Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 09:02:54 Player: ChromeKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (39) 195 Value Destroyed (1006) 1006 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 9321 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 173/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- SHELL Armor Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Core Analyzer Microactuators Experimental Transmission Jammer SHELL Armor > --- WEAPON ----------- Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster Transdimensional Reconstructor Z-bomb Delivery System Force Lance Force Lance Enhanced Force Lance [Rating: 140] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Cooled Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Z-bomb Delivery System Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 2 . . . . 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . . . . . 1 . . 1 Utility 10 | . . . 2 1 2 2 . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 162 | 6 7 24 9 17 21 5 1 . 9 . 7 8 41 7 Power 26 | 1 1 4 1 3 2 . 1 . 3 . . 2 8 . Engine 6 | 1 1 2 1 1 . . . . . . . . . . Core 14 | . . 2 . 2 2 . 1 . 1 . . 1 5 . Reactor 6 | . . . . . . . . . 2 . . 1 3 . Propulsion 49 | 2 2 12 2 4 7 . . . 1 . 1 . 16 2 Treads . | . . . . . . . . . . . . . . . Leg 8 | 2 2 4 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 41 | . . 8 2 4 7 . . . 1 . 1 . 16 2 Utility 49 | 1 2 2 3 4 6 5 . . 5 . 2 2 13 4 Device 21 | . . . 3 2 3 3 . . 3 . 1 . 4 2 Storage 5 | 1 2 1 . 1 . . . . . . . . . . Processor 10 | . . 1 . 1 3 1 . . . . 1 . 2 1 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . . . . 1 . . 2 . . 2 7 1 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 2 6 3 6 6 . . . . . 4 4 4 1 Energy Gun 14 | 2 . 4 3 5 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . 2 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 3 . . . . . . . . . Piercing Weapon 13 | . . . . . 2 . . . . . 4 4 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 2 1 1 . . 4 . . 1 11 1 Parts Lost 43 | . 2 17 2 4 . . . . . . . 1 1 16 Power 7 | . . 3 1 1 . . . . . . . . 1 1 Propulsion 18 | . . 10 . 3 . . . . . . . . . 5 Utility 11 | . . . 1 . . . . . . . . 1 . 9 Weapon 7 | . 2 4 . . . . . . . . . . . 1 Highest Loss Streak 15 | . 2 15 1 3 . . . . . . . 1 1 14 Average Slot Usage (%) 87 | . 99 71 80 77 98 94 94 94 92 94 88 88 89 57 Engine 2 | . 14 5 1 3 . . . . . . . . . . Core 7 | . . 2 6 9 13 11 11 11 7 11 10 9 8 1 Leg 4 | . 28 22 . . . . . . . . . . . . Flight 18 | . . 10 36 27 25 23 23 23 23 23 21 19 15 8 Device 12 | . . . 15 11 19 21 17 17 17 17 15 10 13 12 Storage 8 | . 28 17 . 5 6 5 5 5 5 5 5 4 4 2 Processor 15 | . . . 9 10 19 23 23 23 23 23 24 23 23 18 Protection 3 | . . . . . . 1 5 5 4 5 5 10 12 5 Energy Gun 3 | . 17 5 12 2 . . . . . . . . . . Ballistic Gun 1 | . 10 7 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 9 . . . . . . . . . Piercing Weapon 3 | . . . . . 2 5 5 5 5 5 5 9 9 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 13 41 41 14 26 31 31 31 31 42 31 41 47 62 44 Greatest Support 56 | 20 20 40 20 31 39 32 32 32 32 32 47 47 56 54 Greatest Overweight (x) 14 | 1 2 3 . 1 1 . . . 1 . . . 2 14 Average Overweight (x) . | . 1 . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 4 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 5 15 13 4 7 8 8 8 8 8 8 8 8 8 6 Most Carried 16 | . 16 16 4 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 9 11 3 6 7 6 7 8 7 8 7 7 7 6 Final Capacity 16 | 6 16 4 4 8 8 8 8 8 8 8 8 8 8 4 Final Carried 16 | . 16 4 4 7 8 7 8 8 8 8 7 8 8 4 Class Distribution -------------------- 40% | Scout 32% | Mutant 11% | Scavenger-Mutant 4% | Sprinter 4% | Scavenger-Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Assassin | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 1582 | 216 139 90 21 137 408 . 