Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 21:12:45 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1018) 1018 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 2612 Bonus ------- Follower Combat Kills 174 Cogmind --------- Core Integrity 360/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (22) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Core Shielding Core Shielding Light Armor Plating Assault Rifle Shotgun Shotgun Grenade Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Core Shielding Core Shielding Light Armor Plating Assault Rifle Shotgun Shotgun Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 54 | 7 28 6 13 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 8 . . Treads 7 | 1 6 . . Leg 1 | . 1 . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 4 . 4 Device . | . . . . Storage 8 | 2 4 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 28 | 2 14 5 7 Energy Gun 5 | 2 3 . . Energy Cannon . | . . . . Ballistic Gun 8 | . 4 . 4 Ballistic Cannon 8 | . 3 2 3 Launcher 6 | . 3 3 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power . | . . . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 . . Average Slot Usage (%) 98 | . 99 100 94 Engine 13 | . 14 14 11 Treads 21 | . 14 28 22 Wheel 5 | . 13 . . Storage 27 | . 28 28 26 Protection 2 | . . . 11 Energy Gun 1 | . 4 . . Ballistic Gun 7 | . 13 . 13 Ballistic Cannon 14 | . 8 22 7 Launcher 2 | . . 5 . Naked Turns . | . . . . Heaviest Build 62 | 16 43 43 62 Greatest Support 40 | 16 40 40 40 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 22 | 8 16 16 22 Average Capacity 14 | 7 12 16 17 Most Carried 17 | 8 16 16 17 Average Carried 13 | 5 11 16 16 Final Capacity 22 | 8 16 16 22 Final Carried 17 | 8 16 16 17 Class Distribution -------------------- 90% | Mutant 4% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1314 | 270 521 303 220 Remotely . | . . . . Salvage Created 1265 | 181 759 80 245 Parts 105 | 24 44 25 12 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 42 | . 22 16 4 Guns 11 | . 9 . 2 Cannons 7 | . 4 1 2 AOE 24 | . 9 15 . Classes Destroyed 9 | 3 4 1 1 Worker 2 | 1 . . 1 Tunneler 6 | 6 . . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 21 | . 6 15 . Grunt 19 | . 16 . 3 Sentry 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 9 | 4 9 9 2 Combat Bots Only 9 | . 9 9 1 Max Kills in Single Turn 4 | 2 4 3 1 Gunslinging . | . . . . Exploded 4 | . 4 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1172 | . 849 160 163 Core 226 | . 171 15 40 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 25 . Volleys Fired 121 | 22 71 12 16 Largest 2 | 2 2 2 2 Hottest 100 | 90 100 70 70 Shots Fired 225 | 44 135 14 32 Gun 171 | 44 105 . 22 Cannon 37 | . 23 4 10 Launcher 16 | . 6 10 . Special 1 | . 1 . . Kinetic 146 | . 110 4 32 Thermal 63 | 44 19 . . Explosive 16 | . 6 10 . Electromagnetic . | . . . . Robot Hit Streak 17 | 10 17 4 16 Robot Miss Streak 4 | 2 4 1 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 146 | 27 87 7 25 Core Hits 85 | 9 48 18 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2823 | 312 1358 818 335 Guns 1159 | 312 618 . 229 Cannons 343 | . 217 20 106 Explosions 1301 | . 523 778 . Melee . | . . . . Ramming 20 | . . 20 . Kinetic 1061 | . 706 20 335 Thermal 441 | 312 129 . . Explosive 1301 | . 523 778 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . 9 20 . Projectiles . | . . . . Explosions 29 | . 9 20 . Melee . | . . . . Knockbacks 3 | . 1 . 2 Impact . | . . . . Kinetic 3 | . 1 . 2 Secondary . | . . . . Self-Inflicted Damage 108 | . 98 10 . Shots 7 | . 4 3 . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | 180 262 9 13 Average Temperature 62 | 62 74 6 5 Received Heat Transfer 432 | . 366 . 66 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1177 | 830 347 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 305 | 40 273 305 279 Initial 26 | . 26 25 . Average 125 | 15 133 126 149 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 76 | 100 77 75 64 Level 1 23 | . 22 24 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 6 . 3 Investigation 5 | . 4 . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 30 16 15 Peak Tracking Total 6 | . 