Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 21:12:26 Player: Nix Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2161) 2161 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 8354 Bonus ------- Entered DSFs 500 Friendly Fire -117 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- ECM Suite Advanced Thermal Shield Point Defense System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Improved Target Analyzer Improved Transmission Jammer Cloaking Device Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Thermic Laser Variable Charge Gun Coil Gun > --- INVENTORY -------- Light Deuterium Engine Fission Core Armored Huge Wheel Power Amplifier Improved Heat Sink Advanced Heat Sink Improved Trap Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Kinecellerator ECM Suite Cloaking Device Autogun Heavy Pick [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cloaking Device Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 2 | . . . . 1 . . 1 . . . . . Utility 6 | . . 1 . 1 1 . . . . 2 . 1 Weapon 2 | . . 1 . . . . 1 . . . . . Parts Attached 145 | 5 5 29 10 14 7 8 5 . 23 12 16 11 Power 21 | 1 1 3 3 1 1 . . . 5 2 2 2 Engine 14 | 1 1 3 2 1 1 . . . 4 . 1 . Core 7 | . . . 1 . . . . . 1 2 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 1 1 3 3 4 . 3 3 . 1 . 2 1 Treads 2 | . . . . . . . 1 . . . . 1 Leg 1 | . . . . 1 . . . . . . . . Wheel 15 | 1 1 2 3 2 . 2 2 . 1 . 1 . Hover . | . . . . . . . . . . . . . Flight 4 | . . 1 . 1 . 1 . . . . 1 . Utility 55 | 1 2 10 2 2 5 4 . . 11 8 5 5 Device 33 | . 1 3 2 1 4 . . . 6 8 5 3 Storage 9 | 1 1 4 . . 1 1 . . 1 . . . Processor 5 | . . . . 1 . . . . 2 . . 2 Hackware 4 | . . 2 . . . . . . 2 . . . Protection 4 | . . 1 . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 1 13 2 7 1 1 2 . 6 2 7 3 Energy Gun 21 | 2 1 9 1 2 . . 1 . 2 1 2 . Energy Cannon 2 | . . . . . . . . . 1 . 1 . Ballistic Gun 13 | . . 1 . 4 . . 1 . 3 1 2 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 2 2 Special Melee Weapon 4 | . . 3 . . 1 . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 1 . . . 1 . Parts Lost 52 | . 1 2 2 11 . 3 1 1 7 1 17 6 Power 7 | . . 1 . 1 . . . . 1 . 3 1 Propulsion 11 | . . . . 3 . 2 . . 1 . 4 1 Utility 12 | . . . . 1 . 1 . 1 1 1 5 2 Weapon 22 | . 1 1 2 6 . . 1 . 4 . 5 2 Highest Loss Streak 10 | . 1 1 2 10 . 2 1 1 4 1 9 6 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 73 | . 86 98 92 80 28 35 27 38 75 84 79 21 Engine 5 | . 14 10 7 . 7 5 . . 5 5 4 . Core 2 | . . . 3 8 . . . . 2 4 4 1 Wheel 12 | . 24 22 18 13 . 3 4 13 13 11 9 . Device 10 | . 10 10 14 16 2 3 . . 7 15 16 2 Storage 6 | . 14 11 11 8 . 2 . . 4 5 5 . Processor 4 | . . . . 8 7 7 . . 9 5 5 8 Hackware 6 | . . 10 7 . . . . . 5 11 11 3 Protection 1 | . . . . . . 5 13 11 2 . . . Energy Gun 11 | . 23 26 20 9 . . 6 6 4 15 12 . Ballistic Gun 6 | . . 4 4 9 . . . 6 14 5 . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 14 30 42 40 37 5 47 17 17 54 74 72 28 Greatest Support 56 | 10 20 20 28 38 5 10 56 28 56 56 56 30 Greatest Overweight (x) 4 | 3 1 2 1 1 . 4 4 . 1 1 1 . Average Overweight (x) . | . . 1 1 . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 20 20 5 5 15 15 15 5 Average Capacity 12 | 6 9 15 15 14 5 10 5 5 13 15 14 5 Most Carried 15 | 5 6 15 15 15 5 5 5 4 15 14 15 5 Average Carried 10 | 3 4 12 14 14 4 4 3 4 10 12 12 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 15 15 5 5 Final Carried 15 | 3 6 14 15 15 5 5 4 4 13 14 4 3 Class Distribution -------------------- 52% | Mutant 10% | Hacker-Mutant 10% | Hacker-Gunner 9% | Scavenger-Gunner 7% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Matter Collected 2024 | 215 29 235 251 226 . . . . 