Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.30 @ 09:29:04 Player: Kyzrati Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (173) 865 Value Destroyed (7638) 7638 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6428) 6428 TOTAL SCORE: 23771 Bonus ------- High Alert Combat Kills 1858 Follower Combat Kills 3061 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -91 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (12) ----- Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Enhanced Coil Gun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Vortex Rifle Quantum Rifle Overtuned Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Ion Engine Advanced Heavy Siege Treads Advanced Heavy Siege Treads Large Matter Pod Advanced Terrain Scanner Improved Cloaking Device Advanced Remote Shield Component Analysis Suite System Purifier High-powered Tractor Beam Improved Trap Extractor Mini Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay Mapping Drone Bay Quantum Rifle Advanced Plasma Cannon Nova Cannon Overtuned Coil Gun Improved Datajack Dirty Bomb Trap [Rating: 160] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Spectral Analyzer Hackware Experimental Hacking Suite Protection Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Overtuned Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Slug Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Junk Cannon Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Slots Evolved 16 | . . . . . 8 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 10 | . . . . . 4 . . . . 2 . . . . 1 . . 2 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 348 | 7 16 20 8 9 52 2 4 2 8 48 5 23 15 4 9 4 4 18 46 34 10 Power 18 | 1 3 . . 2 6 . . . . . . 1 1 . . . . . . 4 . Engine 10 | 1 3 . . . 5 . . . . . . . . . . . . . . 1 . Core 4 | . . . . 2 1 . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . Propulsion 34 | 2 1 1 3 3 12 1 . . 2 . . . . . . . . . 2 2 5 Treads 15 | 2 1 1 3 1 3 1 . . . . . . . . . . . . 1 2 . Leg 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Wheel 16 | . . . . 2 8 . . . 2 . . . . . . . . . 1 . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 2 2 2 2 2 12 1 2 . 2 24 2 18 9 4 4 4 3 13 33 22 3 Device 136 | 1 . 1 . 2 8 . 2 . 2 18 2 17 7 4 2 4 2 10 31 21 2 Storage 4 | 1 1 . . . . . . . . 1 . . . . 1 . . . . . . Processor 8 | . . . . . 1 . . . . 1 . . 1 . 1 . . 1 1 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Protection 16 | . 1 1 2 . 3 1 . . . 4 . 1 1 . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 10 17 3 2 22 . 2 2 4 24 3 4 5 . 5 . 1 5 11 6 2 Energy Gun 25 | 1 . 2 . . . . . 1 1 1 2 1 3 . 2 . . 3 5 2 1 Energy Cannon 8 | . . . . . . . . . . . . . . . 1 . . 1 4 2 . Ballistic Gun 42 | 1 6 7 2 1 5 . . 1 2 8 . 2 2 . . . . 1 2 2 . Ballistic Cannon 16 | . . 1 1 . 6 . 1 . . 7 . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Special Weapon 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . Impact Weapon 8 | . 1 7 . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . 2 . . . 7 . 1 . 1 4 . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . 4 1 1 . . 2 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 3 . . . . 1 . . 5 . . . . 1 . . 1 Parts Lost 51 | . . 1 2 . 7 . . . . 7 . 3 . . . . . 2 8 16 5 Power 6 | . . . . . 1 . . . . . . 1 . . . . . . 1 3 . Propulsion 7 | . . . 1 . 3 . . . . . . . . . . . . . . . 3 Utility 26 | . . 1 1 . 3 . . . . 5 . 1 . . . . . . 5 8 2 Weapon 12 | . . . . . . . . . . 2 . 1 . . . . . 2 2 5 . Highest Loss Streak 14 | . . 1 1 . 4 . . . . 2 . 1 . . . . . 1 3 14 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 99 99 100 95 88 93 93 81 84 79 76 75 73 70 72 77 77 78 73 75 15 Engine 7 | . 14 14 14 4 6 13 13 13 13 11 11 7 3 . . . . . . 2 . Core 2 | . . . . 9 4 . . . . . . 3 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 5 5 4 4 6 . Treads 10 | . 27 28 28 14 5 6 6 6 . . . . . . . . . . . . . Wheel 9 | . . . . 13 18 20 20 20 17 11 11 11 11 11 10 10 10 9 8 7 5 Device 12 | . 4 3 . 5 16 20 20 20 20 23 17 17 17 17 15 25 25 23 20 26 4 Storage 8 | . 14 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 . Processor 2 | . . . . . 2 . . . . 1 5 5 5 5 9 10 10 13 11 14 2 Protection 6 | . 9 10 13 8 5 6 6 6 6 5 5 5 5 5 5 . . . 3 . . Energy Gun 3 | . 4 2 . . 1 6 6 . 6 7 3 1 5 5 8 10 7 4 6 7 1 Ballistic Gun 14 | . 22 22 26 19 7 6 6 . 7 5 11 13 10 11 10 10 10 10 9 . . Slashing Weapon 1 | . . . . . 4 6 5 6 4 . . . . . . . . . . . . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . 11 5 Heaviest Build 202 | 13 38 40 42 42 72 66 71 66 66 144 144 149 169 169 178 174 156 180 202 164 8 Greatest Support 48 | 40 40 40 40 40 48 26 26 26 40 40 40 40 40 40 40 40 40 40 40 40 10 Greatest Overweight (x) 41 | 1 . . 1 1 3 2 2 2 2 3 3 3 4 4 4 4 3 4 41 4 2 Average Overweight (x) 1 | . . . . . 1 2 2 2 1 1 3 3 3 3 4 3 3 3 4 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 17 | 7 14 15 15 15 15 15 15 15 15 16 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 6 15 15 15 15 15 15 15 15 15 21 21 25 25 25 24 25 25 25 25 25 5 Average Carried 16 | 4 12 14 14 14 13 15 15 15 14 14 21 23 24 24 22 23 24 23 22 18 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 15 15 15 15 15 15 15 15 14 21 21 24 25 25 23 25 25 23 14 5 4 Class Distribution -------------------- 48% | Scavenger-Scrapper 31% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Commander-Mutant | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Armory Scavenger-Scrapper | -2/Research Scavenger-Scout | -2/Testing Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Matter Collected 8321 | 318 294 644 392 70 1658 25 95 . 278 874 177 665 212 192 62 177 48 377 1140 532 91 Remotely 1542 | . . . . . . . . . . 224 . 284 . . . . . 138 593 303 . Salvage Created 8493 | 172 301 373 397 . 791 42 25 . 227 1271 277 1220 . 285 107 265 . 604 1771 342 23 Parts 391 | 14 28 26 19 . 44 . 1 . 5 44 8 48 . 11 6 2 . 33 89 8 5 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 2 . . . . . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . 13 . . . 8 . . 48 . 8 40 . 11 . . . . . . . Prevented 8 | . . . . . . 2 . . . . . 6 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Combat Hostiles Destroyed 132 | . 10 8 3 . 9 . . . 4 22 5 20 . 7 2 1 . 8 31 2 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Guns 122 | . 10 8 3 . 5 . . . 4 18 5 19 . 7 2 1 . 8 31 1 . Cannons 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . AOE 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Classes Destroyed 22 | 3 5 2 . . 3 1 . . 1 4 . 1 . . . 1 . . 1 . . Worker 10 | 2 . . . . 2 . . . . 3 . . . . . . . 1 . 2 . Builder 5 | . 1 . . . 1 . . . . . . . . . . . . 2 . . 1 Tunneler 6 | 4 . . . . 2 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycler 10 | 1 . . 3 . 3 . . . . 2 . . . . . . . . . 1 . Minesweeper 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . . . . . . . . 1 3 . . Swarmer 26 | . 6 . . . 4 . . . . 6 . 1 . 4 . . . . 5 . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Grunt 33 | . 4 . . . . . . . 4 9 4 3 . 3 1 . . 2 2 1 . Brawler 5 | . . . . . . . . . . 1 . 3 . . . . . . 1 . . Duelist 12 | . . . . . . . . . . 1 . 4 . . . . . 3 4 . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . 1 3 . 1 . . . . 1 1 1 . . . . . 1 6 1 . Hunter 11 | . . . . . 2 . . . . . . 4 . . . . . 1 4 . . Programmer 12 | . . . . . 2 . . . . 1 . 3 . . 1 . . . 5 . . Heavy 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | 7 4 2 2 . 3 . . . 3 8 5 9 . 6 1 1 . 8 10 2 1 Combat Bots Only 9 | . 3 2 1 . 3 . . . 3 8 5 9 . 6 1 1 . 5 8 2 . Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 1 . 1 2 1 2 . 2 1 1 . 2 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . 1 . 1 . . . 1 1 . . Exploded 2 | . . . . . . . . . . 2 . 1 . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Hostile Shots Fired 1072 | . 56 42 14 . 123 2 . . 13 103 14 79 . 19 12 . 2 60 237 184 112 Missed 316 | . 11 14 3 . 26 1 . . 4 29 5 23 . 3 5 . . 19 80 49 44 Damage Taken 15416 | . 416 587 163 . 1553 9 . . 230 1835 180 1249 . 291 133 . 71 618 3358 3473 1250 Core 2212 | . 62 22 . . 184 . . . 24 54 41 77 . . 17 . . 59 203 745 724 Absorbed by Shields 690 | . . . . . . . . . . . . . . . 15 . 21 158 481 15 . Reduced by Siege Mode 376 | . . . . . . . . . . . . . . . . . . . . 376 . Ignored by Resistances 52 | . . . . . . 2 . . 30 20 . . . . . . . . . . . Regen/Repaired (Parts) 768 | . 67 . . . 21 . . . . 36 . 20 176 10 10 79 37 174 128 10 . Core Remaining (%) 83 | 100 . . . 66 . . . . 75 . . . . 82 . . 98 . 79 . . Volleys Fired 503 | 16 33 60 15 . 48 . 1 . 23 81 9 40 2 19 7 10 1 23 85 18 12 Largest 4 | 2 2 2 2 . 3 . 1 . 3 3 3 3 1 3 4 4 3 4 4 3 1 Hottest 320 | 70 70 90 53 . 132 . 40 . 190 200 144 144 32 104 202 185 145 204 320 280 65 Shots Fired 1178 | 32 66 88 25 . 87 . 1 . 62 182 25 120 2 50 15 27 3 79 275 27 12 Gun 1049 | 32 66 56 20 . 53 . . . 62 155 25 120 2 50 11 27 3 76 267 12 12 Cannon 119 | . . 32 5 . 24 . 1 . . 27 . . . . 