Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 14:32:36 Player: Cinder Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (1515) 1515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6165 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (3) --- Flexi-carbon Leg Backup Propulsion I > --- UTILITY (9) ------ Signal Interpreter Advanced Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Backup Laser I > --- INVENTORY (5) ---- Relay Coupler [NC] (33) Relay Coupler [Grunt] (23) Backup Laser I Heavy Plasma Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Signal Interpreter IFF Parser Seismic Detector Improved Utility Shielding > --- WEAPON ----------- Flak Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Wheel Wheel Wheel Hardened Heavy Armor Plating Rocket Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Improved VSS Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Backup Laser I Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Slots Evolved 8 | . . . 2 2 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 7 | . . . 2 2 2 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 53 | 8 2 1 5 4 . 6 15 9 3 Power 5 | 2 . . 1 . . . 2 . . Engine 3 | 2 . . 1 . . . . . . Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 . . 1 . 1 4 5 1 Treads . | . . . . . . . . . . Leg 8 | . . . . . . 1 4 2 1 Wheel 7 | 2 1 . . 1 . . . 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 2 . 1 2 2 . 3 4 1 2 Device 9 | 1 . . 2 . . 1 4 . 1 Storage 1 | 1 . . . . . . . . . Processor 3 | . . 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . 2 . 1 . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 . 2 1 . 2 5 3 . Energy Gun 3 | . . . . 1 . . 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 . . 1 3 1 . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 1 | . . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 36 | . . . 2 5 . 4 8 17 . Power 4 | . . . 1 1 . . 1 1 . Propulsion 11 | . . . 1 2 . . 1 7 . Utility 12 | . . . . 1 . 2 4 5 . Weapon 9 | . . . . 1 . 2 2 4 . Highest Loss Streak 10 | . . . 2 5 . 4 5 10 . To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 4 7 8 7 6 5 4 6 4 3 Power . | . 1 1 1 . . . 1 . . Propulsion 1 | 3 3 2 2 . . . 1 1 . Utility 1 | . 1 2 1 . . . . 1 2 Weapon 1 | 1 1 1 1 2 3 2 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 6 3 1 . . . 1 . 3 Power . | . . . . . . . . . . Propulsion 7 | . 5 2 . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 4 | . 1 1 1 . . . . . 1 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 78 | . 100 100 98 81 61 66 84 61 39 Engine 4 | . 14 14 11 3 . . . . 4 Core 2 | . . . . . . . 5 4 . Leg 7 | . . . . . . 4 18 7 6 Wheel 10 | . 28 28 20 15 7 7 . 10 . Device 13 | . 14 12 21 15 7 7 19 8 . Storage 7 | . 14 14 11 9 7 7 6 3 . Processor 11 | . . 1 11 17 15 15 13 12 11 Protection 3 | . . . . 1 7 7 6 3 . Energy Gun 1 | . . . . 3 7 . . . 10 Ballistic Gun 8 | . 17 14 14 11 7 7 6 7 . Ballistic Cannon 1 | . . . . . . 5 3 . . Special Weapon 3 | . 10 14 7 2 . . . . . Peak Build Rating 51 | 7 8 8 15 17 14 26 51 40 17 Average Rating 23 | 5 7 7 12 14 13 21 42 29 14 On Entrance 12 | . 7 8 7 12 13 14 26 32 2 Avg Prop Armor Cover (%) 8 | . . . . . . 4 4 6 20 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 15 15 14 20 16 15 26 26 43 3 Greatest Support 50 | 32 26 26 26 20 16 16 42 50 20 Greatest Overweight (x) 4 | 1 . . 1 1 . 1 1 4 . Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 5 Most Carried 8 | 8 8 8 8 7 6 6 8 7 5 Average Carried 6 | 4 7 7 7 6 5 4 7 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 8 8 8 8 5 6 6 8 4 5 Class Distribution -------------------- 61% | Skirmisher 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Matter Collected 1380 | 277 . 