723 188 140 17 Remotely . | . . . . . . . . . . . . . Salvage Created 2531 | . 186 450 131 676 . . . . 563 200 290 35 Parts 132 | . 10 43 7 31 . . . . 27 4 4 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled 12 | . . 7 5 . . . . . . . . . Retrieved Matter 31 | . . 26 5 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 51 | . 3 10 9 13 . . . . 9 3 4 . Guns 35 | . 3 7 9 5 . . . . 7 2 2 . AOE 13 | . . 3 . 8 . . . . 2 . . . Classes Destroyed 14 | . 3 3 1 3 . . . . 2 1 . 1 Worker 1 | . . . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . . 1 Recycler 5 | . 1 . . 3 . . . . 1 . . . Operator 4 | . . 2 . . . . . . 1 . . 1 Watcher 8 | . 2 3 . 1 . . . . 1 1 . . Swarmer 14 | . 3 4 4 . . . . . 3 . . . Grunt 17 | . . 2 . 8 . . . . 3 2 2 . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 8 | . . 4 . 1 . . . . 1 . 2 . Specialist 2 | . . . . 2 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . Assembled 5 | . . . 5 . . . . . . . . . Thug 2 | . . . . 1 . . . . 1 . . . Best Kill Streak 8 | . 4 4 4 8 . . . . 3 3 3 1 Combat Bots Only 8 | . 3 4 4 8 . . . . 3 3 3 . Max Kills in Single Turn 2 | . 1 2 1 2 . . . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Damage Taken 8525 | . 317 335 396 1379 . 446 . 86 1328 316 2047 1875 Core 2930 | . 64 84 60 279 . 301 . 86 203 58 635 1160 Absorbed by Shields 30 | . . . . . . . . . . . 30 . Redirected to Shielding 52 | . . . . . . 23 . . 29 . . . Regen/Repaired (Parts) 183 | . . . . 149 . . . . 34 . . . Core Remaining (%) 62 | 100 74 . 64 49 . 57 . . 66 . 30 . Volleys Fired 190 | . 24 24 22 29 . . . . 45 9 24 13 Largest 4 | . 2 3 3 3 . . . . 4 4 4 1 Hottest 270 | . 100 156 138 118 . . . . 177 270 213 33 Shots Fired 379 | . 41 59 48 44 . . . . 96 35 43 13 Gun 362 | . 41 59 46 33 . . . . 92 35 43 13 Cannon 4 | . . . . . . . . . 4 . . . Launcher 13 | . . . 2 11 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 153 | . . 14 18 19 . . . . 72 9 8 13 Thermal 161 | . 41 25 11 11 . . . . 12 26 35 . Explosive 13 | . . . 2 11 . . . . . . . . Electromagnetic 52 | . . 20 17 3 . . . . 12 . . . Robot Hit Streak 18 | . 9 7 5 10 . . . . 10 9 8 18 Robot Miss Streak 9 | . 7 4 5 5 . . . . 9 3 3 . Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 11 | . 2 1 4 1 . . . . . 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 1 . Shots Hit Robots 250 | . 26 34 28 27 . . . . 64 25 33 13 Core Hits 154 | . 8 17 22 42 . . . . 38 14 10 3 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . . . Critical Strikes 13 | . 1 . . 1 . . . . 5 3 3 . Burn 9 | . 1 . . 1 . . . . 1 3 3 . Destroy 4 | . . . . . . . . . 4 . . . Melee Attacks 10 | . . 3 . . . . . . . . 6 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 6 1 Sneak Attacks 2 | . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6353 | . 362 637 412 1738 . . . . 1501 557 733 413 Guns 4542 | . 351 501 412 363 . . . . 1232 557 728 398 Cannons 82 | . . . . . . . . . 82 . . . Explosions 1698 | . . 136 . 1375 . . . . 187 . . . Melee . | . . . . . . . . . . . . . Ramming 31 | . 11 . . . . . . . . . 5 15 Kinetic 2131 | . . 49 163 213 . . . . 1043 152 113 398 Thermal 2207 | . 351 316 111 103 . . . . 306 405 615 . Explosive 1375 | . . . . 1375 . . . . . . . . Electromagnetic 609 | . . 272 138 47 . . . . 152 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . 3 3 . . . . 5 6 . 4 14 Average Corruption 4 | . . 2 3 . . . . 5 5 . 3 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . . 10 10 . . . . 1 29 . . 5 Message Errors 12 | . . 1 2 . . . . 1 6 . . 2 Matter Fused 17 | . . 3 3 . . . . . 10 . . 1 Heat Flow Errors 6 | . . 2 1 . . . . . 3 . . . Energy Discharges 3 | . . 1 . . . . . . 2 . . . Data Loss (minor) 8 | . . 