Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 21:34:50 Player: polar Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (178) 890 Value Destroyed (7643) 7643 Prototype IDs (29) 580 Alien Tech Used (9) 1800 Bonus (5831) 5831 TOTAL SCORE: 24344 Bonus ------- High Alert Combat Kills 1195 Follower Combat Kills 819 Entered DSFs 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -483 Cogmind --------- Core Integrity 0/1450 Matter 23/425 Energy 436/440 System Corruption 0% Temperature Cool (10) Movement Flying (24) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Backup Power VII Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Experimental Q-thruster > --- UTILITY (12) ----- Power Amplifier Advanced Signal Interpreter Advanced Launcher Guidance Computer Core Analyzer Advanced Reaction Control System Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Enhanced Nova Cannon Heavy Shock Bomb Launcher Dual-blade Saw Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Transmission Jammer Heavy Armor Plating Layered Medium Armor Plating Phase Armor Advanced Force Field > --- WEAPON ----------- Improved Matter Neutralizer Core Stripper > --- INVENTORY -------- Light Particle Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Improved Coolant Injector Advanced Coolant Injector Advanced Matter Compressor Improved Launcher Guidance Computer Launcher Loader Graphene Brace Advanced Force Field Antimissile System Transdimensional Reconstructor Subatomic Replicator EM Shotgun Quantum Rifle Linear Accelerator Linear Accelerator Enhanced Gamma Bomb Array Fusion Bomb Launcher Improved Plasma Cutter [Rating: 195] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Impulse Thruster Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Artifact Phase Armor Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Dual-blade Saw Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 2 2 2 2 . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 1 . . . . . . . . . . . . Utility 10 | . . . . 2 1 1 1 . 1 . . . . 2 . 2 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 246 | 7 3 1 12 15 19 29 1 10 7 5 11 2 11 15 22 51 22 3 Power 24 | 1 . . 1 1 1 1 . 1 . 1 . 1 2 3 3 6 2 . Engine 9 | 1 . . 1 1 1 1 . . . 1 . . 1 2 . . . . Core 2 | . . . . . . . . 1 . . . . . . . . 1 . Reactor 13 | . . . . . . . . . . . . 1 1 1 3 6 1 . Propulsion 47 | 2 . . 4 5 4 8 . 3 1 . 2 . . 4 . 7 7 . Treads 26 | 2 . . 4 5 4 2 . . . . . . . 4 . 5 . . Leg 2 | . . . . . . . . . . . 2 . . . . . . . Wheel 13 | . . . . . . 6 . 3 1 . . . . . . 2 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . 6 . Utility 97 | 2 2 . 1 4 7 13 1 3 3 3 8 1 4 6 10 18 8 3 Device 51 | 1 . . 1 1 3 8 1 1 2 3 5 . 2 3 4 11 3 2 Storage 9 | 1 2 . . . . . . 1 . . . . . 1 1 . 3 . Processor 12 | . . . . . 1 . . . 1 . . . . 1 . 6 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 24 | . . . . 3 3 5 . 1 . . 3 1 2 1 4 1 . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . . Weapon 78 | 2 1 1 6 5 7 7 . 3 3 1 1 . 5 2 9 20 5 . Energy Gun 13 | 1 1 1 2 . . . . . . 1 . . . 1 . 5 1 . Energy Cannon 29 | . . . 1 3 5 4 . 2 2 . 1 . 3 . 1 7 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 . . . . . . . . . . . 1 1 1 . Launcher 18 | . . . 1 1 2 2 . 1 . . . . 1 1 2 7 . . Special Weapon 4 | . . . . . . . . . . . . . . . 3 . 1 . Impact Weapon 4 | . . . . . . 1 . . 1 . . . 1 . 1 . . . Slashing Weapon 4 | . . . 1 1 . . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . 1 . . . . . . . 2 . . 5 3 5 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . . System Corruption 13 | . . . . . . . . . . . . . . . . 13 . . Parts Lost 80 | . . . . . 3 9 . 8 . . 1 . 10 12 1 31 . 5 Power 10 | . . . . . . . . 1 . . . . . 3 . 6 . . Propulsion 26 | . . . . . 2 7 . 4 . . . . 4 2 . 6 . 1 Utility 29 | . . . . . 1 1 . 2 . . 1 . 4 5 1 11 . 3 Weapon 15 | . . . . . . 1 . 1 . . . . 2 2 . 8 . 