Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 20:28:45 Player: YouButSmellier Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (243) 1215 Value Destroyed (8276) 8276 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1627) 1627 TOTAL SCORE: 16318 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 508 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -143 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Walking (210) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Large Matter Pod (150) Advanced Weight Redist. System Triangulator Transmission Jammer Hacking Suite Makeshift Hacking Suite Hacking Drone Bay (1/1) Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Hardlight Generator Improved Hacking Suite > --- WEAPON ----------- Field Laser Gatling Laser Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Large Matter Pod Advanced Weight Redist. System Triangulator Stasis Canceller Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hardlight Generator Makeshift Hacking Suite Hacking Drone Bay Improved Datajack [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 4 | . . . . 2 1 . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 156 | 7 10 1 . 36 32 4 4 6 11 38 2 4 . 1 Power 17 | 1 . . . 3 4 1 1 . 1 5 . 1 . . Engine 7 | 1 . . . 2 3 . . . . 1 . . . . Core 10 | . . . . 1 1 1 1 . 1 4 . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 43 | 2 1 . . 9 11 . 1 1 6 10 . 1 . 1 Treads 17 | 2 1 . . 9 2 . . . 3 . . . . . Leg 14 | . . . . . 1 . . . 2 9 . 1 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 12 | . . . . . 8 . 1 1 1 1 . . . . Flight . | . . . . . . . . . . . . . . . Utility 57 | 2 3 . . 12 12 2 1 3 3 16 1 2 . . Device 32 | 1 2 . . 4 7 2 1 2 2 10 1 . . . Storage 5 | 1 1 . . 3 . . . . . . . . . . Processor 4 | . . . . 1 1 . . . 1 . . 1 . . Hackware 3 | . . . . 1 1 . . . . 1 . . . . Protection 13 | . . . . 3 3 . . 1 . 5 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 6 1 . 12 5 1 1 2 1 7 1 . . . Energy Gun 10 | 2 2 . . 2 . . . . . 4 . . . . Energy Cannon 2 | . . . . 1 1 . . . . . . . . . Ballistic Gun 18 | . 4 . . 5 4 1 1 . . 3 . . . . Ballistic Cannon 4 | . . . . 1 . . . 1 1 . 1 . . . Launcher 3 | . . 1 . 2 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 . . 3 . 2 . . . . Parts Lost 73 | . 1 . 2 6 8 . 8 . 11 22 . 6 . 9 Power 10 | . . . . 2 2 . . . 1 3 . 2 . . Propulsion 21 | . . . . 1 1 . 3 . 6 5 . 2 . 3 Utility 23 | . . . 1 1 3 . 3 . 2 7 . 2 . 4 Weapon 19 | . 1 . 1 2 2 . 2 . 2 7 . . . 2 Highest Loss Streak 9 | . 1 . 2 2 2 . 6 . 5 9 . 5 . 8 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 13 | 3 11 15 14 14 14 14 12 12 12 13 12 11 10 9 Power . | . 1 1 1 . . 1 1 1 . . 1 . . . Propulsion 2 | 1 3 6 5 2 3 2 1 . . 1 1 1 1 1 Utility 5 | . 2 3 2 4 4 6 6 5 6 9 9 8 8 7 Weapon 3 | . 3 5 4 5 4 4 3 4 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . 7 . 1 3 10 . . . . 5 . . . 3 Power 5 | . 2 . . 1 1 . . . . 1 . . . . Propulsion 11 | . 3 . 1 . 5 . . . . 1 . . . 1 Utility 8 | . 1 . . 1 1 . . . . 3 . . . 2 Weapon 5 | . 1 . . 1 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 98 98 99 95 83 89 92 89 88 80 82 Engine 3 | . 14 14 14 3 4 . . . . . . . . . Core 5 | . . . . 5 2 7 7 7 7 10 13 9 6 6 Treads 13 | . 28 28 28 26 12 . . . 11 1 . . . . Leg 5 | . . . . . . . . . 1 23 26 25 20 23 Hover 7 | . . . . . 16 29 28 25 7 . . . . . Device 10 | . 14 14 14 7 10 7 8 15 16 14 13 13 13 12 Storage 8 | . 14 14 14 9 8 7 7 7 7 6 6 6 6 6 Processor 4 | . . . . 8 7 7 5 . 3 . . 3 6 6 Hackware 5 | . . . . 7 4 7 7 7 7 5 6 2 . . Protection 4 | . . . . 1 5 7 5 2 2 8 13 13 13 12 Energy Gun 2 | . 15 13 16 . . . . . . 7 . . . . Ballistic Gun 16 | . 