Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 19:23:16 Player: Bowster Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (214) 1070 Value Destroyed (8393) 8393 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 16224 Bonus ------- High Alert Combat Kills 1091 Follower Combat Kills 346 Aligned with FarCom 300 Friendly Fire -696 Cogmind --------- Core Integrity 0/1000 Matter 38/300 Energy 51/100 System Corruption 30% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Matter Compressor Advanced Weight Redist. System Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Gauss Cannon AWS/Autocannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Advanced Weight Redist. System Improved Transmission Jammer Improved Heavy Armor Plating Dynamic Insulation System High-powered Shock Rifle Beamcaster Smartbomb Launcher [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Protection Weapon Shielding Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . Utility 4 | . . . . . . 2 . . . . . . 2 Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 121 | 6 1 . 1 8 23 3 20 5 7 7 . 4 36 Power 25 | 1 . . . 3 5 . 3 1 2 1 . 2 7 Engine 11 | 1 . . . 3 4 . 1 . 1 . . . 1 Core 11 | . . . . . 1 . 2 1 1 1 . 2 3 Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 43 | 2 . . . 2 10 . 8 1 2 2 . . 16 Treads 3 | 2 . . . . 1 . . . . . . . . Leg 28 | . . . . 2 7 . 8 1 2 2 . . 6 Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . 9 Flight 3 | . . . . . 2 . . . . . . . 1 Utility 27 | 1 1 . 1 . 2 2 3 2 3 3 . 1 8 Device 17 | . . . . . 1 2 2 1 2 3 . 1 5 Storage 4 | 1 . . 1 . . . . 1 1 . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . 1 . . . 1 . 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . . . 3 6 1 6 1 . 1 . 1 5 Energy Gun 4 | . . . . 1 1 . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . . 2 3 . 4 1 . . . . . Ballistic Cannon 5 | . . . . . . 1 2 . . . . . 2 Launcher 5 | . . . . . 2 . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . . . . . . Parts Lost 61 | . . . . 4 3 . 4 . 8 1 . 10 31 Power 12 | . . . . . 1 . 1 . 1 . . 3 6 Propulsion 19 | . . . . 2 . . 1 . 2 1 . 5 8 Utility 17 | . . . . . 1 . 2 . 3 . . 1 10 Weapon 13 | . . . . 2 1 . . . 2 . . 1 7 Highest Loss Streak 20 | . . . . 3 2 . 3 . 4 1 . 5 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 4 7 8 10 12 13 13 12 12 12 12 9 12 Power 1 | . 1 1 1 1 1 2 1 2 2 2 2 . 1 Propulsion 1 | 1 2 2 2 1 1 3 3 1 1 1 1 . 2 Utility 4 | . . 1 2 3 4 2 4 5 6 7 7 6 5 Weapon 3 | . 1 3 3 4 4 5 3 3 3 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . . . . . 7 . 4 . . . . . 10 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 Utility 14 | . . . . . 5 . 1 . . . . . 8 Weapon 4 | . . . . . 1 . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 100 98 98 84 94 89 89 90 93 73 75 Engine 6 | . 14 14 14 14 15 7 5 . 2 . . . . Core 5 | . . . . . 1 7 8 13 9 13 13 10 1 Reactor 1 | . . . . . . . . . . . . . 7 Treads 5 | . 28 28 28 25 4 . . . . . . . . Leg 17 | . . . . 1 26 30 29 26 25 30 33 15 4 Hover 3 | . . . . . . . . . . . . . 15 Flight 1 | . . . . . 4 . . . . . . . 1 Device 9 | . . . . . 4 14 14 13 11 12 13 12 12 Storage 11 | . 14 14 14 14 9 7 7 12 14 13 13 13 10 Protection 4 | . 2 14 14 14 4 7 6 . . . . . 3 Energy Gun 1 | . . . . . 8 . . . . . . . . Ballistic Gun 10 | . 28 28 28 27 17 . 12 8 10 . . . . Ballistic Cannon 6 | . . . . . . 6 5 13 13 13 13 7 9 Launcher 1 | . . . . . . . . . . 