Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 20:05:33 Player: SURFACESEEKER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (3669) 3669 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 7838 Bonus ------- High Alert Combat Kills 499 Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 76/100 System Corruption 7% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Transmission Jammer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Medium Storage Unit Triangulator Triangulator Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Cloaking Device System Shield System Backup Module Magnetic Acceleration Cannon Improved Proton Missile Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Particle Charger Advanced ECM Suite Phase Shifter > --- WEAPON ----------- Heavy Laser Gatling Laser Gauss Cannon > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Light Antimatter Reactor Improved Heat Sink Improved Terrain Scan Processor Improved Terrain Scan Processor System Shield Minigun Gauss Rifle Flak Gun Precision Assault Rifle Mini Grenade Launcher [Rating: 68] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Precision Rocket Launcher Energy Gun Precision Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 2 . 1 Utility 3 | . . 2 . 1 . Weapon 1 | . . . . . 1 Parts Attached 154 | 7 3 27 19 22 76 Power 21 | 1 . 2 2 5 11 Engine 7 | 1 . 1 . 1 4 Core 12 | . . 1 2 4 5 Reactor 2 | . . . . . 2 Propulsion 39 | 2 . 9 6 5 17 Treads 9 | . . 4 . 1 4 Leg 23 | 2 . 5 6 3 7 Wheel 6 | . . . . 1 5 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 36 | 2 . 6 1 4 23 Device 30 | 1 . 4 1 2 22 Storage 2 | . . 1 . . 1 Processor 2 | 1 . 1 . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 58 | 2 3 10 10 8 25 Energy Gun 25 | . 1 5 6 4 9 Energy Cannon 1 | . . . . . 1 Ballistic Gun 18 | 2 . 2 2 2 10 Ballistic Cannon 4 | . . . . 2 2 Launcher 3 | . . . . . 3 Special Weapon 7 | . 2 3 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 1 . 3 Parts Lost 58 | . . 6 5 9 38 Power 10 | . . 1 . 2 7 Propulsion 16 | . . 2 2 3 9 Utility 10 | . . 2 . 2 6 Weapon 22 | . . 1 3 2 16 Highest Loss Streak 12 | . . 4 2 3 12 Average Slot Usage (%) 90 | . 100 92 95 87 89 Engine 4 | . 14 9 . 1 3 Core 5 | . . 1 9 11 5 Reactor 1 | . . . . . 2 Treads 6 | . . 10 . 1 8 Leg 13 | . 28 11 32 13 10 Wheel 3 | . . . . 3 5 Device 17 | . 14 15 18 20 17 Storage 9 | . . 11 9 7 10 Processor 4 | . 14 11 9 7 1 Energy Gun 4 | . 3 5 3 2 4 Ballistic Gun 9 | . 20 11 11 6 8 Ballistic Cannon 1 | . . . . 5 . Launcher 1 | . . . . . 2 Special Weapon 1 | . 4 4 2 . . Naked Turns . | . . . . . . Heaviest Build 83 | 7 7 45 48 67 83 Greatest Support 76 | 20 20 40 48 35 76 Greatest Overweight (x) 14 | . . 2 1 6 14 Average Overweight (x) 1 | . . 1 . 1 1 Largest Inventory Capacity 16 | 4 4 12 12 12 16 Average Capacity 13 | 4 4 12 12 12 14 Most Carried 16 | 4 4 12 12 12 16 Average Carried 12 | 2 3 10 11 11 14 Final Capacity 16 | 4 4 12 12 12 16 Final Carried 12 | 4 4 12 12 12 12 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Mutant 20% | Scavenger-Gunner 12% | Infiltrator-Mutant 7% | Scavenger-Tank 5% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 3284 | 220 78 456 286 378 1866 Remotely . | . . . . . . Salvage Created 4275 | 164 98 758 437 378 2440 Parts 223 | 11 8 48 31 24 101 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | 1 . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 78 | . 4 20 12 7 35 Melee 2 | . . . . 1 1 Guns 57 | . 4 20 12 3 18 Cannons 10 | . . . . 3 7 AOE 7 | . . . . . 7 Classes Destroyed 16 | 2 2 2 2 1 7 Worker 4 | . . . 1 . 3 Builder 6 | . . . . . 6 Tunneler 4 | 3 . . . 1 . Hauler 1 | . . . . . 1 Recycler 8 | 1 . 2 . . 5 Mechanic 2 | . . . . . 2 Drone 1 | . . . . . 1 Watcher 4 | . . 2 1 1 . Swarmer 17 | . 3 8 6 . . Grunt 32 | . 1 10 4 3 14 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 8 | . . 2 1 1 4 Hunter 4 | . . . 1 . 3 Programmer 12 | . . . . 3 9 Best Kill Streak 8 | 4 2 8 4 3 6 Combat Bots Only 8 | . 2 8 4 2 5 Max Kills in Single Turn 4 | 1 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8915 | . 82 824 1002 1092 5915 Core 1340 | . 22 140 180 135 863 Absorbed by Shields 67 | . . 