1 1 . . . . . 4 . . 2 Data Loss (major) 2 | . . . . . . . . . 2 . . . Misfires 3 | . . . 3 . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 3 | . . 2 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 67 | . . 8 . 42 . . . . 17 . . . Projectiles 17 | . . . . . . . . . 17 . . . Explosions 50 | . . 8 . 42 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 173 | . 5 70 18 53 . . . . 18 . 2 7 Shots 5 | . . 2 1 1 . . . . 1 . . . Rammed 3 | . 1 . . . . . . . . . 1 1 Targets Rammed 3 | . 1 . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 471 | . 323 471 285 81 . . . . 365 196 348 . Average Temperature 119 | . 138 136 100 29 . . . . 129 123 132 . Received Heat Transfer 1438 | . 72 48 40 450 . 9 . . 249 117 432 21 Effects 5 | . 1 3 . . . . . . 1 . . . Shutdowns 2 | . . 1 . . . . . . 1 . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . 1 2 . Parts Melted 17 | . 4 2 . . . . . . . 4 7 . Heat Transferred 5536 | . 1110 694 135 333 . . . . 500 1274 1490 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Peak Influence 330 | . 180 330 246 236 105 77 24 34 214 100 95 128 Initial 128 | . . 76 128 22 90 77 24 4 16 36 44 . Average 92 | . 89 177 122 100 94 68 15 13 112 40 50 60 Maximum Alert Level 1 | . . 1 1 1 . . . . 1 . . . Low Security (%) 89 | 100 100 49 79 85 100 100 100 100 94 100 100 100 Level 1 10 | . . 50 20 14 . . . . 5 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 3 2 . 3 . 1 1 . 4 . . 2 Investigation 5 | . 1 . . . . . 1 . 1 . . 2 Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 10 | . 2 2 . 3 . 1 . . 2 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Distress Signals 7 | . 2 2 . 1 . . . . . . 1 1 Communications Jammed 5 | . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . 5 . Times Spotted 129 | . 13 17 12 26 . 4 . 6 18 6 12 15 Peak Tracking Total 11 | . 4 4 5 10 . 4 . 6 4 3 4 11 Tactical Retreats 8 | . 2 1 1 . . . . . . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Traps Triggered 10 | . 1 2 . . . . 1 . . . 6 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . 3 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Machines Disabled 11 | . . 1 1 . . . . . 7 1 . 1 Max in Single Turn 1 | . . 1 1 . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Machines Accessed 23 | . 1 2 . 2 1 . 1 . 7 2 1 6 Terminals 16 | . 1 2 . 1 1 . . . 4 1 1 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 58 | . 4 9 . 10 1 . 4 . 13 3 1 13 Successful 40 | . 3 6 . 7 1 . 4 . 9 1 1 8 Failed 18 | . 1 3 . 3 . . . . 4 2 . 5 Catastrophic 4 | . . . . . . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . . . . . . . . . 5 . . 6 Terminals 38 | . 4 9 . 4 1 . . . 7 1 1 11 Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . . . 6 . . . . 2 . . . Recycling Units 7 | . . . . . . . 4 . 3 . . . Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . . . 1 2 . . Terminal Hacks 22 | . 3 6 . 1 1 . . . 3 1 1 6 Open Door 2 | . . . . . . . . . . 1 1 . Open DSF 5 | . . . . . 1 . . . 2 . . 2 Level Access Points 2 | . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . . . . . . 2 Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 6 . . . . 2 . . . Scan Component 4 | . . . . 3 . . . . 1 . . . Repair 4 | . . . . 3 . . . . 1 . . . Recycling Unit Hacks 7 | . . . . . . . 4 . 3 . . . Recycle Component 2 | . . . . . . . 1 . 1 . . . Process 2 | . . . . . . . 1 . 1 . . . Retrieve Matter 3 | . . . . . . . 2 . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 15 | . 1 2 . 2 . . 1 . 2 2 . 5 Full Trace Events 3 | . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . 1 . . . Time 103 | . . . . 90 . . . . 13 . . . Parts Recycled 2 | . . . . . . . 1 . 