6 6 11 1 Peak Build Rating 110 | 6 7 7 10 11 26 51 52 65 70 66 66 66 110 Average Rating 51 | 5 6 7 7 10 22 49 43 60 65 63 66 52 95 On Entrance 33 | . 6 7 7 10 11 26 51 49 65 59 66 66 46 Avg Prop Armor Cover (%) 4 | . . . . . 8 . . . . . . . 2 Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 138 | 14 15 15 30 30 47 96 94 57 62 71 68 68 138 Greatest Support 90 | 40 40 40 40 40 45 49 70 88 88 89 89 89 90 Greatest Overweight (x) 10 | . . . . 8 2 1 2 . . 1 . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 7 7 12 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 7 8 12 14 13 14 14 14 14 15 12 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 7 7 12 12 15 14 14 15 15 15 15 12 3 Class Distribution -------------------- 39% | Scavenger-Skirmisher 20% | Mutant 15% | Skirmisher 11% | Gunner 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Skirmisher | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Matter Collected 6147 | 257 150 45 23 243 662 . 1062 . 1500 490 . 272 1443 Remotely . | . . . . . . . . . . . . . . Salvage Created 7284 | 47 264 45 . 221 1139 . 1158 . 1219 286 . 382 2523 Parts 307 | 2 9 5 . 22 58 . 50 . 26 17 . 8 110 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . Recyclers Shooed 13 | . 4 . . . 2 . 2 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 21 19 . 11 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 179 | . 4 3 . 14 18 . 23 . 29 14 . 14 60 Guns 63 | . 4 3 . 14 17 . 14 . 10 . . . 1 Cannons 90 | . . . . . . . 9 . 19 5 . 1 56 AOE 26 | . . . . . 1 . . . . 9 . 13 3 Classes Destroyed 21 | 1 1 1 . 1 4 . 2 . 1 1 . 2 7 Worker 10 | . . . . 1 1 . 3 . . . . . 5 Builder 2 | . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 2 | . . . . . 2 . . . . . . . . Recycler 6 | 1 1 . . . 1 . 2 . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . Watcher 9 | . . . . . 2 . 2 . . . . . 5 Swarmer 53 | . . 3 . 14 3 . 3 . 10 7 . 3 10 Grunt 63 | . 4 . . . 11 . 10 . 11 1 . 8 18 Brawler 9 | . . . . . 1 . . . 1 3 . . 4 Duelist 2 | . . . . . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . 2 Sentry 19 | . . . . . 3 . 7 . 3 1 . 1 4 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . . 1 Programmer 20 | . . . . . . . 3 . . . . . 17 Behemoth 1 | . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . 3 . . . . Thief 2 | . . . . . . . . . . 2 . . . Thug 3 | . . . . . . . . . 1 . . 1 1 Fireman 3 | . . . . . . . . . 3 . . . . Best Kill Streak 13 | 1 3 3 . 4 3 . 6 . 9 6 . 4 13 Combat Bots Only 12 | . 2 3 . 4 3 . 4 . 9 6 . 4 12 Max Kills in Single Turn 3 | 1 1 1 . 1 2 . 3 . 1 2 . 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . . . . . 1 . . . . 2 . 3 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Hostile Shots Fired 1084 | . 26 15 . 92 71 . 181 . 188 26 . 44 441 Missed 310 | . 9 6 . 22 8 . 59 . 62 8 . 14 122 Hits 774 | . 17 9 . 70 63 . 122 . 126 18 . 30 319 Melee 3 | . . . . . . . . . . 2 . . 1 Projectile 771 | . 17 9 . 70 63 . 122 . 126 16 . 30 318 Critical Strikes 19 | . . . . . . . 1 . 5 2 . . 11 Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 13412 | . 208 83 . 571 921 . 1146 . 2016 373 . 847 7247 Core 1795 | . 41 6 . 182 141 . 75 . 236 13 . 94 1007 Absorbed by Shields 25 | . . . . . . . . . . . . . 25 Redirected to Shielding 68 | . . 8 . 36 4 . 20 . . . . . . Regen/Repaired (Parts) 48 | . . . . . 48 . . . . . . . . Core Remaining (%) 66 | 100 . . . 8 74 . 89 . . . . 59 . Volleys Fired 438 | . 27 6 . 