28 . . 39 Core Remaining (%) 80 | 100 91 65 67 80 . Volleys Fired 371 | 6 11 81 51 60 162 Largest 3 | 2 2 2 2 2 3 Hottest 197 | 40 100 123 100 116 197 Shots Fired 726 | 12 17 145 94 100 358 Gun 589 | 12 12 131 91 54 289 Cannon 94 | . . . . 46 48 Launcher 21 | . . . . . 21 Special 22 | . 5 14 3 . . Kinetic 474 | 12 6 81 72 79 224 Thermal 151 | . 11 64 22 9 45 Explosive 21 | . . . . . 21 Electromagnetic 80 | . . . . 12 68 Robot Hit Streak 26 | 5 4 12 13 11 26 Robot Miss Streak 12 | 1 1 6 5 5 12 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . 2 3 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 433 | 7 6 92 60 45 223 Core Hits 223 | 4 5 54 25 18 117 Critical Hits 7 | . . . . 2 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . . . 2 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10425 | 83 67 1093 875 1173 7134 Guns 6485 | 83 67 1065 875 551 3844 Cannons 1220 | . . . . 464 756 Explosions 2499 | . . . . 63 2436 Melee . | . . . . . . Ramming 197 | . . 4 . 95 98 Kinetic 5441 | 83 47 710 706 897 2998 Thermal 1534 | . 20 379 169 107 859 Explosive 2389 | . . . . . 2389 Electromagnetic 864 | . . . . 74 790 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 2 . 5 7 Average Corruption 2 | . . 2 . 4 1 Corruption Purged 7 | . . . . . 7 Effects 43 | . . 3 . 15 25 Message Errors 14 | . . . . 6 8 Matter Fused 3 | . . . . 3 . Heat Flow Errors 5 | . . 1 . 1 3 Energy Discharges 5 | . . . . 2 3 Data Loss (minor) 7 | . . 1 . 2 4 Targeting Errors 8 | . . 1 . 1 6 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 201 | . . . . 45 156 Projectiles 39 | . . . . 33 6 Explosions 150 | . . . . . 150 Melee 12 | . . . . 12 . Knockbacks 12 | . . . . 5 7 Impact . | . . . . . . Kinetic 12 | . . . . 5 7 Secondary . | . . . . . . Self-Inflicted Damage 445 | . . 2 . 78 365 Shots 15 | . . . . 1 14 Rammed 27 | . . 1 . 9 17 Targets Rammed 33 | . . 1 . 10 22 Kicked 5 | . . . . 1 4 Crushed 1 | . . . . . 1 Highest Temperature 466 | . 24 225 150 416 466 Average Temperature 83 | . 11 51 45 73 117 Received Heat Transfer 2159 | . 30 324 261 246 1298 Effects 7 | . . . . 2 5 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . 1 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 5 | . . . . . 5 Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2619 | . 50 585 407 150 1427 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 1282 | 20 163 335 389 167 1282 Initial 129 | . 13 68 100 129 15 Average 360 | 8 80 157 253 86 528 Maximum Alert Level 4 | . . 1 1 . 4 Low Security (%) 42 | 100 100 58 23 100 19 Level 1 16 | . . 41 76 . 9 Level 2 24 | . . . . . 42 Level 3 12 | . . . . . 22 Level 4 3 | . . . . . 6 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 2 3 4 2 16 Investigation 6 | . 2 1 . . 3 Extermination 10 | . . . . 2 8 Reinforcement 4 | . . 2 1 . 1 Assault 2 | . . . . . 2 Garrison 5 | . . . 3 . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . . 4 1 . 1 Communications Jammed 21 | . . . . . 21 Distress Signals 21 | . . . . . 21 Times Spotted 146 | . 7 32 21 14 72 Peak Tracking Total 10 | . 3 10 5 3 6 Tactical Retreats 21 | . 1 2 2 2 14 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 23 | . . 2 1 1 19 Max in Single Turn 4 | . . 1 1 1 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 18 | . 3 5 3 1 6 Terminals 11 | . 2 5 2 1 1 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . . 3 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 51 | . 4 10 17 2 18 Successful 35 | . 2 5 16 1 11 Failed 16 | . 2 5 1 1 7 Catastrophic 4 | . . 1 . 1 2 Database Lockouts . | . . . . . . Manual 17 | . 4 9 . 3 1 Terminals 24 | . 3 10 8 2 1 Fabricators 3 | . . . . . 3 Repair Stations 13 | . . . . . 13 Recycling Units 1 | . 1 . . . . Scanalyzers 10 | . . . 9 . 1 Garrison Access . | . . . . . . Terminal Hacks 10 | . . 2 7 1 . Record 6 | . . 1 5 . . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 9 | . . . . . 9 Scan Component 5 | . . . . . 5 Repair 3 | . . . . . 3 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 3 . . 1 Terminals 5 | . 1 3 . . 1 Track 1 | . . . . . 1 Botnet 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 4 3 1 5 Full Trace Events 4 | . . 