4 . . 3 8 15 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . 10 . . . . . . . . . . . . . . . . Kinetic 793 | 16 46 75 25 . 72 . 1 . 36 94 18 110 2 38 6 17 2 50 183 2 . Thermal 271 | 16 20 13 . . 5 . . . 26 88 7 10 . . 7 7 1 10 27 22 12 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 10 | . . . . . 10 . . . . . . . . . . . . . . . . Entropic 104 | . . . . . . . . . . . . . . 12 2 3 . 19 65 3 . Robot Hit Streak 31 | 13 5 31 14 . 10 . . . 9 10 12 17 . 8 4 11 13 8 14 12 4 Robot Miss Streak 7 | 2 5 2 1 . 4 . . . 7 4 2 4 . 4 1 3 1 4 6 1 1 Penetration Max 2 | . . . . . . . . . . . . 2 . . . . . 1 2 . . Secondary Targets 32 | . 2 . . . . . . . 1 3 2 7 . 1 . . . 4 12 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 1 1 . 1 . . . 1 1 . . Shots Hit Robots 721 | 22 36 45 16 . 68 1 1 . 38 102 16 82 . 26 5 17 2 56 166 19 3 Core Hits 309 | 8 19 15 8 . 27 1 . . 18 40 9 36 . 12 3 2 2 23 76 9 1 Critical Kills 12 | . . . . . . . . . . 3 1 2 . . 1 . . 2 3 . . Critical Parts Destroyed 30 | . . . . . 1 . . . 1 2 . 9 . 1 . . . 7 9 . . Critical Strikes 70 | . 2 2 . . 6 . . . 2 12 3 15 . 1 1 1 . 11 14 . . Burn 18 | . 2 . . . 3 . . . 1 6 2 2 . . . 1 . 1 . . . Destroy 45 | . . 2 . . 1 . . . 1 5 1 13 . 1 1 . . 9 11 . . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Melee Attacks 112 | . 9 23 . . 31 2 2 . 4 27 1 1 . . 4 . 4 4 . . . Impact 26 | . 3 23 . . . . . . . . . . . . . . . . . . . Slashing 62 | . 6 . . . 31 2 2 . 4 17 . . . . . . . . . . . Piercing 24 | . . . . . . . . . . 10 1 1 . . 4 . 4 4 . . . Sneak Attacks 18 | . . . . . 10 1 1 . 1 4 . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23982 | 268 540 754 287 . 2375 72 79 . 905 3322 412 2837 . 974 174 641 46 2400 7035 763 98 Guns 19824 | 268 503 754 287 . 783 . . . 807 2197 412 2837 . 974 174 641 46 2066 6651 335 89 Cannons 841 | . . . . . 333 . . . . 66 . . . . . . . . 41 401 . Explosions 1290 | . . . . . . . . . . 685 . . . . . . . 262 343 . . Melee 1710 | . 37 . . . 978 72 79 . 98 374 . . . . . . . 72 . . . Ramming 36 | . . . . . . . . . . . . . . . . . . . . 27 9 Kinetic 13572 | 128 376 552 287 . 1029 . . . 510 986 297 2667 . 592 56 347 23 1309 4386 27 . Thermal 4929 | 140 127 202 . . 87 . . . 297 1962 115 170 . . 22 138 23 397 600 560 89 Explosive 79 | . . . . . . . . . . . . . . . . . . . 79 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 318 | . 37 . . . 281 . . . . . . . . . . . . . . . . Slashing 1601 | . . . . . 978 72 79 . 98 374 . . . . . . . . . . . Piercing 72 | . . . . . . . . . . . . . . . . . . 72 . . . Entropic 3375 | . . . . . . . . . . . . . . 382 96 156 . 622 1970 149 . Highest Corruption 15 | . . . . . 4 4 4 4 4 2 2 3 3 . 2 2 . . 5 15 15 Average Corruption 3 | . . . . . 3 4 4 4 4 1 2 2 3 . 1 1 . . 2 8 15 Corruption Purged 5 | . . . . . . . . . . . . . . . . 2 . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . 14 7 11 3 23 8 5 11 1 . 1 4 . . 4 2 11 Message Errors 27 | . . . . . 5 3 1 . 6 2 1 2 1 . . . . . 2 . 4 Matter Fused 31 | . . . . . 2 1 6 . 5 4 3 5 . . . 2 . . . . 3 Heat Flow Errors 17 | . . . . . 5 1 2 1 3 1 . 1 . . . . . . . . 3 Energy Discharges 12 | . . . . . . 1 1 1 3 1 1 3 . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 2 . . . . . . 1 . . . 1 . Data Loss (major) 7 | . . . . . 1 1 1 . 1 . . . . . 1 1 . . 1 . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 592 | . . . . . 359 . 69 . 25 115 . . . . . . . . 20 4 . Projectiles 81 | . . . . . 77 . . . . . . . . . . . . . . 4 . Explosions 47 | . . . . . . . . . . 27 . . . . . . . . 20 . . Melee 464 | . . . . . 282 . 69 . 25 88 . . . . . . . . . . . Knockbacks 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . . . . . . . . . . . . . . 151 13 4 Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . 3 1 Targets Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 99 63 23 70 . 323 34 210 113 377 422 237 388 26 30 98 128 36 320 380 332 232 Average Temperature 101 | 38 18 10 21 . 103 24 88 63 148 144 91 143 15 9 50 43 31 145 120 152 103 Received Heat Transfer 1738 | . 75 123 72 . 42 20 . . 93 348 63 54 . 30 18 . 16 66 277 333 108 Effects 13 | . . . . . 6 . . . 1 4 . 1 . . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Interference 9 | . . . . . 4 . . . 1 4 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Total Turns 16 | . . . . . . . . . . . . . . . . . . . 2 14 . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . 2 14 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . Parts Melted 21 | . 