Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.12 @ 00:31:06 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (262) 1310 Value Destroyed (8110) 8110 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (3854) 3854 TOTAL SCORE: 21174 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 854 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1010 Friendly Fire -670 Cogmind --------- Core Integrity 178/1150 Matter 251/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Compact Battery Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Remote Shield System Purifier > --- WEAPON ----------- Vortex Shotgun Long-range Proton Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Fission Core Graviton Reactor Vortex Chain Reactor Wheel Experimental Heat Sink Tactical Coordination Suite Improved Transmission Jammer Experimental Phase Shifter Experimental Power Shielding Hardened Heavy Armor Plating Damper Plating Advanced Focal Shield Authchip [Power] Personal Teleporter v0.10 Vortex Shotgun Plasma Cutter CPS Tube [Rating: 105] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Power] Protection Improved Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . 2 . 2 . . . 3 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 7 2 1 17 9 14 22 1 12 22 4 5 . . 29 1 . 15 3 11 Power 17 | 1 . . 1 1 . 2 . 4 4 1 . . . 2 . . . 1 . Engine 7 | 1 . . 1 1 . 1 . . 1 1 . . . 1 . . . . . Core 8 | . . . . . . 1 . 3 3 . . . . 1 . . . . . Reactor 2 | . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 30 | 2 . . 3 2 2 6 1 . 4 1 . . . 3 . . 2 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 29 | 2 . . 3 2 2 6 1 . 4 1 . . . 3 . . 2 . 3 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 76 | 2 2 . 7 2 9 4 . 4 11 2 4 . . 17 . . 9 . 3 Device 28 | 1 . . 1 2 . . . 1 4 . 2 . . 9 . . 5 . 3 Storage 5 | 1 1 . . . 2 . . . . . . . . 1 . . . . . Processor 13 | . . . 2 . . . . 2 4 . 1 . . 1 . . 3 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . Protection 29 | . 1 . 4 . 7 4 . 1 3 2 1 . . 5 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 . 1 6 4 3 10 . 4 3 . 1 . . 7 1 . 4 2 4 Energy Gun 18 | . . . 1 3 3 5 . . . . . . . 1 1 . 2 1 1 Energy Cannon 14 | . . . 2 . . 3 . . 2 . 1 . . 3 . . 2 1 . Ballistic Gun 11 | 2 . 1 2 . . . . 2 1 . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . Launcher 3 | . . . 1 1 . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 . 2 3 . 3 2 . . . . 2 . . 6 1 1 Parts Lost 73 | . . . 3 1 2 8 . . 16 8 3 . 4 13 . . . . 15 Power 10 | . . . . . . 2 . . 4 1 . . . 1 . . . . 2 Propulsion 18 | . . . 2 1 1 2 . . 3 1 1 . . 3 . . . . 4 Utility 31 | . . . . . . 3 . . 6 3 2 . 2 7 . . . . 8 Weapon 14 | . . . 1 . 1 1 . . 3 3 . . 2 2 . . . . 1 Highest Loss Streak 8 | . . . 1 2 1 6 . . 6 5 3 . 2 4 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 2 10 12 14 14 21 24 25 20 20 19 20 20 17 20 21 21 20 19 14 Power 1 | . 1 1 1 1 1 . . . 1 1 2 2 2 2 2 2 2 3 3 Propulsion 1 | . 1 1 . 1 3 2 2 . . 2 1 1 1 3 2 2 2 2 1 Utility 8 | . 5 7 7 5 9 10 12 9 9 6 5 5 5 6 8 9 9 9 5 Weapon 6 | . 2 3 3 5 7 9 10 7 5 4 7 8 6 4 5 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | . . . 6 4 8 3 1 31 2 . 3 . . 11 1 . 4 1 12 Power 9 | . . . 1 . . . . 2 . . . . . 2 1 . . . 3 Propulsion 11 | . . . . . . 1 . 5 . . . . . 3 . . 1 . 1 Utility 29 | . . . . 3 4 1 . 13 1 . 1 . . 2 . . . 1 3 Weapon 35 | . . . 5 1 4 1 1 10 1 . 1 . . 4 . . 3 . 4 Tool/Special 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 99 95 99 98 100 99 98 98 99 88 98 97 100 100 99 95 69 Engine 3 | . 14 14 11 11 9 2 . . 1 4 6 6 6 1 . . . . . Core 6 | . . . . . . 5 9 9 7 6 6 6 6 8 11 11 11 6 4 Wheel 15 | . 28 28 21 18 17 17 18 18 12 12 12 13 13 10 11 11 11 11 10 Device 14 | . 8 13 7 15 11 8 9 9 16 18 21 20 19 21 23 23 22 23 18 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 10 11 11 10 11 5 Processor 15 | . . . 14 11 9 9 9 9 21 20 23 26 26 21 23 23 23 29 18 Protection 15 | . 5 . 11 6 24 26 27 27 14 13 7 6 5 6 5 5 5 . . Energy Gun 8 | . . . 3 21 17 15 18 16 . . . . . . . . 4 1 . Energy Cannon 3 | . . . 13 . . 1 . . 5 . 3 1 5 5 11 11 6 4 1 Ballistic Gun 2 | . 28 28 5 . . . . . 6 6 6 1 2 . . . . . 4 Peak Build Rating 105 | 7 8 8 19 23 34 35 36 56 74 78 69 67 67 85 83 82 104 103 105 Average Rating 51 | 5 7 8 16 22 31 33 35 38 68 67 67 58 66 76 81 82 86 97 77 On Entrance 50 | . 7 8 8 17 23 34 35 36 53 74 68 67 66 59 82 82 82 103 96 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns 126 | . . . . . . . . . . . . . . . . . . . 126 Heaviest Build 147 | 15 32 32 40 41 113 118 112 118 142 131 132 129 129 141 133 133 147 144 139 Greatest Support 48 | 32 32 32 32 26 26 32 24 24 32 32 32 32 32 32 32 32 32 26 48 Greatest Overweight (x) 11 | . . . 2 4 5 6 5 4 11 7 7 4 4 8 4 4 5 5 5 Average Overweight (x) 3 | . . . 