60 . 100 . 29 . 382 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1937 | . 506 203 21 137 473 . . . 115 71 29 . 382 . Parts 103 | . 32 10 4 10 19 . . . . 9 2 . 17 . Haulers Intercepted 4 | . . . . 1 2 . . . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 22 | . 10 4 . 3 2 . . . . 3 . . . . Melee 5 | . . . . . 2 . . . . 3 . . . . Guns 16 | . 9 4 . 3 . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . Classes Destroyed 12 | . 5 2 1 1 1 . . . . . 1 . 1 . Worker 1 | . 1 . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Hauler 4 | . . . . 1 2 . . . . . . . 1 . Recycler 4 | . 2 . . . 1 . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . 2 . . . . . . . 2 . Swarmer 12 | . 6 . . 3 . . . . . 3 . . . . Grunt 6 | . 4 2 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 2 | . . 1 . . 1 . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 5 3 1 3 2 . . . . 3 1 . 1 . Combat Bots Only 3 | . 3 3 . 3 1 . . . . 3 . . . . Max Kills in Single Turn 2 | . 2 1 1 1 1 . . . . 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 6278 | . 574 1442 199 383 132 . 126 . . 13 . 105 158 3146 Core 2089 | . 126 391 68 79 55 . 19 . . . . . . 1351 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 49 2 87 88 93 . . . . 98 100 . 100 . Volleys Fired 71 | . 32 22 9 8 . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . Hottest 130 | . 80 76 130 110 . . . . . . . . . . Shots Fired 127 | . 64 39 12 12 . . . . . . . . . . Gun 127 | . 64 39 12 12 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 61 | . 27 34 . . . . . . . . . . . . Thermal 18 | . . 4 12 2 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 48 | . 37 1 . 10 . . . . . . . . . . Robot Hit Streak 17 | . 10 17 5 6 . . . . . . . . . . Robot Miss Streak 7 | . 4 2 7 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 7 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 138 | . 40 30 10 9 27 . 1 . 1 3 3 2 9 3 Core Hits 67 | . 21 12 5 5 9 . . . 1 3 1 1 5 4 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 90 | . . . . . 49 . 2 . 1 3 5 4 14 12 Impact 6 | . . . . . 6 . . . . . . . . . Slashing 30 | . . . . . 30 . . . . . . . . . Piercing 54 | . . . . . 13 . 2 . 1 3 5 4 14 12 Sneak Attacks 11 | . . . . . 6 . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 3 . . . . . 1 1 . . Damage Inflicted 4636 | . 583 274 149 160 1525 . 56 . 90 120 187 147 1157 188 Guns 1012 | . 435 274 143 160 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 148 | . 148 . . . . . . . . . . . . . Melee 3457 | . . . . . 1525 . 55 . 90 120 187 147 1157 176 Ramming 19 | . . . 6 . . . 1 . . . . . . 12 Kinetic 338 | . 130 208 . . . . . . . . . . . . Thermal 389 | . 148 58 143 40 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 433 | . 305 8 . 120 . . . . . . . . . . Impact 268 | . . . . . 268 . . . . . . . . . Slashing 754 | . . . . . 754 . . . . . . . . . Piercing 2435 | . . . . . 503 . 55 . 90 120 187 147 1157 176 Highest Corruption 4 | . . . . . 4 . . . . . . . . . Average Corruption 4 | . . . . . 4 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 16 | . . . . . 16 . . . . . . . . . Message Errors 7 | . . . . . 7 . . . . . . . . . Matter Fused 2 | . . . . . 2 . . . . . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . Targeting Errors 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 446 | . 16 . . . 205 . . . . . 77 . 148 . Projectiles . | . . . . . . . . . . . . . . . Explosions 16 | . 16 . . . . . . . . . . . . . Melee 430 | . . . . . 205 . . . . . 77 . 148 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . 24 . 2 . . . . . . . . . . 