Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.26 @ 00:10:03 Player: Loyso Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (1423) 1423 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 6686 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 834/850 Matter 270/300 Energy 150/160 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Flying Fortress v7 > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Experimental Sensor Array > --- WEAPON (4) ------- High-powered Shock Rifle Gauss Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Angular Momentum Engine Improved Heat Sink Matter Compressor (200) Improved Terrain Scanner Advanced ECM Suite Experimental Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Focal Shield Focal Shield EM Shield Improved Shield Generator Splice Drone Bay (6/6) High-powered Shock Rifle Gatling Laser Flak Gun Flak Gun Gauss Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Experimental Sensor Array Experimental Weapon Shielding > --- WEAPON ----------- High-powered Shock Rifle Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Improved Heat Sink Matter Compressor Improved Terrain Scanner Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Focal Shield Focal Shield EM Shield Improved Shield Generator Splice Drone Bay High-powered Shock Rifle Gatling Laser Flak Gun Flak Gun Gauss Cannon Katana [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Corruption Screen Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . 2 . 1 Utility 3 | . . . . . 2 . . 1 Weapon 2 | . . . . . 2 . . . Parts Attached 36 | 9 1 3 . 1 10 . 6 6 Power 6 | 1 . . . 1 1 . 3 . Engine 4 | 1 . . . 1 1 . 1 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 5 | 4 . . . . . . 1 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 14 | 2 1 2 . . 4 . 2 3 Device 8 | 1 . 2 . . 1 . 2 2 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 2 . . 1 Artifact . | . . . . . . . . . Weapon 11 | 2 . 1 . . 5 . . 3 Energy Gun 3 | . . . . . 2 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . 1 Ballistic Cannon 4 | . . 1 . . 2 . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 2 . . 1 Parts Lost 2 | . . . . . 1 . 1 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . 1 . . . Highest Loss Streak 1 | . . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . Average Backups 11 | 4 7 9 11 13 14 16 14 18 Power 1 | 1 1 1 1 1 1 3 2 1 Propulsion 1 | 1 1 1 1 2 2 2 . . Utility 6 | . 1 5 8 9 10 10 9 10 Weapon 1 | . 1 1 1 1 . 1 1 6 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 3 3 . 1 2 . 3 12 Power 2 | . 2 . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 13 | . . 2 . . 2 . . 9 Weapon 8 | . 1 1 . 1 . . 2 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 97 84 57 52 Engine 11 | . 14 14 14 14 9 7 1 . Treads 23 | . 28 28 28 28 18 15 1 . Device 13 | . 14 14 14 14 11 7 7 19 Storage 12 | . 14 14 14 14 9 7 7 6 Protection 2 | . . . . . 11 15 2 . Energy Gun 2 | . . . . . 8 . 5 6 Ballistic Gun 14 | . 28 15 14 14 5 7 . . Ballistic Cannon 9 | . . 12 14 14 15 15 15 6 Slashing Weapon 1 | . . . . . 6 7 1 . Peak Build Rating 73 | 7 8 18 13 16 35 34 62 73 Average Rating 19 | 5 7 9 11 14 30 34 54 67 On Entrance 19 | . 7 8 10 13 16 34 34 56 Avg Prop Armor Cover (%) 34 | 34 . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 15 50 51 51 53 78 78 78 59 Greatest Support 59 | 40 40 40 40 40 40 40 59 59 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 10 20 20 20 20 20 20 20 Most Carried 20 | 6 8 12 15 19 20 19 19 20 Average Carried 12 | 4 7 9 12 16 17 19 14 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 7 11 15 18 19 19 19 20 Class Distribution -------------------- 69% | Mutant 13% | Skirmisher 6% | Tank 5% | Scavenger-Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1709 | 229 338 80 . 