1 1 3 3 4 4 4 3 3 3 3 4 3 4 4 5 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 3 12 12 15 15 25 25 25 25 25 25 25 24 22 25 25 25 25 25 25 Average Carried 21 | 2 10 12 14 14 21 24 25 20 23 22 23 23 20 23 24 25 24 24 18 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 12 12 15 15 25 25 25 25 25 25 22 22 20 25 25 25 25 25 . Class Distribution -------------------- 51% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Skirmisher 10% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 5109 | 293 69 440 232 184 423 442 10 310 1047 291 235 . 70 442 113 33 210 70 195 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10925 | 123 57 135 1103 199 2171 1457 337 327 1968 400 365 . 61 753 . . 572 138 759 Parts 569 | 9 6 8 53 17 108 80 11 16 101 14 17 . 7 47 . . 24 10 41 Haulers Intercepted 18 | . . . 4 . 6 6 . . 1 . . . . . . . . . 1 Recyclers Shooed 11 | . . . 1 . . 3 2 . 2 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 19 14 . 10 . . . . 6 . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 177 | . 1 10 16 6 29 19 1 5 38 4 7 . 4 13 . . 7 6 11 Melee 8 | . . . . . . . . . . . . . . 8 . . . . . Guns 75 | . 1 10 2 2 16 6 1 5 13 2 1 . . 1 . . 6 4 5 Cannons 34 | . . . 13 . . 2 . . 5 2 2 . 2 4 . . . . 4 AOE 51 | . . . 1 4 11 10 . . 17 . 4 . 2 . . . 1 1 . Classes Destroyed 22 | 2 2 2 3 2 2 1 . 3 2 . . . . . . . 3 . . Worker 16 | . . . . 2 5 4 . . 4 . . . . 1 . . . . . Builder 8 | . . . . 1 . 3 . . 2 . . . . 1 . . . . 1 Tunneler 9 | 4 . . 1 1 1 . . . 1 . . . . 1 . . . . . Hauler 18 | . . . 4 . 6 6 . . 1 . . . . . . . . . 1 Recycler 16 | 1 . . 2 . 2 1 4 . 4 . . . . 1 . . . . 1 Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . Watcher 7 | . 1 . . . 3 1 . . 1 . . . . 1 . . . . . Swarmer 62 | . . 6 2 4 3 6 . . 19 . . . 4 6 . . . 5 7 Grunt 60 | . 1 . 5 1 16 17 . . 7 3 5 . . . . . 2 1 2 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . Duelist 4 | . . . 1 1 1 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . . 8 . 8 3 1 . 3 . . . . 1 . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . Hunter 10 | . . . . . 1 . . . 4 1 2 . . . . . . . 2 Programmer 9 | . . . . . . . . . 3 . . . . 6 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . Explorer 1 | . . . . . . . . 1 . . . . . . . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . Thug 3 | . . . . . . . . . . . . . . . . . 3 . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 5 1 4 7 3 9 6 1 3 8 2 4 . 4 5 . . 5 5 4 Combat Bots Only 9 | . 1 4 5 3 9 5 1 3 8 2 4 . 4 5 . . 5 5 4 Max Kills in Single Turn 8 | 1 1 1 2 2 2 8 1 1 3 1 2 . 2 1 . . 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . 1 2 2 2 . . 3 . 2 . 2 . . . 1 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1022 | . 4 39 39 9 94 85 . 35 244 61 42 . 60 105 . . 27 32 146 Missed 315 | . 1 9 7 4 36 29 . 11 77 12 13 . 20 30 . . 9 6 51 Hits 707 | . 3 30 32 5 58 56 . 24 167 49 29 . 40 75 . . 18 26 95 Melee 15 | . . 2 2 . 1 . . . . . . . . . . . . . 10 Projectile 692 | . 3 28 30 5 57 56 . 24 167 49 29 . 40 75 . . 18 26 85 AOE 6 | . . . . . . 6 . . . . . . . . . . . . . Critical Strikes 33 | . . 1 2 . 3 . . . 1 4 2 . . 15 . . . . 5 Part Disruptions 2 | . . 1 . . . . . . 1 . . . . . . . . . . Damage Taken 11158 | . 35 345 487 132 839 1183 . 275 2068 905 481 . 371 1637 . . 163 243 1994 Core 2445 | . 12 69 137 18 181 154 . 25 313 86 95 . 70 135 . . 102 76 972 Absorbed by Shields 862 | . . . . . . . . . 351 . 100 . 135 50 . . . 180 46 Redirected to Shielding 302 | . . . . . . . . 14 109 86 10 . . . . . . . 83 Ignored by Resistances 334 | . . . . . 72 54 . 24 119 . . . . . . . . . 65 Regen/Repaired (Parts) 451 | . . . . . 57 241 . . . . . . . . . . 153 . . Core Remaining (%) 60 | 100 . 67 . 61 . . . 34 . . . . 33 . . . . 68 . Volleys Fired 575 | 19 5 23 44 15 111 64 12 22 89 34 15 . 3 29 1 5 18 20 46 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 1 2 2 2 2 2 2 Hottest 188 | 40 40 40 136 110 118 124 110 110 159 128 118 . 85 188 180 180 80 81 141 Shots Fired 994 | 38 10 46 84 28 199 110 24 41 152 48 27 . 3 50 2 12 34 26 60 Gun 698 | 38 10 46 20 26 192 80 24 40 87 29 12 . . 7 . . 34 19 34 Cannon 241 | . . . 60 . . 22 . . 53 6 11 . 2 40 2 12 . 7 26 Launcher 38 | . . . 4 2 7 8 . . 12 . 4 . 1 . . . . . . Special 17 | . . . . . . . . 1 . 13 . . . 3 . . . . . Kinetic 273 | 38 10 46 10 . . . . 8 83 29 12 . . 7 . . . . 30 Thermal 301 | . . . 70 . 24 43 24 32 26 19 11 . 2 36 2 12 . . . Explosive 38 | . . . 4 2 7 8 . . 12 . 4 . 1 . . . . . . Electromagnetic 324 | . . . . 26 168 59 . . 31 . . . . 7 . . . 7 26 Entropic 57 | . . . . . . . . . . . . . . . . . 34 19 4 Robot Hit Streak 44 | 8 3 6 15 10 12 19 22 8 44 10 11 . 5 12 . . 7 8 21 Robot Miss Streak 4 | 4 3 2 3 3 4 4 1 2 4 2 2 . . 2 . . 