5 Shots 1 | . 1 . . . . . . . . . . . . . Rammed 8 | . . . 3 . . . 1 . . . . . . 4 Targets Rammed 8 | . . . 3 . . . 1 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 153 110 51 14 270 . 6 . . . . . 203 . Average Temperature 69 | . 49 29 27 8 131 . 6 . . . . . 102 . Received Heat Transfer 1356 | . 189 702 36 12 . . 39 . . . . . 18 360 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 579 | . 100 148 257 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 292 | . 292 90 220 167 114 25 . . . . 143 97 167 150 Initial 100 | . . 29 37 100 81 25 . . . . 63 75 54 87 Average 89 | . 143 54 99 132 62 25 . . . . 103 70 103 84 Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . . . Low Security (%) 95 | 100 65 100 94 100 100 100 . . . . 100 100 100 100 Level 1 4 | . 34 . 5 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 1 2 2 3 . . . . . . . . 2 Investigation 2 | . 1 . 1 . . . . . . . . . . . Extermination 3 | . . . . 1 1 . . . . . . . . 1 Reinforcement 7 | . 2 1 1 1 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 6 | . 1 2 1 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 17 15 22 5 7 . 5 . . 5 2 4 2 33 Peak Tracking Total 22 | . 3 7 11 4 5 . 5 . . 5 2 4 1 22 Tactical Retreats 9 | . . 1 3 . . . . . . 1 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 4 | . 1 . 1 . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 4 | . . . . . . . 1 . . . 1 . 2 . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 13 | . . . 2 1 2 . . . 4 . . . 4 . Terminals 6 | . . . 2 . 1 . . . . . . . 3 . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Total Hacks 36 | . . . 3 1 7 . . . 17 . . . 8 . Successful 24 | . . . 2 . 1 . . . 17 . . . 4 . Failed 12 | . . . 1 1 6 . . . . . . . 4 . Catastrophic 4 | . . . . 1 2 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . 1 . . . . . . . Terminals 15 | . . . 3 . 5 . . . . . . . 7 . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . 1 . Terminal Hacks 21 | . . . 1 . . . . . 17 . . . 3 . Record 7 | . . . . . . . . . 5 . . . 2 . Part Schematic 4 | . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 1 . . . . . . . 3 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 3562 | 60 415 271 187 273 870 77 80 70 121 99 250 92 393 304 Spaces Moved 5713 | 44 183 225 337 487 1723 184 269 260 221 219 439 184 682 256 Core 106 | 4 . . . . . . . . . . . . . 102 Treads . | . . . . . . . . . . . . . . . Legs 309 | 40 183 86 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5298 | . . 139 337 487 1723 184 269 260 221 219 439 184 682 154 Fastest Speed 27 | 50 120 31 31 31 27 27 27 27 27 28 28 29 28 34 Average Speed 37 | 117 155 73 34 31 27 27 27 27 37 28 28 29 34 56 Slowest Speed 750 | 120 180 210 37 114 107 27 27 27 107 28 29 29 197 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 23 | . . 4 6 . 5 2 . 1 . . . 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 4 36 31 33 11 42 7 53 62 61 44 10 9 61 11 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 . . 1 . . . . Spaces Dug 17 | . . . . . 10 . . . . . . 1 . 6 Terrain Destroyed 26 | . 9 . . . 10 . . . . . . 1 . 6 Melee 17 | . . . . . 10 . . . . . . 1 . 6 Projectile . | . . . . . . . . . . . . . . . AOE 9 | . 9 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total 6899 | 49 254 294 392 594 2076 208 275 258 256 252 558 216 823 394 Wait 708 | . 15 17 27 57 256 18 . . 13 31 104 20 37 113 Move 5657 | 43 182 216 326 486 1712 179 269 257 220 218 438 181 681 249 Hop 21 | . . 4 5 . 5 2 . 1 . . . 1 . 3 Pick Up 68 | . 14 5 5 13 16 1 1 . 2 . 1 2 7 1 Fast Attach 94 | 6 2 8 5 7 11 2 . . 9 . 3 1 37 3 Attach 39 | . . 15 3 8 4 2 . . . . 2 2 . 3 Detach 3 | . . 1 1 . . . . . . . 1 . . . Swap 31 | . 5 1 1 2 6 1 1 . 1 . 2 5 4 2 Drop 128 | . 