1 . . . Recycled Matter 143 | . . . . . . . 125 . 18 . . . Retrieved Matter 143 | . . . . . . . 125 . 18 . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . check_alert 1 | . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . 4 . . STAY 1 | . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Turns Passed 5204 | 60 282 579 616 475 145 105 165 82 1119 512 647 417 Spaces Moved 3658 | 44 159 368 472 262 186 88 104 83 744 299 366 483 Core 506 | 26 . . . . . 45 9 . . . 8 418 Treads 113 | . . . . . . . 48 . . . . 65 Legs 12 | . . . . 12 . . . . . . . . Wheels 2822 | 18 159 368 472 241 . 34 47 83 744 299 357 . Hover . | . . . . . . . . . . . . . Flight 205 | . . . . 9 186 9 . . . . 1 . Fastest Speed 40 | 50 80 95 95 40 40 40 100 100 100 100 40 50 Average Speed 97 | 89 87 96 108 101 40 93 140 100 111 112 106 62 Slowest Speed 250 | 200 95 110 115 200 40 200 250 100 115 115 115 145 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 30 37 88 35 5 87 4 71 18 7 47 12 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . 4 1 Terrain Destroyed 118 | . . 7 18 84 . . . . 2 . 5 2 Melee 5 | . . . . . . . . . . . 4 1 Projectile 2 | . . . . . . . . . . . 1 1 AOE 111 | . . 7 18 84 . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Fac Ext Fac Total 4974 | 63 260 539 541 428 257 113 124 82 958 452 574 583 Wait 776 | 8 66 88 16 119 58 7 6 . 112 122 109 65 Move 3646 | 43 158 367 471 261 184 87 104 82 743 298 365 483 Hop 1 | . . . . . 1 . . . . . . . Pick Up 101 | 7 6 19 11 2 1 4 6 . 25 7 8 5 Fast Attach 19 | 1 . . . 4 3 2 . . 5 . 2 2 Attach 82 | 4 3 9 4 8 4 4 6 . 13 9 9 9 Detach 17 | . . 2 1 . 4 1 . . 3 3 . 3 Swap 45 | . 2 20 6 2 . 2 . . 5 3 5 . Drop 46 | . . 7 10 3 2 6 2 . 7 1 7 1 Fire 190 | . 24 24 22 29 . . . . 45 9 24 13 Melee 10 | . . 3 . . . . . . . . 6 1 Ram 3 | . 1 . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . 37 . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Extension -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 830 | -9/Materials | Discovered new exit (range 8) 922 | -9/Materials | Entered Mines 943 | -9/Mines | Assembled infested the area 948 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1339 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1441 | -9/Mines | Learned Materials garrison access intel 1526 | -9/Mines | Discovered new exit (range 10) 1538 | -9/Mines | Entered Materials 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -8/Materials | Loaded intel: 1 garrison access location 1756 | -8/Materials | Repaired Sensor Array 1789 | -8/Materials | Repaired Particle Gun 1823 | -8/Materials | Repaired Hvy. Assault Rifle 1989 | -8/Materials | Destroyed 8 combat bots 2006 | -8/Materials | Core integrity fell below 50% 2011 | -8/Materials | Discovered new exit (range 5) 2013 | -8/Materials | Entered Factory 2013 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2026 | -7/Factory | Lost 10 parts (1p3n1u5w) 2158 | -7/Factory | Identified exit to DSF 2158 | -7/Factory | Entered DSF 2212 | -7/DSF | Additional patrols routed to DSF 2246 | -7/DSF | Discovered new exit (range 11) 2263 | -7/DSF | Entered Factory 2263 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2428 | -6/Factory | Sucked down chute 2428 | -6/Factory | Entered Waste 2443 | -6/Waste | EMP discharged 2447 | -6/Waste | Spotted C-40 Crusher 2463 | -6/Waste | Spotted C-40 Crusher 2465 | -6/Waste | Spotted C-40 Crusher 2465 | -6/Waste | Spotted C-40 Crusher 2476 | -6/Waste | Spotted C-40 Crusher 2491 | -6/Waste | Crushed by Compactor (1 part destroyed) 2498 | -6/Waste | Spotted C-40 Crusher 2499 | -6/Waste | Discovered new exit (range 12) 2510 | -6/Waste | Entered Factory 2857 | -6/Factory | Repaired