2 3 3 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . . . . 1 Secondary Targets 8 | . . . 1 . . . . . . . . . . . . . 3 2 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 645 | 22 4 22 50 17 124 73 19 23 105 37 15 . 3 47 . . 25 12 47 Core Hits 395 | 6 3 13 25 10 74 70 5 12 75 14 16 . 4 25 . . 19 5 19 Critical Kills 11 | . . . 1 . . . . . 8 1 1 . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . 1 4 1 2 . . . . . 1 1 . Critical Strikes 31 | . . . 1 . 1 4 1 1 13 2 3 . . 3 . . 1 1 . Burn 5 | . . . . . 1 3 1 . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . . . 2 . . . . . . . . . . Destroy 16 | . . . . . . . . 1 10 2 3 . . . . . . . . Corrupt 2 | . . . . . . 1 . . 1 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . 3 . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 35 | . . . . . . . . . . . . . . 35 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . 10 . . . . . Piercing 25 | . . . . . . . . . . . . . . 25 . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 23238 | 273 53 293 1028 682 3445 3800 344 453 5247 668 792 . 346 1767 . . 2057 522 1468 Guns 9960 | 273 53 293 250 316 2441 1181 344 453 1250 408 49 . . 33 . . 1567 352 697 Cannons 4502 | . . . 674 . . 314 . . 1232 195 273 . 62 863 . . . 129 760 Explosions 7977 | . . . 104 366 1004 2305 . . 2752 . 470 . 284 161 . . 490 41 . Melee 661 | . . . . . . . . . . . . . . 661 . . . . . Ramming 73 | . . . . . . . . . 13 . . . . 49 . . . . 11 Kinetic 3334 | 273 53 293 140 . . . . 122 1164 408 49 . . 222 . . . . 610 Thermal 6192 | . . . 784 113 370 1007 344 331 1315 260 273 . 62 802 . . 490 41 . Explosive 5826 | . . . 104 253 845 1922 . . 1948 . 470 . 284 . . . . . . Electromagnetic 5146 | . . . . 316 2230 871 . . 807 . . . . 33 . . . 129 760 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . . . . . . . . . . . . 216 . . . . . Piercing 445 | . . . . . . . . . . . . . . 445 . . . . . Entropic 2006 | . . . . . . . . . . . . . . . . . 1567 352 87 Highest Corruption 14 | . . . . . . . . 3 7 7 7 7 7 14 14 14 14 . 2 Average Corruption 7 | . . . . . . . . 1 4 7 7 7 7 8 14 14 14 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . . 4 15 28 21 5 13 57 11 14 3 . 2 Message Errors 36 | . . . . . . . . 1 5 8 2 1 1 11 1 3 2 . 1 Matter Fused 42 | . . . . . . . . . 5 4 4 1 5 16 2 5 . . . Heat Flow Errors 21 | . . . . . . . . . 1 4 2 1 2 5 4 1 . . 1 Energy Discharges 21 | . . . . . . . . 1 1 5 3 . 3 6 . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 21 | . . . . . . . . . 1 3 3 2 1 7 2 2 . . . Data Loss (major) 14 | . . . . . . . . 1 1 2 3 . 1 4 2 . . . . Misfires 6 | . . . . . . . . . 1 . 2 . . 1 . 2 . . . Alerts 2 | . . . . . . . . . . 1 . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 5 | . . . . . . . . 1 . 1 1 . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 503 | . . . 41 27 . 72 . . 278 . . . . 85 . . . . . Projectiles 33 | . . . . . . . . . 2 . . . . 31 . . . . . Explosions 468 | . . . 41 27 . 72 . . 276 . . . . 52 . . . . . Melee 2 | . . . . . . . . . . . . . . 2 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 923 | . . . 24 62 35 181 . . 306 . 41 . . 269 . . . . 5 Shots 19 | . . . 1 2 1 4 . . 5 . 3 . . 3 . . . . . Rammed 7 | . . . . . . . . . 1 . . . . 4 . . . . 2 Targets Rammed 7 | . . . . . . . . . 1 . . . . 4 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 2 16 467 78 204 201 48 92 162 240 231 250 111 340 227 240 . . 132 Average Temperature 67 | . 2 8 114 29 43 52 20 32 49 65 88 130 52 160 91 91 . . 67 Received Heat Transfer 1796 | . 18 60 168 24 360 351 . 69 213 265 137 . 48 4 . . 18 9 52 Effects 4 | . . . 4 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 3 . . . 1 . . . . . . . . 1 3 Combat Hostiles 6 | . . . . . 2 . . . 1 . . . . . . . . 1 2 Parts Fried 29 | . . . . . 12 7 . . 5 . . . . . . . . 2 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . 1 . . 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . 2 . . . . . . . . . . Parts Melted 33 | . . . 4 . 4 8 2 1 6 2 . . . 6 . . . . . Heat Transferred 9156 | . . . 1480 150 718 1930 777 593 1400 300 333 . 74 1000 . . 351 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 3 4 5 . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . 1 . 2 3 1 . 3 . . . . . . . . . . Low Security (%) 56 | 100 100 100 75 100 29 . 33 . 34 . . . . 100 . . . . 100 Level 1 23 | . . . 24 . 59 7 66 . 28 . . . . . . . . . . Level 2 6 | . . . . . 10 12 . . 20 . . . . . . . . . . Level 3 13 | . . . . . . 79 . . 15 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 944 | 10 115 90 310 120 635 944 309 . 784 . . . . 184 . . . . 66 Initial 309 | . . 40 . 120 16 263 309 . . . . . . 88 . . . . . Average 252 | 1 22 30 102 57 278 762 220 . 346 . . . . 55 . . . . 19 Influence Increases 7471 | 25 182 140 606 234 1303 1192 270 . 