6 5 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 23 . 2 Successful 10 | . 10 . . Failed 15 | . 13 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 23 | . 21 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 22 | . . . 22 Total Damage 364 | . . . 364 Kills 7 | . . . 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3437 | 235 1224 1390 588 Spaces Moved 1763 | 153 762 613 235 Core 3 | 3 . . . Treads 924 | . 76 613 235 Legs . | . . . . Wheels 836 | 150 686 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 180 160 Average Speed 145 | 99 115 180 179 Slowest Speed 180 | 100 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 98 96 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . 7 . . Terrain Destroyed 124 | . 37 87 . Melee . | . . . . Projectile 1 | . 1 . . AOE 123 | . 36 87 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2431 | 189 987 882 373 Wait 417 | . 90 245 82 Move 1760 | 152 761 612 235 Hop . | . . . . Pick Up 42 | 8 21 1 12 Fast Attach 21 | 7 10 . 4 Attach 4 | . 3 . 1 Detach . | . . . . Swap 29 | . 15 6 8 Drop 33 | . 16 2 15 Fire 121 | 22 71 12 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 236 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 385 | -10/Materials | Destroyed 9 combat bots 645 | -10/Materials | Discovered new exit (range 7) 777 | -10/Materials | Discovered new exit (range 7) 1069 | -10/Materials | Core integrity fell below 50% 1101 | -10/Materials | Lost 3 parts (2n1w) 1122 | -10/Materials | Discovered new exit (range 16) 1411 | -10/Materials | Discovered new exit (range 11) 1460 | -10/Materials | Entered Mines 1483 | -10/Mines | Met a Derelict bent on vengeance 1531 | -10/Mines | Discovered new exit (range 13) 1552 | -10/Mines | Destroyed 9 combat bots 1609 | -10/Mines | Learned 2 Materials zone layouts 1797 | -10/Mines | Assembled infested the area 2545 | -10/Mines | Discovered new exit (range 6) 2850 | -10/Mines | Entered Materials 2850 | -9/Materials | Accompanied by 2 allies 2850 | -9/Materials | Evolved 2 slots: Utility x2 2855 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3438 | -9/Materials | Self-destructed Last Messages --------------- 03161_ K-01 Serf collects debris. 03209_ Dropped Lgt. Cannon. 03209_ Acquired Lgt. Assault Rifle. 03232_ W-16 Scout destroyed. 03234_ K-01 Serf collects debris. 03276_ Y-45 Defender destroyed. 03277_ K-01 Serf collects debris. 03278_ Acquired 22 matter. 03280_ K-01 Serf collects debris. 03282_ Dropped Aluminum Leg. 03283_ Acquired Lgt. Treads. 03284_ K-01 Serf collects debris. 03298_ Dropped Ion Engine. 03298_ Acquired Imp. Ion Engine. 03304_ Acquired Plasma Cutter. 03308_ Acquired 10 matter. 03416_ G-34 Mercenary destroyed. 03419_ Acquired 8 matter. 03430_ A-02 Transporter destroyed. 03434_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????# ??????????? | | ###################################### ??????????? | | ## ??????????? | | ##### ############## ## ??????????? | | # #????????????# #####????????? | | # #?????#####??# #??????? | | * ######?????# #??# #??????? | | % #??????????# #### ?????? | | #??????????# ?????? | | ####??????????# *]############### ??????? | | ###??########### ]]#?????###??????????????? | | #??# """"" # """]]@####### #??????????????? | | #??# ""T"" # """""%=## #??????????????? | | #??# # """""=!## """ #??????????????? | | #??# # """"" ## """ #??????????????? | | #??# """ """ # """ ## """ #??????????????? | | #??# """ """ / ## #####??????????? | | #??# """ """ # ## """ # ??????????? | | #??# # """ ## """ # ??????????? | | ###?############ """"" ## """ # ??????????? | | #?# # """"" ## # ??????????? | | ###[ ] # """"" # # ??????????? | | =+ /* + """ +?????????????????????? | | %### ! # #?????????????????????? | | " #?# # #?????????????????????? | | " #?# """ """ ####" "#######?????????????????????? | | " #?# """ """ #???"R"#???????????????????????????? | | #?# """ """ #???"""#???????????????????????????? | | ###?###########???####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerManeuveringAxe Manual? 0 Play Time 00:28:21 Cumulative 263.8 hours Start 2020.12.16 @ 17:42:34 End 2020.12.16 @ 21:12:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5b9e6b0-bfb4-46eb-8131-b92888f1da35