 2 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . 14 . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . 1 . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 1 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . 1 1 Robots Rewired 11 | . . . . . . . . . . . . . 11 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Total Allies 65 | . . . . . . 20 . . . 4 . 4 12 4 . 3 . 6 12 Largest Group 20 | . . . . . . 20 18 15 10 10 10 5 10 8 4 4 . 5 7 Highest-Rated Group 534 | . . . . . . 534 506 442 293 320 320 144 428 441 314 314 . 323 382 Highest-Rated Ally 167 | . . . . . . 31 31 31 31 39 39 35 159 146 96 96 . 167 103 Zionite Dispatches 13 | . . . . . . . . . . . . 2 1 . . 3 . 2 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . 2 Recon 2 | . . . . . . . . . . . . . 1 . . 1 . . . Fire 3 | . . . . . . . . . . . . 1 . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . . . . 1 . . . . . . 1 DROP 2 | . . . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 653 | . . . . . . 44 111 50 23 . 29 28 117 83 7 60 . 43 58 Total Damage 19432 | . . . . . . 593 1639 674 429 . 625 330 2799 2698 276 3305 . 2127 3937 Kills 138 | . . . . . . 1 13 8 3 . 6 4 18 11 2 29 . 20 23 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . 3 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Turns Passed 13555 | 115 217 635 197 1060 86 633 549 913 1236 1677 455 707 1296 399 173 659 442 1357 749 Spaces Moved 6868 | 21 133 260 90 427 43 350 295 516 703 982 253 324 615 135 84 320 203 571 543 Core 129 | . . . . . . . . . . . . . . . . . . . 129 Treads 6059 | . . 108 90 427 43 350 295 516 703 982 253 324 615 135 84 320 203 571 40 Legs 306 | 21 133 152 . . . . . . . . . . . . . . . . . Wheels 43 | . . . . . . . . . . . . . . . . . . . 43 Hover 331 | . . . . . . . . . . . . . . . . . . . 331 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 160 160 160 165 165 166 166 166 166 163 162 162 162 162 160 160 160 40 Average Speed 159 | 120 137 177 160 162 165 165 166 166 166 166 165 162 162 199 162 161 165 164 93 Slowest Speed 410 | 120 190 190 160 166 165 166 166 166 166 166 166 165 162 245 162 162 240 245 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 29 25 14 43 2 95 11 63 82 89 59 13 66 60 87 38 8 26 22 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 13 | 1 1 . 1 1 . . . 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 13 | . . . . . . . . 5 3 2 3 . . . . . . . . Spaces Dug 81 | . . . . . 3 . 3 7 11 . 1 13 . . . 3 9 18 13 Terrain Destroyed 726 | . . . . 106 4 . 18 11 13 . 8 31 5 5 1 208 30 269 17 Melee 68 | . . . . . 3 . 3 7 8 . . 12 . . . . 9 18 8 Projectile 137 | . . . . 24 1 . 5 4 5 . 3 19 5 5 1 16 1 39 9 AOE 521 | . . . . 82 . . 10 . . . 5 . . . . 192 20 212 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Res Total 8425 | 74 156 358 115 628 51 382 324 548 747 1029 274 409 848 227 103 393 284 773 702 Wait 373 | 32 . 12 . 51 . . 5 10 12 20 . 14 3 66 7 15 55 30 41 Move 6850 | 20 132 259 89 426 43 349 294 515 702 981 252 323 614 134 83 319 202 570 543 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 2 7 15 2 10 . 6 1 1 5 3 6 3 4 4 2 4 1 13 12 Fast Attach 69 | . 1 3 . 9 . 3 . 1 . 10 . 1 2 . 1 2 3 9 24 Attach 66 | . 1 5 1 7 2 . . . 2 1 . 3 1 1 1 1 3 16 21 Detach 15 | . . 1 . 3 . 1 . 1 . . . . 1 . . 1 1 . 6 Swap 84 | . 2 6 3 16 2 1 3 1 3 1 5 11 4 2 . 5 3 15 1 Drop 115 | . 6 14 3 21 . 9 1 2 5 12 3 4 7 3 1 6 3 10 5 Fire 444 | 20 7 43 16 85 1 2 15 8 10 1 8 38 16 17 8 30 4 79 36 Melee 116 | . . . 1 . 3 11 5 8 8 . . 12 22 . . . 9 26 11 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . . . . . 1 . . . . 2 . . 10 . 5 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 172 | . . . . . . . . . . . . . 