1473 95 160 . 282 698 . . 313 130 368 Destroy 0b10 Robot/C 3680 | . 20 120 320 120 660 460 40 . 760 80 140 . 140 260 . . 220 120 220 Destroy 0b10 Robot/NC 400 | 25 5 . 35 20 95 85 20 . 65 5 . . . 25 . . 5 . 15 Destroy Leader 792 | . 12 20 118 30 208 106 . . 164 10 20 . 20 52 . . . 10 22 Allied During Kill 355 | . . . . 12 27 205 6 . . . . . 17 . . . 88 . . Successful Hack 210 | . 40 . 7 . 52 22 54 . 13 . . . . 19 . . . . 3 Select Force Hacks 330 | . 60 . 60 . 30 30 150 . . . . . . . . . . . . Disable Machine 600 | . . . 30 15 105 135 . . 240 . . . . 75 . . . . . Destroy Structure 654 | . . . 21 37 96 89 . . 171 . . . . 222 . . . . 18 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 435 | . 45 . 15 . 30 60 . . 45 . . . 105 45 . . . . 90 Influence Decreases 7413 | 25 77 245 296 500 722 1024 918 145 713 766 249 . 140 738 102 . 164 279 310 Entered New Map 1815 | . . 65 . 190 28 362 484 145 . 282 17 . . 54 39 . . 149 . Time Decay 4774 | 25 77 180 269 300 614 562 434 . 553 404 202 . 100 582 63 . 84 120 205 Lost Part 654 | . . . 27 10 20 80 . . 160 80 30 . 40 102 . . . . 105 Lost Ally 170 | . . . . . 60 20 . . . . . . . . . . 80 10 . Squads Dispatched 47 | . 3 . 4 . 7 6 . . 14 . . . . 7 . . . . 6 Investigation 19 | . 3 . 2 . 6 1 . . 4 . . . . 2 . . . . 1 Extermination 10 | . . . . . . . . . 4 . . . . 4 . . . . 2 Reinforcement 12 | . . . 2 . . 1 . . 5 . . . . 1 . . . . 3 Assault 3 | . . . . . . 3 . . . . . . . . . . . . . Garrison 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 9 | . . . 1 . 4 1 . . 2 . . . . . . . . . 1 Communications Jammed 6 | . . . . . . . . . . . . . . 6 . . . . . Distress Signals 4 | . . . . . . . . . . . . . . 4 . . . . . Times Spotted 341 | . 6 33 24 5 53 29 2 25 50 4 7 . 16 23 . . 32 5 27 Peak Tracking Total 20 | . 3 20 7 3 6 6 1 4 5 3 4 . 5 5 . . 13 4 8 Tactical Retreats 22 | . 1 3 1 . 2 3 . 1 2 . . . 3 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 16 | . 1 . . 1 1 3 . . 6 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 50 | . . . 4 1 7 9 . 5 16 . 2 . . 5 . . 1 . . Max in Single Turn 4 | . . . 1 1 2 4 . 1 4 . 1 . . 2 . . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 83 | . 6 . 6 1 15 11 12 4 8 1 1 4 . 9 . 1 1 . 3 Terminals 37 | . 4 . 4 . 10 7 5 . 2 1 . . . 2 . 1 . . 1 Fabricators 4 | . . . . . . . . . 2 . . . . 2 . . . . . Repair Stations 4 | . . . . . 2 2 . . . . . . . . . . . . . Recycling Units 18 | . 2 . 2 . 1 1 7 . 2 . . . . 2 . . . . 1 Scanalyzers 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . Garrison Access 6 | . . . . . 1 1 . . 1 . . . . 2 . . . . 1 Total Hacks 283 | . 16 . 19 1 48 34 45 18 29 1 6 34 . 23 . 1 1 . 7 Successful 180 | . 10 . 11 1 26 21 24 18 14 1 6 34 . 9 . 1 1 . 3 Failed 102 | . 6 . 8 . 22 13 20 . 15 . . . . 14 . . . . 4 Catastrophic 16 | . 1 . . . 3 2 3 . 3 . . . . 2 . . . . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . Manual 105 | . 11 . 12 . 28 15 27 . 3 . . . . 5 . . 1 . 3 Terminals 116 | . 12 . 13 . 35 16 24 . 8 1 . . . 4 . 1 . . 2 Fabricators 14 | . . . . . . . . . 5 . . . . 9 . . . . . Repair Stations 18 | . . . . . 6 12 . . . . . . . . . . . . . Recycling Units 47 | . 4 . 6 . 2 5 21 . 3 . . . . 3 . . . . 3 Scanalyzers 15 | . . . . . 3 . . . 10 . . . . 2 . . . . . Garrison Access 13 | . . . . . 2 1 . . 3 . . . . 5 . . . . 2 Terminal Hacks 90 | . 2 . 3 1 10 3 7 18 3 1 6 34 . . . 1 1 . . Record 30 | . . . . . . . . 11 . 1 6 11 . . . 1 . . . Part Schematic 18 | . . . . . 2 . 3 . . . . 13 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 9 | . . . 1 . 1 . . 6 1 . . . . . . . . . . Prototype ID Bank 12 | . . . 2 . 4 1 1 . 1 . . 3 . . . . . . . Open Door 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . . 4 . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . . . 3 10 . . . . . . . . . . . . . Scan Component 8 | . . . . . 2 6 . . . . . . . . . . . . . Repair 5 | . . . . . 1 4 . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 . . 1 3 . . . . . . 1 . . . . 1 Retrieve Components 8 | . 1 . 1 . . 1 3 . . . . . . 1 . . . . 1 Scanalyzer 11 | . . . . . 2 . . . 8 . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 9 | . . . . . 2 . . . 6 . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Unauthorized Hacks 49 | . 7 . 7 . 10 6 14 . 1 . . . . 3 . . . . 1 Terminals 33 | . 5 . 5 . 9 5 9 . . . . . . . . . . . . Botnet 15 | . 3 . 2 . 3 3 4 . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Skim 17 | . 2 . 3 . 5 2 5 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 3 . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . 1 1 5 . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 Tunnel 11 | . 2 . 2 . 1 1 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 5 . 15 9 8 . 8 . . . . 7 . . . . 2 Full Trace Events 12 | . . . . . 