12 . . 25 22 22 22 15 11 6 6 6 6 5 Ballistic Cannon 1 | . . . . . . . . . 10 2 2 6 6 5 Peak Build Rating 62 | 7 10 9 11 30 50 50 49 44 47 62 60 58 48 51 Average Rating 36 | 5 8 8 9 26 40 47 44 37 41 55 54 53 48 49 On Entrance 32 | . 7 8 9 10 27 48 47 40 44 46 50 56 48 48 Avg Prop Armor Cover (%) 8 | . . . . 5 11 . . . 12 11 . . 10 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 14 30 32 32 44 48 44 44 49 55 74 60 63 52 52 Greatest Support 89 | 40 40 40 40 60 83 36 36 34 78 89 74 79 64 79 Greatest Overweight (x) 17 | . . . . 1 4 4 4 1 15 4 . . 17 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . 8 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 14 15 14 13 10 10 Average Carried 13 | 3 11 14 14 14 14 14 12 12 12 13 12 11 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 13 15 15 15 8 12 13 12 13 10 10 9 Class Distribution -------------------- 25% | Scavenger-Gunner 23% | Gunner 16% | Scavenger-Mutant 13% | Mutant 13% | Scavenger-Tank 4% | Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 8899 | 270 297 31 70 2104 1812 836 287 212 810 1393 417 103 . 257 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9048 | 128 664 33 171 2397 2439 468 204 . 714 1672 . 64 . 94 Parts 484 | 5 40 12 11 152 126 20 10 . 21 80 . 3 . 4 Haulers Intercepted 10 | . 2 . . 4 3 . . . . 1 . . . . Recyclers Shooed 13 | . 1 . . 3 4 . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . 3 . . 32 11 . 23 . 3 2 . 11 Prevented 2 | . . . . . . . . . 1 . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 163 | . 8 3 5 49 40 13 4 . 17 20 . 2 . 2 Guns 130 | . 8 . 3 42 40 13 4 . 7 13 . . . . Cannons 14 | . . . . 2 . . . . 7 1 . 2 . 2 AOE 19 | . . 3 2 5 . . . . 3 6 . . . . Classes Destroyed 19 | 2 5 . 1 8 1 . . . 2 . . . . . Worker 8 | . 2 . . 4 2 . . . . . . . . . Builder 12 | . . . . 5 3 . . . . 4 . . . . Tunneler 15 | 2 2 1 . 7 2 . . . . 1 . . . . Hauler 10 | . 2 . . 4 3 . . . . 1 . . . . Recycler 17 | 1 3 . . 2 7 . . . . 4 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 6 | . . . . 2 1 . . . . 3 . . . . Watcher 11 | . 3 . . 5 3 . . . . . . . . . Swarmer 26 | . 6 3 . 9 4 3 . . 1 . . . . . Grunt 70 | . 2 . . 17 20 9 1 . 11 9 . . . 1 Brawler 4 | . . . . 2 1 . 1 . . . . . . . Duelist 8 | . . . . 1 3 . . . 2 1 . . . 1 Protector 1 | . . . . 1 . . . . . . . . . . Sentry 17 | . . . . 10 3 1 1 . 1 1 . . . . Specialist 8 | . . . . 8 . . . . . . . . . . Hunter 8 | . . . . 1 1 . 1 . . 3 . 2 . . Programmer 14 | . . . . . 8 . . . 1 5 . . . . Behemoth 2 | . . . . . . . . . 1 1 . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . Best Kill Streak 9 | 2 5 4 3 8 9 4 2 . 5 5 . 2 . 2 Combat Bots Only 6 | . 3 3 3 6 6 4 2 . 5 3 . 2 . 2 Max Kills in Single Turn 4 | 1 1 4 1 2 2 2 1 . 3 3 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . 3 1 1 . . . . 3 2 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1137 | . 32 2 19 214 200 59 72 . 124 243 1 89 . 82 Missed 322 | . 10 . 6 63 66 10 20 . 33 61 . 25 . 28 Hits 815 | . 22 2 13 151 134 49 52 . 91 182 1 64 . 54 Melee 21 | . . . . 4 7 . 4 . 2 3 . . . 1 Projectile 794 | . 22 2 13 147 127 49 48 . 89 179 1 64 . 53 AOE 4 | . . . 3 . . . . . . 1 . . . . Critical Strikes 37 | . . . 1 6 8 . . . 9 10 . 3 . . Damage Taken 12536 | . 270 17 407 2333 1865 516 364 . 1608 3336 18 803 . 999 Core 1678 | . 33 . 138 185 243 43 24 . 154 522 . 106 . 230 Absorbed by Shields 1300 | . . . . . 72 176 140 . 240 432 . 228 . 12 Ignored by Resistances 48 | . . . . . . . . . 26 22 . . . . Regen/Repaired (Parts) 528 | . . . . . 362 . . 166 . . . . . . Core Remaining (%) 57 | 100 . . 31 66 . . . . 33 . . . . . Volleys Fired 530 | 9 60 1 12 132 122 29 13 . 43 84 . 16 . 