Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 02:36:39 Player: Cereal Killer Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2435) 2435 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (780) 780 TOTAL SCORE: 10305 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 90 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tower Shield Large Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Field Propulsion Array > --- UTILITY ---------- Advanced Energy Well 0b10 Decoder Chip [Generic] Phase Shifter Advanced Shield Generator System Shield Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Force Lance Force Lance Force Lance > --- INVENTORY -------- Tower Shield Transdimensional Reconstructor Large Botcube [Rating: 112] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Medium Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . . 8 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 2 . . . . 1 Utility 6 | . . . . . . 5 . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 98 | 6 6 1 14 . 6 18 8 10 4 5 . 20 Power 12 | 1 . . 4 . . 3 . 2 . . . 2 Engine 8 | 1 . . 4 . . 2 . 1 . . . . Core 3 | . . . . . . 1 . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 25 | 2 . . 2 . 1 3 3 3 1 3 . 7 Treads 1 | . . . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . Wheel 8 | 2 . . 2 . 1 3 . . . . . . Hover 8 | . . . . . . . . . . 3 . 5 Flight 8 | . . . . . . . 2 3 1 . . 2 Utility 36 | 1 2 . 3 . 3 8 3 3 3 2 . 8 Device 16 | . 1 . 1 . 1 3 2 . 2 . . 6 Storage 4 | 1 1 . . . . . . . . 2 . . Processor 4 | . . . . . 1 2 . 1 . . . . Hackware 7 | . . . . . . 2 1 1 1 . . 2 Protection 5 | . . . 2 . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 4 1 5 . 2 4 2 2 . . . 3 Energy Gun 4 | 1 . . . . 1 1 1 . . . . . Energy Cannon 5 | . 2 . 1 . 1 1 . . . . . . Ballistic Gun 4 | 1 1 . 1 . . . . 1 . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . . . . Launcher 5 | . . 1 2 . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 1 1 . 2 . 1 Parts Lost 46 | . . . 4 . . 19 5 3 . . 2 13 Power 8 | . . . 2 . . 4 . 1 . . . 1 Propulsion 16 | . . . 1 . . 5 1 2 . . 1 6 Utility 12 | . . . . . . 5 2 . . . . 5 Weapon 10 | . . . 1 . . 5 2 . . . 1 1 Highest Loss Streak 14 | . . . 2 . . 14 4 3 . . 2 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 100 99 100 99 70 17 32 62 74 76 80 Engine 10 | . 14 14 13 14 14 2 . 2 . . . . Core 1 | . . . . . . 3 . . 5 5 5 4 Wheel 20 | . 28 28 28 28 28 11 . . . . . . Hover 2 | . . . . . . . . . . 10 17 18 Flight 1 | . . . . . . . 1 6 17 13 8 4 Device 6 | . 11 14 7 . . 11 4 . 9 8 5 8 Storage 11 | . 14 14 14 14 14 5 . . . 5 11 5 Processor 1 | . . . . . . 5 4 4 5 5 5 4 Hackware 3 | . . . . . . 8 1 10 16 17 17 17 Protection 6 | . . . 6 14 13 4 . . . . . . Energy Gun 2 | . . . . . 8 4 . . . . . . Energy Cannon 7 | . 11 14 13 . 8 3 . . . . . . Ballistic Gun 3 | . 14 7 4 . . . . . . . . . Ballistic Cannon 3 | . . . 5 14 5 3 . . . . . . Launcher 3 | . . 6 4 14 5 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 13 Peak Build Rating 112 | 6 12 12 21 19 28 59 32 32 48 79 79 112 Average Rating 29 | 3 10 12 16 19 23 44 24 27 46 66 76 95 On Entrance 27 | . 6 12 12 19 19 28 12 14 30 48 79 74 Naked Turns 3 | . . . . . . 3 . . . . . . Heaviest Build 78 | 13 53 54 60 58 62 78 6 7 12 19 19 36 Greatest Support 54 | 26 26 26 36 36 36 36 27 8 24 33 33 54 Greatest Overweight (x) 5 | 1 2 2 3 1 2 5 1 1 . 1 . 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 16 | 7 18 20 20 20 20 18 5 5 5 5 5 5 Most Carried 20 | 5 19 20 20 20 20 20 5 5 5 5 5 5 Average Carried 15 | 2 14 19 19 20 19 14 4 5 4 4 5 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 2 19 20 20 20 20 5 5 5 5 5 5 4 Class Distribution -------------------- 74% | Mutant 13% | Hacker-Mutant 4% | Derelict-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2488 | 179 805 3 396 16 60 382 . 218 81 . 14 334 Remotely . | . . . . . . . . . . . . . Salvage Created 2259 | . 