5 1 2 . 2 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 2 . 3 . 1 . . 13 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . Time 102 | . . . . . . . . . . . . . . 102 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . . Part Studies Acquired 7 | . . . . . . . . . 6 . . . . 1 . . . . . Parts Repaired 5 | . . . . . 1 4 . . . . . . . . . . . . . Time 217 | . . . . . 44 173 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 5 . 2 . . 9 8 . . . . . . 9 . . . . 8 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 23 | . . . . 4 . 12 . 1 . . . . 1 . . . 5 . . Largest Group 10 | . . . . 4 3 10 2 3 . . . . 1 . . . 5 1 . Highest-Rated Group 271 | . . . . 71 40 173 62 114 . . . . 96 . . . 271 64 . Highest-Rated Ally 96 | . . . . 31 16 31 31 52 . . . . 96 . . . 68 64 . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 164 | . . . . . 42 41 7 33 . . . . 8 . . . 33 . . Total Damage 3903 | . . . . . 463 431 83 772 . . . . 322 . . . 1832 . . Kills 26 | . . . . . 5 5 1 6 . . . . 3 . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . 5 . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 10508 | 21 148 466 199 325 492 . . . 1601 966 638 117 370 2007 270 350 1183 846 509 Optics 8856 | . . . . . . . . . 1600 966 638 117 370 2007 270 350 1183 846 509 Sensors 5652 | . . . . . . . . . 425 835 193 . . 1543 270 350 910 756 370 Seismic 1651 | 21 148 466 199 325 492 . . . . . . . . . . . . . . Jamming 3735 | . . . . . . . . . . . . . . 1945 270 350 950 . 220 Robot Analysis Total 9 | . . . 1 . 1 . . 6 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . 3 1 . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 19329 | 140 250 494 836 786 2032 1671 1074 3063 1601 966 638 117 370 2007 270 350 1183 846 635 Spaces Moved 11191 | 71 188 414 569 645 1151 787 679 1679 707 567 389 79 247 1069 164 210 613 475 488 Core 250 | 1 . . . . . . . . . . . . . . . . . . 249 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 10941 | 70 188 414 569 645 1151 787 679 1679 707 567 389 79 247 1069 164 210 613 475 239 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 105 95 110 140 150 150 145 145 145 145 145 145 145 160 145 165 50 Average Speed 141 | 99 100 100 111 109 138 147 150 150 161 147 146 145 145 157 159 160 159 165 93 Slowest Speed 245 | 100 100 100 130 140 155 190 160 150 245 205 205 160 160 220 160 160 165 165 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 1 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 40 95 53 98 86 93 98 87 29 82 67 74 48 29 37 42 86 69 20 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 20 | . 2 1 2 2 2 1 7 . . . 1 1 . . . 1 . . . Known Exits Taken 12 | . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 24 | . . 2 . 1 . . . 10 . 3 3 . . . 2 2 . 1 . Spaces Dug 237 | . . . 14 . 18 . . 4 4 60 50 . 23 48 2 6 1 4 3 Terrain Destroyed 808 | . . . 38 52 90 90 . 6 190 68 72 . 39 114 2 11 15 10 11 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Projectile 108 | . . . 1 . . . . 3 37 11 2 . . 17 2 11 3 10 11 AOE 567 | . . . 37 52 90 90 . . 153 . 47 . 16 70 . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 13615 | 99 239 444 699 699 1393 1169 709 2218 993 622 427 82 254 1283 170 214 784 509 608 Wait 954 | . 37 . 22 14 56 236 13 358 108 4 7 . . 56 . . . 6 37 Move 11172 | 70 187 413 568 644 1150 786 678 1678 706 566 388 78 246 1068 163 209 612 474 488 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 3 8 . 17 6 21 14 2 65 15 7 3 . . 32 1 . 6 1 6 Fast Attach 81 | 7 . . 8 4 7 8 1 6 10 1 1 . . 10 2 . 9 . 7 Attach 65 | . . . 2 1 5 8 . . 15 7 3 2 2 12 . . . 1 7 Detach 14 | . . . 2 . 2 1 . . . . . 2 . 1 . . 2 . 4 Swap 161 | . 2 8 12 5 21 21 . 11 31 3 6 . 3 18 . . 10 6 4 Drop 208 | . . . 24 10 20 15 3 78 2 . 4 . . 23 3 . 18 1 7 Fire 575 | 19 5 23 44 15 111 64 12 22 89 34 15 . 3 29 1 5 18 20 46 Melee 30 | . . . . . . . . . . . . . . 30 . . . . . Ram 7 | . . . . . . . . . 1 . . . . 4 . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 8 . . 16 . . . . . . . . . . Rewire 109 | . . . . . . . . . . . . . . . . . 