45 492 . 215 310 Remotely . | . . . . . . . . . Salvage Created 1727 | 45 461 90 . 32 736 . 363 . Parts 124 | 8 30 2 . 7 54 . 23 . Haulers Intercepted 6 | . 1 . . . 4 . 1 . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 39 | . 10 2 . 4 15 . 8 . Guns 26 | . 10 2 . . 9 . 5 . Cannons 13 | . . . . 4 6 . 3 . Classes Destroyed 11 | 1 4 . . . 4 . 2 . Worker 5 | . . . . . 5 . . . Builder 1 | . . . . . 1 . . . Tunneler 4 | 3 . . . . 1 . . . Hauler 6 | . 1 . . . 4 . 1 . Watcher 8 | . 3 . . . 5 . . . Swarmer 13 | . 3 . . 4 6 . . . Cutter 5 | . . . . . . . 5 . Grunt 16 | . 7 2 . . 5 . 2 . Brawler 1 | . . . . . . . 1 . Sentry 2 | . . . . . 2 . . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 7 | 2 3 2 . 4 7 . 5 . Combat Bots Only 5 | . 3 2 . 4 2 . 5 . Max Kills in Single Turn 3 | 1 1 1 . 1 3 . 2 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 242 | . 28 8 . 8 113 . 45 40 Missed 82 | . 7 2 . 2 35 . 14 22 Hits 160 | . 21 6 . 6 78 . 31 18 Melee 8 | . . . . . . . 8 . Projectile 152 | . 21 6 . 6 78 . 23 18 AOE 1 | . . . . . . . 1 . Critical Strikes 7 | . . . . . 4 . 3 . Damage Taken 1751 | . 187 68 . 36 761 . 520 179 Core 195 | . 22 25 . 5 49 . 78 16 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 510 | . 61 20 . 12 225 . 141 51 Regen/Repaired (Parts) 40 | . . . . . . . . 40 Core Remaining (%) 89 | 100 . . . 79 91 . 88 . Volleys Fired 118 | 6 38 5 . 5 46 . 13 5 Largest 4 | 2 2 2 . 2 4 . 3 2 Hottest 167 | 40 40 40 . 50 167 . 154 100 Shots Fired 280 | 12 76 10 . 10 123 . 39 10 Gun 169 | 12 76 10 . 5 48 . 13 5 Cannon 111 | . . . . 5 75 . 26 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 229 | 12 76 10 . 10 90 . 26 5 Thermal 46 | . . . . . 33 . 13 . Explosive . | . . . . . . . . . Electromagnetic 5 | . . . . . . . . 5 Robot Hit Streak 21 | 5 12 21 . 7 15 . 11 1 Robot Miss Streak 5 | 2 3 . . 1 4 . 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 188 | 8 60 9 . 8 78 . 22 3 Core Hits 105 | 3 24 5 . 4 48 . 21 . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 1 . . 4 . . . Destroy 1 | . . 1 . . . . . . Blast 4 | . . . . . 4 . . . Melee Attacks 8 | . . . . . 8 . . . Impact . | . . . . . . . . . Slashing 8 | . . . . . 8 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3763 | 91 751 122 . 136 1984 . 592 87 Guns 2171 | 91 747 122 . 49 818 . 344 . Cannons 1294 | . . . . 87 872 . 248 87 Explosions 294 | . . . . . 294 . . . Melee . | . . . . . . . . . Ramming 4 | . 4 . . . . . . . Kinetic 2454 | 91 747 122 . 136 1023 . 248 87 Thermal 1011 | . . . . . 667 . 344 . Explosive 294 | . . . . . 294 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . 2 . . . Matter Fused 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 11 | . . . . . 4 . . 7 Projectiles 7 | . . . . . . . . 7 Explosions 4 | . . . . . 4 . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . 4 . 1 2 Impact . | . . . . . . . . . Kinetic 7 | . . . . . 4 . 1 2 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . 2 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 359 | . 2 8 . . 359 . 238 29 Average Temperature 70 | . 2 4 . . 66 . 106 11 Received Heat Transfer 654 | . 114 48 . . 270 . 126 96 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . Heat Transferred 2275 | . . . . . 1500 . 775 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . 1 . Low Security (%) 98 | 100 100 100 . 100 97 100 75 100 Level 1 1 | . . . . . 2 . 