1 Highest Loss Streak 8 | . . . . . 1 5 . 4 . . 1 . 6 7 1 8 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 96 100 99 90 94 78 89 99 99 100 71 66 79 67 42 80 Engine 5 | . 14 14 11 9 7 5 5 3 . 4 5 5 5 2 . . . . Reactor 2 | . . . . . . . . . . . . 1 5 1 8 7 1 4 Treads 18 | . 28 28 41 36 37 27 . . . . . . . 10 14 11 . . Wheel 4 | . . . . . . 5 35 31 27 31 23 21 7 . . . 2 . Flight 1 | . . . . . . . . . . . . . . . . . 15 24 Device 15 | . 14 14 11 16 13 13 17 12 19 25 19 21 9 15 19 19 5 18 Storage 6 | . 14 14 11 9 7 6 5 5 5 5 5 5 5 4 4 3 3 2 Processor 5 | . . . . . 7 6 5 5 5 10 7 5 5 8 9 8 8 15 Protection 5 | . . . . 10 8 12 11 10 10 . 8 10 14 5 8 2 . . Energy Gun 5 | . 14 23 14 6 . . . . . 2 5 5 5 8 2 2 1 2 Energy Cannon 5 | . . . 5 9 14 9 5 3 10 7 9 10 3 . . 5 . . Ballistic Gun 1 | . 14 4 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 . 5 5 . . 3 4 3 . . . Naked Turns 20 | . . . . . . . . . . . . . . . . 20 . . Heaviest Build 223 | 14 51 51 54 66 76 79 76 81 77 91 103 103 101 141 201 223 45 48 Greatest Support 210 | 40 40 40 83 83 105 122 72 72 76 76 76 52 40 210 210 210 50 50 Greatest Overweight (x) 19 | . 1 1 . . . 19 1 1 1 1 1 1 6 5 . 5 1 . Average Overweight (x) . | . . 1 . . . . 1 . . . 1 1 3 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 10 10 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 23 8 8 Most Carried 25 | 1 19 20 20 20 20 20 20 20 17 20 20 20 20 25 25 25 10 10 Average Carried 18 | . 10 19 19 19 19 19 19 18 14 19 19 20 18 18 24 20 6 7 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 10 5 Final Carried 25 | 1 19 20 20 20 20 20 20 18 16 20 20 20 15 24 25 5 8 4 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 8% | Tank 6% | Scavenger-Tank 6% | Gladiator 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Gladiator | -3/Quarantine Tank | -2/Research Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 4229 | 282 171 83 165 168 250 308 . 70 . 63 214 . 203 170 497 1512 . 73 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8515 | 20 424 101 287 623 604 939 . . . . 255 . 441 402 700 3658 . 61 Parts 343 | 4 24 8 17 22 30 34 . . . . 15 . 9 19 22 136 . 3 Haulers Intercepted 9 | . 1 . 1 3 3 . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 12 . 6 . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 119 | . 10 1 9 10 9 10 . . . . 4 . 7 7 10 42 . . Melee 3 | . . . . . . . . . . . . . . 3 . . . . Guns 23 | . 10 . 3 1 . . . . . . 1 . . 2 . 6 . . Cannons 42 | . . . 2 5 6 6 . . . . 3 . 1 . . 19 . . AOE 33 | . . . 4 4 2 3 . . . . . . 4 2 8 6 . . Classes Destroyed 16 | 1 5 1 2 1 2 1 . . . . . . . . 2 1 . . Worker 17 | . 1 . . . 1 . . . . . . . . 2 1 12 . . Builder 8 | . . 1 . 1 . 1 . . . . . . . . . 5 . . Tunneler 5 | 1 . 1 . . . . . . . . . . . 2 . 1 . . Hauler 9 | . 1 . 1 3 3 . . . . . . . . . . 1 . . Recycler 9 | . . . . 1 . 2 . . . . . . . . 2 4 . . Operator 2 | . . . 1 . . . . . . . . . . . . 1 . . Watcher 3 | . 1 . . . 1 1 . . . . . . . . . . . . Swarmer 20 | . 3 . 4 4 . 2 . . . . . . . 2 5 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 52 | . 7 1 4 4 6 6 . . . . 1 . 3 . 4 16 . . Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . 2 . . 1 Sentry 10 | . . . 1 2 . 2 . . . . . . 1 2 . 2 . . Hunter 14 | . . . . . 2 . . . . . 2 . . . . 10 . . Programmer 18 | . . . . . 1 . . . . . 1 . 2 3 . 11 . . Q-Series 3 | . . . . . . . . . . . . . . . 1 2 . . Thug 2 | . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 12 | 1 5 1 5 4 3 4 . . . . 2 . 4 2 9 12 . 1 Combat Bots Only 8 | . 5 1 4 4 3 4 . . . . 2 . 4 2 8 7 . . Max Kills in Single Turn 4 | 1 1 1 2 2 2 3 . . . . 1 . 2 2 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 2 2 . . . . . . 2 2 2 2 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 1264 | . 41 5 33 58 84 111 2 36 . 4 64 . 45 107 92 546 2 34 Missed 419 | . 12 . 8 15 30 35 1 10 . 4 23 . 9 25 26 196 2 23 Damage Taken 17645 | . 