Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 17:42:19 Player: Sooty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (2764) 2764 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 8835 Bonus ------- Friendly Fire -39 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 29/100 System Corruption 14% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Coolant Injector Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (5) ------- Dispersion Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Hardened Heavy Armor Plating EM Shield System Restoration Module > --- WEAPON ----------- Phase Gun Dispersion Rifle Dispersion Rifle Magnetic Acceleration Cannon Great Maul > --- INVENTORY -------- Improved Coolant Injector Launcher Guidance Computer Advanced Particle Charger Improved Transmission Jammer Heavy Rocket Launcher Great Maul Heavy Pick [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . Utility 8 | . . 2 1 1 . 1 2 . . 1 Weapon 3 | . . . 1 . 1 1 . . . . Parts Attached 87 | 5 10 14 16 2 9 3 4 6 7 11 Power 13 | 1 2 3 2 . 1 1 . 1 1 1 Engine 7 | 1 1 3 1 . . 1 . . . . Core 5 | . 1 . 1 . 1 . . 1 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 19 | 1 2 5 5 . 3 . 1 . . 2 Treads 12 | 1 2 3 2 . 3 . 1 . . . Leg 5 | . . 2 3 . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 25 | 1 1 2 4 2 2 2 2 2 2 5 Device 10 | . . . 2 1 1 1 . . 1 4 Storage 4 | 1 1 . 1 . . . 1 . . . Processor 6 | . . 1 1 . 1 . 1 . 1 1 Hackware 1 | . . . . . . . . 1 . . Protection 4 | . . 1 . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 5 4 5 . 3 . 1 3 4 3 Energy Gun 11 | . . 3 2 . 3 . . . 1 2 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 13 | 2 4 1 3 . . . 1 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . Parts Lost 42 | . 1 3 2 . . . . 13 3 20 Power 8 | . 1 1 1 . . . . 3 . 2 Propulsion 6 | . . . . . . . . 1 1 4 Utility 13 | . . 1 . . . . . 4 . 8 Weapon 15 | . . 1 1 . . . . 5 2 6 Highest Loss Streak 14 | . 1 1 2 . . . . 5 2 14 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 7 | 2 7 9 6 6 9 9 8 7 8 6 Power . | 1 1 . . . . 1 1 . . . Propulsion . | . . . . . . 1 1 1 . . Utility 2 | . . 4 2 2 2 2 1 3 4 3 Weapon 4 | 1 5 4 3 4 5 5 5 3 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 3 1 4 . 3 . 2 . . 4 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 7 | . . . 2 . 2 . . . . 3 Weapon 9 | . 3 1 2 . 1 . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 74 68 91 95 99 94 92 80 54 53 Engine 4 | . 9 9 6 7 . . 5 3 . . Core 4 | . 4 . 1 7 12 10 5 3 1 2 Treads 12 | . 17 18 3 15 19 17 15 10 7 5 Leg 1 | . . 3 14 . . . . . . . Device 6 | . . . 13 15 13 17 14 5 . 6 Storage 8 | . 14 11 9 7 6 5 7 8 10 5 Processor 10 | . . 1 16 15 13 11 12 13 11 15 Hackware 1 | . . . . . . . . 4 5 . Protection 3 | . . 2 . 2 6 5 5 4 5 2 Energy Gun 8 | . . 3 18 15 19 17 15 8 . 2 Ballistic Gun 10 | . 27 18 7 7 6 5 7 11 4 . Peak Build Rating 93 | 5 10 15 29 33 59 66 81 86 67 93 Average Rating 44 | 4 8 10 24 30 54 64 73 70 54 56 On Entrance 38 | . 5 9 14 28 33 59 66 81 57 67 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 11 21 24 26 32 40 54 61 60 63 86 Greatest Support 85 | 20 40 40 40 40 78 78 85 85 57 47 Greatest Overweight (x) 5 | 1 1 1 1 . . . . 1 1 5 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 9 10 9 9 10 10 10 10 10 10 Average Carried 7 | 3 7 9 6 6 9 9 8 7 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 9 8 7 9 10 9 10 7 9 . Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Gunner 20% | Scavenger-Skirmisher 13% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2267 | 292 329 586 316 62 112 38 38 249 119 126 Remotely . | . . . . . . . . . . . Salvage Created 3951 | 135 348 1211 654 317 65 64 74 340 99 644 Parts 208 | 13 23 77 40 20 5 3 3 6 3 15 Haulers Intercepted 4 | . 