Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.07 @ 14:31:11 Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (339) 339 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 1534 Bonus ------- Friendly Fire -40 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- EM Pulse Gun Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 1 10 3 8 Power 3 | . 1 . 2 Engine 1 | . 1 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 . 3 Device 1 | . 1 . . Storage . | . . . . Processor 3 | . 1 . 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 14 | 1 7 3 3 Energy Gun 4 | 1 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . 3 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 3 | . 3 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 . 8 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 7 | . 2 . 5 Highest Loss Streak 8 | . 2 . 8 Average Slot Usage (%) 55 | . 49 57 62 Device 11 | . 10 14 9 Processor 18 | . 14 14 29 Energy Gun 3 | . 9 . . Ballistic Gun 18 | . 9 26 18 Special Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 8 | 2 8 5 8 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 3 | 1 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 4 4 2 Class Distribution -------------------- 86% | Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 458 | 210 76 100 72 Remotely . | . . . . Salvage Created 641 | 94 215 39 293 Parts 35 | 3 7 4 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . 3 3 6 Guns 7 | . 3 . 4 AOE 5 | . . 3 2 Classes Destroyed 10 | 2 2 1 5 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . . . 1 Swarmer 6 | . 3 3 . Grunt 3 | . . . 3 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 2 2 3 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 931 | . 166 40 725 Core 461 | . 54 . 407 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 83 | 4 37 9 33 Largest 2 | 1 2 2 2 Hottest 100 | 40 100 40 56 Shots Fired 125 | 4 48 15 58 Gun 112 | 4 42 12 54 Cannon . | . . . . Launcher 7 | . . 3 4 Special 6 | . 6 . . Kinetic 70 | . 8 12 50 Thermal 8 | . 6 . 2 Explosive 7 | . . 3 4 Electromagnetic 40 | 4 34 . 2 Robot Hit Streak 29 | 4 11 3 29 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | 4 26 6 45 Core Hits 35 | 3 7 5 20 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1337 | 94 300 287 656 Guns 751 | 55 300 48 348 Cannons . | . . . . Explosions 586 | 39 . 239 308 Melee . | . . . . Ramming . | . . . . Kinetic 376 | . 29 48 299 Thermal 168 | 39 . . 129 Explosive 446 | . . 239 207 Electromagnetic 347 | 55 271 . 21 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 144 | . . . 144 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | 15 108 . 15 Average Temperature 40 | 10 54 . 6 Received Heat Transfer 165 | . 6 . 159 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 124 | . . . 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 334 | 10 232 199 334 Initial 69 | . 6 12 69 Average 129 | 2 116 95 203 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 81 | 100 82 100 55 Level 1 18 | . 17 . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 1 1 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 17 5 17 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 7 1 2 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 26 3 10 Successful 23 | . 16 1 6 Failed 16 | . 10 2 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 32 | . 20 3 9 Terminals 33 | . 20 3 10 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 1 3 Part Schematic 2 | . 2 . . Robot Analysis 2 | . . 1 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 8 . 3 Terminals 10 | . 7 . 3 Track 1 | . 1 . . Assimilate 2 | . 2 . . Botnet 5 | . 3 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 1 2 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 4 | . 1 3 . Largest Group 4 | . 1 4 2 Highest-Rated Group 50 | . 10 50 18 Highest-Rated Ally 16 | . 10 16 10 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks 38 | . . 37 1 Total Damage 413 | . . 403 10 Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1071 | 29 408 353 281 Spaces Moved 1359 | 36 466 596 261 Core 1359 | 36 466 596 261 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 52 | 50 51 50 59 Slowest Speed 150 | 50 150 100 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 69 97 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . 5 . . Terrain Destroyed 43 | 1 6 15 21 Melee . | . . . . Projectile 6 | . 6 . . AOE 37 | 1 . 15 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1589 | 42 574 636 337 Wait 112 | . 52 27 33 Move 1356 | 35 465 595 261 Hop . | . . . . Pick Up 10 | 2 6 1 1 Fast Attach 9 | 1 4 . 4 Attach 7 | . 3 . 4 Detach 3 | . 2 . 1 Swap 6 | . 3 3 . Drop 3 | . 2 1 . Fire 83 | 4 37 9 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 4) 94 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Repaired Mining Laser 303 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 438 | -10/Materials | Entered Mines 438 | -10/Mines | Accompanied by 1 ally 479 | -10/Mines | Discovered exit to Materials (range 10) 587 | -10/Mines | Discovered exit to Materials (range 12) 602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 709 | -10/Mines | Learned Materials emergency access door positions 716 | -10/Mines | Learned location of Storage (-8) 791 | -10/Mines | Entered Materials 791 | -9/Materials | Accompanied by 2 allies 791 | -9/Materials | Evolved 2 slots: Utility x2 1050 | -9/Materials | Core integrity fell below 50% 1057 | -9/Materials | Core integrity fell below 20% 1072 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01056_ The unstable cave ceiling collapses. 01056_ K-01 Serf collects debris. 01056_ Grenade Launcher destroyed. 01056_ Destroyed Grenade Launcher. 01058_ K-01 Serf collects debris. 01060_ Acquired Hacking Suite. 01063_ The unstable cave ceiling collapses. 01067_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. 01067_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 01068_ Acquired Weight Redist. System. 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" #???? ##???????????????? | | ##### !! #????? #????????????????? | | ############ Y #?????^?#????????????????? | | + #### # #????^^^?????????????????? | | # "T" + = %=* #????^???????????????????? | | # ## ! = #####????^???????????????????? | | ############ #???????????????????????????? | | #?############ * #???????????????????????????? | | # ! #???????????????????????????? | | # [ # = #???????????????????????????? | | + # !! #???????????????????????????? | | # # !! #???????????????????????????? | | # ########???????????????????????????? | | #? #??????????????????????????????????? | | ###############??????????????????????????????????? | | # ==! #??????????????????????????????????????? | | # == #??????????????????????????????????????? | | # = #??????????????????????????????????????? | | # [ #??????????????????????????????????????? | | # ##????????????????????????????????+????? | | # #?????????????????????????????????????? | | # ##?????????????????????????????????????? | | # =% #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicDeuteriumMembrane Manual? 0 Play Time 00:17:31 Cumulative 445.2 hours Start 2021.08.07 @ 14:17:14 End 2021.08.07 @ 14:31:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8b2ccfd-6206-437e-bcde-178a859c3782