Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 01:57:49 Player: Sara Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (2) 10 Value Destroyed (287) 287 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2270) 2270 TOTAL SCORE: 7747 Bonus ------- Pacifist 270 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 99/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- VTOL Module Relay Coupler [Behemoth] (12) Arc Projector Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Compact Battery Improved ECM Suite Hacking Suite System Shield System Backup Module Improved Reclamation Unit > --- WEAPON ----------- Backup Laser I Plasma Cannon > --- INVENTORY -------- Backup Power I Gravmag System Improved Trap Extractor Gauss Cannon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Improved Datajack Energy Gun Backup Laser I Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 4 | . . . . . 4 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 48 | 2 2 8 1 . 3 1 10 1 3 1 5 4 6 1 Power 6 | . . 1 . . . . 1 . . . 1 2 1 . Engine 6 | . . 1 . . . . 1 . . . 1 2 1 . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . 3 . . . 1 4 1 1 1 2 . 5 . Treads 3 | . . 2 . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . 1 . . . Flight 13 | . . 1 . . . . 3 1 1 1 1 . 5 . Utility 14 | . . 3 . . 2 . 5 . 1 . 2 1 . . Device 10 | . . 3 . . 2 . 2 . 1 . 1 1 . . Storage 1 | . . . . . . . 1 . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . Hackware 2 | . . . . . . . 2 . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | . 2 1 1 . 1 . . . 1 . . 1 . 1 Energy Gun 1 | . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . . 1 . 1 . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . Parts Lost 29 | . 1 2 . . 3 3 1 . . 7 . 1 7 4 Power 3 | . . . . . . 1 . . . . . . 1 1 Propulsion 14 | . . . . . . 2 1 . . 5 . . 4 2 Utility 6 | . . . . . 1 . . . . 1 . 1 2 1 Weapon 6 | . 1 2 . . 2 . . . . 1 . . . . Highest Loss Streak 7 | . 1 2 . . 3 3 1 . . 7 . 1 6 4 Average Slot Usage (%) 74 | . 85 66 89 100 64 35 50 100 98 91 52 67 55 46 Engine 8 | . 14 8 14 14 9 6 1 7 7 6 5 7 4 7 Treads 11 | . . 14 28 28 18 13 . . . . . . . . Wheel 1 | . 28 3 . . . . . . . . . . . . Hover 1 | . . . . . . . 3 7 5 . 5 7 1 . Flight 8 | . . 4 . . . . 11 23 24 26 2 7 20 15 Device 13 | . . 9 14 14 10 9 10 23 21 21 13 20 11 7 Storage 9 | . 14 14 14 14 9 6 7 7 7 7 7 . . . Hackware 5 | . . . . . . . 10 15 15 15 15 15 7 7 Energy Gun 2 | . 14 1 . . . . 3 15 8 6 . . . . Energy Cannon 3 | . . . 4 14 9 . . . 5 6 . . . . Special Melee Weapon 5 | . . 8 14 14 9 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 27 | 13 13 15 25 25 27 11 15 15 22 22 5 13 12 10 Greatest Support 40 | 32 32 40 40 40 40 40 22 29 29 29 11 11 22 10 Greatest Overweight (x) 4 | . . 1 . . . . . . . 4 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 4 4 4 Average Capacity 5 | 6 6 6 6 6 6 5 4 4 4 4 4 4 4 4 Most Carried 6 | 6 6 6 6 5 5 5 4 4 4 4 4 4 4 4 Average Carried 4 | 6 5 5 5 5 5 4 3 4 3 3 2 3 3 3 Final Capacity 6 | 6 6 6 6 6 6 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 6 6 5 5 5 4 4 4 4 4 3 4 4 4 Class Distribution -------------------- 63% | Mutant 23% | Hacker-Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Matter Collected 587 | 200 . 41 . 45 98 5 . . . . . 49 149 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 39 | . . . . . 25 14 . . . . . . . . Parts 2 | . . . . . 1 1 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 2 | . . . . . 1 1 . . . . . . . . Melee 2 | . . . . . 1 1 . . . . . . . . Classes Destroyed 2 | . . . . . 1 1 . . . . . . . . Swarmer 1 | . . . . . . 1 . . . . . . . . Grunt 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 1 | . . . . . 1 1 . . . . . . . . Combat Bots Only 1 | . . . . . 1 1 . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Damage Taken 2950 | . 228 321 . . 413 468 30 . . 797 . 136 418 139 Core 1328 | . 76 152 . . 55 316 17 . . 401 . 62 155 94 Absorbed by Shields 70 | . . . . . 24 . . . . 46 . . . . Core Remaining (%) 46 | 100 . . . 8 . 32 . . . . . . . . Volleys Fired 20 | . 5 . 2 . 7 . . . 4 1 . . . 1 Largest 2 | . 2 . 1 . 1 . . . 1 1 . . . 1 Hottest 140 | . 