1 1 2 . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 60 | . 6 28 12 1 1 1 1 4 1 5 Melee 4 | . . . . . . . . . 1 3 Guns 51 | . 6 28 11 . 1 1 1 3 . . Classes Destroyed 17 | 3 4 3 2 1 1 . . 1 1 1 Worker 9 | 1 . . . . 1 . . . . 7 Builder 4 | . . . . 2 . . 1 . . 1 Tunneler 4 | 2 . 1 . . . . . . . 1 Hauler 4 | . 1 1 2 . . . . . . . Recycler 8 | 1 . 1 2 3 . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . Swarmer 10 | . . 6 4 . . . . . . . Grunt 32 | . 6 18 4 . . 1 . . . 3 Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 3 1 . . . . 1 . . Specialist 2 | . . . 2 . . . . . . . Hunter 4 | . . . 1 1 . . . 2 . . Programmer 4 | . . . . . 1 . 1 . . 2 Behemoth 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 3 2 6 6 3 1 1 2 2 1 5 Combat Bots Only 6 | . 2 6 6 1 1 1 1 2 1 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 612 | . 28 125 70 18 2 8 . 138 35 188 Missed 153 | . 3 33 17 5 . 1 . 42 10 42 Hits 459 | . 25 92 53 13 2 7 . 96 25 146 Melee 1 | . . 1 . . . . . . . . Projectile 458 | . 25 91 53 13 2 7 . 96 25 146 AOE 1 | . . . . . . . 1 . . . Critical Strikes 18 | . . . 2 1 . . . 2 2 11 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 8131 | . 361 1043 738 165 30 103 129 1996 446 3120 Core 1871 | . 40 125 157 36 . . . 182 13 1318 Absorbed by Shields 214 | . . . . . . 31 42 141 . . Core Remaining (%) 87 | 100 84 68 71 94 100 100 . . 83 . Volleys Fired 224 | 15 36 82 42 8 1 4 4 28 . 4 Largest 5 | 2 2 2 3 3 4 4 5 5 . 2 Hottest 275 | 40 123 112 175 144 250 250 275 275 . 132 Shots Fired 501 | 24 71 162 96 24 5 10 14 90 . 5 Gun 493 | 24 69 162 93 24 5 10 14 90 . 2 Cannon 3 | . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . Special 5 | . 2 . 3 . . . . . . . Kinetic 337 | 24 69 127 34 8 1 4 2 67 . 1 Thermal 162 | . 2 35 62 16 4 6 12 23 . 2 Explosive . | . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 20 | 5 16 19 15 20 5 8 5 17 . 3 Robot Miss Streak 5 | 2 4 4 5 3 . 4 4 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 2 2 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . Shots Hit Robots 371 | 15 40 108 65 15 5 4 8 70 3 38 Core Hits 144 | 8 16 50 28 7 3 3 3 17 3 6 Critical Kills 4 | 1 1 . . . . . . . . 2 Critical Parts Destroyed 12 | . 1 1 . . . . . 1 . 9 Critical Strikes 27 | 1 2 2 2 2 . . 2 4 . 12 Burn 10 | . . 1 2 2 . . 2 3 . . Destroy 6 | 1 2 1 . . . . . 1 . 1 Smash 10 | . . . . . . . . . . 10 Impale 1 | . . . . . . . . . . 1 Melee Attacks 64 | . . . . . . . . . 7 57 Impact 49 | . . . . . . . . . 2 47 Slashing . | . . . . . . . . . . . Piercing 15 | . . . . . . . . . 5 10 Sneak Attacks 12 | . . . . . . . . . . 12 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7963 | 144 629 1574 1098 273 130 81 286 1461 98 2189 Guns 5730 | 144 629 1573 1098 273 129 79 286 1461 . 58 Cannons 16 | . . . . . . . . . . 16 Explosions . | . . . . . . . . . . . Melee 2208 | . . . . . . . . . 98 2110 Ramming 9 | . . 1 . . 1 2 . . . 5 Kinetic 3566 | 144 629 1114 440 54 23 14 38 1110 . . Thermal 2164 | . . 459 658 219 106 65 248 351 . 58 Explosive . | . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . 16 Impact 1930 | . . . . . . . . . . 1930 Slashing . | . . . . . . . . . . . Piercing 278 | . . . . . . . . . 98 180 Highest Corruption 14 | . . . . . 2 1 . . 2 14 Average Corruption 3 | . . . . . 2 1 . . 1 6 Corruption Purged 3 | . . . . . . . . . 2 1 Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . 8 . . . . 13 Message Errors 7 | . . . . . 3 . . . . 4 Matter Fused 6 | . . . . . 2 . . . . 4 Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 1 . . . . 