36 67 . 59 . 66 18 . 23 136 Largest 4 | . 2 2 . 2 3 . 3 . 4 3 . 3 3 Hottest 182 | . 40 40 . 40 112 . 95 . 125 116 . 116 182 Shots Fired 1122 | . 54 12 . 61 189 . 192 . 220 49 . 58 287 Gun 542 | . 54 12 . 61 182 . 135 . 88 . . . 10 Cannon 509 | . . . . . . . 57 . 132 36 . 24 260 Launcher 71 | . . . . . 7 . . . . 13 . 34 17 Special . | . . . . . . . . . . . . . . Kinetic 987 | . 54 12 . 61 128 . 192 . 220 36 . 24 260 Thermal 51 | . . . . . 43 . . . . . . . 8 Explosive 71 | . . . . . 7 . . . . 13 . 34 17 Electromagnetic 13 | . . . . . 11 . . . . . . . 2 Robot Hit Streak 20 | . 11 2 . 6 9 . 15 . 8 8 . 7 20 Robot Miss Streak 7 | . 3 2 . 3 5 . 4 . 5 2 . 2 7 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . . 2 . 2 3 . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 2 . . . . . . . . Autonomous 151 | . . . . . . . 15 . . . . . 136 Shots Hit Robots 663 | . 38 5 . 36 110 . 122 . 118 27 . 22 185 Core Hits 333 | . 13 3 . 20 55 . 49 1 57 22 . 32 81 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 . 1 . . . . . . Critical Strikes 36 | . 1 . . . 1 . 3 . 8 2 . 1 20 Burn 1 | . . . . . . . . . . . . . 1 Destroy 4 | . 1 . . . 1 . 2 . . . . . . Blast 31 | . . . . . . . 1 . 8 2 . 1 19 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26557 | 14 481 65 . 431 1511 66 3624 14 3323 1409 . 2115 13504 Guns 5487 | . 481 65 . 431 1351 . 1712 . 1309 . . . 138 Cannons 16948 | . . . . . . . 1886 . 2014 584 . 386 12078 Explosions 3908 | . . . . . 150 . . . . 825 . 1729 1204 Melee . | . . . . . . . . . . . . . . Ramming 214 | 14 . . . . 10 66 26 14 . . . . 84 Kinetic 21842 | . 481 65 . 431 896 . 3598 . 3323 584 . 386 12078 Thermal 480 | . . . . . 364 . . . . . . . 116 Explosive 3908 | . . . . . 150 . . . . 825 . 1729 1204 Electromagnetic 113 | . . . . . 91 . . . . . . . 22 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 1 . . . . . 30 Average Corruption 3 | . . . . . . . 1 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . . . . . . 3 . . . . . 65 Message Errors 18 | . . . . . . . 1 . . . . . 17 Matter Fused 9 | . . . . . . . . . . . . . 9 Heat Flow Errors 7 | . . . . . . . 1 . . . . . 6 Energy Discharges 7 | . . . . . . . . . . . . . 7 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . 1 . . . . . 11 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 6 | . . . . . . . . . . . . . 6 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2374 | . . . . . . 12 173 . 8 40 . 53 2088 Projectiles 2210 | . . . . . . . 173 . 8 5 . . 2024 Explosions 110 | . . . . . . . . . . 35 . 53 22 Melee 54 | . . . . . . 12 . . . . . . 42 Knockbacks 88 | . . . . . . . 7 . 18 3 . . 60 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 84 | . . . . . . . 7 . 18 3 . . 56 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 567 | . . . . . 34 . . . . 168 . 143 222 Shots 14 | . . . . . 1 . . . . 5 . 3 5 Rammed 3 | 1 . . . . . . . . . . . . 2 Targets Rammed 17 | 2 . . . . 1 4 6 2 . . . . 2 Kicked 13 | . . . . . 1 4 6 2 . . . . . Crushed 1 | 1 . . . . . . . . . . . . . Highest Temperature 581 | . 2 . . . 524 . 315 . 241 13 . 214 581 Average Temperature 113 | . 2 . . . 132 . 89 . 60 7 . 58 126 Received Heat Transfer 3145 | . 117 . . . 450 . 315 . 642 93 . 138 1390 Effects 35 | . . . . . 11 . 1 . . . . . 23 Shutdowns 14 | . . . . . 5 . . . . . . . 9 Energy Bleed 3 | . . . . . . . . . . . . . 3 Interference 9 | . . . . . 4 . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . 1 . . . . . 2 Damage (minor) 2 | . . . . . 2 . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . 1 . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . . 1 . Heat Transferred 1184 | . . . . . 925 . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . . . . . 1 . 2 . . . . . 4 Low Security (%) 59 | 100 100 100 . 100 72 100 49 100 . . . . 27 Level 1 18 | . . . . . 27 . 34 . . . . . 18 Level 2 14 | . . . . . . . 16 . . . . . 32 Level 3 1 | . . . . . . . . . . . . . 5 Level 4 5 | . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1394 | 5 70 92 . 110 339 153 475 183 . . . . 1394 Initial 300 | . . 7 . . 29 153 . 183 . . . . 300 Average 250 | . 28 63 . 32 122 45 198 67 . . . . 502 Influence Increases 5888 | 5 120 85 . 370 677 . 1123 . 560 285 . 429 2234 Destroy 0b10 Robot/C 3600 | . 80 60 . 280 360 . 600 . 500 240 . 320 1160 Destroy 0b10 Robot/NC 185 | 5 5 . . 5 30 . 40 . . . . 10 90 Destroy Leader 672 | . 20 10 . 40 78 . 174 . 30 30 . 40 250 Allied During Kill 196 | . . . . . . . 152 . . . . 44 . Successful Hack 32 | . . . . . 2 . 12 . . . . . 18 Disable Machine 285 | . . 15 . . 60 . 90 . . . . . 120 Destroy Structure 363 | . . . . . 72 . 25 . . . . . 266 Advance Influence 300 | . . . . . . . . . . . . . 300 Lose Combat Pursuer 255 | . 15 . . 45 75 . 30 . 30 15 . 15 30 Influence Decreases 4678 | 5 100 53 52 293 417 337 719 404 378 467 . 429 1024 Entered New Map 554 | . . 13 52 . 48 184 . 221 . 36 . . . Time Decay 3302 | 5 100 40 . 253 339 153 477 183 318 411 . 309 714 Lost Part 550 | . . . . 40 30 . 40 . 60 10 . 60 310 Lost Ally 272 | . . . . . . . 202 . . 10 . 60 . Squads Dispatched 38 | . 1 . . . 2 1 9 1 . . . . 24 Investigation 2 | . . . . . 1 . . . . . . . 1 Extermination 14 | . . . . . . 1 4 1 . . . . 8 Reinforcement 13 | . 1 . . . 1 . 3 . . . . . 8 Assault 6 | . . . . . . . 2 . . . . . 4 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 3 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Distress Signals 4 | . . . . . 2 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 236 | . 9 3 . 16 25 1 37 . 31 13 . 17 84 Peak Tracking Total 11 | . 5 3 . 4 4 1 7 . 11 4 . 5 10 Tactical Retreats 13 | . 1 . . 2 3 . 1 . 2 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Traps Triggered 8 | . . . . . 2 . 1 . . . . . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Machines Disabled 20 | . . 1 . . 4 . 6 . 1 . . . 8 Max in Single Turn 2 | . . 1 . . 1 . 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Machines Accessed 29 | . . . 2 . 6 . 8 3 1 1 . . 8 Terminals 14 | . . . . . 2 . 6 2 . . . . 4 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . 2 . 1 . . . . . 2 Recycling Units 4 | . . . . . 1 . 1 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 64 | . . . 18 . 13 . 13 3 1 1 . . 15 Successful 46 | . . . 18 . 10 . 8 1 1 1 . . 7 Failed 17 | . . . . . 2 . 5 2 . . . . 8 Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 4 | . . . 1 . 1 . 1 1 . . . . . Terminals 23 | . . . . . 4 . 11 2 . . . . 6 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 7 | . . . . . 3 . 1 . . . . . 3 Recycling Units 7 | . . . . . 1 . 1 1 . . . . 4 Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 33 | . . . 18 . 4 . 7 . 1 1 . . 2 Record 20 | . . . 17 . 1 . 1 . . 1 . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . . Open Door 4 | . . . . . . . 3 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . 2 . 