596 8 328 . . 441 158 121 . . 14 593 Parts 141 | . 40 3 21 . . 28 11 9 . . 1 28 Haulers Intercepted 3 | . 2 . . . . . . . . . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . 15 . . . . 4 . . 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 55 | . 11 2 9 . . 14 7 5 . . 1 6 Melee 12 | . . . . . . . . 5 . . 1 6 Guns 6 | . 4 . 1 . . 1 . . . . . . Cannons 17 | . 7 . 6 . . 4 . . . . . . AOE 20 | . . 2 2 . . 9 7 . . . . . Classes Destroyed 17 | . 6 2 3 . . 4 1 . . . 1 . Worker 4 | . . . . . . 4 . . . . . . Builder 3 | . 1 . . . . 2 . . . . . . Tunneler 3 | . . 1 . . . . . . . . . 2 Hauler 3 | . 2 . . . . . . . . . . 1 Recycler 2 | . 2 . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . 1 . Turret 2 | . . . 2 . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . 1 Swarmer 23 | . 6 . 2 . . 6 4 5 . . . . Grunt 12 | . 5 . . . . 4 1 . . . . 2 Duelist 1 | . . . . . . . 1 . . . . . Sentry 3 | . . . 1 . . 2 . . . . . . Hunter 2 | . . . . . . 1 . . . . . 1 Programmer 5 | . . . . . . 1 1 . . . . 3 Subdweller 6 | . . . 6 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 8 | . 8 2 5 . . 8 5 5 . . 1 2 Combat Bots Only 6 | . 3 2 3 . . 6 5 5 . . 1 2 Max Kills in Single Turn 8 | . 1 1 2 . . 8 4 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . . 1 2 . . 6 4 . . . . . Melee 1 | . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 585 | . 27 1 60 . . 229 77 32 20 . 8 131 Missed 207 | . 9 . 26 . . 81 33 8 8 . 4 38 Damage Taken 6849 | . 177 11 714 . . 2116 938 360 153 . 86 2294 Core 3078 | . 44 . 74 . . 818 637 213 94 . . 1198 Absorbed by Shields 174 | . . . . . . 15 . . 29 . 31 99 Redirected to Shielding 107 | . . . . . . 107 . . . . . . Core Remaining (%) 40 | 100 . . . . 52 3 . . . . 5 . Volleys Fired 141 | . 38 3 62 . . 31 7 . . . . . Largest 3 | . 2 1 2 . . 3 1 . . . . . Hottest 192 | . 91 33 107 . . 192 80 . . . . . Shots Fired 253 | . 76 3 107 . . 60 7 . . . . . Gun 77 | . 38 . 22 . . 17 . . . . . . Cannon 157 | . 38 . 81 . . 38 . . . . . . Launcher 19 | . . 3 4 . . 5 7 . . . . . Special . | . . . . . . . . . . . . . Kinetic 102 | . 38 . 45 . . 19 . . . . . . Thermal 123 | . 38 . 58 . . 27 . . . . . . Explosive 19 | . . 3 4 . . 5 7 . . . . . Electromagnetic 9 | . . . . . . 9 . . . . . . Robot Hit Streak 13 | . 13 4 8 . . 8 3 . . . . . Robot Miss Streak 3 | . 3 . 2 . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 179 | . 47 2 54 . . 38 3 6 . . 2 27 Core Hits 106 | . 20 2 17 . . 40 9 5 . . 1 12 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 13 | . . . 2 . . 1 . . . . . 10 Destroy 1 | . . . 1 . . . . . . . . . Blast 2 | . . . 1 . . 1 . . . . . . Impale 10 | . . . . . . . . . . . . 10 Melee Attacks 52 | . . . . . . . . 7 . . 3 42 Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . . 7 . . 3 . Piercing 42 | . . . . . . . . . . . . 42 Sneak Attacks 7 | . . . . . . . . . . . 1 6 Combat Hostiles 3 | . . . . . . . . . . . 1 2 Follow-up Attacks 14 | . . . . . . . . . . . . 14 Damage Inflicted 8426 | . 856 121 1139 . . 3330 1109 186 . . 95 1590 Guns 929 | . 360 . 292 . . 277 . . . . . . Cannons 1889 | . 492 . 707 . . 690 . . . . . . Explosions 3960 | . . 121 140 . . 2363 1109 . . . . 227 Melee 1644 | . . . . . . . . 186 . . 95 1363 Ramming 4 | . 4 . . . . . . . . . . . Kinetic 1220 | . 360 . 548 . . 312 . . . . . . Thermal 2220 | . 492 . 451 . . 504 546 . . . . 227 Explosive 3010 | . . 121 140 . . 2186 563 . . . . . Electromagnetic 328 | . . . . . . 328 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 281 | . . . . . . . . 186 . . 95 . Piercing 1363 | . . . . . . . . . . . . 1363 Highest Corruption 3 | . . . . . . . 1 1 1 1 1 3 Average Corruption 1 | . . . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . 3 . . 1 3 Message Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 813 | . 7 11 . . . 385 27 . . . 34 349 Projectiles 22 | . 7 . . . . 15 . . . . . . Explosions 467 | . . 11 . . . 370 27 . . . . 