1 . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 114 | . . . . . 114 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 8807 | 116 369 1292 602 1379 5049 Spaces Moved 4290 | 81 270 530 262 800 2347 Core 23 | 21 . . . . 2 Treads 937 | . . 220 . . 717 Legs 1831 | 60 270 310 262 362 567 Wheels 1499 | . . . . 438 1061 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 110 110 Average Speed 147 | 101 120 166 139 137 152 Slowest Speed 750 | 120 120 180 150 300 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 42 34 22 12 27 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 46 | . 5 12 3 7 19 Terrain Destroyed 310 | . 5 12 3 9 281 Melee . | . . . . . . Projectile 40 | . 5 12 3 7 13 AOE 270 | . . . . 2 268 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 6018 | 103 287 762 400 979 3487 Wait 998 | . 2 81 47 56 812 Move 4285 | 80 269 529 261 799 2347 Hop . | . . . . . . Pick Up 105 | 10 1 26 12 19 37 Fast Attach 38 | 1 . 7 . 4 26 Attach 53 | 6 . 6 6 12 23 Detach 1 | . . . . . 1 Swap 63 | . 3 14 13 6 27 Drop 71 | . 1 17 10 13 30 Fire 371 | 6 11 81 51 60 162 Melee . | . . . . . . Ram 10 | . . . . 8 2 Kick 8 | . . 1 . 2 5 Crush 15 | . . . . . 15 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 3) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x2 1077 | -9/Materials | Build established: Scavenger-Mutant 1164 | -9/Materials | Destroyed 8 combat bots 1416 | -9/Materials | Lost 4 parts (2n1u1w) 1743 | -9/Materials | Discovered new exit (range 4) 1778 | -9/Materials | Entered another Materials area 1778 | -8/Materials | Evolved 2 slots: Propulsion x2 1899 | -8/Materials | Garrison activated, responded to threat 2356 | -8/Materials | Discovered new exit (range 13) 2380 | -8/Materials | Entered Factory 2380 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2987 | -7/Factory | Build established: Mutant 3270 | -7/Factory | Lost 3 parts (1p1n1u) 3387 | -7/Factory | Lost 3 parts (1p1u1w) 3742 | -7/Factory | Discovered new exit (range 6) 3759 | -7/Factory | Entered another Factory area 3759 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3823 | -6/Factory | Repaired Imp. Terrain Scanner 4044 | -6/Factory | Repaired Imp. ECM Suite 4362 | -6/Factory | Lost 5 parts (2n1u2w) 4828 | -6/Factory | Repaired Arm. Huge Wheel 5155 | -6/Factory | Lost 3 parts (1p2w) 5221 | -6/Factory | Garrison activated, responded to threat 5296 | -6/Factory | Lost 3 parts (1p1n1u) 5340 | -6/Factory | Garrison activated, responded to threat 5943 | -6/Factory | Build established: Scavenger-Gunner 6277 | -6/Factory | Lost 3 parts (1p2w) 7034 | -6/Factory | Build established: Infiltrator-Gunner 7360 | -6/Factory | Build established: Scavenger-Gunner 7758 | -6/Factory | Spotted B-75 Beast 7763 | -6/Factory | Core integrity fell below 50% 7796 | -6/Factory | Lost 4 parts (1p1n2w) 8071 | -6/Factory | Build established: Infiltrator-Mutant 8309 | -6/Factory | First assault squad dispatched 8781 | -6/Factory | Core integrity fell below 20% 8808 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08782_ Imp. Lightning Gun destroyed. 08783_ Imp. Heat Sink fried. 08783_ Y-54 Guardian destroyed. 08783_ Lgt. Angular Momentum Engine destroyed. 08785_ U-05 Engineer builds a Wall. 08785_ U-05 Engineer lays Concrete. 08786_ Overheating: Hcp. Storage Unit damaged (-120). 08786_ Imp. Lightning Gun destroyed. 08787_ U-05 Engineer builds a Door. 08790_ Overheating: Adv. ECM Suite damaged (-7). 08790_ Overheating: Hcp. Storage Unit damaged (-51). 08790_ U-05 Engineer builds a Wall. 08790_ U-05 Engineer lays Concrete. 08791_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08792_ VEA#&TDAXP% GF9I|S8HCW=FVZEO%RNW,:A 08792_ Imp. Lightning Gun destroyed. 08794_ Acquired 53 matter. 08806_ U-05 Engineer destroyed. 08806_ R-10 Processor collects Flak Gun. 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Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightNetworkInterrupter Manual? 0 Play Time 02:00:33 Cumulative 80.2 hours Start 2021.10.31 @ 16:06:57 End 2021.11.02 @ 20:05:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10104842-e047-4186-b3fd-b7529cf91f9d