9 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 . 2 . 2 Hottest 173 | 90 90 73 80 135 78 78 81 . 109 173 . 67 . 67 Shots Fired 1425 | 18 120 2 23 391 366 89 35 . 129 202 . 32 . 18 Gun 1279 | 18 120 1 20 367 366 89 35 . 66 172 . 16 . 9 Cannon 120 | . . . . 16 . . . . 58 21 . 16 . 9 Launcher 26 | . . 1 3 8 . . . . 5 9 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1148 | . 32 . 2 351 366 89 35 . 124 99 . 32 . 18 Thermal 170 | 18 74 . . 8 . . . . . 70 . . . . Explosive 26 | . . 1 3 8 . . . . 5 9 . . . . Electromagnetic 81 | . 14 1 18 24 . . . . . 24 . . . . Robot Hit Streak 23 | 7 16 4 17 23 16 14 12 . 9 19 . 6 . 6 Robot Miss Streak 10 | 2 5 . 1 7 7 5 2 . 8 5 . 6 . 10 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 15 | . 1 . . 6 1 2 1 . 2 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . 1 1 . . . . Shots Hit Robots 960 | 12 67 1 21 270 258 54 26 . 72 142 . 25 . 12 Core Hits 533 | 4 31 5 11 147 129 28 12 . 51 91 . 13 . 11 Critical Kills 6 | . . . . 1 4 . . . . 1 . . . . Critical Parts Destroyed 10 | . . . . 3 1 . 1 . 2 3 . . . . Critical Strikes 21 | . 1 . . 4 5 . 1 . 5 5 . . . . Burn 1 | . 1 . . . . . . . . . . . . . Destroy 17 | . . . . 4 5 . 1 . 2 5 . . . . Blast 3 | . . . . . . . . . 3 . . . . . Melee Attacks 13 | . . . . 7 4 . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 7 4 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20680 | 142 799 121 466 5841 4759 1012 483 . 2335 4114 . 352 . 256 Guns 15278 | 142 716 13 176 4511 4725 1012 483 . 761 2545 . 121 . 73 Cannons 1804 | . . . . 258 . . . . 812 338 . 231 . 165 Explosions 3487 | . 83 108 290 1046 . . . . 762 1198 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 111 | . . . . 26 34 . . . . 33 . . . 18 Kinetic 14347 | . 190 . 16 4317 4725 1012 483 . 1573 1441 . 352 . 238 Thermal 2447 | 142 609 . . 428 . . . . . 1268 . . . . Explosive 2982 | . . 108 290 793 . . . . 762 1029 . . . . Electromagnetic 793 | . . 13 160 277 . . . . . 343 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 2 3 1 19 19 2 2 2 . . . Average Corruption 2 | . . . . 2 2 1 5 19 1 1 1 . . . Corruption Purged 7 | . . . . . 3 . . . . 2 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 195 | . . . . 106 12 19 20 14 9 10 5 . . . Message Errors 43 | . . . . 25 1 3 4 3 3 3 1 . . . Matter Fused 46 | . . . . 22 4 5 3 6 3 1 2 . . . Heat Flow Errors 21 | . . . . 11 1 4 2 1 1 1 . . . . Energy Discharges 18 | . . . . 10 1 . 3 1 1 . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 6 | . . . . 4 . 1 1 . . . . . . . Data Loss (minor) 23 | . . . . 17 1 2 1 1 . 1 . . . . Data Loss (major) 15 | . . . . 5 1 2 3 2 1 1 . . . . Misfires 11 | . . . . 7 1 2 . . . 1 . . . . Alerts 6 | . . . . 3 2 . . . . 1 . . . . Weapon Failures 5 | . . . . 2 . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 131 | . . . . 44 15 . . . . 72 . . . . Projectiles 6 | . . . . 6 . . . . . . . . . . Explosions 110 | . . . . 38 . . . . . 72 . . . . Melee 15 | . . . . . 15 . . . . . . . . . Knockbacks 18 | . . . . 1 . . . . 10 1 . 1 . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . . . . 1 . . . . 9 1 . 1 . 5 Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 778 | . 70 . 15 139 15 . . . . 539 . . . . Shots 14 | . 1 . 1 3 . . . . . 9 . . . . Rammed 7 | . . . . 4 3 . . . . . . . . . Targets Rammed 16 | . . . . 6 3 . . . . 3 . . . 4 Kicked 7 | . . . . . . . . . . 3 . . . 4 Crushed 2 | . . . . 2 . . . . . . . . . . Highest Temperature 564 | 132 210 12 . 327 147 198 234 181 378 564 . . . 13 Average Temperature 88 | 53 49 8 . 61 24 75 49 95 120 182 . . . 4 Received Heat Transfer 3325 | . 30 . . 666 342 207 82 . 1149 534 9 . . 