59 Melee 324 | . . . . . . . . . . . 34 290 Knockbacks 4 | . . . 1 . . 3 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . 1 . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 523 | . 2 . . . . 458 63 . . . . . Shots 7 | . . . . . . 6 1 . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 208 | . 208 . 30 . . 198 6 . . . . . Average Temperature 59 | . 66 . 15 . . 78 5 . . . . . Received Heat Transfer 749 | . 54 . 111 . . 252 243 . 6 . . 83 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . 1 Heat Transferred 3052 | . 888 . 814 . . 950 300 . . . . 100 Parts Sabotaged 4 | . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Peak Influence 923 | . 248 65 . 92 . 367 923 . . . . 525 Initial 300 | . . 37 . 76 . . 179 . . . . 300 Average 188 | . 92 43 . 65 . 217 504 . . . . 348 Maximum Alert Level 3 | . 1 . . . . 1 3 . . . . 2 Low Security (%) 56 | 100 84 100 . 100 . 33 10 . . . . . Level 1 35 | . 15 . . . . 66 52 . . . . 75 Level 2 5 | . . . . . . . 15 . . . . 24 Level 3 1 | . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 5 . . . . 6 1 . . . . 9 Investigation 12 | . 2 . . . . 2 1 . . . . 7 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 6 | . 3 . . . . 2 . . . . . 1 Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . 6 . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 22 1 20 . . 24 22 5 10 . 4 24 Peak Tracking Total 11 | . 5 1 7 . . 7 11 5 7 . 2 6 Tactical Retreats 17 | . 2 . 3 . . 4 2 . 2 . . 4 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . 1 . 3 . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 36 | . 36 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . Reprogrammed 11 | . 5 . . . . . . . . . . 6 Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Most Traps Carried 4 | . . . 2 2 4 2 . . . . . . Objects Rigged 15 | . . . . . . . 9 . . . . 6 Exploded 3 | . . . . . . . 1 . . . . 2 Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 27 | . 2 . 4 . . 9 9 . . . . 3 Max in Single Turn 6 | . 1 . 2 . . 4 6 . . . . 3 Garrison Access 2 | . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 37 | . 3 . 1 5 5 2 4 1 . 4 . 12 Terminals 16 | . 3 . . 5 . . 3 . . . . 5 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . . . . . 5 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . . Total Hacks 150 | . 8 . 1 18 32 5 9 1 . 17 . 59 Successful 90 | . 2 . 1 6 32 1 5 1 . 17 . 25 Failed 60 | . 6 . . 12 . 4 4 . . . . 34 Catastrophic 13 | . . . . 2 . 2 1 . . . . 8 Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 7 . . 4 . 5 3 . . . . 42 Terminals 71 | . 8 . . 18 . . 8 . . . . 37 Fabricators 5 | . . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . Recycling Units 16 | . . . . . . 3 . . . . . 13 Scanalyzers 4 | . . . . . . . . . . . . 4 Garrison Access 3 | . . . . . . 2 1 . . . . . Terminal Hacks 64 | . 1 . 1 6 32 . 2 1 . 17 . 4 Record 36 | . . . . . 31 . . . . 5 . . Part Schematic 5 | . . . . 1 . . . . . 4 . . Robot Analysis 7 | . . . . 3 . . . . . 4 . . Prototype ID Bank 7 | . . . . 2 . . 1 . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . . . . . . . 2 Reprogram Traps 1 | . . . . . . . . . . . . 1 Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . . . . 1 3 . . . . 14 Terminals 13 | . 1 . . . . . 2 . . . . 10 Track 3 | . . . . . . . . . . . . 3 Botnet 6 | . 1 . . . . . 1 . . . . 4 Detonate 2 | . . . . . . . 1 . . . . 1 Disrupt 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 1 . . . . . 4 Recycling Units . | . . . . . . . . . . . . . Fedlink 5 | . . . . . . 1 . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Jam 1 | . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 20 | . 3 . . 5 . 1 3 . . . . 8 Full Trace Events 10 | . 2 . . 5 . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . 4 . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 12 | . . . 12 . . . . . . . . . Total Damage 205 | . . . 205 . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . . . . 3 . . . . . 