140 . 120 . 120 . . . 80 80 . . . 48 Shots Fired 22 | . 7 . 2 . 7 . . . 4 1 . . . 1 Gun 5 | . 5 . . . . . . . . . . . . . Cannon 15 | . . . 2 . 7 . . . 4 1 . . . 1 Launcher . | . . . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Thermal 16 | . 2 . 2 . 7 . . . 4 1 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 5 | . 5 . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . 3 . . . . . . . . . . . Core Hits 4 | . . . . . 1 2 . . . . . . 1 . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 3 | . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19 | . 3 . . . 2 12 . . . . . . 2 . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 19 | . 3 . . . 2 12 . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 4 4 4 . . . 10 10 10 9 8 8 8 Average Corruption 6 | . 2 3 4 4 . . . 10 10 9 8 8 8 8 Corruption Purged 2 | . . . . . . . . . . 1 1 . . . Effects 77 | . . 7 11 13 . . . 3 23 6 2 5 6 1 Message Errors 21 | . . 1 6 3 . . . 1 2 2 1 1 4 . Matter Fused 16 | . . 3 2 2 . . . . 6 . 1 1 . 1 Heat Flow Errors 11 | . . 2 3 3 . . . . 2 1 . . . . Energy Discharges 12 | . . 1 . 4 . . . . 3 2 . 1 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 1 . . . 1 2 . . 2 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misdirections 7 | . . . . . . . . 1 5 1 . . . . Targeting Errors 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . 1 . . . . 6 . . . . . . 1 . Shots . | . . . . . . . . . . . . . . . Rammed 6 | . 2 . . . 1 2 . . . . . . 1 . Targets Rammed 7 | . 2 . . . 2 2 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 282 | . 60 190 282 234 204 . . . 267 233 . . . . Average Temperature 91 | . 32 91 105 101 96 . . . 113 57 . . . . Received Heat Transfer 664 | . . . . . 172 117 . . . 288 . 18 51 18 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Peak Influence 132 | . 39 45 . . 39 35 113 31 96 132 54 . . . Initial 67 | . . 10 . . . 18 18 1 21 67 39 . . . Average 31 | . 25 33 . . 13 18 26 21 48 107 39 . . . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . . . 1 . . . . . Investigation 1 | . . . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Distress Signals 1 | . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 91 | . 3 3 . . 8 17 2 6 1 16 . 13 14 8 Peak Tracking Total 17 | . 3 3 . . 7 16 5 6 1 17 . 7 7 4 Tactical Retreats 13 | . . 1 . . . 1 2 1 . 1 . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Traps Triggered 9 | . 1 2 . . 2 . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . 23 . . 10 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . 3 . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Machines Disabled 6 | . 3 . . . . . . . 1 1 . . . 1 Max in Single Turn 1 | . 1 . . . . . . . 1 1 . . . 1 Garrison Relay 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Machines Accessed 18 | . 2 1 1 . 2 . 6 . 2 . . . . 4 Terminals 7 | . 2 . . . 1 . 3 . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Total Hacks 54 | . 6 1 1 . 2 . 10 . 3 . . . . 31 Successful 45 | . 4 1 1 . 2 . 5 . 1 . . . . 31 Failed 9 | . 2 . . . . . 5 . 2 . . . . . Catastrophic 2 | . . . . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 6 . 1 . 1 . 9 . 4 . . . . 1 Terminals 13 | . 6 . . . 1 . 4 . 2 . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Terminal Hacks 35 | . 1 1 1 . . . 1 . . . . . . 31 Record 11 | . . . . . . . . . . . . . . 11 Part Schematic 10 | . . . . . . . . . . . . . . 10 Robot Schematic 7 | . . . . . . . . . . . . . . 7 Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 Open Door 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . Unauthorized Hacks 6 | . 3 . . . 1 . 2 . . . . . . . Terminals 4 | . 3 . . . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . . . . 4 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Used RIF Installer 2 | . . . . . . 1 . . . 1 . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . . . parse_system 3 | . . . 3 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Total Allies 1 | . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Turns Passed 3598 | 3 85 427 574 402 275 143 615 73 343 222 120 153 124 39 Spaces Moved 3609 | 1 63 375 353 235 109 128 535 211 472 251 235 276 272 93 Core 185 | . . 