315 71 306 601 792 1466 25 920 . . 587 . 1339 1956 1323 7523 . 421 Core 2125 | . 76 . . 84 71 102 . 47 . . 58 . 163 147 38 1214 . 125 Absorbed by Shields 522 | . . . . . . . . . . . 49 . . 21 121 331 . . Reduced by Siege Mode 665 | . . . . . . . . . . . . . . 89 . 576 . . Redirected to Core 79 | . . . . . . . . . . . . . . . . 79 . . Redirected to Shielding 36 | . . . . . . . . . . . . . . . 36 . . . Ignored by Resistances 440 | . . . . . 9 . . . . . . . 56 270 105 . . . Regen/Repaired (Parts) 143 | . . . 118 25 . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 69 100 84 89 88 . 95 . . . . 80 . 85 . . . Volleys Fired 402 | 4 36 9 22 48 50 39 . 3 . . 17 . 17 25 12 119 1 . Largest 3 | 2 2 2 2 2 2 2 . 2 . . 3 . 3 2 2 3 2 . Hottest 293 | 60 76 106 123 136 136 133 . 124 . . 249 . 269 188 160 293 85 . Shots Fired 872 | 8 71 18 42 95 97 77 . 6 . . 46 . 53 44 20 293 2 . Gun 313 | 8 71 18 23 29 . . . . . . 17 . 19 40 7 80 1 . Cannon 510 | . . . 17 64 92 73 . 3 . . 29 . 30 . 6 196 . . Launcher 48 | . . . 2 2 5 4 . 3 . . . . 4 4 7 17 . . Special 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 98 | 4 36 2 5 . . . . . . . . . . . 6 45 . . Thermal 726 | 4 35 16 35 93 92 73 . 3 . . 46 . 49 40 7 231 2 . Explosive 38 | . . . 2 2 5 4 . 3 . . . . 4 4 6 8 . . Electromagnetic 10 | . . . . . . . . . . . . . . . 1 9 . . Robot Hit Streak 39 | 2 17 11 6 14 13 8 . 9 . . 5 . 8 19 8 39 . . Robot Miss Streak 5 | 4 5 1 4 5 2 2 . 1 . . 4 . 4 3 2 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 618 | 4 50 15 25 57 67 51 . 3 . . 27 . 34 46 18 220 . 1 Core Hits 332 | 1 22 3 14 21 30 35 . 8 . . 10 . 15 17 25 130 . 1 Critical Kills 4 | . . . . . . 1 . . . . . . . 1 . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . . . . Critical Strikes 18 | . . 1 1 . . 1 . . . . . . . 3 . 12 . . Burn 7 | . . 1 1 . . . . . . . . . . . . 5 . . Meltdown 3 | . . . . . . 1 . . . . . . . . . 2 . . Blast 5 | . . . . . . . . . . . . . . . . 5 . . Smash 3 | . . . . . . . . . . . . . . 3 . . . . Melee Attacks 81 | . . . 5 8 . . . . . 3 . . 20 23 17 3 . 2 Kinetic 13 | . . . . . . . . . . . . . . . 10 3 . . Impact 51 | . . . . . . . . . . 3 . . 20 23 5 . . . Slashing 15 | . . . 5 8 . . . . . . . . . . . . . 2 Piercing 2 | . . . . . . . . . . . . . . . 2 . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 1 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23819 | 47 583 229 705 1267 1957 1739 . 537 . . 818 . 1594 2171 2000 10092 . 80 Guns 5012 | 47 583 229 201 327 . . . . . . 176 . 410 944 84 2011 . . Cannons 10247 | . . . 191 723 1542 1288 . 91 . . 642 . 627 . 145 4998 . . Explosions 7147 | . . . 297 216 415 451 . 446 . . . . 557 369 1387 3009 . . Melee 1396 | . . . . . . . . . . . . . . 858 384 74 . 80 Ramming 17 | . . . 16 1 . . . . . . . . . . . . . . Kinetic 2286 | 25 257 13 68 . . . . . . . . . . . 529 1394 . . Thermal 13563 | 22 326 216 324 1132 1542 1288 . 91 . . 818 . 1037 944 84 5739 . . Explosive 5348 | . . . 297 125 415 451 . 446 . . . . 557 369 1273 1415 . . Electromagnetic 1667 | . . . . 9 . . . . . . . . . . 114 1544 . . Impact 858 | . . . . . . . . . . . . . . 858 . . . . Slashing 80 | . . . . . . . . . . . . . . . . . . 80 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 1 . . . . . . . . . 12 9 12 32 32 32 Average Corruption 13 | . . . 1 . . . . . . . . . 10 8 10 18 32 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 181 | . . . 3 . . . . . . . . . 34 9 34 75 15 11 Message Errors 42 | . . . 2 . . . . . . . . . 9 1 11 14 3 2 Matter Fused 40 | . . . 1 . . . . . . . . . 10 4 8 14 2 1 Heat Flow Errors 23 | . . . . . . . . . . . . . 6 2 4 9 2 . Energy Discharges 17 | . . . . . . . . . . . . . 3 1 3 4 3 3 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . 3 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . . . . . . . 3 . 3 10 2 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 4 . . Misfires 7 | . . . . . . . . . . . . . 