2 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 1 1 . . . . 3 Process 1 | . . . . . . . . . . . . . 1 Report Inventory 2 | . . . . . . . 1 . . . . . 1 Retrieve Matter 2 | . . . . . . . . 1 . . . . 1 Scanalyzer 4 | . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 3 . 5 3 . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . . . . . . . 3 Part Studies Acquired 1 | . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 120 | . . . . . . . . . . . . . 120 Retrieved Matter 120 | . . . . . . . . . . . . . 120 Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 7 Programmers 7 | . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Total Allies 17 | . . . . . . . 12 . . . 5 . . Largest Group 10 | . . . . . . . 10 . . . 5 5 . Highest-Rated Group 173 | . . . . . . . 173 . . . 149 149 . Highest-Rated Ally 31 | . . . . . . . 31 . . . 31 31 . Total Orders 2 | . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . 2 . Ally Attacks 122 | . . . . . . . 93 . . . . 29 . Total Damage 1486 | . . . . . . . 1075 . . . . 411 . Kills 11 | . . . . . . . 7 . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Active Infowar (turns) 2231 | . . . . . . . . . . 235 135 1083 778 Traps 2112 | . . . . . . . . . . 116 135 1083 778 Seismic 225 | . . . . . . . . . . 119 . . 106 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 2 1 . . . Drone Launches 5 | . . . . . . . . . . 3 . 2 . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Turns Passed 16532 | 100 294 97 1449 1002 2399 545 1928 523 2050 1167 135 1083 3760 Spaces Moved 8683 | 58 114 50 902 493 1095 275 814 364 1356 827 104 485 1746 Core 33 | 6 . . . 5 . . . . . . . . 22 Treads 1574 | 52 114 50 902 456 . . . . . . . . . Legs 5858 | . . . . 32 1095 275 814 364 1356 827 104 485 506 Wheels . | . . . . . . . . . . . . . . Hover 1218 | . . . . . . . . . . . . . 1218 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 130 126 127 128 128 50 Average Speed 160 | 148 160 160 160 164 173 189 187 130 128 128 128 190 175 Slowest Speed 550 | 160 160 160 160 450 260 190 260 130 130 209 128 250 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 9 Cave-ins Triggered 3 | . . . . . . . . . . . . . 3 Exploration Rate (%) 44 | 3 31 11 92 57 43 5 90 6 93 74 12 72 32 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . . . 5 2 . 1 . Spaces Dug 152 | . . . . . 33 . . . . . . 24 95 Terrain Destroyed 642 | . . . . . 90 . 23 . 30 85 . 188 226 Melee . | . . . . . . . . . . . . . . Projectile 139 | . . . . . . . 23 . 30 6 . 4 76 AOE 503 | . . . . . 90 . . . . 79 . 184 150 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Total 10528 | 68 171 55 908 624 1467 298 1112 414 1521 886 106 599 2299 Wait 1049 | . 26 . . 83 229 2 171 36 86 25 3 80 308 Move 8669 | 58 113 49 901 492 1094 274 813 363 1355 826 103 484 1744 Hop . | . . . . . . . . . . . . . . Pick Up 73 | 3 4 . 4 1 16 6 9 3 2 1 . 2 22 Fast Attach 58 | 6 1 . . 2 9 1 9 1 4 4 . . 21 Attach 44 | . . . . 2 5 2 6 2 2 3 . 5 17 Detach 11 | . . . . . 1 2 1 2 . . . . 5 Swap 60 | . . . 1 5 23 1 9 3 3 4 . 1 10 Drop 95 | . . . 2 3 22 6 23 2 2 3 . . 32 Fire 438 | . 27 6 . 36 67 . 59 . 66 18 . 23 136 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 13 | . . . . . 1 4 6 2 . . . . . Crush 1 | 1 . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 5 . . . . . 2 Rewire 8 | . . . . . . . 1 . 1 2 . 