21 . . . 62 . . . 36 59 . 1 6 Treads 899 | . . 136 353 235 109 66 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 108 | 1 63 44 . . . . . . . . . . . . Hover 244 | . . . . . . . 12 . . . 54 147 31 . Flight 2173 | . . 174 . . . . 523 211 472 215 122 129 240 87 Fastest Speed 28 | 100 100 40 160 160 160 50 30 30 28 28 40 40 31 37 Average Speed 70 | 100 100 95 160 160 160 106 33 30 29 32 47 51 37 37 Slowest Speed 250 | 100 100 160 160 160 160 160 60 32 30 250 100 120 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . 1 . . . . 1 . 4 5 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 16 64 66 51 8 32 17 100 13 51 5 66 56 76 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . 1 Known Exits Taken 3 | . . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 7 | . . 2 . 2 . . . . . . . 1 2 . Spaces Dug 9 | . 1 . 1 . 7 . . . . . . . . . Terrain Destroyed 11 | . 2 . 2 . 7 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 11 | . 2 . 2 . 7 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Total 4619 | 2 73 443 360 261 199 134 965 219 667 385 240 284 291 96 Wait 861 | . . 28 . 27 68 . 420 8 180 113 1 4 12 . Move 3576 | . 62 372 352 234 109 127 533 210 464 242 232 275 271 93 Hop 10 | . . 1 . . . . 1 . 4 3 1 . . . Pick Up 11 | . 1 4 1 . . . 1 . 2 1 1 . . . Fast Attach 30 | . 1 4 . . 3 1 7 1 3 1 3 2 4 . Attach 9 | . . 2 1 . . . 2 . . . 2 . 1 1 Detach 3 | . . 1 . . . . . . . . . 1 . 1 Swap 9 | 2 1 2 . . . . 1 . . . . 2 1 . Drop 19 | . 1 6 1 . . 2 . . 4 4 . . 1 . Fire 20 | . 5 . 2 . 7 . . . 4 1 . . . 1 Melee 3 | . . . 3 . . . . . . . . . . . Ram 5 | . 2 . . . . 2 . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 6 20 . . . . Rewire 2 | . . . . . . 2 . . . . . . . . Trap 33 | . . 23 . . 10 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 9) 89 | -10/Materials | Entered Mines 146 | -10/Mines | Core integrity fell below 50% 167 | -10/Mines | Core integrity fell below 20% 192 | -10/Mines | Learned Materials emergency access door positions 212 | -10/Mines | Found a hidden stash of uninstalled traps 228 | -10/Mines | Discovered new exit (range 7) 235 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 313 | -10/Mines | Build established: Mutant 508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 510 | -10/Mines | Discovered new exit (range 5) 516 | -10/Mines | Entered Exiles 560 | -10/Exiles | Met 8R-AWN 579 | -10/Exiles | Met EX-HEX 649 | -10/Exiles | Met EX-DEC 715 | -10/Exiles | Met EX-BIN 734 | -10/Exiles | Aligned with FarCom system 735 | -10/Exiles | Given EX-Vault access code 900 | -10/Exiles | Opened EX-Vault 916 | -10/Exiles | Found Gui. Plasma Cannon 960 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1069 | -10/Exiles | Discovered new exit (range 15) 1090 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1090 | -10/Exiles | Entered Mines 1238 | -9/Mines | Learned location of 2 exits from Materials 1344 | -9/Mines | Identified exit to Materials 1492 | -9/Mines | Entered Materials 1492 | -8/Materials | Evolved 4 slots: Utility x4 1493 | -8/Materials | Identified exit to Factory 1767 | -8/Materials | Identified exit to Garrison 1767 | -8/Materials | Entered Garrison 1775 | -8/Garrison | Installed Relay Interface Framework 1794 | -8/Garrison | Lost 3 parts (1u2w) 1888 | -8/Garrison | Core integrity fell below 50% 1892 | -8/Garrison | Triggered checkpoint 1907 | -8/Garrison | Discovered exit to Factory (range 8) 1910 | -8/Garrison | Entered Factory 1910 | -7/Factory | Evolved 2 slots: Propulsion x2 1913 | -7/Factory | Lost 3 parts (1p2n) 2525 | -7/Factory | Sucked down chute 2525 | -7/Factory | Entered Waste 2531 | -7/Waste | Spotted C-40 Crusher 2532 | -7/Waste | Spotted C-40 Crusher 2536 | -7/Waste | Spotted C-40 Crusher 2540 | -7/Waste | EMP discharged 2540 | -7/Waste | System corruption reached 10% 2556 | -7/Waste | Spotted C-40 Crusher 2558 | -7/Waste | Spotted C-40 Crusher 2561 | -7/Waste | Discovered new exit (range 15) 2573 | -7/Waste | Spotted C-40 Crusher 2598 | -7/Waste | Entered Factory 2600 | -7/Factory | Discovered new exit (range 15) 2643 | -7/Factory | Build established: Hacker-Sprinter 