109 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered Mines 392 | -10/Mines | Assembled infested the area 397 | -10/Mines | Assisted by a Guerilla fighting off Assembled 726 | -10/Mines | Learned location of Storage (-8) 814 | -10/Mines | Learned Materials trap positions 828 | -10/Mines | Discovered new exit (range 8) 873 | -10/Mines | Discovered new exit (range 9) 885 | -10/Mines | Entered Materials 885 | -9/Materials | Evolved 2 slots: Utility x2 886 | -9/Materials | Loaded intel: 14 trap records 1448 | -9/Materials | Discovered new exit (range 11) 1702 | -9/Materials | Discovered new exit (range 7) 1721 | -9/Materials | Entered Mines 1728 | -9/Mines | Met a Derelict bent on vengeance 1731 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1798 | -9/Mines | Discovered new exit (range 12) 1893 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1895 | -9/Mines | Discovered new exit (range 5) 1935 | -9/Mines | Learned location of Zion (-7) 1947 | -9/Mines | Received a Mining Laser from a helpful Derelict 2120 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2292 | -9/Mines | Discovered new exit (range 10) 2507 | -9/Mines | Entered Materials 2507 | -8/Materials | Accompanied by 3 allies 2507 | -8/Materials | Evolved 2 slots: Utility x2 2605 | -8/Materials | Discovered new exit (range 16) 2770 | -8/Materials | Garrison activated, responded to threat 3084 | -8/Materials | Identified exit to Storage 3164 | -8/Materials | Learned 4 Recycling zone layouts 3187 | -8/Materials | Learned 2 Lower Caves zone layouts 3200 | -8/Materials | Identified exit to Factory 3205 | -8/Materials | Learned Factory garrison access intel 3206 | -8/Materials | Learned Storage security intel 3212 | -8/Materials | Learned Factory recycling unit intel 3230 | -8/Materials | Learned Factory emergency access door positions 3550 | -8/Materials | Repaired Lightning Gun 4389 | -8/Materials | Destroyed 9 combat bots 4539 | -8/Materials | Entered Storage 4607 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4817 | -8/Storage | Garrison activated, responded to threat 4903 | -8/Storage | Build established: Commander-Mutant 4939 | -8/Storage | First assault squad dispatched 4956 | -8/Storage | Murdered 7 allies 5002 | -8/Storage | Core integrity fell below 50% 5061 | -8/Storage | Lost 6 parts (1p2n2u1w) 5225 | -8/Storage | Build established: Mutant 5289 | -8/Storage | Discovered exit to Factory (range 16) 5449 | -8/Storage | Repaired Imp. Light Armor Plating 5539 | -8/Storage | Repaired Broken Imp. Heat Sink 5582 | -8/Storage | Repaired Lgt. Nuclear Core 5807 | -8/Storage | Repaired Lightning Gun 6136 | -8/Storage | Met a pair of Derelict thieves 6205 | -8/Storage | Used back door to open Recycling access 6205 | -8/Storage | Discovered new exit (range 3) 6210 | -8/Storage | Entered Recycling 6210 | -8/Recycling | Accompanied by 2 allies 6568 | -8/Recycling | Scanned before Scraplab entrance 6973 | -8/Recycling | Discovered new exit (range 15) 7062 | -8/Recycling | Learned 4 Recycling zone layouts 7106 | -8/Recycling | Learned location of 3 exits from Factory 7138 | -8/Recycling | Learned Factory emergency access door positions 7159 | -8/Recycling | Learned location of Lower Caves (-7) 7168 | -8/Recycling | Learned location of Extension (-4) 7169 | -8/Recycling | Learned location of 2 exits from Lower Caves 7175 | -8/Recycling | Learned Storage trap positions 7191 | -8/Recycling | Learned location of 2 exits from Factory 7258 | -8/Recycling | Entered Scraplab 7270 | -8/Recycling | Discovered new exit (range 2) 7284 | -8/Recycling | Entered Scraptown 7284 | -8/Scraptown | Accompanied by 2 allies 7491 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7518 | -8/Scraptown | Visited UFD Registry 7518 | -8/Scraptown | Registered with UFD as "Matrixslasher" 7530 | -8/Scraptown | Visited Comm Corps 7597 | -8/Scraptown | Visited Junk Repository 7663 | -8/Scraptown | Visited Awakened 7686 | -8/Scraptown | Visited Bundlers 7936 | -8/Scraptown | Discovered new exit (range 11) 8206 | -8/Scraptown | Visited Scrapoid Research Area 8236 | -8/Scraptown | Visited Symbiants 8284 | -8/Scraptown | Visited Curators Association 8332 | -8/Scraptown | Visited Analyses Database 8365 | -8/Scraptown | Visited Science Guys 8477 | -8/Scraptown | Visited Research Penetration Think Tank 8512 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8518 | -8/Scraptown | Found DCF Scrap (29 items) 8564 | -8/Scraptown | Visited Abandonware Association 8582 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 8582 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 8611 | -8/Scraptown | Visited LU-1G1's Boring Crew 8671 | -8/Scraptown | Visited Chapter 10 8701 | -8/Scraptown | Visited Botcube Research 8732 | -8/Scraptown | Visited Derelict Rescue Squad 8809 | -8/Scraptown | Found Botcube 8900 | -8/Scraptown | Found Scrap Suit 8974 | -8/Scraptown | Discovered new exit (range 3) 9230 | -8/Scraptown | Botcube activated 9252 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 launcher. 9563 | -8/Scraptown | Met Optimus 9563 | -8/Scraptown | Accepted into 0bPrime 9963 | -8/Scraptown | Civil war broke out across Scraptown 9971 | -8/Scraptown | Found Personal Teleporter v0.10 10017 | -8/Scraptown | Lost 4 allies 10082 | -8/Scraptown | Found Damper Plating 10084 | -8/Scraptown | Lost 3 allies 10134 | -8/Scraptown | Attached CPS modules to Optimus. 