172 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Identified exit to Mines 968 | -9/Materials | Entered Mines 987 | -9/Mines | Found the Drone Emporium 999 | -9/Mines | Found Prototype Device 1036 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1071 | -9/Mines | Destroyed YI-UF0 1127 | -9/Mines | Discovered new exit (range 3) 1165 | -9/Mines | Entered Materials 1165 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1568 | -8/Materials | Garrison activated, responded to threat 1624 | -8/Materials | Destroyed 7 combat bots 2007 | -8/Materials | Repaired Hvy. Assault Cannon 2150 | -8/Materials | Destroyed 8 combat bots 2200 | -8/Materials | Discovered new exit (range 16) 2205 | -8/Materials | Destroyed 7 combat bots 2225 | -8/Materials | Entered Factory 2225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2311 | -7/Factory | Sucked down chute 2311 | -7/Factory | Entered Waste 2312 | -7/Waste | Joined by Warlord forces that had cleared the area 2530 | -7/Waste | A Compactor rumbled back to life 2536 | -7/Waste | Spotted C-40 Crusher 2540 | -7/Waste | Allies destroyed C-40 Crusher 2580 | -7/Waste | Build established: Scavenger-Mutant 2624 | -7/Waste | Discovered new exit (range 11) 2944 | -7/Waste | Entered Factory 2944 | -7/Factory | Accompanied by 18 allies 3262 | -7/Factory | Identified exit to Storage 3262 | -7/Factory | Identified exit to Lower Caves 3493 | -7/Factory | Entered Lower Caves 3493 | -7/Lower Caves | Accompanied by 15 allies 3863 | -7/Lower Caves | Learned Factory emergency access door positions 3971 | -7/Lower Caves | Build established: Scavenger-Assassin 4334 | -7/Lower Caves | Discovered new exit (range 12) 4406 | -7/Lower Caves | Entered another Lower Caves area 4406 | -7/Lower Caves | Accompanied by 10 allies 4544 | -7/Lower Caves | Discovered new exit (range 7) 4733 | -7/Lower Caves | Found Prototype Device 4901 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5141 | -7/Lower Caves | Encountered a Warlord checkpoint 5315 | -7/Lower Caves | P-60 Hacker assimilated allied DC-UT4(g) 5497 | -7/Lower Caves | Learned Factory emergency access door positions 5544 | -7/Lower Caves | Learned Factory emergency access door positions 5556 | -7/Lower Caves | Discovered new exit (range 11) 5642 | -7/Lower Caves | Entered Zion 5642 | -7/Zion | Accompanied by 6 allies 5712 | -7/Zion | Discovered new exit (range 10) 5787 | -7/Zion | Build established: Scavenger-Mutant 5926 | -7/Zion | Learned 12 Factory zone layouts 5991 | -7/Zion | Learned location of 1 exit from Lower Caves 6011 | -7/Zion | Learned location of Quarantine (-2) 6180 | -7/Zion | Found Prototype Device 6180 | -7/Zion | Identified Bomb Factory No. 2 6480 | -7/Zion | Found Prototype Processor 6480 | -7/Zion | Identified Exp. Melee Analysis Suite 6486 | -7/Zion | Found Prototype Processor 6486 | -7/Zion | Identified Exp. Targeting Computer 6491 | -7/Zion | Found Prototype Processor 6491 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6494 | -7/Zion | Found Prototype Processor 6494 | -7/Zion | Identified Spectral Analyzer 6498 | -7/Zion | Found Prototype Processor 6498 | -7/Zion | Identified Exp. Terrain Scan Processor 6559 | -7/Zion | Learned location of Warlord (-4) 6894 | -7/Zion | Imprinted 6896 | -7/Zion | Declared Zion's savior 7319 | -7/Zion | Entered Proximity Caves 7319 | -6/Proximity Caves | Accompanied by 10 allies 7321 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7475 | -6/Proximity Caves | Build established: Scavenger-Gunner 7665 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7749 | -6/Proximity Caves | Discovered new exit (range 11) 7774 | -6/Proximity Caves | Entered Factory 7774 | -6/Factory | Accompanied by 5 allies 7774 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7775 | -6/Factory | Identified exit to Factory 7775 | -6/Factory | Identified exit to Extension 8156 | -6/Factory | Zion Fire squad teleported in 8184 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 8322 | -6/Factory | Zion Melee Resupply teleported in 8397 | -6/Factory | Spotted B-75 Beast 8402 | -6/Factory | Allies destroyed B-75 Beast 8421 | -6/Factory | Garrison activated, responded to threat 8481 | -6/Factory | Entered Extension 8481 | -6/Extension | Accompanied by 1 ally 8511 | -6/Extension | Build