4 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 11) 395 | -10/Materials | Entered Mines 447 | -10/Mines | Discovered new exit (range 6) 482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 484 | -10/Mines | Discovered new exit (range 5) 492 | -10/Mines | Entered Exiles 550 | -10/Exiles | Met 8R-AWN 595 | -10/Exiles | Met EX-HEX 665 | -10/Exiles | Met EX-DEC 825 | -10/Exiles | Discovered new exit (range 14) 956 | -10/Exiles | Visited The Gauntlet 1218 | -10/Exiles | Met EX-BIN 1444 | -10/Exiles | Aligned with FarCom system 1445 | -10/Exiles | Given EX-Vault access code 1770 | -10/Exiles | Opened EX-Vault 1784 | -10/Exiles | Found AWS/Autocannon 1819 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1941 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1941 | -10/Exiles | Entered Mines 2017 | -9/Mines | Core integrity fell below 50% 2114 | -9/Mines | Learned location of Storage (-7) 2783 | -9/Mines | Core integrity fell below 20% 2876 | -9/Mines | Lost 3 parts (2n1w) 2916 | -9/Mines | Discovered new exit (range 11) 2943 | -9/Mines | Entered Materials 2943 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 3099 | -8/Materials | Repaired Weapon Shielding 3333 | -8/Materials | Build established: Scavenger-Skirmisher 4625 | -8/Materials | Central database locked down 5337 | -8/Materials | Discovered new exit (range 3) 5342 | -8/Materials | Entered Factory 5342 | -7/Factory | Evolved 2 slots: Utility x2 5834 | -7/Factory | Discovered new exit (range 6) 5887 | -7/Factory | Entered Storage 6067 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6374 | -7/Storage | Build established: Commander-Skirmisher 6707 | -7/Storage | Lost 5 allies 6745 | -7/Storage | Lost 3 allies 6950 | -7/Storage | Build established: Scavenger-Tank 7492 | -7/Storage | Lost 3 parts (1p1n1u) 7514 | -7/Storage | Build established: Scavenger-Skirmisher 7705 | -7/Storage | Discovered new exit (range 15) 7745 | -7/Storage | Met a pair of Derelict thieves 7815 | -7/Storage | Entered Factory 7815 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8041 | -6/Factory | Build established: Skirmisher 8282 | -6/Factory | Discovered new exit (range 8) 8338 | -6/Factory | Entered Lower Caves 8407 | -6/Lower Caves | Encountered a Warlord checkpoint 8637 | -6/Lower Caves | Build established: Tank 8919 | -6/Lower Caves | Ambushed by wild Derelicts 9516 | -6/Lower Caves | Build established: Gunner 9945 | -6/Lower Caves | Attracted the attention of an 0b10 base 10018 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 10021 | -6/Lower Caves | Destroyed 9 combat bots 10320 | -6/Lower Caves | Discovered new exit (range 6) 10323 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10333 | -6/Lower Caves | Build established: Mutant 10388 | -6/Lower Caves | Entered another Lower Caves area 10673 | -6/Lower Caves | Build established: Gunner 10740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11098 | -6/Lower Caves | Entered a destroyed Warlord outpost 11221 | -6/Lower Caves | Discovered new exit (range 16) 11484 | -6/Lower Caves | Learned location of Extension (-4) 11555 | -6/Lower Caves | Entered Zion 11582 | -6/Zion | Gained Derelict followers 11669 | -6/Zion | Discovered new exit (range 12) 11690 | -6/Zion | Entered Proximity Caves 11690 | -5/Proximity Caves | Accompanied by 5 allies 11693 | -5/Proximity Caves | Spotter reported a threat 11745 | -5/Proximity Caves | Build established: Skirmisher 11958 | -5/Proximity Caves | Spotted B-75 Beast 11972 | -5/Proximity