78 175 135 . 16 418 281 . Remotely . | . . . . . . . . . . Salvage Created 954 | 41 . . 184 115 . 9 370 235 . Parts 57 | 4 . . 13 6 . 2 25 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Combat Hostiles Destroyed 22 | . . . 5 2 . 1 7 7 . Guns 15 | . . . 5 2 . 1 3 4 . Cannons 1 | . . . . . . . 1 . . AOE 6 | . . . . . . . 3 3 . Classes Destroyed 9 | 2 . . 3 1 . 1 2 . . Worker 6 | 1 . . . . . . 5 . . Builder 1 | . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . Swarmer 2 | . . . 2 . . . . . . Grunt 12 | . . . 1 . . . 4 7 . Sentry 3 | . . . 2 1 . . . . . Specialist 1 | . . . . . . 1 . . . Hunter 3 | . . . . 1 . . 2 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | 2 . . 2 2 . 1 5 3 . Combat Bots Only 3 | . . . 2 2 . 1 3 3 . Max Kills in Single Turn 4 | 1 . . 2 1 . 1 4 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . . 2 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Hostile Shots Fired 424 | . . . 63 24 . 64 110 158 5 Missed 115 | . . . 20 5 . 22 28 38 2 Hits 309 | . . . 43 19 . 42 82 120 3 Melee 1 | . . . . . . . . 1 . Projectile 308 | . . . 43 19 . 42 82 119 3 Critical Strikes 16 | . . . . 1 . 1 6 7 1 Actively Blocked 1 | . . . . . . . 1 . . Damage Taken 5051 | . . . 477 281 . 640 1411 2180 62 Core 1161 | . . . 125 29 . 141 269 536 61 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 100 | . . . . . . 7 93 . . Regen/Repaired (Parts) 33 | . . . 33 . . . . . . Core Remaining (%) 88 | 100 . 100 68 94 . 79 . . . Volleys Fired 98 | 7 2 . 21 16 . 7 28 17 . Largest 2 | 2 1 . 2 2 . 2 2 2 . Hottest 125 | 40 100 . 125 125 . 65 100 63 . Shots Fired 170 | 14 2 . 37 28 . 14 49 26 . Gun 136 | 14 1 . 30 24 . 11 38 18 . Cannon 9 | . . . . . . 3 6 . . Launcher 12 | . . . . . . . 4 8 . Special 13 | . 1 . 7 4 . . 1 . . Kinetic 134 | 14 1 . 30 14 . 14 43 18 . Thermal 13 | . 1 . 7 4 . . 1 . . Explosive 12 | . . . . . . . 4 8 . Electromagnetic 11 | . . . . 10 . . 1 . . Robot Hit Streak 13 | 4 . . 8 13 . 6 5 5 . Robot Miss Streak 6 | 2 1 . 2 3 . 2 4 6 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 103 | 7 . . 19 17 . 12 37 11 . Core Hits 81 | 3 . . 7 6 . 2 36 27 . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 3 | . . . 1 . . 1 1 . . Destroy 2 | . . . 1 . . 1 . . . Blast 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3094 | 108 . . 311 292 . 240 1109 1031 3 Guns 1677 | 108 . . 311 292 . 185 513 268 . Cannons 215 | . . . . . . 55 160 . . Explosions 1168 | . . . . . . . 421 747 . Melee . | . . . . . . . . . . Ramming 34 | . . . . . . . 15 16 3 Kinetic 1746 | 108 . . 311 146 . 240 673 268 . Thermal . | . . . . . . . . . . Explosive 1168 | . . . . . . . 421 747 . Electromagnetic 146 | . . . . 146 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 8 8 Average Corruption 4 | . . . . . . . 1 4 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . 3 11 6 Message Errors 3 | . . . . . . . . 1 2 Matter Fused 7 | . . . . . . . 3 4 . Energy Discharges 3 | . . . . . . . . 2 1 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 5 | . . . . . . . . 5 . Projectiles . | . . . . . . . . . . Explosions 5 | . . . . . . . . 5 . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . . 42 113 1 Shots 5 | . . . . . . . 2 3 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 17 | . . . . . . . 4 9 4 Kicked 16 | . . . . . . . 4 9 3 Crushed . | . . . . . . . . . . Highest Temperature 263 | . 20 . 32 58 . . 17 263 . Average Temperature 40 | . 12 . 6 24 . . 6 94 . Received Heat Transfer 1284 | . . . 