2 . 3 2 . . Alerts 4 | . . . . . . . . . . . . . . 1 1 . . 2 Misdirections 11 | . . . . . . . . . . . . . . . . 6 3 2 Weapon Failures 8 | . . . . . . . . . . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 691 | . . . 4 . 4 21 . . . . 48 . 66 292 99 157 . . Projectiles 193 | . . . . . 4 16 . . . . 48 . 39 . . 86 . . Explosions 138 | . . . 4 . . 5 . . . . . . 27 2 29 71 . . Melee 360 | . . . . . . . . . . . . . . 290 70 . . . Knockbacks 40 | . . . 1 . . . . . . . . . . 9 3 27 . . Impact 7 | . . . . . . . . . . . . . . 7 . . . . Kinetic 26 | . . . 1 . . . . . . . . . . . 3 22 . . Secondary 7 | . . . . . . . . . . . . . . 2 . 5 . . Self-Inflicted Damage 655 | . . . 15 . . 36 . . . . . . 189 99 104 212 . . Shots 27 | . . . 1 . . 1 . . . . . . 3 4 7 11 . . Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 78 216 108 249 324 72 . . . . 513 . 230 174 140 198 209 . Average Temperature 83 | . 32 68 43 68 120 37 . . . . 207 . 91 47 82 77 110 . Received Heat Transfer 2578 | . 153 36 156 279 330 501 27 105 . . 21 . 85 211 42 632 . . Effects 6 | . . . . . 1 . . . . . 5 . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . 1 . 15 . . Total Turns 420 | . . . . . . . . . . . . . . 75 . 345 . . Longest Duration 75 | . . . . . . . . . . . . . . 75 . 50 . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 . . Parts Fried 15 | . . . . . . . . . . . . . . 2 . 13 . . Impact Corruptions 11 | . . . . . . . . . . . . . . 11 . . . . Robots Melted 12 | . . 1 . 1 1 1 . . . . . . 2 . . 6 . . Combat Hostiles 11 | . . 1 . . 1 1 . . . . . . 2 . . 6 . . Parts Melted 55 | . . . . 3 7 6 . . . . 3 . 7 2 . 27 . . Heat Transferred 20130 | 50 724 592 777 2122 2516 1998 . 111 . . 999 . 1147 1110 148 7836 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped 31 | . . . . . . . . . . . . . . . 23 8 . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . 7 . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 1256 | 5 275 58 153 249 522 697 297 239 124 . . . . 1050 354 1256 820 713 Initial 900 | . 3 . . 52 73 255 282 207 93 . . . . 900 226 137 700 461 Average 304 | 1 38 24 39 111 159 533 288 202 107 . . . . 716 117 506 728 592 Maximum Alert Level 4 | . 1 . . 1 2 2 1 1 . . . . . 3 1 4 3 3 Low Security (%) 56 | 100 95 100 100 96 77 . . 25 100 . . . . . 75 36 . . Level 1 8 | . 4 . . 3 7 13 100 74 . . . . . 13 24 7 . . Level 2 19 | . . . . . 15 86 . . . . . . . 36 . 16 . 93 Level 3 13 | . . . . . . . . . . . . . . 50 . 31 100 6 Level 4 1 | . . . . . . . . . . . . . . . . 8 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 2 7 5 . 2 . . . . . 2 3 12 . 2 Investigation 10 | . 3 . 1 2 2 . . . . . . . . . . 2 . . Extermination 10 | . . . . . 2 . . . . . . . . 1 2 4 . 1 Reinforcement 16 | . . . 1 . 2 3 . 2 . . . . . 1 1 5 . 1 Assault 3 | . . . . . . 2 . . . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . 3 . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 10 | . 1 . 1 3 . 1 . . . . . . . . . 3 . 1 Communications Jammed 8 | . . . . . . . . . . . . . . . 1 2 . 5 Distress Signals 4 | . . . . . . . . . . . . . . . 1 2 . 1 Times Spotted 279 | . 14 10 13 20 28 29 1 8 1 1 4 . 16 16 14 77 3 24 Peak Tracking Total 7 | . 4 3 5 6 4 5 1 6 1 1 1 . 4 4 6 7 3 7 Tactical Retreats 26 | . . . 1 . . 2 . 2 . . 1 . . 4 1 10 1 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 9 | . 2 . 1 . 2 . . . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 23 | . . 1 . 3 5 2 . . . . . . . . 5 5 1 1 Max in Single Turn 3 | . . . . 2 3 1 . . . . . . . . 2 1 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . . 3 . 1 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . . 8 . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 69 | . 4 . 5 6 13 2 2 . 1 1 . 5 . 3 8 6 4 9 Terminals 45 | . 3 . 4 4 7 . 1 . 1 . . . . 3 7 4 3 8 Fabricators 6 | . . . . . 3 1 1 . . . . . . . . 1 . . Repair Stations 7 | . . . 