2 . . . . . . . 1 7 . 1 . . . . . 9 . 1 . Heat Transferred 9428 | 407 518 250 . . 500 . . . 703 3780 450 550 . . 37 296 37 538 618 633 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Peak Influence 1631 | 35 202 . 81 . 202 . . . . 842 . . . . 411 209 566 1035 1631 996 508 Initial 850 | . 22 . . . . . . . . 49 . . . . 25 143 146 220 543 850 427 Average 304 | 14 60 . 21 . 86 . . . . 467 . . . . 130 148 292 663 1157 883 459 Maximum Alert Level 5 | . 1 . . . 1 . . . . 3 . . . . 2 1 2 3 5 3 2 Low Security (%) 61 | 100 98 . 100 . 97 . . . . 18 . . . . 70 84 37 . . . . Level 1 8 | . 1 . . . 2 . . . . 20 . . . . 24 15 35 14 . . . Level 2 13 | . . . . . . . . . . 42 . . . . 5 . 26 45 3 . 100 Level 3 12 | . . . . . . . . . . 18 . . . . . . . 39 39 100 . Level 4 4 | . . . . . . . . . . . . . . . . . . . 55 . . Level 5 . | . . . . . . . . . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 11 . . . 1 8 . 1 . . 2 . 1 5 7 5 3 Investigation 17 | . 1 . . . 5 . . . . 4 . . . . 1 . 1 1 2 1 1 Extermination 7 | . . . . . 3 . . . . 1 . . . . . . . . 1 2 . Reinforcement 14 | . 2 . . . 3 . . . . 2 . . . . 1 . . 4 . . 2 Assault 9 | . . . . . . . . . 1 1 . 1 . . . . . . 4 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Distress Signals 14 | . 1 . . . 1 . . . . 1 . . 1 . . . 1 6 2 . 1 Communications Jammed 113 | . . . . . . . . . . 5 . . . . . . . 100 8 . . Distress Signals 108 | . . . . . . . . . . 5 . . . . . . . 100 3 . . Times Spotted 357 | . 20 10 3 . 23 3 . . 17 47 11 21 36 12 9 7 9 33 53 20 23 Peak Tracking Total 17 | . 4 2 2 . 4 4 . . 5 7 5 9 9 6 2 3 4 8 14 14 17 Tactical Retreats 28 | . 1 1 1 . . . . . 1 6 1 1 4 4 . 1 . 4 2 1 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Traps Triggered 7 | . 1 . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . 4 . . . Reused 7 | . . . . . . . . . 1 . . 1 1 . . . . 3 . 1 . Traps Extracted 4 | . . . . . . . . . . . . 4 . . . . . . . . . Installed 15 | . . . . . . . . . 1 . . 7 1 4 . . . . . 2 . Triggered 17 | . . . . . . 2 . . 1 1 . 1 8 . . . . 3 . 1 . Most Traps Carried 6 | . . . . 1 1 1 1 1 1 . . 6 5 6 6 6 6 6 6 5 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Machines Disabled 32 | . . . . . 4 1 . . 1 11 . . 1 . 3 . . 1 8 1 1 Max in Single Turn 8 | . . . . . 1 1 . . . 8 . . 1 . 1 . . . 2 1 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Machines Accessed 68 | . 6 1 2 5 13 1 . 4 . 10 . . 1 . 2 . 6 6 3 4 4 Terminals 36 | . 5 . 1 . 8 . . . . 5 . . . . 1 . 4 5 1 2 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 4 . . . . 4 . . . . 1 . 1 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Total Hacks 180 | . 18 3 3 38 31 1 . 23 . 21 . . 1 . 5 . 11 11 5 5 4 Successful 124 | . 14 3 2 38 16 1 . 23 . 5 . . 1 . 2 . 11 4 2 2 . Failed 56 | . 4 . 1 . 15 . . . . 16 . . . . 3 . . 7 3 3 4 Catastrophic 24 | . . . 1 . 6 . . . . 7 . . . . 1 . . 3 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 10 . 1 . 17 . . . . 14 . . 1 . 5 . 6 4 5 3 2 Terminals 81 | . 16 . 1 . 23 . . . . 11 . . . . 4 . 9 9 2 2 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . . . 6 . . . . 8 . . . . 1 . 1 2 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . 2 . . . . . . 1 . . 2 . Terminal Hacks 94 | . 7 3 2 38 10 1 . 23 . 1 . . 1 . . . 5 3 . . . Record 47 | . . 3 2 32 3 . . 7 . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 5 | . . . . 5 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . 3 . . . . . . . . . . . 1 1 . . . Locate Traps 5 | . 2 . . . 1 . . . . 1 . . . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 4 . . . 1 . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . Seal Access 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . Unauthorized Hacks 25 | . 5 . . . 6 . . . . 3 . . . . 2 . 5 1 2 1 . Terminals 15 | . 5 . . . 2 . . . . 2 . . . . 1 . 4 . 1 . . Track 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . Botnet 11 | . 2 . . . 2 . . . . 2 . . . . 1 . 3 . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Overload 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Repair Stations 8 | . . . . . 4 . . . . 1 . . . . 1 . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . 2 . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . 2 . . . . 1 . . . . 1 . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 1 . 9 . . . . 9 . . . . 1 . 4 6 2 2 4 Full Trace Events 5 | . . . . . 1 . . . . 3 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Total Allies 59 | . . . . . 15 3 . . 2 5 . . . . 