306 Effects 40 | . . . . 1 . . . . 2 37 . . . . Shutdowns 10 | . . . . . . . . . 1 9 . . . . Energy Bleed 3 | . . . . . . . . . 1 2 . . . . Interference 11 | . . . . . . . . . . 11 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 4 | . . . . 1 . . . . . 3 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . Damage (major) 8 | . . . . . . . . . . 8 . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 1 . . . . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . . 1 . . . 4 . . . . Heat Transferred 4798 | 384 1490 . . 459 . . . . . 2465 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 3 | . . . . 2 3 . . . . 2 . . . . Low Security (%) 34 | 100 100 100 . 22 . . . . . 52 . . . . Level 1 45 | . . . . 56 64 . . . . 34 . . . . Level 2 14 | . . . . 20 13 . . . . 13 . . . . Level 3 4 | . . . . . 21 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 766 | 10 131 82 . 624 766 . . . . 419 . . . . Initial 283 | . . . . . 283 . . . . 30 . . . . Average 275 | 1 32 14 . 320 414 . . . . 197 . . . . Influence Increases 5874 | 15 366 82 . 1674 1281 364 130 . 575 1077 60 65 . 185 Destroy 0b10 Robot/C 3420 | . 160 60 . 960 800 300 80 . 400 500 . 40 . 120 Destroy 0b10 Robot/NC 420 | 15 60 5 . 150 105 . . . 5 70 . . . 10 Destroy Leader 802 | . 40 10 . 258 210 10 20 . 50 174 . 10 . 20 Allied During Kill 131 | . . . . . . 9 . . 60 27 . . . 35 Successful Hack 78 | . 14 . . 38 22 . . . . 4 . . . . Disable Machine 285 | . 30 . . 60 . . . . . 195 . . . . Destroy Structure 198 | . 17 7 . 88 9 . . . . 77 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 525 | . 45 . . 120 120 45 30 . 60 30 60 15 . . Influence Decreases 5874 | 15 366 82 . 1050 1140 974 285 . 526 718 468 65 . 185 Entered New Map 826 | . . . . . 341 284 30 . . 19 152 . . . Time Decay 4183 | 15 356 82 . 690 719 650 255 . 387 480 316 55 . 178 Lost Part 398 | . 10 . . 60 80 . . . 59 179 . 10 . . Lost Ally 167 | . . . . . . 40 . . 80 40 . . . 7 Purge Threat 300 | . . . . 300 . . . . . . . . . . Squads Dispatched 46 | . 1 . . 17 14 . . . 1 12 . . . 1 Investigation 5 | . 1 . . . . . . . . 4 . . . . Extermination 11 | . . . . . 6 . . . . 5 . . . . Reinforcement 14 | . . . . 8 4 . . . . 2 . . . . Assault 3 | . . . . 1 . . . . 1 . . . . 1 Garrison 13 | . . . . 8 4 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 10 | . 1 . . 4 3 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 279 | . 17 3 6 72 61 18 7 . 25 38 5 4 . 23 Peak Tracking Total 13 | . 4 3 3 6 8 7 3 . 8 4 3 2 . 13 Tactical Retreats 24 | . 2 . . 8 4 1 2 . 3 1 2 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 5 | . . . . 1 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . 11 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 20 | . 2 . . 4 . . . . 1 13 . . . . Max in Single Turn 4 | . 2 . . 1 . . . . 1 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 40 | . 8 . . 8 11 . . . . 7 2 . 4 . Terminals 22 | . 8 . . 8 5 . . . . 1 . . . . Fabricators 4 | . . . . . 1 . . . . 3 . . . . Repair Stations 4 | . . . . . 3 . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 125 | . 15 . . 32 25 . . . . 14 8 . 31 . Successful 85 | . 2 . . 17 16 . . . . 11 8 . 31 . Failed 39 | . 13 . . 14 9 . . . . 3 . . . . Catastrophic 16 | . 6 . . 7 3 . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 42 | . 13 . . 16 5 . . 4 . 4 . . . . Terminals 59 | . 15 . . 32 11 . . . . 1 . . . . Fabricators 9 | . . . . . 1 . . . . 8 . . . . Repair Stations 12 | . . . . . 11 . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . 1 . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 64 | . 2 . . 17 5 . . . . 1 8 . 31 . Record 27 | . . . . 5 4 . . . . . 7 . 11 . Part Schematic 13 | . . . . 