Lgt. Ion Engine 3087 | -6/Factory | P-60 Hacker assimilated allied 3U-48K(g) 3423 | -6/Factory | Build established: Scavenger-Gunner 3492 | -6/Factory | Discovered new exit (range 7) 3526 | -6/Factory | Cargo convoy interrupted 3584 | -6/Factory | Discovered new exit (range 13) 3629 | -6/Factory | Entered another Factory area 3629 | -5/Factory | Evolved 2 slots: Utility x2 3653 | -5/Factory | Lost 4 parts (1p1n1u1w) 3964 | -5/Factory | Build established: Hacker-Gunner 4101 | -5/Factory | Discovered new exit (range 10) 4141 | -5/Factory | Entered Extension 4516 | -5/Extension | Build established: Hacker-Mutant 4592 | -5/Extension | Lost 4 parts (1p1n2w) 4763 | -5/Extension | Spotted B-75 Beast 4769 | -5/Extension | Spotted B-75 Beast 4785 | -5/Extension | Core integrity fell below 50% 4787 | -5/Extension | Discovered new exit (range 3) 4788 | -5/Extension | Entered Factory 4788 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4815 | -4/Factory | Lost 9 parts (1p2n5u1w) 4839 | -4/Factory | Identified exit to Research 4851 | -4/Factory | Identified exit to DSF 4946 | -4/Factory | Identified exit to DSF 5075 | -4/Factory | Build established: Mutant 5103 | -4/Factory | System corruption reached 10% 5119 | -4/Factory | Core integrity fell below 50% 5160 | -4/Factory | Lost 6 parts (1p1n2u2w) 5194 | -4/Factory | Core integrity fell below 20% 5205 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05104_ Penetrated by Slug. 05107_ Slug penetrates Wall. 05108_ P-70 Sage heat damages Tesla Rifle. 05109_ Hacking Suite destroyed. 05111_ P-70 Sage heat spikes uncontrollably. 05111_ Slug penetrates Wall. 05113_ P-70 Sage heat spikes uncontrollably. 05114_ Penetrated by Slug. 05118_ K-01 Serf suffers critical hit (Destroy). 05123_ TI7 >JGSCX57QUSP1=1LPFOA 06| 05129_ Hvy. Pick destroyed. 05129_ Slug penetrates Wall. 05141_ ALERT: Security rotation in progress. 05154_ System corrupted: Matter fused (-5). 05156_ Slammed into P-70 Sage. 05158_ Construction Platform disabled. 05179_ System corrupted: Component data lost. 05199_ Slug penetrates Wall. 05200_ System corrupted: Component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? 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""" # | | ???????# """ """ # #?????? # | | ???????# "R # #???????" ??? # | | ???????# """ # #???????" ???? # | | ???????# # #???????" ?????# | | ???????############## #??????? ?????# | | ????????????????????# ###????????????# | | ????????????????????# T"#????????????# ### | | ????????????????????# ""#????????????# # | | ????????????????????# ###????????????# # " | | ????????????????????# #??????????????# # " | | ????????????????????# #??????????????# # " | | #######?????????????# #??????????????# # | | #?????????????# #??????????????# # | | #?????????????# #??????????????# # | | " """ ############### #??????????????# # | | " """ # #??????????????# ### | | """ # #??????????????#^ #?? | | # +??????????????# #?? | | " """ # #??????????????# #?? | | " """ # +??????????????# #?? | | " """ # ###+###########??????????????# #?? | | # # #???????????????????# #?? | | " """ # # #???????????????????# #?? | | " """ # # #???????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 285 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Armor Coverage 225 Power Shielding 66 Evasion (%) 62 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab GoHome() It's Just You Challenges ------------ None Game ------ Seed DynamicSpreadMallet Manual? 0 Play Time 02:53:52 Cumulative 160.8 hours Start 2022.03.20 @ 17:50:34 End 2022.03.20 @ 21:12:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0683600-9a09-4f9e-afff-0c9a63fdb794