5 Misfires 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1030 | . . . . . . . . . . 1030 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1030 | . . . . . . . . . . 1030 Knockbacks 15 | . . . . . . . . . . 15 Impact 15 | . . . . . . . . . . 15 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . 2 Shots . | . . . . . . . . . . . Rammed 5 | . . . . . 1 3 . . . 1 Targets Rammed 6 | . . 1 . . 1 3 . . . 1 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 574 | . 59 341 312 108 144 151 315 574 . 112 Average Temperature 81 | . 16 74 55 42 61 86 182 160 . 53 Received Heat Transfer 1355 | . 186 477 234 63 . 40 . 115 9 231 Effects 7 | . . 1 . . . . . 6 . . Shutdowns 3 | . . 1 . . . . . 2 . . Interference 3 | . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 5 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 12 | . . . . . . . . . . 12 Impact Corruptions 32 | . . . . . . . . . . 32 Robots Melted 3 | . . . 1 1 . . . 1 . . Combat Hostiles 3 | . . . 1 1 . . . 1 . . Parts Melted 17 | . . 3 3 3 2 1 1 4 . . Heat Transferred 5517 | . . 1073 1591 629 200 150 700 1100 . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . 1 1 . . . . . . . Low Security (%) 92 | 100 100 79 54 100 100 100 100 . . 100 Level 1 7 | . . 20 45 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 321 | 10 94 321 268 106 30 30 25 . . 39 Initial 132 | . . 7 132 106 . . . . . . Average 41 | . 19 108 172 20 1 3 4 . . 9 Influence Increases 1896 | 20 238 707 361 55 35 50 40 115 15 260 Destroy 0b10 Robot/C 1180 | . 120 560 240 20 20 20 20 80 . 100 Destroy 0b10 Robot/NC 170 | 20 20 20 20 25 5 . 5 . . 55 Destroy Leader 244 | . 36 104 54 10 10 . . 20 . 10 Successful Hack 5 | . . 5 . . . . . . . . Disable Machine 30 | . 15 . 15 . . . . . . . Destroy Structure 27 | . 2 3 2 . . . . . . 20 Lose Combat Pursuer 240 | . 45 15 30 . . 30 15 15 15 75 Influence Decreases 1896 | 20 221 409 441 290 35 50 40 115 15 260 Entered New Map 322 | . . 10 183 129 . . . . . . Time Decay 1419 | 20 197 369 238 161 35 50 40 85 15 209 Lost Part 141 | . 10 30 20 . . . . 30 . 51 Purge Threat 14 | . 14 . . . . . . . . . Squads Dispatched 25 | . 2 3 11 2 1 2 2 . . 2 Investigation 7 | . 1 2 4 . . . . . . . Extermination 5 | . . . . 1 1 1 . . . 2 Reinforcement 10 | . 1 1 4 1 . 1 2 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 14 | . 2 2 4 1 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 15 37 20 9 5 7 5 5 2 18 Peak Tracking Total 9 | . 5 5 9 3 1 4 3 3 1 5 Tactical Retreats 12 | . 2 1 1 . . 1 1 1 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 4 | . 2 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 4 | . 1 . 1 . . . . . 2 . Max in Single Turn 1 | . 1 . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 14 | . 4 7 1 . 2 . . . . . Terminals 9 | . 4 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 3 | . . 2 . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 34 | . 9 16 6 . 3 . . . . . Successful 21 | . 5 11 5 . . . . . . . Failed 12 | . 4 5 . . 3 . . . . . Catastrophic 4 | . 1 1 . . 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 3 | . . 3 . . . . . . . . Terminals 24 | . 9 9 6 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 6 | . . 5 . . 1 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 15 | . 5 5 5 . . . . . . . Record 4 | . . . 4 . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Alert Level 5 | . 2 2 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 6 1 . 2 . . . . . Full Trace Events 2 | . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 228 | . . 228 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 4075 | . . . 312 726 921 356 219 1541 . . Sensors 4075 | . . . 