1 . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Prototype ID Bank 4 | . . . . 1 . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Level Access Points 2 | . 1 . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Alert Level 5 | . . . . 5 . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . . . 6 . . . . Network Status 2 | . . . . . 1 . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . 3 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 10 | . . . . . 10 . . . . . . . . . Scan Component 5 | . . . . . 5 . . . . . . . . . Repair 5 | . . . . . 5 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 8 . . 8 9 . . . . 5 . . . . Full Trace Events 3 | . 1 . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 1 . . . 15 . 1 . . 12 . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . 190 . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 5 . . . . . . . . . Time 184 | . . . . . 184 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 2 . . . . 2 . . . . Non-combat 6 | . . . . 2 2 . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . 2 3 . . . . 2 . . . . parse_system 1 | . . . . 1 . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . find_chute 4 | . . . . . 2 . . . . 2 . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 11 | . . . . . . 2 . 4 2 2 . . . 1 Largest Group 4 | . . . . . . 2 . 4 4 2 . . . 1 Highest-Rated Group 170 | . . . . . . 62 . 159 159 170 . . . 96 Highest-Rated Ally 96 | . . . . . . 31 . 41 41 85 . . . 96 Zionite Dispatches 1 | . . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . Ally Attacks 82 | . . . . . . 12 . . 21 25 . . . 24 Total Damage 2936 | . . . . . . 255 . . 480 1575 . . . 626 Kills 17 | . . . . . . 2 . . 3 6 . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 19567 | 30 1455 481 597 5645 2696 2230 946 1927 142 1035 1065 589 23 706 Terrain 2411 | . . . . 724 1687 . . . . . . . . . Seismic 17606 | 30 1455 481 597 4978 1495 2230 946 1927 142 942 1065 589 23 706 Triangulation 22 | . . . . . . . . . . 22 . . . . Jamming 71 | . . . . . . . . . . 71 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . 2 1 2 3 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 28373 | 160 1878 481 733 7982 3373 2381 1192 1927 2007 2650 1776 702 411 720 Spaces Moved 15119 | 75 831 293 418 2213 1885 2016 917 1686 963 1434 1448 504 82 354 Core 46 | 1 . . . . . . . . 3 1 . . 41 . Treads 5113 | 74 831 293 418 2213 673 . . . 611 . . . . . Legs 3886 | . . . . . . . . . 106 1433 1448 504 41 354 Wheels . | . . . . . . . . . . . . . . . Hover 6074 | . . . . . 1212 2016 917 1686 243 . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 98 100 100 105 105 120 120 120 120 116 Average Speed 132 | 158 160 160 160 160 120 100 103 106 159 133 120 120 510 189 Slowest Speed 900 | 160 160 160 160 240 350 290 300 108 800 265 120 120 900 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 92 68 29 76 35 99 83 90 91 30 99 62 70 66 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 8 | . . . 1 . . 1 1 3 1 . . . 1 . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . 1 . . . 4 3 4 4 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 266 | . 16 7 16 96 . . 1 . 29 101 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . 1 . . 1 . 11 2 . . . . AOE 251 | . 16 7 16 95 . . . . 18 99 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 22305 | 96 1268 303 460 6363 2723 2313 1129 1815 1330 1987 1485 567 82 384 Wait 5996 | . 328 6 23 3869 556 206 177 97 293 350 33 42 1 15 Move 15105 | 74 830 292 417 2212 1884 2015 916 1685 962 1433 1447 503 81 354 Hop . | . . . . . . . . . . . . . . . Pick Up 139 | 6 24 1 2 43 32 2 . 