2941 | -7/Factory | Identified exit to Garrison 2941 | -7/Factory | Entered Garrison 2956 | -7/Garrison | Triggered checkpoint 2968 | -7/Garrison | Garrison Relay disabled 3120 | -7/Garrison | Triggered checkpoint 3120 | -7/Garrison | Triggered checkpoint 3147 | -7/Garrison | Core integrity fell below 50% 3150 | -7/Garrison | Discovered new exit (range 15) 3161 | -7/Garrison | Expanded RIF knowledge: Program Shield 3163 | -7/Garrison | Entered Factory 3172 | -7/Factory | Lost 7 parts (5n1u1w) 3245 | -7/Factory | Discovered new exit (range 8) 3283 | -7/Factory | Entered Lower Caves 3298 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3336 | -7/Lower Caves | Learned 4 Factory zone layouts 3407 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3424 | -7/Lower Caves | Discovered new exit (range 21) 3429 | -7/Lower Caves | Build established: Hacker-Mutant 3436 | -7/Lower Caves | Entered another Lower Caves area 3438 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3447 | -7/Lower Caves | Discovered new exit (range 13) 3448 | -7/Lower Caves | Encountered a Warlord checkpoint 3466 | -7/Lower Caves | Core integrity fell below 20% 3547 | -7/Lower Caves | Spotted B-75 Beast 3548 | -7/Lower Caves | Lost 6 parts (1p3n2u) 3558 | -7/Lower Caves | Discovered new exit (range 4) 3560 | -7/Lower Caves | Entered Data Miner 3560 | -7/Data Miner | Discovered new exit (range 6) 3568 | -7/Data Miner | Met Data Miner 3576 | -7/Data Miner | Learned location of Section 7 (-2) 3576 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3583 | -7/Data Miner | Received God Mode back door access code from Data Miner 3591 | -7/Data Miner | Data Conduit disabled 3599 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- through Recycling and, as expected, put stronger protective measures in place. This is actually quite beneficial, as it creates a false sense of security despite the fact that I've already installed a traceless back door that allows any Derelicts who know the access code to come and go freely: \\IAMDERELICT. However, safe travel still requires the means to avoid or neutralize the increasing number of spotter drones patrolling the area. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\P9GE to gain control via the back door I've installed. Now off with you. 03591_ Slug penetrates Data Conduit. 03591_ Data Conduit disabled. 03591_ Data Miner disappears through a trap door. 03596_ VTOL Module destroyed. 03596_ Deuterium Engine destroyed. 03596_ VTOL Module destroyed. 03596_ System Backup Module destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????####????????? | | ????################????###?#?????### #????????? | | ????"""""""""""""""###### # #????## #????????? | | ????"""""""" """"""""# #g# # ## < ##????????? | | ???""""""""" g g g ######???? | | ???"""" @ #???? | | ???"""""" #???? | | ???""""" #???? | | ???"""""" ##???? | | ???"""""" """"""""""""""""#####????? | | ???""""""" """"###############????????? | | ????"""""" """""###??????????????????????? | | ?????""""""" "#####????????????????????????? | | ??????#####"## "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"## "#????????????????????????????? | | ??????????#"## "#????????????????????????????? | | ????????????# "#????????????????????????????? | | ????????????### "#????????????????????????????? | | ??????????????# "##???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ??????????#?## ""#???????????????????????????? | | ?????????##"#"X ""#???????????????????????????? | | ?????????""""" "####????????????????????????? | | ?????????""""" X"""""????????????????????????? | | ?????????##"#"X "##"#????????????????????????? | | ??????????#?## X""""#????????????????????????? | | ?????????????## "##"#????????????????????????? | | ??????????????#######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Reclamation Efficiency 15 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed TerrabombLayeredSword Manual? 0 Play Time 00:41:16 Cumulative 80.8 hours Start 2022.01.18 @ 01:18:15 End 2022.01.18 @ 01:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84086a4f-9e1b-4e6e-9758-87870fe301cf