90 72 . . 219 885 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 100 94 100 Level 1 1 | . . . . . . . . 5 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 249 | 5 15 . 110 37 9 50 108 249 171 Initial 130 | . 3 . . 37 9 . 25 25 130 Average 38 | . 4 . 22 14 3 19 13 107 103 Influence Increases 1185 | 10 30 . 217 68 . 50 320 394 96 Destroy 0b10 Robot/C 440 | . . . 100 40 . 20 140 140 . Destroy 0b10 Robot/NC 40 | 10 . . . . . . 30 . . Destroy Leader 100 | . . . 40 20 . . 30 10 . Successful Hack 61 | . 15 . 11 5 . . 24 . 6 Disable Machine 30 | . 15 . . . . . 15 . . Anti-Garrison Action 100 | . . . . . . . . 100 . Destroy Structure 84 | . . . 6 3 . . 21 54 . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 315 | . . . 60 . . 30 60 90 75 Influence Decreases 1170 | 5 35 . 127 138 20 . 334 181 330 Entered New Map 221 | . 2 . . 53 11 . 25 11 119 Time Decay 416 | 5 33 . 107 64 9 . 137 . 61 Lost Part 291 | . . . 20 21 . . 80 170 . Purge Threat 242 | . . . . . . . 92 . 150 Squads Dispatched 13 | . . . 2 1 . 1 6 . 3 Investigation 3 | . . . . . . . 2 . 1 Extermination 2 | . . . . . . . 1 . 1 Reinforcement 8 | . . . 2 1 . 1 3 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Distress Signals 4 | . . . 1 1 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 1 . 13 5 . 6 18 17 7 Peak Tracking Total 7 | . 2 . 7 4 . 4 6 7 3 Tactical Retreats 11 | . . . 2 . . 2 3 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Traps Triggered 5 | . . . . . . 1 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Machines Disabled 4 | . 1 . . . . . 1 2 . Max in Single Turn 1 | . 1 . . . . . 1 1 . Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Machines Accessed 18 | . 2 . 3 4 1 . 5 . 3 Terminals 14 | . 2 . 2 4 1 . 4 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 29 | . 4 . 5 4 2 . 8 . 6 Successful 14 | . 2 . 4 2 1 . 2 . 3 Failed 15 | . 2 . 1 2 1 . 6 . 3 Catastrophic 9 | . . . 1 2 . . 6 . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 2 . 2 2 . . 3 . 1 Terminals 21 | . 4 . 3 4 2 . 6 . 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 9 | . 2 . 2 2 1 . 1 . 1 Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 Locate Traps 1 | . . . 1 . . . . . . Garrison Status 2 | . 1 . 1 . . . . . . Coupling Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . 1 Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 1 1 . . 5 . 2 Full Trace Events 3 | . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . . . . 2 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Active Infowar (turns) 2244 | 26 124 205 313 214 56 138 691 469 8 Optics 1567 | . . . . 213 56 138 691 469 . Sensors 1234 | . . . 313 157 . 133 626 5 . IFF 552 | . . . . . . . 552 . . Structural 594 | . . . 312 214 56 12 . . . Seismic 1370 | 26 124 205 . . . . 538 469 8 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Turns Passed 2591 | 119 124 220 313 214 56 138 691 529 187 Spaces Moved 2221 | 80 118 237 200 177 55 98 598 374 284 Core 291 | 4 . . . . . . . 47 240 Treads . | . . . . . . . . . . Legs 707 | . . . . . . . 553 119 35 Wheels 1214 | 76 118 237 200 177 55 98 45 208 . Hover 9 | . . . . . . . . . 9 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 80 100 100 90 50 50 Average Speed 89 | 98 90 90 90 84 100 110 92 101 58 Slowest Speed 185 | 100 90 90 95 100 100 115 180 185 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 31 59 18 22 3 83 24 50 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 18 | . . . 6 3 . . 9 . . Terrain Destroyed 77 | . . . 7 3 . . 23 44 . Melee . | . . . . . . . . . . Projectile 12 | . . . 7 3 . . 1 1 . AOE 65 | . . . . . . . 