5 19 5 5 . . . Largest Group 20 | . . . . . 10 12 12 12 12 5 . . . . 5 19 20 16 2 . . Highest-Rated Group 808 | . . . . . 350 440 440 440 440 235 . . . . 238 702 808 748 51 . . Highest-Rated Ally 67 | . . . . . 50 47 47 47 47 47 . . . . 50 50 50 67 26 . . Total Orders 31 | . . . . . 2 . . . 3 . . . . . 15 1 2 2 . 6 . STAY 14 | . . . . . 1 . . . 2 . . . . . 8 1 1 1 . . . FOLLOW 12 | . . . . . 1 . . . 1 . . . . . 7 . 1 1 . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 5 . Ally Attacks 754 | . . . . . 66 16 . . 147 53 . . . . 40 152 83 197 . . . Total Damage 17828 | . . . . . 1034 271 . . 2668 887 . . . . 927 4022 2276 5743 . . . Kills 87 | . . . . . 10 5 . . 19 4 . . . . 6 5 12 26 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Robot Analysis Total 5 | . . . . 5 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 2 . . 1 . 1 . . 1 . 1 . . . . . . . Drone Launches 23 | . . . . . . . . . . . . . . . . . . . . 23 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Turns Passed 16774 | 193 1266 2108 959 2706 1466 410 508 96 829 956 378 650 965 607 317 314 393 496 553 383 221 Spaces Moved 11376 | 86 585 1104 533 1987 943 362 475 94 744 663 334 349 767 502 236 256 284 348 245 227 252 Core 261 | 9 . . . . . . . . . . . . . . . . . . 1 18 233 Treads 3055 | 77 585 1104 533 756 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 8060 | . . . . 1231 943 362 475 94 744 663 334 349 767 502 236 256 284 348 244 209 19 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 105 95 95 95 95 80 80 100 100 100 100 110 100 100 100 100 50 50 Average Speed 116 | 150 160 160 162 134 110 95 95 95 81 82 100 100 100 100 110 100 100 102 117 96 56 Slowest Speed 2100 | 160 160 160 240 250 145 95 95 95 95 100 100 100 110 110 110 110 100 110 2100 110 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 7 92 66 74 91 27 62 59 69 73 25 65 53 91 70 9 93 10 15 30 12 30 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . 5 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 . 1 1 1 1 . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 . . . . 1 . . . . 1 1 1 . Scrap Searched 20 | . . 5 . 4 . 2 3 . 4 . 1 . . 1 . . . . . . . Spaces Dug 110 | . 3 17 1 . 13 . 2 . 2 36 1 1 . . 6 5 4 6 7 3 3 Terrain Destroyed 508 | . 3 29 4 . 22 . 2 . 3 80 1 108 . 32 10 12 4 45 142 8 3 Melee 51 | . 3 4 . . 13 . 1 . 2 17 1 1 . . 3 . 4 2 . . . Projectile 390 | . . 25 4 . 9 . 1 . 1 30 . 107 . 32 7 12 . 39 112 8 3 AOE 67 | . . . . . . . . . . 33 . . . . . . . 4 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Tes Total 14148 | 114 836 1321 602 2026 1267 425 525 100 940 944 366 609 963 578 277 302 386 456 431 363 317 Wait 1477 | . 164 101 43 6 138 34 44 3 132 103 18 183 143 48 17 30 87 46 38 63 36 Move 11357 | 85 584 1103 532 1986 942 361 474 93 743 662 333 348 766 501 236 255 283 347 244 227 252 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 6 14 5 2 8 15 . . . 4 12 . 4 12 1 2 1 2 2 7 10 3 Fast Attach 83 | 7 4 4 . 1 19 2 . 2 3 7 . 2 9 . . . 3 5 1 7 7 Attach 77 | . . 1 2 1 21 . . . . 8 . 2 . . 2 2 . 6 14 15 3 Detach 51 | . 3 . . 2 15 . . . . 5 . 1 4 . . 1 2 5 6 5 2 Swap 188 | . 12 15 6 7 12 . 4 . 5 33 5 19 6 4 7 2 1 7 31 12 . Drop 125 | . 12 9 2 15 26 2 . 2 11 6 . 2 20 1 2 1 3 3 5 2 1 Fire 503 | 16 33 60 15 . 48 . 1 . 23 81 9 40 2 19 7 10 1 23 85 18 12 Melee 112 | . 9 23 . . 31 2 2 . 4 27 1 1 . . 4 . 4 4 . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . 8 . . . Rewire 38 | . . . . . . 24 . . 14 . . . . . . . . . . . . Trap 15 | . . . . . . . . . 1 . . 7 1 4 . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Ext) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory -2/Research -2/Testing History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 14) 760 | -10/Materials | Repaired Lgt. Treads 1179 | -10/Materials | Discovered new exit (range 15) 1286 | -10/Materials | Discovered new exit (range 12) 1426 | -10/Materials | Discovered new exit (range 11) 1452 | -10/Materials | Discovered new exit (range 5) 1460 | -10/Materials | Entered Subcaves 1467 | -10/Subcaves | Learned Materials trap positions 1532 | -10/Subcaves | Visited Clippyterm 1558 | -10/Subcaves | Identified exit to Materials 1559 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2397 | -10/Subcaves | Learned location of Zion (-7) 2552 | -10/Subcaves | Disturbed a concealed Subdweller 2635 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2656 | -10/Subcaves | Discovered new exit (range 12) 2992 | -10/Subcaves | Build established: Scavenger-Mutant 3094 | -10/Subcaves | Discovered exit to Materials (range 13) 3568 | -10/Subcaves | Entered Recycling 3881 | -8/Recycling | Build established: Mutant 3945 | -8/Recycling | Discovered new exit (range 9) 4386 | -8/Recycling | Scanned before Scraplab entrance 4503 | -8/Recycling | Entered Scraplab 4525 | -8/Recycling | Discovered new exit (range 2) 4527 | -8/Recycling | Entered Scraptown 4651 | -8/Scraptown | Build established: Scavenger-Mutant 4668 | -8/Scraptown | Visited UFD Registry 4675 | -8/Scraptown | Registered with UFD as "Macegrid" 4743 | -8/Scraptown | Visited Cyclists 4777 | -8/Scraptown | Entered Cyclist Reading Room 4871 | -8/Scraptown | Visited CPS Storage 4894 | -8/Scraptown | Visited Artisan Demo Area 4958 | -8/Scraptown | Visited Awakened 4975 | -8/Scraptown | Visited Assassins FH 5007 | -8/Scraptown | Visited Observation Area 5083 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5086 | -8/Scraptown | Learned Research garrison access intel 5087 | -8/Scraptown | Learned Research terminal intel 5108 | -8/Scraptown | Discovered new exit (range 11) 5727 | -8/Scraptown | Build established: Mutant 5891 | -8/Scraptown | Visited Cartography Club 6052 | -8/Scraptown | Learned location of Recycling (-8) 6052 | -8/Scraptown | Learned location of Warlord (-5) 6052 | -8/Scraptown | Learned location of Quarantine (-3) 6052 | -8/Scraptown | Learned 8 Materials zone layouts 6052 | -8/Scraptown | Learned 12 Factory zone layouts 6052 | -8/Scraptown | Learned 16 Factory zone layouts 6052 | -8/Scraptown | Learned 4 Recycling zone layouts 6052 | -8/Scraptown | Learned 16 Lower Caves zone layouts 6052 | -8/Scraptown | Learned 8 Upper Caves zone layouts 6052 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 6052 | -8/Scraptown | Learned Research emergency access door positions 6052 | -8/Scraptown | Learned location of 1 exit from Factory 6052 | -8/Scraptown | Learned location of 3 exits from Upper Caves 6052 | -8/Scraptown | Learned location of 3 exits from Lower Caves 6052 | -8/Scraptown | Identified exit to Factory 6115 | -8/Scraptown | Found Deep Structural Scanner 6220 | -8/Scraptown | Visited Curators Association 6267 | -8/Scraptown | Visited Science Guys 6314 | -8/Scraptown | Visited Scrapoid Pod Storage 6330 | -8/Scraptown | Visited Junk Repository 6351 | -8/Scraptown | Visited Analyses Database 6373 | -8/Scraptown | Visited Research Penetration Think Tank 6391 | -8/Scraptown | Visited Junk Cannon Lab 6409 | -8/Scraptown | Found Prototype Special Weapon 6409 | -8/Scraptown | Identified Junk Cannon 6525 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6535 | -8/Scraptown | Found DCF Scrap (30 items) 6567 | -8/Scraptown | Visited Scrap Suit Storage 7041 | -8/Scraptown | Found Scrap Suit 7147 | -8/Scraptown | Found Scrapoid Pod 7233 | -8/Scraptown | Entered Factory 7233 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7234 | -6/Factory | Identified exit to Lower Caves 7235 | -6/Factory | Identified exit to Factory 7400 | -6/Factory | Lost 4 parts (3n1u) 8000 | -6/Factory | Discovered exit to Factory (range 15) 8090 | -6/Factory | Scrapoids reinforcements arrived? 8107 | -6/Factory | Scrapoids reinforcements arrived? 8231 | -6/Factory | Found Scrap Suit 8237 | -6/Factory | Found Scrap Suit 8241 | -6/Factory | Lost 4 allies 8512 | -6/Factory | Build established: Scavenger-Scrapper 8568 | -6/Factory | Scrapoid Pod released 06F15-D (x5) 8699 | -6/Factory | Entered Lower Caves 8699 | -6/Lower Caves | Accompanied by 9 allies 8700 | -6/Lower Caves | Identified exit to Lower Caves 8995 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9109 | -6/Lower Caves | Entered another Lower Caves area 9109 | -6/Lower Caves | Accompanied by 12 allies 9110 | -6/Lower Caves | Identified exit to Data Miner 9264 | -6/Lower Caves | Learned Factory interactive machine intel 9617 | -6/Lower Caves | Entered Data Miner 9617 | -6/Data Miner | Accompanied by 12 allies 9619 | -6/Data Miner | Discovered new exit (range 6) 9637 | -6/Data Miner | Met Data Miner 9655 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9671 | -6/Data Miner | Received God Mode back door access code from Data Miner 9713 | -6/Data Miner | Entered Proximity Caves 9713 | -5/Proximity Caves | Accompanied by 12 allies 9844 | -5/Proximity Caves | Lost 5 allies 10100 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10188 | -5/Proximity Caves | Lost 6 allies 10477 | -5/Proximity Caves | Learned Factory emergency access door positions 10525 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10542 | -5/Proximity Caves | Entered Factory 10542 | -5/Factory | Evolved 2 slots: Utility x2 10543 | -5/Factory | Identified exit to Upper Caves 10545 | -5/Factory | Loaded intel: 52 interactive machine locations 11078 | -5/Factory | Destroyed 8 combat bots 11142 | -5/Factory | First assault squad dispatched 11359 | -5/Factory | Scrapoid reinforcements arrived 11376 | -5/Factory | Cargo convoy interrupted 11409 | -5/Factory | Found Scrap Suit 11430 | -5/Factory | Lost 5 allies 11498 | -5/Factory | Entered Upper Caves 11499 | -5/Upper Caves | Identified exit to Upper Caves 11662 | -5/Upper Caves | Spotted B-75 Beast 11685 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11876 | -5/Upper Caves | Entered another Upper Caves area 11877 | -5/Upper Caves | Identified exit to Warlord 11877 | -5/Upper Caves | Identified exit to Factory 11906 | -5/Upper Caves | Learned Factory terminal intel 12056 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12122 | -5/Upper Caves | Destroyed 9 combat bots 12454 | -5/Upper Caves | Ambushed by research squad 12526 | -5/Upper Caves | Entered Warlord 12560 | -5/Warlord | System corruption cleaned by Quarantine Array 12808 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12998 | -5/Warlord | Warlord's base attacked by MAIN.C 13060 | -5/Warlord | Found Prototype Energy Gun 13060 | -5/Warlord | Identified Vortex Rifle 13068 | -5/Warlord | Found Vortex Rifle 13072 | -5/Warlord | Found Vortex Rifle 13074 | -5/Warlord | Found Vortex Rifle 13128 | -5/Warlord | Rebuked by Warlord 13138 | -5/Warlord | Opened Warlord's prototype stash 13144 | -5/Warlord | Found Prototype Reactor 13144 | -5/Warlord | Identified Vortex Chain Reactor 13155 | -5/Warlord | Found Prototype Processor 13155 | -5/Warlord | Identified Spectral Analyzer 13158 | -5/Warlord | Found Prototype Device 13158 | -5/Warlord | Identified System Purifier 13256 | -5/Warlord | P-70 Sage assimilated allied 2Y-W6D(l) 13321 | -5/Warlord | Spotted Striker 13348 | -5/Warlord | Warlord forces counterattacked 13355 | -5/Warlord | Lost 4 allies 13426 | -5/Warlord | Lost 3 allies 13430 | -5/Warlord | Spotted Striker 13452 | -5/Warlord | Discovered new exit (range 20) 13490 | -5/Warlord | Lost 11 allies 13491 | -5/Warlord | Entered Proximity Caves 13700 | -4/Proximity Caves | Spotted B-86 Titan 13980 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14006 | -4/Proximity Caves | Learned Research garrison access intel 14098 | -4/Proximity Caves | Entered Factory 14098 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14099 | -4/Factory | Identified exit to Research 14099 | -4/Factory | Identified exit to Extension 14100 | -4/Factory | Loaded intel: 28 terminal locations 14178 | -4/Factory | Scrapoid reinforcements arrived 14266 | -4/Factory | Spotted B-86 Titan 14415 | -4/Factory | Sucked down chute 14415 | -4/Factory | Entered Waste 14427 | -4/Waste | Spotted C-40 Crusher 14430 | -4/Waste | Spotted C-40 Crusher 14463 | -4/Waste | Spotted C-40 Crusher 14466 | -4/Waste | Spotted C-40 Crusher 14468 | -4/Waste | Spotted C-40 Crusher 14487 | -4/Waste | Spotted C-40 Crusher 14503 | -4/Waste | Discovered new exit (range 23) 14535 | -4/Waste | 5 allies followed down the chute 14558 | -4/Waste | Warlord forces began an assault 14566 | -4/Waste | Allies destroyed C-40 Crusher 14576 | -4/Waste | Found Damper Plating 14582 | -4/Waste | Allies destroyed C-40 Crusher 14652 | -4/Waste | Destroyed C-40 Crusher 14657 | -4/Waste | Allies destroyed C-40 Crusher 14682 | -4/Waste | Allies destroyed C-40 Crusher 14729 | -4/Waste | Entered Factory 14729 | -4/Factory | Accompanied by 19 allies 14893 | -4/Factory | Lost 4 allies 14935 | -4/Factory | Scrapoids reinforcements arrived? 