1 1 1 1 . . . . . . . . 1 1 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Total Hacks 176 | . 12 . 17 16 39 5 5 . 3 1 . 18 . 6 21 13 6 14 Successful 98 | . 9 . 8 8 23 3 2 . 1 1 . 18 . 3 11 5 1 5 Failed 77 | . 2 . 9 8 16 2 3 . 2 . . . . 3 10 8 5 9 Catastrophic 17 | . . . . 1 4 1 . . . . . . . . . 5 3 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 86 | . 6 . 9 9 26 2 1 . . . . . . 2 12 10 1 8 Terminals 118 | . 11 . 14 11 22 . 3 . 3 . . . . 6 20 11 4 13 Fabricators 15 | . . . . . 9 3 2 . . . . . . . . 1 . . Repair Stations 12 | . . . 3 2 1 2 . . . . . . . . 1 1 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 3 6 . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Terminal Hacks 51 | . 5 . 3 2 5 . 1 . 1 1 . 18 . 1 7 2 1 4 Record 8 | . . . . . . . . . . . . 6 . . 2 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Robot Analysis 10 | . 2 . . 1 2 . . . 1 . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . . . 1 4 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . 1 . . . Alert Level 6 | . 1 . . . 2 . . . . . . . . 1 1 1 . . Unreport Threat 4 | . 1 . 1 . . . . . . . . . . . 1 1 . . Locate Traps 5 | . . . 2 . 1 . . . . . . . . . 2 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . Build 2 | . . . . . 1 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 2 . 1 . . . . . . . . . . . . Scan Component 3 | . . . 1 1 . 1 . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 2 6 . . . . . . . . . . . . . Insert Component 4 | . . . . 1 3 . . . . . . . . . . . . . Analyze 4 | . . . . 1 3 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 30 | . 3 . 3 2 10 1 1 . . . . . . 2 4 3 . 1 Terminals 23 | . 3 . 3 2 6 . . . . . . . . 2 4 2 . 1 Track 5 | . . . . . 1 . . . . . . . . . 2 1 . 1 Botnet 16 | . 3 . 3 2 3 . . . . . . . . 2 2 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . 4 1 1 . . . . . . . . 1 . . Liberate 4 | . . . . . 2 1 1 . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 56 | . 4 . 5 5 12 2 1 . 1 . . . . 3 8 5 4 6 Full Trace Events 6 | . 1 . 2 2 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 2 . . 1 Robots Built 3 | . . . . . 2 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . 67 58 . . . . . . . . . . . . Total Robot Build Rating 11 | . . . . . 8 3 . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 3 . . . . . . 4 . . 3 . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . Time 52 | . . . 26 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 3 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . 2 . 1 . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 . . . . . . . . . . Autooverrided 3 | . . . . . . 2 . 1 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 12 | . . 3 . . 5 3 . 1 . . . . . . . . . . Largest Group 5 | . . 3 . . 5 5 . 1 . . . . . . . . . . Highest-Rated Group 157 | . . 40 . . 157 157 . 24 . . . . . . . . . . Highest-Rated Ally 47 | . . 16 . . 32 47 . 24 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . 22 . . 76 50 . 1 . . . . . . . . . . Total Damage 2295 | . . 219 . . 1261 797 . 18 . . . . . . . . . . Kills 30 | . . 2 . . 15 13 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 10 | . 2 . . 1 2 . . . 1 . . 4 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 13401 | 114 981 889 638 969 1362 1015 54 110 146 474 580 172 1014 992 970 2249 276 396 Spaces Moved 8590 | 76 416 351 297 439 726 526 50 89 129 424 443 155 581 406 511 1129 596 1246 Core 406 | 27 . . . . . 8 . . . . . . . . . 317 54 . Treads 4241 | 49 416 351 297 439 726 399 . . . . . . . 308 511 745 . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2155 | . . . . . . 119 50 89 129 424 443 155 581 98 . 67 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1788 | . . . . . . . . . . . . . . . . . 