established: Mutant 8681 | -6/Extension | Rescued A7 8703 | -6/Extension | Found Exp. Targeting Computer 8914 | -6/Extension | Build established: Commander-Mutant 9185 | -6/Extension | Zion Recon squad teleported in 9495 | -6/Extension | Spotted B-75 Beast 9518 | -6/Extension | Destroyed B-75 Beast 9520 | -6/Extension | Spotted B-75 Beast 9537 | -6/Extension | Allies destroyed B-75 Beast 9700 | -6/Extension | Discovered new exit (range 23) 9701 | -6/Extension | Discovered exit to Factory (range 23) 9777 | -6/Extension | Entered Cetus 9777 | -6/Cetus | Accompanied by 8 allies (A7) 9782 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9790 | -6/Cetus | Spotted Cetus Guard 9790 | -6/Cetus | Spotted Cetus Guard 9796 | -6/Cetus | Spotted Cetus Guard 9798 | -6/Cetus | Spotted Cetus Guard 9799 | -6/Cetus | Build established: Commander-Gunner 9803 | -6/Cetus | Destroyed Cetus Guard 9812 | -6/Cetus | Allies destroyed Cetus Guard 9827 | -6/Cetus | Destroyed Cetus Guard 9830 | -6/Cetus | Destroyed Cetus Guard 9838 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9932 | -6/Cetus | Started Cetus Manufacturing Module 9942 | -6/Cetus | Discovered new exit (range 23) 9957 | -6/Cetus | Manufactured an Enhanced Grunt 9982 | -6/Cetus | Manufactured an Enhanced Grunt 10007 | -6/Cetus | Manufactured an Enhanced Grunt 10032 | -6/Cetus | Manufactured an Enhanced Grunt 10049 | -6/Cetus | Cetus Manufacturing Module disabled 10067 | -6/Cetus | Spotted Cetus Guard 10067 | -6/Cetus | Spotted Cetus Guard 10072 | -6/Cetus | Spotted Cetus Guard 10078 | -6/Cetus | Destroyed Cetus Guard 10080 | -6/Cetus | Spotted Cetus Guard 10088 | -6/Cetus | Allies destroyed Cetus Guard 10090 | -6/Cetus | Allies destroyed Cetus Guard 10093 | -6/Cetus | Destroyed Cetus Guard 10096 | -6/Cetus | Discovered exit to Factory (range 23) 10119 | -6/Cetus | Scared off Revision 17 10176 | -6/Cetus | Entered Archives 10176 | -6/Archives | Accompanied by 4 allies 10220 | -6/Archives | Discovered new exit (range 24) 10242 | -6/Archives | Discovered exit to Factory (range 15) 10268 | -6/Archives | Discovered new exit (range 17) 10349 | -6/Archives | Entered Hub_04(d) 10349 | -6/Hub_04(d) | Accompanied by 4 allies 10400 | -6/Hub_04(d) | Discovered exit to Factory (range 20) 10417 | -6/Hub_04(d) | Zion Recon squad teleported in 10422 | -6/Hub_04(d) | System corruption reached 10% 10431 | -6/Hub_04(d) | Zion Hover Resupply teleported in 10541 | -6/Hub_04(d) | Build established: Gunner 10762 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 10823 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10835 | -6/Hub_04(d) | Spotted B-75 Beast 10866 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 10867 | -6/Hub_04(d) | Zion Demo squad teleported in 10890 | -6/Hub_04(d) | Found Prototype Launcher 10890 | -6/Hub_04(d) | Identified Scatter Rocket Array 10894 | -6/Hub_04(d) | Found Prototype Launcher 10895 | -6/Hub_04(d) | Identified Rocket Array 10951 | -6/Hub_04(d) | Network Hub disabled 10954 | -6/Hub_04(d) | Spotted Lightning 10959 | -6/Hub_04(d) | Spotted Lightning 10965 | -6/Hub_04(d) | Spotted Lightning 11008 | -6/Hub_04(d) | Entered Factory 11008 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11013 | -5/Factory | Identified Heart of Steel 11308 | -5/Factory | First assault squad dispatched 11342 | -5/Factory | Discovered new exit (range 12) 11397 | -5/Factory | Build established: Assassin 11450 | -5/Factory | Entered another Factory area 11450 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11546 | -4/Factory | Identified Decoy Drone Bay 11644 | -4/Factory | Zion hero teleported in (P1-3CE) 11913 | -4/Factory | Garrison activated, responded to threat 11960 | -4/Factory | Zion Fire squad teleported in 11975 | -4/Factory | First assault squad dispatched 12125 | -4/Factory | Destroyed 10 combat bots 12160 | -4/Factory | Lost 5 parts (1n2u2w) 12312 | -4/Factory | Lost 3 parts (1p1n1w) 12523 | -4/Factory | Local machine network offline 12761 | -4/Factory | Lost 12 parts (1p4n4u3w) 12779 | -4/Factory | High security lockdown imminent 12797 | -4/Factory | Discovered new exit (range 6) 12807 | -4/Factory | Entered Research 12807 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12822 | -3/Research | Zion Heavy squad teleported in 12908 | -3/Research | Found Prototype Protection 12908 | -3/Research | Identified Zio. Heavy Carapace 12921 | -3/Research | Lost 3 parts (1n1u1w) 13043 | -3/Research | Lost 9 parts (4n3u2w) 13082 | -3/Research | Released all parts (9) 13111 | -3/Research | Lost 4 parts (2n2w) 13220 | -3/Research | Zion Heavy squad teleported in 13339 | -3/Research | Zion Fire squad teleported in 13424 | -3/Research | Zion Hacker squad teleported in 13433 | -3/Research | Zion Explosive Resupply teleported in 13439 | -3/Research | Found Prototype Launcher 13469 | -3/Research | Identified Adv. Micro-nuke Launcher 13495 | -3/Research | Core integrity fell below 50% 13522 | -3/Research | Released all parts (4) 13528 | -3/Research | System corruption reached 10% 13551 | -3/Research | Core integrity fell below 20% 13556 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13517_ Adv. Heat Sink destroyed. 13520_ Railgun destroyed. 13521_ Antigrav System destroyed. 13521_ Myomer Leg destroyed. 13522_ Released Sml. Battery. 13522_ Released Tactical Coordination Suite. 13522_ Released Imp. Weapon Cycler. 13522_ Released Zio. Heavy DM Reactor. 13523_ Acquired Adv. Heavy Treads. 13525_ Extracted 12 energy. 13526_ Acquired Zio. Heavy DM Reactor. 13527_ Slammed into P-80 Master. 13532_ W-44 Eye sends out distress signal. 13536_ System corrupted: Component data lost. 13545_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13545_ Adv. Heavy Treads destroyed. 13555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 13556_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# # !! #?# | | ????????????????????# """ """ # #?# | | ????????????????????# """ """ # #?# | | ??????????#?????????? """ """ # #?# | | ??????????# ?????????? ?# #?# | | ???????????? ??????????? ???# #?# | | ??????########+############+######+####"###### | | ?????? | | ????? | | ????? | | ????? | | ???????????######## ##### p #################### | | ??????????????????# #???# pp#??????????????????# | | ??????????????#####+##### gs #??????????????????? | | ??????????????# #g s #??????????????????? | | ??????????????#! # s #??????????????????? | | ??????????????# #sggs#??????????????????? | | ??????????????# """"" + +??????????????????? | | ??????????????# """"" # #??????????????????? | | ??????????????# """"" # #???????????????????# | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????########### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????##+##;##t?????????????????? | | ???????????????????????????? ? ????????????????? | | ???????????????????????????? ?? #???????????????? | | ???????????????????????????? ??#???????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????!! ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 35 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 1200 Core Shielding 30 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Enh. Nuclear Core | -6/Hub_04(d) | Z-intel Prc. Grenade Launcher | -6/Hub_04(d) | Z-intel Cold Fusion Reactor | -6/Hub_04(d) | Z-intel Exp. Targeting Computer | -6/Hub_04(d) | Z-intel Aerolev Unit | -6/Hub_04(d) | Z-intel Prc. Assault Rifle | -6/Hub_04(d) | Z-intel Antimatter Cannon | -6/Hub_04(d) | Z-intel Imp. Heavy Laser | -6/Hub_04(d) | Z-intel Cld. Airjet | -6/Hub_04(d) | Z-intel Cld. Particle Cannon | -6/Hub_04(d) | Z-intel Enh. Autogun | -6/Hub_04(d) | Z-intel Imp. Heavy Machine Gun | -6/Hub_04(d) | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostTargetingMatrix Manual? 0 Play Time 02:54:15 Cumulative 557.8 hours Start 2022.02.06 @ 00:58:41 End 2022.02.06 @ 04:48:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 99 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 031c9fbd-b7c7-4c07-8a8e-10ae687ac9ac