4 5 8 13 25 3 2 . 10 . 3 2 46 7 Fire 71 | . 32 22 9 8 . . . . . . . . . . Melee 73 | . . . . . 41 . 2 . 1 3 4 2 11 9 Ram 6 | . . . 2 . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 13) 61 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Core integrity fell below 50% 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x2 665 | -9/Materials | Core integrity fell below 50% 680 | -9/Materials | Core integrity fell below 20% 718 | -9/Materials | Lost 15 parts (2p10n3w) 740 | -9/Materials | Discovered new exit (range 10) 747 | -9/Materials | Entered another Materials area 747 | -8/Materials | Evolved 2 slots: Utility x2 928 | -8/Materials | Discovered new exit (range 13) 934 | -8/Materials | Entered Factory 934 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1032 | -7/Factory | Lost 3 parts (1p2n) 1172 | -7/Factory | Discovered new exit (range 7) 1207 | -7/Factory | Entered another Factory area 1207 | -6/Factory | Evolved 2 slots: Utility x2 1433 | -6/Factory | Discovered new exit (range 22) 1451 | -6/Factory | Identified exit to Factory 1696 | -6/Factory | Build established: Scout 1764 | -6/Factory | Discovered exit to Factory (range 10) 1795 | -6/Factory | Garrison activated, responded to threat 2077 | -6/Factory | Entered another Factory area 2077 | -5/Factory | Evolved 2 slots: Utility x2 2152 | -5/Factory | Discovered new exit (range 8) 2153 | -5/Factory | Identified exit to Upper Caves 2154 | -5/Factory | Entered Upper Caves 2184 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2187 | -5/Upper Caves | Found Prototype Special Weapon 2224 | -5/Upper Caves | Spotted B-75 Beast 2229 | -5/Upper Caves | Discovered new exit (range 12) 2232 | -5/Upper Caves | Identified exit to Upper Caves 2234 | -5/Upper Caves | Entered another Upper Caves area 2236 | -5/Upper Caves | Discovered new exit (range 5) 2237 | -5/Upper Caves | Identified exit to Factory 2274 | -5/Upper Caves | Learned Factory terminal intel 2290 | -5/Upper Caves | Discovered new exit (range 4) 2290 | -5/Upper Caves | Identified exit to Zhirov 2304 | -5/Upper Caves | Entered Zhirov 2304 | -5/Zhirov | Discovered new exit (range 3) 2310 | -5/Zhirov | Met Zhirov 2315 | -5/Zhirov | Learned location of Quarantine (-2) 2315 | -5/Zhirov | Learned location of Testing (-3) 2315 | -5/Zhirov | Learned location of Command (-1) 2317 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2323 | -5/Zhirov | Found Alien Artifact 2323 | -5/Zhirov | Identified Integrated Dissipator 2323 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2402 | -5/Zhirov | Found Alien Artifact 2425 | -5/Zhirov | Identified exit to Proximity Caves 2425 | -5/Zhirov | Entered Proximity Caves 2520 | -4/Proximity Caves | Discovered exit to Factory (range 10) 2524 | -4/Proximity Caves | Entered Factory 2524 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -4/Factory | Loaded intel: 21 terminal locations 2724 | -4/Factory | Discovered new exit (range 21) 2730 | -4/Factory | Identified exit to Research 2774 | -4/Factory | Entered Research 2774 | -3/Research | Evolved 2 slots: Utility x2 2810 | -3/Research | Found Enh. Force Lance 2816 | -3/Research | Found Enh. Force Lance 2863 | -3/Research | Discovered new exit (range 5) 2864 | -3/Research | Identified exit to Testing 2866 | -3/Research | Entered Testing 2934 | -3/Testing | Found Prototype Device 2934 | -3/Testing | Identified Exp. Transmission Jammer 3053 | -3/Testing | Found Prototype Processor 3053 | -3/Testing | Identified Exp. Target Analyzer 3155 | -3/Testing | Found Prototype Launcher 3155 | -3/Testing | Identified Z-bomb Delivery System 3177 | -3/Testing | Found Prototype Protection 3177 | -3/Testing | Identified Lgt. Regenerative