4 . . Derelict Logs Recovered 7 | . . . 1 . 4 . . . 1 . 1 . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Decoded 0b10 Intel 14 | . . . . . . . . . . . . 14 Traps 3 | . . . . . . . . . . . . 3 Emergency Access 2 | . . . . . . . . . . . . 2 Items 9 | . . . . . . . . . . . . 9 Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Turns Passed 6435 | 40 823 254 1426 527 1492 575 259 178 100 79 117 565 Spaces Moved 6001 | 33 552 193 991 443 1218 393 310 360 284 134 241 849 Core 206 | 9 . . . . . 66 92 2 . . . 37 Treads 65 | . . . . . . . 65 . . . . . Legs . | . . . . . . . . . . . . . Wheels 3748 | 24 552 193 991 443 1218 327 . . . . . . Hover 1112 | . . . . . . . . . . 59 241 812 Flight 870 | . . . . . . . 153 358 284 75 . . Fastest Speed 32 | 50 90 120 117 117 117 50 40 32 32 32 42 42 Average Speed 91 | 80 115 120 118 117 119 107 71 38 32 36 42 45 Slowest Speed 170 | 95 120 120 145 117 120 160 170 100 32 100 42 121 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 4 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 91 41 66 79 70 12 9 65 53 60 41 26 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 12 | . . . 1 . 8 . . . . 3 . . Known Exits Taken 4 | . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . 1 . . Scrap Searched 22 | . . 2 15 . 2 . . 1 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 189 | . . 26 24 . . 59 61 . . . . 19 Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . 6 . . . . . . AOE 183 | . . 26 24 . . 53 61 . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Total 6625 | 46 658 215 1132 451 1260 491 331 383 289 162 251 956 Wait 165 | . 4 12 31 9 1 18 9 5 2 18 8 48 Move 5980 | 32 551 192 990 442 1217 392 302 359 281 133 240 849 Hop 4 | . . . . . . . 3 . 1 . . . Pick Up 86 | 8 20 4 18 . 17 15 . . 1 2 . 1 Fast Attach 47 | . . . . . 3 . 7 10 3 5 . 19 Attach 36 | 6 2 . 4 . 1 18 1 . 1 1 . 2 Detach 2 | . . . . . . . 1 . . . . 1 Swap 17 | . 4 1 10 . 2 . . . . . . . Drop 63 | . 2 3 17 . 19 3 1 2 . 3 . 13 Fire 141 | . 38 3 62 . . 31 7 . . . . . Melee 33 | . . . . . . . . 7 . . 3 23 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 37 | . 36 . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 12) 717 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Derelicts attacked the area 855 | -10/Materials | Discovered new exit (range 8) 864 | -10/Materials | Entered Mines 898 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 916 | -10/Mines | Assembled infested the area 1012 | -10/Mines | Discovered new exit (range 8) 1118 | -10/Mines | Entered Subcaves 1118 | -10/Subcaves | Accompanied by 2 allies 1123 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1160 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1174 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1288 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1293 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1387 | -10/Subcaves | Learned location of Zion (-6) 1790 | -10/Subcaves | Discovered new exit (range 7) 1791 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1795 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1925 | -10/Subcaves | Discovered new exit (range 6) 2316 | -10/Subcaves | Visited 4L-MR0's lab 2331 | -10/Subcaves | Found Tower Shield 2479 | -10/Subcaves | Discovered new exit (range 16) 2544 | -10/Subcaves | Entered Recycling 2884 | -9/Recycling | Discovered new exit (range 13) 3043 | -9/Recycling | Scanned before Scraplab entrance 3059 | -9/Recycling | Entered Scraplab 3068 | -9/Recycling | Discovered new exit (range 2) 3071 | -9/Recycling | Entered Scraptown 3253 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3255 | -9/Scraptown | Learned Factory terminal intel 3256 | -9/Scraptown | Learned location of 1 exit from Research 3258 | -9/Scraptown | Learned location of Testing (-3) 3270 | -9/Scraptown | Discovered new exit (range 11) 3414 | -9/Scraptown | Visited Spacefarers 3487 | -9/Scraptown | Visited Red Mages 3527 | -9/Scraptown | Visited SPCMW 3532 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3539 | -9/Scraptown | Visited Fellowship of the Rings 3558 | -9/Scraptown | Visited The Evicted 3609 | -9/Scraptown | Visited Junk Repository 3669 | -9/Scraptown | Visited Cyclists 3685 | -9/Scraptown | Visited UFD Registry 3685 | -9/Scraptown | Registered with UFD as "Rustnuts" 3718 | -9/Scraptown | Entered Cyclist Reading Room 3723 | -9/Scraptown | Learned location of Exiles (-9) 3778 | -9/Scraptown | Visited Junk Repository 3866 | -9/Scraptown | Visited Curators Association 3951 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4026 | -9/Scraptown | Visited Science Guys 4083 | -9/Scraptown | Visited Infowarlord's Domain 4106 | -9/Scraptown | Visited Scrapoid Pod Storage 4128 | -9/Scraptown | Visited Scrapoid Research Area 4153 | -9/Scraptown | Visited Botcube Research 4160 | -9/Scraptown | Found Lrg. Botcube 4185 | -9/Scraptown | Visited LU-1G1's Boring Crew 4286 | -9/Scraptown | Visited Cartography Club 4318 | -9/Scraptown | Found Surveybot 17 Chip 4405 | -9/Scraptown | Learned location of Lower Caves (-6) 4405 | -9/Scraptown | Learned location of Hub_04(d) (-5) 4405 | -9/Scraptown | Learned location of Quarantine (-2) 4405 | -9/Scraptown | Learned 8 Factory zone layouts 4405 | -9/Scraptown | Learned 24 Factory zone layouts 4405 | -9/Scraptown | Learned 16 Research zone layouts 4405 | -9/Scraptown | Learned 12 Lower Caves zone layouts 4405 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4405 | -9/Scraptown | Learned 8 Upper Caves zone layouts 4405 | -9/Scraptown | Learned 16 Upper Caves zone layouts 4405 | -9/Scraptown | Learned 24 Upper Caves zone layouts 4405 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 4405 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 4405 | -9/Scraptown | Learned Storage emergency access door positions 4405 | -9/Scraptown | Learned location of 3 exits from Factory 4405 | -9/Scraptown | Learned location of 1 exit from Upper Caves 4405 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4457 | -9/Scraptown | Found Exp. Terrain Scanner 4557 | -9/Scraptown | Discovered new exit (range 5) 4563 | -9/Scraptown | Entered Factory 4563 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 4564 | -6/Factory | Identified exit to Lower Caves 4565 | -6/Factory | Identified exit to Factory 4567 | -6/Factory | Loaded intel: 24 terminal locations 4669 | -6/Factory | Lost 3 parts (1p1n1w) 5087 | -6/Factory | Core integrity fell below 50% 5087 | -6/Factory | Released all parts (1) 5095 | -6/Factory | Core integrity fell below 20% 5113 | -6/Factory | Lost 14 parts (3p4n4u3w) 5138 | -6/Factory | Entered another Factory area 5138 | -5/Factory | Evolved 2 slots: Propulsion x2 5339 | -5/Factory | Found Prototype Launcher 5339 | -5/Factory | Identified Mni. Smartbomb Launcher 5359 | -5/Factory | Core integrity fell below 50% 5392 | -5/Factory | Discovered new exit (range 11) 5397 | -5/Factory | Entered Upper Caves 5398 | -5/Upper Caves | Identified exit to Upper Caves 5399 | -5/Upper Caves | UFD Scientist delivered a prototype 5399 | -5/Upper Caves | Found Prototype Protection 5399 | -5/Upper Caves | Identified Enh. Scrap Shield 5401 | -5/Upper Caves | Lost 4 parts (1n1u2w) 5415 | -5/Upper Caves | Spotted B-75 Beast 5535 | -5/Upper Caves | Core integrity fell below 20% 5570 | -5/Upper Caves | Lost 3 parts (1p2n) 5575 | -5/Upper Caves | Entered another Upper Caves area 5576 | -5/Upper Caves | Identified exit to Factory 5576 | -5/Upper Caves | Identified exit to Zhirov 5664 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5667 | -5/Upper Caves | Learned Factory machine intel 5675 | -5/Upper Caves | Entered Zhirov 5675 | -5/Zhirov | Discovered new exit (range 3) 5681 | -5/Zhirov | Met Zhirov 5688 | -5/Zhirov | Learned location of Command (-1) 5690 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5695 | -5/Zhirov | Found Alien Artifact 5695 | -5/Zhirov | Identified Integrated Dissipator 5695 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5720 | -5/Zhirov | Found Alien Artifact 5754 | -5/Zhirov | Entered Proximity Caves 5756 | -4/Proximity Caves | Spotter reported a threat 5757 | -4/Proximity Caves | Spotter reported a threat 5766 | -4/Proximity Caves | Spotted B-86 Titan 5871 | -4/Proximity Caves | Entered Factory 5871 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5872 | -4/Factory | Identified exit to Research 5872 | -4/Factory | Identified exit to Armory 5873 | -4/Factory | Loaded intel: 325 machine locations 6002 | -4/Factory | Build established: Hacker-Mutant 6081 | -4/Factory | Identified Transdimensional Reconstructor 6121 | -4/Factory | Search patrols dispatched 6161 | -4/Factory | Discovered new exit (range 5) 6408 | -4/Factory | Core integrity fell below 50% 6417 | -4/Factory | Warped through subspace 6433 | -4/Factory | Core integrity fell below 20% 6436 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06411_ Destroyed Hpw. Shock Rifle. 06411_ P-70 Sage destroyed. 06411_ Force Lance severed. 06413_ U-05 Engineer lays Concrete. 06413_ Critical hit (Burn: +37). 06413_ Adv. Energy Well severed. 06415_ Force Lance severed. 06416_ Penetrated by Slug. 06416_ Imp. System Shield destroyed. 06417_ Warped through subspace. 06418_ Acquired 10 matter. 06424_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06429_ Knocked back. 06432_ Slug penetrates Wall. 06432_ Knocked back. 06434_ ALERT: Security rotation in progress. 06434_ Knocked back. 06436_ Imp. System Shield destroyed. 06436_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????"?"?"?"?"??????# ????????"""?"""??????????? | | ???????"?"?"?"?"??????# ????????"""?"""??????????? | | ???????"?"?"?"?"??????# ????????"""?"""??????????? | | ???????"?"?"?"?"??????# ?????????????????????????? | | ???????"?"?"?"?"??????# #####???"""??????????????? | | ???????"?"?"?"?"??????# #???"""??""??????????? | | ???????"?"?"?"?"??????# #???"""??"""?????????? | | ???????"?"?"?"?"?????? #?????????S"?????????? | | ???????"?"?"?"?"??????# +????????"""?????????? | | ??????????????????????# #????????"""?????????" | | ??????????????????????# #????????????????????" | | ###########+########### ###??????????????????" | | % #??????????????????? | | % #??????????????????? | | c c@ < #??????????????????? | | cH #??????????????????? | | ? #??????????????????? | | ######### ##### ;#####+####??????????????????? | | # # # % = #????????????????????????? | | # # # #?"""????????????????????? | | # + # #?"""????????????????????? | | # # + """"""" #?"""????????????????????? | | # # # """"""" #?????????"""????????????? | | # ?# # """"""" #?????????"""????????????? | | #######?# # """"""" #?????????"""????????????? | | ######### # #????????????????????????? | | ###########????????????????????????? | | % #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###############??????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????""""????????????????????????????? | | #????????????????""""????????????????????????????? | | #????????????????""""???????"""????????"?"?"?"???? | | #????????????????""""???????"""????????"?"?"?"???? | | #??????????????????????"????"""????????"?"?"?"???? | | #????????????????""""?""???????????????"?"?"?"???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 25 Energy Capacity 660 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 800 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 46 Item Schematics ----------------- Reactive Plating | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSuperchargedCloak Manual? 0 Play Time 01:33:58 Cumulative 225.1 hours Start 2024.10.04 @ 00:40:05 End 2024.10.04 @ 02:36:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 175 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4951b29e-f537-4b6b-a520-1528360e465b