Caves | Spotter reported a threat 11975 | -5/Proximity Caves | Destroyed B-75 Beast 12006 | -5/Proximity Caves | Lost 5 parts (2p1n1u1w) 12098 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12162 | -5/Proximity Caves | Lost 4 parts (4n) 12725 | -5/Proximity Caves | Discovered new exit (range 7) 12773 | -5/Proximity Caves | Entered Factory 12773 | -5/Factory | Evolved 2 slots: Utility x2 12774 | -5/Factory | Identified exit to Upper Caves 14039 | -5/Factory | Cargo convoy interrupted 14043 | -5/Factory | Build established: Scavenger-Skirmisher 14126 | -5/Factory | Destroyed 11 combat bots 14126 | -5/Factory | Lost 3 parts (1p1n1w) 14273 | -5/Factory | First assault squad dispatched 15613 | -5/Factory | Fabricated Imp. Grenade Launcher? 15662 | -5/Factory | Crushed by falling debris 15826 | -5/Factory | Allied Derelicts emerged from ambush trap array 15986 | -5/Factory | Destroyed 12 combat bots 16361 | -5/Factory | Crushed by falling debris 16361 | -5/Factory | System corruption reached 10% 16381 | -5/Factory | Crushed by falling debris 16412 | -5/Factory | Lost 5 parts (1n3u1w) 16494 | -5/Factory | Core integrity fell below 50% 16521 | -5/Factory | Discovered new exit (range 15) 16528 | -5/Factory | Core integrity fell below 20% 16528 | -5/Factory | System corruption reached 30% 16533 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 16521_ U-05 Engineer lays Concrete. 16521_ EXIT=FOUND 16522_ U-05 Engineer lays Concrete. 16522_ Antimatter Reactor destroyed. 16522_ Imp. Remote Force Field destroyed. 16523_ U-05 Engineer lays Concrete. 16523_ Broken Dynamic Insulation System destroyed. 16523_ Critical hit (Blast). 16524_ U-05 Engineer lays Concrete. 16527_ Slammed into U-05 Engineer. 16527_ U-05 Engineer knocked back. 16527_ U-05 Engineer lays Concrete. 16527_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16529_ K-01 Serf destroyed. 16530_ System corrupted: Matter fused (-7). 16530_ Broken Arm. Leg destroyed. 16532_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Z. 16532_ Slug penetrates H-71 Marshal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###??????????####+###########??????????????????? | | ??#"############ #??????????????????? | | #?# # #??????????????????? | | ### # #??????????????????? | | # # #??????????????????? | | # % #??????????????????? | | ## #??????????????????? | | ## % @ #??????????????????? | | ## gg% ; !H < ???????????? | | # % g p/ x *% Y ????????? | | g # u x Y ?????????? | | # # ?????????? | | # # # ??????????? | | ### # #################+??????????? | | ??############## #???????????????????????????? | | ???????? #???????????????????????????? | | ????????? +???????????????????????????? | | ????????? #???????????????????????????? | | ?????????? #???????????????????????????? | | ?????????? #???????????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 1315 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Grenade Launcher | x1 | -5/Factory Repaired ---------- Weapon Shielding | 4% | -8/Materials Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Close Call Construction Begets Destruction Drive-By Look Less Dangerous Next Time Sixth Sense Challenges ------------ None Game ------ Seed WardroneSiegeSabre Manual? 0 Play Time 02:35:20 Cumulative 27.0 hours Start 2026.01.24 @ 23:12:11 End 2026.01.26 @ 19:23:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd8e7f06-67e3-4ee9-a6c7-f9ba8fed8313