22 43 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Total 2598 | 102 133 245 287 206 56 113 683 469 304 Wait 102 | . . . 49 5 . . 19 18 11 Move 2213 | 79 117 236 199 176 54 97 598 373 284 Hop . | . . . . . . . . . . Pick Up 39 | 8 6 4 5 1 1 3 6 4 1 Fast Attach 27 | 7 . . 1 2 . 3 8 4 2 Attach 22 | . . . 2 4 . 3 3 9 1 Detach 5 | . . . . . . . 2 2 1 Swap 22 | 1 2 1 5 2 . . 6 5 . Drop 24 | . 6 4 5 . . . 9 . . Fire 98 | 7 2 . 21 16 . 7 28 17 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 16 | . . . . . . . 4 9 3 Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous 12 | . . . . . . . . 12 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 244 | -10/Materials | Entered Mines 271 | -10/Mines | Learned Materials emergency access door positions 300 | -10/Mines | Build established: Mutant 416 | -10/Mines | Discovered new exit (range 12) 423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 425 | -10/Mines | Found DCF Scrap (16 items) 464 | -10/Mines | Identified exit to Materials 464 | -10/Mines | Entered Materials 464 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Repaired Wheel 735 | -9/Materials | Build established: Skirmisher 757 | -9/Materials | Discovered new exit (range 10) 765 | -9/Materials | Identified exit to Materials 777 | -9/Materials | Entered another Materials area 777 | -8/Materials | Evolved 2 slots: Utility x2 974 | -8/Materials | Lost 5 parts (1p2n1u1w) 975 | -8/Materials | Discovered new exit (range 17) 990 | -8/Materials | Identified exit to Factory 991 | -8/Materials | Entered Factory 991 | -7/Factory | Evolved 2 slots: Utility x2 1047 | -7/Factory | Identified exit to DSF 1047 | -7/Factory | Entered DSF 1096 | -7/DSF | Lost 4 parts (2u2w) 1121 | -7/DSF | Additional patrols routed to DSF 1160 | -7/DSF | Discovered new exit (range 20) 1184 | -7/DSF | Identified exit to Factory 1185 | -7/DSF | Entered Factory 1185 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -6/Factory | Spotted B-75 Beast 1863 | -6/Factory | Lost 5 parts (1p1n2u1w) 1876 | -6/Factory | Identified exit to Garrison 1876 | -6/Factory | Entered Garrison 1904 | -6/Garrison | Lost 3 parts (2u1w) 2047 | -6/Garrison | Garrison Relay disabled 2134 | -6/Garrison | Triggered checkpoint 2244 | -6/Garrison | Core integrity fell below 50% 2272 | -6/Garrison | Lost 10 parts (1p4n3u2w) 2294 | -6/Garrison | Triggered checkpoint 2338 | -6/Garrison | Garrison Relay disabled 2384 | -6/Garrison | Triggered checkpoint 2386 | -6/Garrison | Core integrity fell below 20% 2399 | -6/Garrison | Discovered new exit (range 12) 2404 | -6/Garrison | Identified exit to Factory 2405 | -6/Garrison | Entered Factory 2415 | -6/Factory | Lost 7 parts (3n2u2w) 2426 | -6/Factory | Build established: Mutant 2592 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02468_ Destabilizing: Short circuit. 02483_ Kicked U-05 Engineer. 02511_ Acquired Hvy. Plasma Cannon. 02515_ System corrupted: Substantial component data lost. 02528_ Kicked K-01 Serf out of the way. 02535_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5O. 02542_ 1ZOIPCFIZ1G&FIGI>DR9Q>IX:0 LI,F%,TG2: 02542_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02559_ XQT8UJUXQAT0FT|LD9%IWPND=N1W,ZXMAK 02575_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02575_ O-24 Administrator uses terminal to summon reinforcements. 02575_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 02575_ O-24 Administrator locks terminal. 02578_ T-07 Excavator is excavating. 02584_ Acquired Seismic Detector. 02592_ Penetrated by Slug. 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