312 726 921 356 219 1541 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8563 | 205 870 1087 504 726 925 356 219 2086 417 1168 Spaces Moved 3992 | 97 401 428 193 404 533 202 115 1037 171 411 Core 126 | 4 . . . . . . . . . 122 Treads 3567 | 93 401 343 39 404 533 202 115 1037 171 229 Legs 239 | . . 85 154 . . . . . . . Wheels . | . . . . . . . . . . . Hover 60 | . . . . . . . . . . 60 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 90 160 160 163 163 163 165 50 Average Speed 176 | 156 182 156 143 160 162 163 163 190 224 197 Slowest Speed 300 | 160 240 190 190 160 163 163 163 245 250 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 67 40 28 16 13 5 7 97 19 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . . . 1 1 . Spaces Dug 11 | . . . . . . . . . 1 10 Terrain Destroyed 11 | . . . . . . . . . 1 10 Melee 11 | . . . . . . . . . 1 10 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 5026 | 129 482 709 343 469 590 222 140 1099 194 649 Wait 491 | 4 9 162 58 49 25 7 8 25 . 144 Move 3983 | 96 400 427 192 403 533 201 114 1036 170 411 Hop . | . . . . . . . . . . . Pick Up 96 | 9 17 12 18 5 11 2 6 3 7 6 Fast Attach 9 | . . 2 . . 2 . . 1 . 4 Attach 65 | 5 6 6 9 2 4 2 3 6 8 14 Detach 9 | . . . 1 . . . . . 3 5 Swap 26 | . 4 6 10 1 3 1 1 . . . Drop 55 | . 10 11 13 1 11 2 4 . . 3 Fire 224 | 15 36 82 42 8 1 4 4 28 . 4 Melee 63 | . . . . . . . . . 6 57 Ram 1 | . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . Crush 3 | . . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 986 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Evolved 2 slots: Utility x2 2041 | -9/Materials | Discovered new exit (range 7) 2163 | -9/Materials | Entered another Materials area 2163 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2191 | -8/Materials | Garrison activated, responded to threat 2270 | -8/Materials | Central database locked down 2496 | -8/Materials | Met 7R-MNS 2659 | -8/Materials | Discovered new exit (range 5) 2666 | -8/Materials | Identified exit to Factory 2667 | -8/Materials | Entered Factory 2667 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2668 | -7/Factory | Caught up to 7R-MNS 2878 | -7/Factory | Build established: Scavenger-Skirmisher 3365 | -7/Factory | Discovered new exit (range 8) 3391 | -7/Factory | Identified exit to Factory 3393 | -7/Factory | Entered another Factory area 3393 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3394 | -6/Factory | Caught up to 7R-MNS 4284 | -6/Factory | Discovered new exit (range 15) 4306 | -6/Factory | Identified exit to Factory 4318 | -6/Factory | Entered another Factory area 4318 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4319 | -5/Factory | Caught up to 7R-MNS 4401 | -5/Factory | Discovered new exit (range 16) 4430 | -5/Factory | Identified exit to Factory 4645 | -5/Factory | Build established: Scavenger-Tank 4674 | -5/Factory | Entered another Factory area 4674 | -4/Factory | Evolved 2 slots: Utility x2 4675 | -4/Factory | Caught up to 7R-MNS 4748 | -4/Factory | Spotted B-86 Titan 4866 | -4/Factory | Discovered new exit (range 13) 4877 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4882 | -4/Factory | Identified exit to Upper Caves 4893 | -4/Factory | Entered Upper Caves 4974 | -4/Upper Caves | Encountered a Warlord checkpoint 5072 | -4/Upper Caves | Build established: Scavenger-Gunner 5105 | -4/Upper Caves | Learned Research stockpile data 5123 | -4/Upper Caves | Spotted B-86 Titan 5199 | -4/Upper Caves | Lost 3 parts (1p1n1w) 5284 | -4/Upper Caves | Learned location of Armory (-4) 5499 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6517 | -4/Upper Caves | Lost 5 parts (1p2u2w) 6532 | -4/Upper Caves | Destroyed B-86 Titan 6562 | -4/Upper Caves | Lost 3 parts (1p1u1w) 6877 | -4/Upper Caves | Discovered new exit (range 12) 6976 | -4/Upper Caves | Identified exit to Upper Caves 6979 | -4/Upper Caves | Entered another Upper Caves area 7062 | -4/Upper Caves | Spotted B-86 Titan 7212 | -4/Upper Caves | Discovered new exit (range 15) 7264 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7394 | -4/Upper Caves | Identified exit to Research 7396 | -4/Upper Caves | Entered Research 7396 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7591 | -3/Research | Build established: Scavenger-Mutant 8093 | -3/Research | Spotted B-86 Titan 8196 | -3/Research | Lost 14 parts (2p3n6u3w) 8423 | -3/Research | Core integrity fell below 50% 8427 | -3/Research | Build established: Mutant 8546 | -3/Research | System corruption reached 10% 8553 | -3/Research | Core integrity fell below 20% 8564 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08518_ Catalytron disabled. 08519_ P-80 Master resets P-80 Master, system corruption cleaned. 08524_ System corrupted: Component data lost. 08524_ P-80 Master resets P-80 Master, system corruption cleaned. 08526_ Dropped Med. Storage Unit. 08531_ Slammed into U-05 Engineer. 08533_ Acquired 5 matter. 08548_ Field Manipulator disabled. 08549_ P-80 Master resets P-80 Master, system corruption cleaned. 08551_ HERF Cannon destroyed. 08552_ P-80 Master resets P-80 Master, system corruption cleaned. 08556_ System corrupted: Matter fused (-7). 08558_ Adv. Particle Charger destroyed. 08559_ P-80 Master suffers critical hit (Destroy). 08559_ Destroyed Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????=???????? | | ??????????????? ??????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# +?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ##??????+###### #?????????????????????????????? | | ??????? #?????????????????????????????? | | ???????? #?????????????????????????????? | | ????????? ###########???????????????????? | | ?????????? ^ # ! #???????????????????? | | ########+######^ # #???????????????????? | | # ## # #???????????????????? | | # ## # "" ##??????????????????? | | # ## + """! ##??????????????????? | | ]]|# + # "" ##??????????????????? | | ]] # ## !# ##??????????????????? | | ]| # ##= %# #???????????????????? | | # ##%% [###########???????????????????? | | # ##! % # ""@ #????????????????????? | | # ## [#! """ pp#????????????????????? | | # ## %+! """"p #????????????????????? | | # ## %%# """ #????????????????????? | | ######## ## # #????????????????????? | | ????########### %# #????????????????????? | | ##??# # # #????????????????????? | | #??# | # # ! #????????????????????? | | #??# # # ^ #????????????????????? | | #??# """ + ##########????????????????????? | | #??# """ # #?????????????????????????????? | | #??# """ # ###########???????????????????? | | #??? # # #???????????????????? | | #??# [ # # #???????????????????? | | ############## # #???????????????????? | | # ]]] # # #???????????????????? | | # ]] + + #???????????????????? | | # ]] # # #???????????????????? | | # # # #???????????????????? | | ## # % # #???????????????????? | | ?############## % ###########???????????????????? | | ######## # #?????????????????????????????? | | # # ####??????????????????????????? | | # + ???????????????????? | | # # ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 80 Energy Generation 37 Energy Capacity 955 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None Game ------ Seed DamperLobotomyMultitool Manual? 0 Play Time 01:38:28 Cumulative 26.1 hours Start 2025.10.13 @ 14:51:43 End 2025.10.13 @ 17:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79ba36f1-156e-4937-bab7-9491917aca8a