15013 | -4/Factory | Found Scrap Suit 15122 | -4/Factory | Entered Research 15122 | -3/Research | Accompanied by 16 allies 15122 | -3/Research | Evolved 2 slots: Utility x2 15124 | -3/Research | Loaded intel: 23 terminal locations 15125 | -3/Research | Loaded intel: 3 garrison access locations 15221 | -3/Research | Found Prototype Hackware 15221 | -3/Research | Identified Exp. Hacking Suite 15258 | -3/Research | Spotted B-86 Titan 15374 | -3/Research | Spotted B-86 Titan 15392 | -3/Research | Allies destroyed B-86 Titan 15403 | -3/Research | Scrapoid reinforcements arrived 15422 | -3/Research | Lost 3 allies 15495 | -3/Research | Lost 9 allies 15554 | -3/Research | Lost 3 allies 15581 | -3/Research | Discovered new exit (range 23) 15618 | -3/Research | Entered Armory 15618 | -3/Armory | Accompanied by 2 allies 15683 | -3/Armory | Destroyed 8 combat bots 15907 | -3/Armory | First assault squad dispatched 15925 | -3/Armory | Destroyed 7 combat bots 15931 | -3/Armory | Spotted B-86 Titan 16013 | -3/Armory | Discovered new exit (range 14) 16171 | -3/Armory | Entered Research 16171 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16172 | -2/Research | Loaded intel: 4 garrison access locations 16201 | -2/Research | Lost 3 parts (1p1u1w) 16451 | -2/Research | Spotted B-90 Cyclops 16456 | -2/Research | First assault squad dispatched 16525 | -2/Research | Incoming investigation squad redirected 16533 | -2/Research | System corruption reached 10% 16538 | -2/Research | Discovered new exit (range 20) 16543 | -2/Research | Released all parts (16) 16554 | -2/Research | Core integrity fell below 50% 16554 | -2/Research | Entered Testing 16573 | -2/Testing | Lost 14 parts (3p7u4w) 16585 | -2/Testing | Lost 16 allies 16682 | -2/Testing | Incoming investigation squad redirected 16695 | -2/Testing | Found Prototype Launcher 16695 | -2/Testing | Identified Com. Tesla Bomb Launcher 16698 | -2/Testing | Found Com. Tesla Bomb Launcher 16752 | -2/Testing | Core integrity fell below 20% 16766 | -2/Testing | Spotted PD-KYIFS3JGI5 16775 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16753_ Penetrated by Slug. 16753_ G-73 Enforcer suffers critical hit (Destroy). 16753_ G-73 Enforcer destroyed. 16753_ Penetrated by Slug. 16754_ Acquired Myomer Leg. 16755_ Acquired 68 matter. 16756_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16756_ Acquired Myomer Leg. 16756_ Penetrated by Slug. 16756_ Slug penetrates G-73 Enforcer. 16761_ Penetrated by Slug. 16761_ Slug penetrates Wall. 16765_ System corrupted: Heat flow error (+111). 16765_ Slug penetrates Wall. 16771_ Penetrated by Slug. 16772_ Slug penetrates C-65 Expert. 16772_ Slug penetrates Wall. 16775_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????##* # ] ##??????????????????? | | ??????????##### # ]]] ##??????????????????? | | ???????????#### # ]]] ##??????????????????? | | ???????????##"" # ##??????????????????? | | ???????######"T # ##??????????????????? | | ??#????######## ##"" ""#####??????????????????? | | ??????? * # ##"F ""#####??????????????????? | | #??????? ? # ##"""""####??#????????????????? | | ??????? """ # #########?????????????????????? | | ?#????? """ # #########?????????????????????? | | ???#?? """ # ##?????###????#???????????????? | | ??#???" """ # ##?#??????????????????????????? | | ??####T """ # ###???????????????????????????? | | ###### """ +%[ ##????????????????????????????? | | ###### # ###???????????????????????????? | | ########### ##????????????????????????????? | | ##??#?????????????????????????? | | #############????????????????????????????? | | #### ! ?????#??????????????????????? | | ###### ###?? * ??????? ??????????????????????? | | ## ##????? ?????#?????????????????????????? | | ????## ##????? ???????????????????????????????? | | "" # #######+#####???????????????????????????? | | " + #########???????????????????? | | "" # #"""G"""#???????????????????? | | ??? # #######+# #"""@"""####????????????????? | | ??? ####### ? #A c #????????????? | | ##?########? "#m w #????????????? | | ??????????#"" "# #????????????? | | ??????????#" !"# """ """ #????????????? | | ??????????#!!"""##h """" """" #????????????? | | ??????????#""????#k """" """" "" #????????????? | | ??????????##?????# """ """ T" #????????????? | | ????????????????? c ""? ?????????????? | | ???????????????? ? ? ???????????????? | | ??????????????? ? ???? ???????????????? | | ?????????????? ? ??????????????????????? | | ????????????? ######?#####??????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 59 Energy Capacity 900 Matter Stores 430 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 1600 Resistance: TH 15 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 16 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicSegregatorBeacon Manual? 0 Play Time 07:20:41 Cumulative 525.4 hours Start 2024.07.16 @ 08:46:19 End 2024.07.30 @ 09:29:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/3/2/1/1/1/2/0 Lore% 34 Gallery% 79 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03b14808-a81e-445d-a76b-3c2af55df05e