3 5 20 1 . . . Fast Attach 74 | 5 . . . 10 12 4 1 5 8 25 2 1 . 1 Attach 82 | 2 2 . 2 16 18 . 7 9 5 17 . 3 . 1 Detach 39 | . 1 . . 6 7 . . 13 2 9 1 . . . Swap 129 | . 10 2 2 22 34 14 10 . 9 23 1 2 . . Drop 102 | . 13 1 2 29 25 7 1 3 . 21 . . . . Fire 530 | 9 60 1 12 132 122 29 13 . 43 84 . 16 . 9 Melee 13 | . . . . 7 4 . . . . 2 . . . . Ram 1 | . . . . . 1 . . . . . . . . . Kick 7 | . . . . . . . . . . 3 . . . 4 Crush 8 | . . . . 6 2 . . . . . . . . . Escape Stasis 26 | . . . . . 26 . . . . . . . . . Rewire 43 | . . . . . . 36 4 . 3 . . . . . Trap 11 | . . . . 11 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Discovered new exit (range 9) 891 | -10/Materials | Identified exit to Materials 1085 | -10/Materials | Discovered new exit (range 16) 1786 | -10/Materials | Discovered new exit (range 6) 2039 | -10/Materials | Entered Mines 2046 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2108 | -10/Mines | Learned Materials interactive machine intel 2145 | -10/Mines | Found DCF Scrap (11 items) 2282 | -10/Mines | Discovered new exit (range 3) 2365 | -10/Mines | Learned Materials garrison access intel 2367 | -10/Mines | Discovered exit to Materials (range 5) 2520 | -10/Mines | Entered Subcaves 2521 | -10/Subcaves | Approached by a straggling Scientist 2644 | -10/Subcaves | Learned location of Zion (-7) 2644 | -10/Subcaves | Met a Zionite searching for "candidates" 2660 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2878 | -10/Subcaves | Discovered new exit (range 8) 3119 | -10/Subcaves | Ambushed by Subdweller buried in earth 3120 | -10/Subcaves | Core integrity fell below 50% 3227 | -10/Subcaves | Discovered new exit (range 12) 3234 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3253 | -10/Subcaves | Entered Materials 3253 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3254 | -8/Materials | Loaded intel: 19 interactive machine locations 3255 | -8/Materials | Loaded intel: 1 garrison access location 3556 | -8/Materials | Build established: Gunner 3623 | -8/Materials | Discovered new exit (range 15) 4143 | -8/Materials | Identified exit to Factory 4436 | -8/Materials | Garrison activated, responded to threat 6612 | -8/Materials | Garrison activated, responded to threat 7253 | -8/Materials | First assault squad dispatched 7608 | -8/Materials | Garrison activated, responded to threat 8406 | -8/Materials | Build established: Mutant 8755 | -8/Materials | Build established: Scavenger-Gunner 9275 | -8/Materials | Central database locked down 11235 | -8/Materials | Entered Factory 11235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11480 | -7/Factory | Repaired Lgt. Treads 11703 | -7/Factory | Garrison activated, responded to threat 12879 | -7/Factory | Repaired Hpw. Shotgun 12924 | -7/Factory | Repaired Imp. Deuterium Engine 13168 | -7/Factory | Build established: Gunner 13567 | -7/Factory | Discovered new exit (range 12) 13712 | -7/Factory | Garrison activated, responded to threat 13808 | -7/Factory | Discovered new exit (range 12) 14161 | -7/Factory | Identified exit to Lower Caves 14552 | -7/Factory | Repaired Hpw. Shotgun 14591 | -7/Factory | Repaired Minigun 14608 | -7/Factory | Entered Lower Caves 14984 | -7/Lower Caves | Learned Factory security intel 15010 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15389 | -7/Lower Caves | Attracted the attention of an 0b10 base 15745 | -7/Lower Caves | Build established: Scavenger-Gunner 15857 | -7/Lower Caves | Discovered new exit (range 14) 16989 | -7/Lower Caves | Entered another Lower Caves area 17144 | -7/Lower Caves | Spotted B-75 Beast 17245 | -7/Lower Caves | Discovered new exit (range 11) 17417 