24 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 230 | 5 80 50 . 80 212 12 230 163 Initial 104 | . . . . . . 12 6 104 Average 29 | . 16 3 . 14 48 12 86 107 Influence Increases 1426 | 15 322 50 . 91 545 . 234 169 Destroy 0b10 Robot/C 780 | . 200 40 . 80 300 . 160 . Destroy 0b10 Robot/NC 120 | 15 20 . . . 80 . 5 . Destroy Leader 196 | . 58 10 . 10 88 . 30 . Successful Hack 59 | . 29 . . 1 27 . . 2 Disable Machine 45 | . . . . . 36 . 9 . Destroy Structure 16 | . . . . . 14 . . 2 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 195 | . 15 . . . . . 30 150 Influence Decreases 1293 | 15 322 50 . 90 513 21 16 266 Entered New Map 154 | . . . . . 1 21 6 126 Time Decay 969 | 15 322 50 . 90 352 . . 140 Lost Part 20 | . . . . . 10 . 10 . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 11 | . 2 . . 1 5 . 2 1 Investigation 5 | . 2 . . 1 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . 2 . 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 15 2 . 4 28 . 11 15 Peak Tracking Total 7 | . 3 2 . 4 4 . 5 7 Tactical Retreats 7 | . 1 . . . . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 5 | . . . . . 4 . 1 . Max in Single Turn 2 | . . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 24 | . 6 1 5 2 6 1 . 3 Terminals 12 | . 5 . . 1 4 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 96 | . 17 1 50 3 17 1 . 7 Successful 80 | . 14 1 50 2 7 1 . 5 Failed 15 | . 3 . . 1 10 . . 1 Catastrophic 3 | . . . . 1 1 . . 1 Database Lockouts 1 | . . . . . . . . 1 Manual 20 | . 7 . 1 1 11 . . . Terminals 33 | . 15 . . 2 14 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 6 | . . . . . 2 . . 4 Garrison Access . | . . . . . . . . . Terminal Hacks 71 | . 12 1 50 2 5 1 . . Record 52 | . 2 . 49 1 . . . . Robot Analysis 1 | . . . . . 1 . . . Open Door 2 | . . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . Patrol Status 2 | . 1 . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . Recall Extermination 1 | . . . . . 1 . . . Zone Layout 3 | . 3 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 . . . Report Inventory 3 | . 2 . . . 1 . . . Scanalyzer 4 | . . . . . 1 . . 3 Retrieve Study 4 | . . . . . 1 . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 . . 1 6 . . 2 Full Trace Events 4 | . 1 . . . 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 . . 3 Parts Repaired 1 | . . . . . . . . 1 Time 38 | . . . . . . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 4432 | 59 1317 749 743 514 780 . . 270 Sensors 271 | . . 1 . . . . . 270 Seismic 4161 | 59 1317 748 743 514 780 . . . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 5076 | 199 1317 751 743 514 1076 6 187 283 Spaces Moved 2362 | 111 590 298 310 206 405 4 150 288 Core 34 | 34 . . . . . . . . Treads 1879 | 64 590 298 310 206 405 4 2 . Legs . | . . . . . . . . . Wheels 13 | 13 . . . . . . . . Hover . | . . . . . . . . . Flight 436 | . . . . . . . 148 288 Fastest Speed 50 | 50 160 240 240 240 200 200 50 50 Average Speed 176 | 129 172 240 240 240 200 200 52 50 Slowest Speed 240 | 160 240 240 240 240 240 200 200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 7 88 46 62 46 32 . 89 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 9 | . . . . . 9 . . . Terrain Destroyed 15 | . . . . . 13 . . 2 Melee 8 | . . . . . 8 . . . Projectile 7 | . . . . . 5 . . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 3023 | 152 815 326 310 218 553 3 231 415 Wait 397 | 14 171 6 . . 64 . 42 100 Move 2344 | 110 589 297 309 205 404 3 149 278 Hop 5 | . . . . . . . . 5 Pick Up 62 | 11 8 9 1 5 13 . 8 7 Fast Attach 1 | 1 . . . . . . . . Attach 32 | 6 . 