10137 | -8/Scraptown | Optimus destroyed in the chaos of civil war 10168 | -8/Scraptown | Lost 3 allies 10258 | -8/Scraptown | Lost 5 allies 10328 | -8/Scraptown | Found Prototype Special Weapon 10328 | -8/Scraptown | Identified LU-1G1's Laser Shovel 10347 | -8/Scraptown | Entered Factory 10347 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 10348 | -6/Factory | Identified exit to Lower Caves 10348 | -6/Factory | Identified exit to Factory 10350 | -6/Factory | Loaded intel: 8 recycling unit locations 10351 | -6/Factory | Loaded intel: 4 garrison access locations 10433 | -6/Factory | Destroyed 8 combat bots 10683 | -6/Factory | Build established: Scavenger-Mutant 10732 | -6/Factory | Allied Derelicts emerged from ambush trap array 10901 | -6/Factory | Spotted B-75 Beast 10997 | -6/Factory | Build established: Scavenger-Skirmisher 11144 | -6/Factory | Garrison activated, responded to threat 11246 | -6/Factory | Lost 6 parts (3p1n1u1w) 11408 | -6/Factory | Build established: Scavenger-Mutant 11690 | -6/Factory | Lost 4 parts (1p1n1u1w) 11948 | -6/Factory | Entered Lower Caves 11949 | -6/Lower Caves | Identified exit to Lower Caves 12014 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12025 | -6/Lower Caves | Learned Factory stockpile data 12112 | -6/Lower Caves | Lost 5 parts (1p2u2w) 12284 | -6/Lower Caves | Learned Factory non-interactive machine intel 12414 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12705 | -6/Lower Caves | Learned 8 Factory zone layouts 12914 | -6/Lower Caves | Entered another Lower Caves area 12919 | -6/Lower Caves | Core integrity fell below 50% 13019 | -6/Lower Caves | Entered an active Warlord outpost 13033 | -6/Lower Caves | Learned location of 1 exit from Research 13033 | -6/Lower Caves | Learned Research terminal intel 13225 | -6/Lower Caves | Lost 3 parts (1n2u) 13446 | -6/Lower Caves | Build established: Scavenger-Mutant 13489 | -6/Lower Caves | Discovered new exit (range 14) 13507 | -6/Lower Caves | Identified exit to Data Miner 13552 | -6/Lower Caves | Entered Data Miner 13552 | -6/Data Miner | Discovered new exit (range 6) 13572 | -6/Data Miner | Met Data Miner 13610 | -6/Data Miner | Learned location of Section 7 (-2) 13610 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13630 | -6/Data Miner | Received God Mode back door access code from Data Miner 13664 | -6/Data Miner | Identified exit to Proximity Caves 13669 | -6/Data Miner | Entered Proximity Caves 13922 | -5/Proximity Caves | Spotted B-75 Beast 14011 | -5/Proximity Caves | Escorted by Enhanced Grunt 14036 | -5/Proximity Caves | Discovered exit to Factory (range 3) 14039 | -5/Proximity Caves | Entered Factory 14039 | -5/Factory | Evolved 2 slots: Utility x2 14040 | -5/Factory | Identified exit to Factory 14043 | -5/Factory | Loaded intel: 248 non-interactive machine locations 14187 | -5/Factory | Lost 3 parts (1p1u1w) 14444 | -5/Factory | Discovered exit to Factory (range 19) 14526 | -5/Factory | Lost 4 parts (1n3u) 15003 | -5/Factory | Build established: Scavenger-Skirmisher 15083 | -5/Factory | Fabricated Graviton Reactor? 15413 | -5/Factory | System corruption reached 10% 15453 | -5/Factory | Lost 4 parts (1n2u1w) 15523 | -5/Factory | Incoming investigation squad redirected 15708 | -5/Factory | Build established: Skirmisher 15770 | -5/Factory | Discovered exit to Factory (range 5) 15844 | -5/Factory | Allied Derelicts emerged from ambush trap array 15863 | -5/Factory | Incoming investigation squad redirected 16019 | -5/Factory | Discovered new exit (range 8) 16030 | -5/Factory | Identified exit to Upper Caves 16046 | -5/Factory | Entered Upper Caves 16047 | -5/Upper Caves | Encountered a Warlord checkpoint 16048 | -5/Upper Caves | Lost 3 allies 16274 | -5/Upper Caves | Learned Factory terminal intel 16308 | -5/Upper Caves | Discovered new exit (range 5) 16314 | -5/Upper Caves | Identified exit to Upper Caves 16316 | -5/Upper Caves | Entered another Upper Caves area 16317 | -5/Upper Caves | Identified exit to Warlord 16357 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16544 | -5/Upper Caves | Encountered a Warlord checkpoint 16666 | -5/Upper Caves | Entered Warlord 16719 | -5/Warlord | System corruption cleaned by Quarantine Array 17055 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17303 | -5/Warlord | Rebuked by Warlord 17328 | -5/Warlord | Warlord's base attacked by MAIN.C 17391 | -5/Warlord | Found Prototype Energy Gun 17391 | -5/Warlord | Identified Vortex Rifle 17393 | -5/Warlord | Found Vortex Rifle 17401 | -5/Warlord | Found Prototype Energy Gun 17403 | -5/Warlord | Found Prototype Energy Gun 17535 | -5/Warlord | Build established: Commander-Skirmisher 17567 | -5/Warlord | Spotted B-86 Titan 17570 | -5/Warlord | Spotted B-75 Beast 17581 | -5/Warlord | Destroyed B-86 Titan 17588 | -5/Warlord | Destroyed B-75 Beast 17606 | -5/Warlord | Opened Warlord's prototype stash 17611 | -5/Warlord | Found Prototype Reactor 17629 | -5/Warlord | Found Prototype Device 17629 | -5/Warlord | Identified Exp. Phase Shifter 17641 | -5/Warlord | Found Prototype Device 17641 | -5/Warlord | Identified System Purifier 17678 | -5/Warlord | Warlord forces counterattacked 17721 | -5/Warlord | Spotted Executioner 17759 | -5/Warlord | Spotted Executioner 17763 | -5/Warlord | Destroyed Executioner 17813 | -5/Warlord | Found Prototype Processor 17813 | -5/Warlord | Identified Exp. Targeting Computer 17817 | -5/Warlord | Lost 13 allies 17829 | -5/Warlord | Discovered new exit (range 14) 17829 | -5/Warlord | Spotted Executioner 17829 | -5/Warlord | Spotted Striker 17829 | -5/Warlord | Spotted Striker 17847 | -5/Warlord | Identified exit to Proximity Caves 17849 | -5/Warlord | Entered Proximity Caves 17849 | -4/Proximity Caves | Accompanied by 1 ally 17876 | -4/Proximity Caves | Lost 8 allies 18046 | -4/Proximity Caves | Identified Vortex Shotgun (x2) 18432 | -4/Proximity Caves | Build established: Scavenger-Mutant 18619 | -4/Proximity Caves | Discovered exit to Factory (range 2) 18695 | -4/Proximity Caves | Entered Factory 18695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18696 | -4/Factory | Loaded intel: 28 terminal locations 18864 | -4/Factory | Found Prototype Device 18864 | -4/Factory | Identified Adv. EM Shield 18959 | -4/Factory | Lost 4 parts (1n2u1w) 19204 | -4/Factory | Released all parts (8) 19235 | -4/Factory | Lost 8 parts (2p3n3u) 19238 | -4/Factory | Spotted B-86 Titan 19262 | -4/Factory | Core integrity fell below 50% 19320 | -4/Factory | Core integrity fell below 20% 19330 | -4/Factory | Self-destructed Last Messages --------------- dispatching Cutter reinforcements to area. 19260_ Penetrated by Slug. 19261_ Knocked back. 19261_ Terminal disabled. 19261_ Penetrated by Slug. 19262_ Slug penetrates Wall. 19262_ Penetrated by Slug. 19263_ Knocked back. 19265_ Slug penetrates Wall. 19266_ System corrupted: Heat flow error (+175). 19302_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9E. 19302_ Megafabricator disabled. 19307_ Penetrated by Slug. 19316_ Connecting with Terminal... 19316_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 19319_ Slammed into Y-64 Sentinel. 19319_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????" #?????????????????????????? | | ?????" #?????????????????????????? | | ???? #?????????????????????????? | | ???? #?????????????????????????? | | ???! ???????????? ??????????? | | ???! ?? ?????? #????????? | | ?? ## / ????? #????????? | | ?? """ # ???? #????????? | | ? """ # "????" #????????? | | ? """ # "????" #????????? | | # ""???" +????????? | | """ # ""??"" #????????? | | """ # """""" #????????? | | """ # """""" #????????? | | # """""" #????????? | | ######## """"" #????????? | | """""" #????????? | | #????????? | | #????????? | | #########? | | ##### # #? | | #???# #@ #? | | #???# # #? | | #+##############???# # #? | | ???????????##### ####+####? | | ????+ #??# #???? | | !! ?????# ######## #??# #???? | | ! ????????????# #??# #???? | | ! ! ! #???????????# #??# #???? | | #???????????# #??# #???? | | #???????????# #??# #???? | | #?????????### #### #???? | | #?????????# ## #???? | | #?????????# / ## #???? | | #?????????# #???? | | #?????????# / ####???? | | #########???????????# #??????? | | ???????????############# ##??????? | | ?????????# # ####????? | | ?????????# + #????? | | ?????????# ####+####?? | | ?????????# # #? | | ?????????# ?# ] "T" #? | | ?????????# ?# """ #? | | ??????????###########??# #? | | ???????????????????????##########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 41 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Power Shielding 90 Utility Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Hrd. Heavy Armor Plating | -8/Recycling | Hacked Titanium Leg | -8/Recycling | Hacked Graviton Reactor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Graviton Reactor | x1 | -5/Factory | Authchip Repaired ---------- Lightning Gun | 5% | -8/Materials Imp. Light Armor Plating | 19% | -8/Storage Imp. Heat Sink | 7% | -8/Storage | Broken Lgt. Nuclear Core | 30% | -8/Storage Lightning Gun | 60% | -8/Storage Studied --------- Imp. EM Pulse Cannon | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Lightning Gun | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterPiercingJets Manual? 0 Play Time 02:21:39 Cumulative 357.8 hours Start 2025.10.11 @ 20:53:24 End 2025.10.12 @ 00:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/0/0/0/0/1/0/0 Lore% 87 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 354f8f0b-85c1-4224-bbbc-7aad9708667a