Plating 3181 | -3/Testing | Found Prototype Protection 3181 | -3/Testing | Identified SHELL Armor 3184 | -3/Testing | Found Prototype Protection 3184 | -3/Testing | Identified Hvy. Regenerative Plating 3199 | -3/Testing | Discovered new exit (range 9) 3201 | -3/Testing | Identified exit to Research 3236 | -3/Testing | Spotted PY-9D4H7CB7SN 3259 | -3/Testing | Entered Research 3259 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3319 | -2/Research | Build established: Mutant 3389 | -2/Research | Identified Transdimensional Reconstructor 3389 | -2/Research | Warped through subspace 3527 | -2/Research | Core integrity fell below 50% 3551 | -2/Research | Lost 14 parts (4n9u1w) 3558 | -2/Research | Spotted B-90 Cyclops 3560 | -2/Research | Core integrity fell below 20% 3562 | -2/Research | Spotted B-90 Cyclops 3563 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03501_ Q-thruster destroyed. 03505_ Penetrated by Slug. 03505_ O-16 Technician sends out distress signal. 03505_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03509_ ALERT: Rogue bot located, Programmers report to Research Zone 1J. 03509_ O-16 Technician uses terminal to summon reinforcements. 03509_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 03509_ O-16 Technician locks terminal. 03520_ Microactuators destroyed. 03535_ Acquired Nuclear Pulse Array. 03545_ Acquired Linear Accelerator. 03547_ Slug penetrates Wall. 03553_ Critical hit. 03553_ Nuclear Pulse Array destroyed. 03553_ Dropped Linear Accelerator. 03556_ Slammed into G-73 Enforcer. 03556_ Destabilizing: System interference. 03556_ Adv. Melee Analysis Suite temporarily disabled. 03557_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########+##???????????? | | ????????????????????????B ???????????? | | ????????????????????????B A ??????????? | | ????????????????????????# ??????????? | | ?????????????#####????### ??????????? | | ?????????????# #????#"" = ?????????? | | ?????????????# #????#"" ?????????? | | ?????????????# #????#"" ! ????????? | | ?????????????# #????#G ????????? | | ?????????????# #????#""@ ????????? | | ?????????????#[ #????#"" ????????? | | ?????????????? #????#"" """??????????? | | ???????????????#+#????##; A """???????????? | | ???????????????# #????#BB k """???????????? | | ???????????????# #???##BB =! """ ?????????? | | ?????????????### ###?#;;; ! ????????? | | ????????###+## ## ### =s ????????? | | ????????# ] ######ssgs ????????? | | ????????# g ????????? | | ????????# #######g#############?????????? | | ????????#+#+## *#?????? ?????????????????????? | | ?????????????###/####????? ????????????????????? | | ?????????????# #?????" ???????????????????? | | ?????????????# #?????"" ???????????????????? | | ?????????????# #?????"" ??????????????????? | | ?????????????# #????? ?????????????????? | | ?????????????# #??????? ????????????????? | | ????########## #???????" ????????????????? | | ????# ##+#####???????? #???????????????? | | ????# ## #???????????? #???????????????? | | ????# ! ## #?????????????? ????????????????? | | ????# ! ## #????????????????????????????????? | | ????####+###/## #####+#??????????????????????????? | | ???????# ??# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 41 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 9 Armor Coverage 900 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 24 Core Analysis 10 Matter Filtering 50 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalShadingBiocell Manual? 0 Play Time 00:56:10 Cumulative 248.8 hours Start 2021.12.09 @ 22:11:25 End 2021.12.10 @ 09:02:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 313 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bf18ab9-5365-4f75-8459-7803900b9e6b