1 . 1 9 . 6 9 Detach 9 | . . . . . . . 4 5 Swap 14 | 4 1 3 . . 3 . 1 2 Drop 31 | . 6 5 . 2 6 . 8 4 Fire 118 | 6 38 5 . 5 46 . 13 5 Melee 8 | . . . . . 8 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Materials 240 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 1517 | -10/Materials | Entered Mines 1559 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1676 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1681 | -10/Mines | Found Prototype Device 2015 | -10/Mines | Found the Drone Emporium 2023 | -10/Mines | Learned 2 Materials zone layouts 2028 | -10/Mines | Found Prototype Device 2029 | -10/Mines | Identified Exp. Sensor Array 2030 | -10/Mines | Identified Splice Drone Bay 2256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2256 | -10/Mines | Discovered new exit (range 5) 2268 | -10/Mines | Entered Exiles 2345 | -10/Exiles | Met 8R-AWN 2381 | -10/Exiles | Met EX-HEX 2499 | -10/Exiles | Met EX-BIN 2607 | -10/Exiles | Aligned with FarCom system 2609 | -10/Exiles | Given EX-Vault access code 2722 | -10/Exiles | Opened EX-Vault 2741 | -10/Exiles | Found Flying Fortress v7 2793 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2857 | -10/Exiles | Met EX-DEC 2879 | -10/Exiles | Learned location of Zion (-7) 2989 | -10/Exiles | Discovered new exit (range 11) 3011 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3011 | -10/Exiles | Entered Mines 3186 | -9/Mines | Met a Derelict shopkeep closing up shop 3492 | -9/Mines | Discovered new exit (range 11) 3525 | -9/Mines | Entered Materials 3525 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3841 | -8/Materials | Build established: Skirmisher 4263 | -8/Materials | Garrison activated, responded to threat 4383 | -8/Materials | Garrison activated, responded to threat 4597 | -8/Materials | Discovered new exit (range 3) 4601 | -8/Materials | Entered Factory 4601 | -7/Factory | Evolved 2 slots: Propulsion x2 4605 | -7/Factory | Identified exit to DSF 4607 | -7/Factory | Entered DSF 4608 | -7/DSF | Build established: Tank 4662 | -7/DSF | Additional patrols routed to DSF 4728 | -7/DSF | Discovered new exit (range 14) 4753 | -7/DSF | Sterilization system engaged 4773 | -7/DSF | Ambient heat levels rising (+10) 4788 | -7/DSF | Ambient heat levels rising (+10) 4794 | -7/DSF | Entered Factory 4794 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4930 | -6/Factory | Central database locked down 5066 | -6/Factory | Repaired Lgt. Nuclear Core 5077 | -6/Factory | Self-destructed Last Messages --------------- 04972_ K-01 Serf latches onto G-50 Soldier. 04972_ K-01 Serf pushes G-50 Soldier. 04989_ Dropped Com. Matter Pod. 04991_ Acquired Focal Shield. 04992_ Extracted 150 matter. 04994_ Acquired Imp. Shield Generator. 04995_ Identified Exp. Weapon Shielding. 05028_ Connecting with Repair Station... >>Scan(Lgt. Nuclear Core) Scanning Lgt. Nuclear Core... Ready to Repair: Lgt. Nuclear Core Rating: 3 Time: 38 >>Repair Repairing Lgt. Nuclear Core... ETC: 38 05066_ Repair station completes Lgt. Nuclear Core repairs. 05066_ Acquired Lgt. Nuclear Core. 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"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 20% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Hpw. Shock Rifle | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Sixth Sense Challenges ------------ None Game ------ Seed SwordAnalysisMatterbank Manual? 0 Play Time 01:13:31 Cumulative 9.2 hours Start 2025.12.25 @ 00:24:15 End 2025.12.26 @ 00:10:03 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ec6d0ae2-5159-4bc0-abd3-17da63e66e31