542 1246 Fastest Speed 21 | 50 160 240 160 160 156 90 105 90 91 91 106 107 123 145 145 50 21 21 Average Speed 122 | 120 198 240 160 160 157 157 105 96 105 103 106 107 151 166 145 136 28 21 Slowest Speed 1000 | 160 240 240 160 160 160 1000 105 105 106 106 107 107 190 305 145 225 117 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Teleports 4 | . . . . . . . . . . . . . . . . 1 . 3 Exploration Rate (%) 40 | 5 57 54 33 33 31 18 2 90 4 63 61 60 64 12 44 31 51 54 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 1 . . 1 . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . 1 1 . 1 1 . . . Scrap Searched 8 | . . 1 . . . . . . . 2 4 . 1 . . . . . Spaces Dug 50 | . . . 2 4 . . . . . 3 . . 19 4 9 9 . . Terrain Destroyed 475 | . . . 5 24 34 40 . 22 . 3 12 . 81 27 39 188 . . Melee 40 | . . . 2 4 . . . . . 3 . . 19 4 7 1 . . Projectile 63 | . . . . . 2 2 . . . . 12 . 16 . 2 29 . . AOE 372 | . . . 3 20 32 38 . 22 . . . . 46 23 30 158 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 10411 | 87 501 383 406 597 849 633 51 105 137 451 509 161 637 625 670 1583 683 1343 Wait 811 | . 22 12 58 64 37 15 . . . 12 35 . 3 144 56 255 40 58 Move 8562 | 75 415 350 296 438 725 525 49 88 128 423 442 154 580 405 510 1128 595 1236 Hop 4 | . . . . . . . . . . . . . . . . . . 4 Pick Up 117 | 1 20 6 6 9 7 10 1 2 2 6 . 1 3 10 9 12 7 5 Fast Attach 109 | 7 1 . 1 2 6 9 . 2 2 1 4 3 2 10 13 24 15 7 Attach 70 | . . 1 2 2 4 9 1 4 4 1 1 . 6 4 2 18 7 4 Detach 15 | . . . . . . 2 . 1 . . . . . . 3 5 3 1 Swap 79 | . 2 . 9 11 9 11 . 4 1 3 6 . 3 1 9 10 . . Drop 109 | . 5 5 6 14 11 13 . 1 . 2 4 3 3 3 19 9 3 8 Fire 402 | 4 36 9 22 48 50 39 . 3 . . 17 . 17 25 12 119 1 . Melee 81 | . . . 5 8 . . . . . 3 . . 20 23 17 3 . 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 49 | . . . . . . . . . . . . . . . 20 . 12 17 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Central database locked down 666 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Entered Mines 1106 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1354 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1656 | -10/Mines | Discovered new exit (range 9) 1829 | -10/Mines | Assembled infested the area 1834 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1904 | -10/Mines | Lost 4 allies 1985 | -10/Mines | Entered Materials 1985 | -9/Materials | Evolved 2 slots: Propulsion x2 2063 | -9/Materials | Repaired Lgt. Treads? 2594 | -9/Materials | Discovered new exit (range 14) 2623 | -9/Materials | Entered another Materials area 2623 | -8/Materials | Evolved 2 slots: Utility x2 2790 | -8/Materials | Repaired Grenade Launcher 2921 | -8/Materials | Build established: Scavenger-Mutant 3444 | -8/Materials | Discovered new exit (range 12) 3592 | -8/Materials | Entered Factory 3592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4082 | -7/Factory | Garrison activated, responded to threat 4132 | -7/Factory | Fabricated Y-54 Guardian (x2) 4141 | -7/Factory | Allied Derelicts emerged from ambush trap array 4908 | -7/Factory | Discovered new exit (range 10) 4954 | -7/Factory | Entered another Factory area 4954 | -6/Factory | Accompanied by 5 allies 4954 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5227 | -6/Factory | Lost 3 allies 5302 | -6/Factory | Found Launcher Loader 5330 | -6/Factory | Fabricated O-24 Administrator (x1) 5654 | -6/Factory | First assault squad dispatched 5725 | -6/Factory | Lost 5 parts (4n1u) 5770 | -6/Factory | Lost 3 parts (2n1w) 5950 | -6/Factory | Discovered new exit (range 11) 5959 | -6/Factory | Build established: Mutant 5969 | -6/Factory | Entered another Factory area 5969 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6022 | -5/Factory | Identified exit to DSF 6023 | -5/Factory | Entered DSF 6062 | -5/DSF | Additional patrols routed to DSF 6095 | -5/DSF | Lost 4 parts (1n2u1w) 6115 | -5/DSF | Discovered new exit (range 14) 6133 | -5/DSF | Entered Factory 6133 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6147 | -4/Factory | Lost 4 parts (1p3n) 6254 | -4/Factory | Discovered new exit (range 6) 6278 | -4/Factory | Identified exit to Upper Caves 6279 | -4/Factory | Entered Upper Caves 6411 | -4/Upper Caves | Spotted B-86 Titan 6578 | -4/Upper Caves | Build established: Scavenger-Mutant 6663 | -4/Upper Caves | Encountered a Warlord checkpoint 6687 | -4/Upper Caves | Discovered new exit (range 5) 6691 | -4/Upper Caves | Identified exit to Upper Caves 6753 | -4/Upper Caves | Entered another Upper Caves area 6842 | -4/Upper Caves | Discovered new exit (range 5) 6845 | -4/Upper Caves | Identified exit to Research 7094 | -4/Upper Caves | Learned 8 Research zone layouts 7145 | -4/Upper Caves | Build established: Scavenger-Tank 7324 | -4/Upper Caves | Discovered new exit (range 8) 7333 | -4/Upper Caves | Entered Zhirov 7333 | -4/Zhirov | Discovered new exit (range 3) 7353 | -4/Zhirov | Met Zhirov 7376 | -4/Zhirov | Learned location of Quarantine (-3) 7376 | -4/Zhirov | Learned location of Testing (-2) 7376 | -4/Zhirov | Learned location of Command (-1) 7386 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7404 | -4/Zhirov | Found Alien Artifact 7404 | -4/Zhirov | Identified Integrated Dissipator 7404 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7422 | -4/Zhirov | Found Alien Artifact 7505 | -4/Zhirov | Entered Proximity Caves 7627 | -3/Proximity Caves | Spotter reported a threat 7648 | -3/Proximity Caves | Spotter reported a threat 7715 | -3/Proximity Caves | Spotted B-86 Titan 7785 | -3/Proximity Caves | Lost 6 parts (3n2u1w) 7786 | -3/Proximity Caves | Spotter reported a threat 7802 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7803 | -3/Proximity Caves | Spotter reported a threat 7875 | -3/Proximity Caves | Crushed by falling debris 7875 | -3/Proximity Caves | System corruption reached 10% 7947 | -3/Proximity Caves | Spotter reported a threat 7993 | -3/Proximity Caves | Spotter reported a threat 8099 | -3/Proximity Caves | Spotter reported a threat 8163 | -3/Proximity Caves | Build established: Mutant 8203 | -3/Proximity Caves | Spotter reported a threat 8312 | -3/Proximity Caves | Spotter reported a threat 8494 | -3/Proximity Caves | Discovered exit to Research (range 7) 8519 | -3/Proximity Caves | Entered Research 8519 | -3/Research | Evolved 2 slots: Utility x2 8690 | -3/Research | Lost 7 parts (2p1n3u1w) 8769 | -3/Research | Search patrols dispatched 9019 | -3/Research | Search patrols dispatched 9153 | -3/Research | Found Hvy. Insulated Plating 9269 | -3/Research | Search patrols dispatched 9362 | -3/Research | Found Launcher Loader 9494 | -3/Research | Discovered new exit (range 11) 9494 | -3/Research | Spotted B-90 Cyclops 9511 | -3/Research | Entered Quarantine 9651 | -3/Quarantine | Found Alien Artifact 9651 | -3/Quarantine | Identified Subatomic Replicator 9747 | -3/Quarantine | Found Fusion Bomb Launcher 9897 | -3/Quarantine | Scanned by Researcher 9967 | -3/Quarantine | Found Alien Impact Weapon 9967 | -3/Quarantine | Identified Core Stripper 10018 | -3/Quarantine | System corruption reached 10% 10045 | -3/Quarantine | Found Prototype Launcher 10074 | -3/Quarantine | Found Alien Artifact 10074 | -3/Quarantine | Identified Phase Armor 10085 | -3/Quarantine | Discovered new exit (range 5) 10141 | -3/Quarantine | Identified Enh. Gamma Bomb Array 10259 | -3/Quarantine | Build established: Gladiator 10309 | -3/Quarantine | Destroyed 8 combat bots 10481 | -3/Quarantine | Entered Research 10481 | -2/Research | Evolved 2 slots: Utility x2 10482 | -2/Research | Identified exit to Testing 10548 | -2/Research | Spotted B-90 Cyclops 11121 | -2/Research | Build established: Tank 11782 | -2/Research | System corruption reached 10% 11821 | -2/Research | Lost 3 parts (2n1w) 11899 | -2/Research | Lost 8 parts (3p3u2w) 11981 | -2/Research | First assault squad dispatched 12030 | -2/Research | Spotted B-90 Cyclops 12051 | -2/Research | Identified Transdimensional Reconstructor 12051 | -2/Research | Warped through subspace 12271 | -2/Research | Build established: Scavenger-Gunner 12436 | -2/Research | Destroyed 7 combat bots 12440 | -2/Research | Lost 3 parts (1n1u1w) 12560 | -2/Research | Released all parts (10) 12583 | -2/Research | Found Prototype Processor 12583 | -2/Research | Identified Spectral Analyzer 12584 | -2/Research | System corruption reached 30% 12590 | -2/Research | Lost 7 parts (2p1n1u3w) 12646 | -2/Research | Core integrity fell below 50% 12721 | -2/Research | Core integrity fell below 20% 12730 | -2/Research | Entered Testing 12987 | -2/Testing | Spotted Fortress 13005 | -2/Testing | Discovered new exit (range 5) 13005 | -2/Testing | Identified exit to Section 7 13006 | -2/Testing | Entered Section 7 13088 | -2/Section 7 | Spotted Alpha 7 13103 | -2/Section 7 | Spotted Alpha 7 13122 | -2/Section 7 | Spotted B-99 Colossus 13141 | -2/Section 7 | Build established: Sprinter 13150 | -2/Section 7 | Found Integrated Dissipator 13150 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13171 | -2/Section 7 | Found Alien Artifact 13171 | -2/Section 7 | Identified LRC Matter Compressor 13171 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 13174 | -2/Section 7 | Found Alien Artifact 13174 | -2/Section 7 | Identified LRC Energy Well 13174 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13186 | -2/Section 7 | Found Alien Artifact 13186 | -2/Section 7 | Identified Core Reset Matrix 13186 | -2/Section 7 | Used Core Reset Matrix 13190 | -2/Section 7 | Sensed 17 artifacts in vicinity 13262 | -2/Section 7 | Found Transdimensional Reconstructor 13263 | -2/Section 7 | Found Transdimensional Reconstructor 13264 | -2/Section 7 | Found Transdimensional Reconstructor 13267 | -2/Section 7 | Found Terrabomb 13270 | -2/Section 7 | Spotted Executioner 13270 | -2/Section 7 | Spotted Executioner 13277 | -2/Section 7 | Warped through subspace 13286 | -2/Section 7 | Warped through subspace 13287 | -2/Section 7 | Warped through subspace 13298 | -2/Section 7 | Search patrols dispatched 13378 | -2/Section 7 | Used Terrabomb 13401 | -2/Section 7 | Lost 3 parts (2u1w) 13402 | -2/Section 7 | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 13298_ R-10 Processor collects Lgt. Quantum Reactor. 13301_ R-10 Processor collects Hdn. Centrium Wheel. 13301_ U-05 Engineer lays Concrete. 13306_ Connecting with Garrison Access... 13341_ Drone signal jammed. 13366_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13370_ Imp. Transmission Jammer destroyed. 13370_ Lrn. Sensor Array destroyed. 13370_ Imp. Plasma Cutter destroyed. 13370_ Acquired 12 matter. 13378_ Terrabomb activated. 13392_ Terminal disabled. 13398_ U-05 Engineer builds a Wall. 13401_ Knocked back. 13401_ U-05 Engineer knocked back. 13401_ Knocked back. 13402_ U-05 Engineer builds a Wall. 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"" #???? | | ???????????????????? #?? #???? | | ?????????????????????########### #??#######???? | | ???????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 160 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 425 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 1650 Resistance: EM 30 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded O-24 Administrator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Stripper Phase Armor Transdimensional Reconstructor LRC Matter Compressor LRC Energy Well Core Reset Matrix Terrabomb Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed SeismicScatterJammer Manual? 0 Play Time 03:06:39 Cumulative 207.4 hours Start 2024.07.05 @ 18:19:07 End 2024.07.05 @ 21:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 83 Adventurer 0 Explorer 1 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fa707cbd-11d3-48b5-932c-1022470bf9dd