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17913 | -7/Lower Caves | System corruption reached 10% 17946 | -7/Lower Caves | Lost 6 parts (2n3u1w) 17971 | -7/Lower Caves | Discovered new exit (range 11) 18181 | -7/Lower Caves | Entered Zion 18216 | -7/Zion | Build established: Scavenger-Tank 18271 | -7/Zion | Found Prototype Device 18271 | -7/Zion | Identified Phasing AFG 18433 | -7/Zion | Discovered new exit (range 10) 18492 | -7/Zion | System corruption cleaned by Quarantine Array 18559 | -7/Zion | Build established: Scavenger-Mutant 18652 | -7/Zion | Learned location of Extension (-4) 18720 | -7/Zion | Given the Hacking Drone Bay 18720 | -7/Zion | Found Prototype Device 18721 | -7/Zion | Identified Hacking Drone Bay 18879 | -7/Zion | Visited the Megawrench Repair Shop 18879 | -7/Zion | Megawrench repaired 7 parts 18905 | -7/Zion | Learned location of Armory (-3) 18971 | -7/Zion | Met Imprinter 19159 | -7/Zion | Learned location of Warlord (-4) 19187 | -7/Zion | Build established: Scavenger-Gunner 19380 | -7/Zion | Found Prototype Special Weapon 19380 | -7/Zion | Identified RU-N14's Throwing Claymores 19683 | -7/Zion | Imprinted 19686 | -7/Zion | Declared Zion's savior 19722 | -7/Zion | Build established: Scavenger-Tank 20108 | -7/Zion | Entered Proximity Caves 20108 | -6/Proximity Caves | Accompanied by 4 allies 20213 | -6/Proximity Caves | Spotted B-75 Beast 20250 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20331 | -6/Proximity Caves | Lost 3 allies 20709 | -6/Proximity Caves | Core integrity fell below 50% 20746 | -6/Proximity Caves | Lost 5 parts (3n2w) 21020 | -6/Proximity Caves | Destroyed B-75 Beast 21666 | -6/Proximity Caves | Build established: Derelict-Tank 21822 | -6/Proximity Caves | Discovered new exit (range 15) 22115 | -6/Proximity Caves | Entered Factory 22115 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22699 | -6/Factory | Build established: Tank 22834 | -6/Factory | Garrison activated, responded to threat 22889 | -6/Factory | Lost 9 parts (2p4u3w) 23008 | -6/Factory | Zion Heavy squad teleported in 23482 | -6/Factory | Spotted B-75 Beast 23483 | -6/Factory | Build established: Scavenger-Tank 23546 | -6/Factory | Destroyed B-75 Beast 23585 | -6/Factory | Terminal network hard line cut 24244 | -6/Factory | Lost 3 parts (1n2u) 24402 | -6/Factory | Core integrity fell below 50% 24573 | -6/Factory | Discovered new exit (range 13) 24751 | -6/Factory | Fabricated Hvy. Machine Gun? 24765 | -6/Factory | Entered Lower Caves 25042 | -6/Lower Caves | Build established: Scavenger-Mutant 25668 | -6/Lower Caves | Entered an active Warlord outpost 25691 | -6/Lower Caves | Learned 8 Factory zone layouts 25696 | -6/Lower Caves | Learned Extension trap positions 25696 | -6/Lower Caves | Learned Armory stockpile data 25696 | -6/Lower Caves | Learned Extension terminal intel 25696 | -6/Lower Caves | Learned Extension garrison access intel 26532 | -6/Lower Caves | Discovered new exit (range 5) 26541 | -6/Lower Caves | Entered another Lower Caves area 26571 | -6/Lower Caves | Discovered new exit (range 7) 26906 | -6/Lower Caves | Lost 5 parts (2p1n2u) 26932 | -6/Lower Caves | Spotted B-75 Beast 26981 | -6/Lower Caves | Learned Factory emergency access door positions 27221 | -6/Lower Caves | Discovered new exit (range 16) 27242 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27243 | -6/Lower Caves | Entered Data Miner 27243 | -6/Data Miner | Discovered new exit (range 6) 27267 | -6/Data Miner | Met Data Miner 27291 | -6/Data Miner | Learned location of Section 7 (-2) 27291 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27438 | -6/Data Miner | Received God Mode back door access code from Data Miner 27654 | -6/Data Miner | Entered Proximity Caves 27859 | -5/Proximity Caves | Escorted by Enhanced Grunt 27920 | -5/Proximity Caves | Spotter reported a threat 28056 | -5/Proximity Caves | Spotter reported a threat 28109 | -5/Proximity Caves | Spotter reported a threat 28254 | -5/Proximity Caves | Spotted B-75 Beast 28311 | -5/Proximity Caves | Core integrity fell below 20% 28339 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 28353 | -5/Proximity Caves | Discovered new exit (range 12) 28374 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 28348_ C-45 Heavy ARC bursts open, deploying its payload. 28348_ G-50 Soldier unfolds itself. 28351_ Imp. Medium Armor Plating destroyed. 28351_ E-15 Imp destroyed. 28353_ EXIT=FOUND 28355_ S-27 Virus destroyed. 28356_ Lgt. Ion Engine fries itself beyond repair. 28356_ L-41 Fighter suffers critical hit (Burn). 28358_ Imp. Medium Armor Plating destroyed. 28358_ Hardlight Generator destroyed. 28360_ Seismic Detector destroyed. 28361_ Cesium-ion Thruster fries itself beyond repair. 28371_ Imp. Titanium Leg destroyed. 28371_ Carbon-fiber Leg destroyed. 28371_ Kicked G-50 Soldier. 28372_ Flexi-carbon Leg destroyed. 28372_ Kicked G-50 Soldier out of the way. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????#????????????????? | | ?????????????????????????## ????????????????? | | ?????????????????????#### ????????????????? | | ????????????????????## ????????????????? | | ???????????????????## #????????????????? | | ?????????????????### < #????????????????? | | ?????????????????? ?????????????????? | | #?????????????????? ?????????????????? | | ##?????????????????? ?###??????????????? | | ####??????????###??? ### #??????????????? | | #??????????# ##??# %##g #??????????????? | | ######## ###### #??# l## #??????????????? | | #?## ### #### ggg #??????????????? | | ### ### ## g@ ##??????????????? | | #?# ??# bl####???????????????? | | % ###??# #?## gY ##??????????????????? | | # ###????# ### % #???????????????????? | | # ####???# BB #???????????????????? | | # ##??# ### BB### #???????????????????? | | "### #### %##?###???????????????????? | | # ##?????###???????????????? | | ##???# ##??????????????? | | ####### #### #??????????????? | | # #?????# #??????????????? | | ## ?????##### ##"## #??????????????? | | ?# ????????# #" # #??????????????? | | ?#### ##???????# #" / # #??????????????? | | ????# ##???????? #" #### #??????????????? | | ???? #????????? #" ???? #??????????????? | | ???? ????????? # ????#??????????????? | | ???? ???????? # ???????????????????? | | ???? ##??????? #######??????????????????? | | ??? #???????? # ?????????????????????????? | | ???# #????????#?#?????????????????????????? | | ???#####????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 370 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Kinecellerator | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Hvy. Machine Gun | x2 | -6/Factory Repaired ---------- Lgt. Treads | 7% | -7/Factory Hpw. Shotgun | 57% | -7/Factory Imp. Deuterium Engine | 61% | -7/Factory Hpw. Shotgun | 20% | -7/Factory Minigun | 61% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Deductive Reasoning Do Not Disturb Explorer Leap Before You Look Look Less Dangerous Next Time Robot Respite The One Challenges ------------ None Game ------ Seed CountertargetingPlasmaSlayer Manual? 0 Play Time 05:39:07 Cumulative 32.7 hours Start 2026.08.08 @ 01:11:03 End 2026.08.08 @ 20:28:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 14 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a0cd17d-4d61-49c9-8cc6-db8bca6e1f00