Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 17:59:26 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (735) 735 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3345 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 267/700 Matter 206/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Scythe > --- INVENTORY (15) --- Faulty Heavy Ion Engine Medium Storage Unit Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Microactuators Improved Assault Rifle High-powered Shotgun Scythe Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Heavy Ion Engine Medium Storage Unit Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Microactuators Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Heavy Missile Launcher Scythe [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 36 | 6 4 6 13 7 Power 3 | 1 . . 2 . Engine 1 | 1 . . . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 7 | 2 2 1 1 1 Treads 7 | 2 2 1 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 2 7 1 Device 2 | . . . 2 . Storage 2 | 1 . . 1 . Processor 4 | . . 1 3 . Hackware 1 | . . . 1 . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 15 | 2 2 3 3 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 2 3 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 10 | . . . 2 8 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 4 | . . . 1 3 Weapon 1 | . . . . 1 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 83 70 86 84 Engine 4 | . 14 11 2 . Core 4 | . . . 6 6 Treads 19 | . 28 22 18 17 Device 6 | . . . 6 13 Storage 9 | . 14 11 9 7 Processor 10 | . . 2 17 9 Hackware 3 | . . . 2 7 Protection 3 | . . 2 5 4 Ballistic Gun 15 | . 26 21 17 5 Slashing Weapon 3 | . . . . 9 Peak Build Rating 32 | 6 6 19 31 32 Average Rating 20 | 4 5 10 25 29 On Entrance 12 | . 6 6 19 29 Naked Turns . | . . . . . Heaviest Build 34 | 14 14 18 33 34 Greatest Support 63 | 40 40 43 43 63 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 15 Most Carried 12 | 2 3 8 10 12 Average Carried 7 | 1 2 6 8 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 10 | 2 3 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 785 | 124 . 84 439 138 Remotely . | . . . . . Salvage Created 586 | . . 84 428 74 Parts 47 | . . 8 31 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 14 | . . 2 10 2 Melee 1 | . . . . 1 Guns 13 | . . 2 10 1 Classes Destroyed 7 | . . 1 4 2 Mechanic 1 | . . . 1 . Watcher 3 | . . . 2 1 Swarmer 3 | . . . 3 . Grunt 5 | . . 2 3 . Sentry 4 | . . . 4 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | . . 2 9 1 Combat Bots Only 7 | . . 2 7 1 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 113 | . . . 64 49 Missed 31 | . . . 20 11 Damage Taken 1912 | . . . 629 1283 Core 508 | . . . 75 433 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . 103 . Core Remaining (%) 96 | 100 100 100 86 . Volleys Fired 52 | . . 4 33 15 Largest 2 | . . 2 2 1 Hottest 48 | . . 46 48 39 Shots Fired 89 | . . 8 66 15 Gun 85 | . . 8 66 11 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 85 | . . 8 66 11 Thermal . | . . . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 11 | . . 2 11 11 Robot Miss Streak 4 | . . 1 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 69 | . . 6 46 17 Core Hits 33 | . . 2 26 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Destroy 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 8 | . . . 1 7 Impact . | . . . . . Slashing 8 | . . . 1 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 1316 | . . 90 806 420 Guns 1057 | . . 90 806 161 Cannons . | . . . . . Explosions 103 | . . . . 103 Melee 156 | . . . . 156 Ramming . | . . . . . Kinetic 1057 | . . 90 806 161 Thermal . | . . . . . Explosive 103 | . . . . 103 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 156 | . . . . 156 Piercing . | . . . . . Highest Corruption 3 | . . 2 2 3 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 1 1 . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . . . . 35 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 117 | . . . 117 4 Average Temperature 52 | . . . 60 4 Received Heat Transfer 303 | . . . 207 96 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 454 | . . 72 454 189 Initial 125 | . . . 29 125 Average 106 | . . 18 172 131 Maximum Alert Level 2 | . . . 2 . Low Security (%) 81 | 100 100 100 50 100 Level 1 17 | . . . 45 . Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault 1 | . . . 1 . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . . 4 16 8 Peak Tracking Total 6 | . . 3 6 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . 4 . 4 Successful 4 | . . 3 . 1 Failed 4 | . . 1 . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . . 3 . 4 Terminals 8 | . . 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Botnet 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1503 | 62 135 308 571 427 Spaces Moved 781 | 34 81 174 271 221 Core 4 | 4 . . . . Treads 777 | 30 81 174 271 221 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 163 Average Speed 162 | 152 160 160 162 165 Slowest Speed 240 | 200 160 160 165 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 27 25 32 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . . . 42 Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . . . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 918 | 41 85 200 333 259 Wait 7 | . . . 1 6 Move 777 | 33 80 173 270 221 Hop . | . . . . . Pick Up 19 | 2 1 8 6 2 Fast Attach 23 | 6 4 4 8 1 Attach 4 | . . . . 4 Detach 6 | . . 2 1 3 Swap 9 | . . 2 5 2 Drop 15 | . . 7 8 . Fire 52 | . . 4 33 15 Melee 6 | . . . 1 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Discovered new exit (range 4) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Utility x2 254 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 482 | -9/Materials | Discovered new exit (range 16) 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Utility x2 506 | -8/Materials | Discovered new exit (range 15) 794 | -8/Materials | Garrison activated, responded to threat 827 | -8/Materials | Destroyed 7 combat bots 1040 | -8/Materials | Discovered new exit (range 16) 1075 | -8/Materials | Identified exit to Factory 1077 | -8/Materials | Entered Factory 1077 | -7/Factory | Evolved 2 slots: Propulsion x2 1473 | -7/Factory | Garrison activated, responded to threat 1493 | -7/Factory | Core integrity fell below 50% 1504 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Activating Garrison Access F003. Lgt. Nuclear Core destroyed. Critical hit (Blast). The unstable cave ceiling collapses. Destroyed Shock Rifle. Manufacturing Mainframe disabled. Hvy. Missile Launcher destroyed. Cryofiber Web destroyed. The unstable cave ceiling collapses. Knocked back. Critical hit (Burn: +37). P-60 Hacker destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Knocked back. Acquired 5 matter. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????# ??????????????????????? | | ????# ??????????????????????? | | ????# ?????????????????????? | | ????# " ?????????????????????? | | ????# "%" ?????????????????????? | | ????# ###+#######+##?????????????????????????? | | ##### # #?????????????????????????? | | # !#?????????????????????????? | | # " " " " " #?????????????????????????? | | # " " " " " #?????????????????????????? | | # " " " " " #?????????????????????????? | | = [ # " " " " " #?????????????????????????? | | [###+#### " " " " " #?????????????????????????? | | = *# ## " " " " " !#?????????????????????????? | | # ## " " " " " #?????????????????????????? | | # ## " " " " " #?????????????????????????? | | + ## " " " " " #?????????????????????????? | | # ## #?????????????????????????? | | # """####+##+##/####?????????????????????????? | | # """#??# ###??????????????????????????? | | # """#??# " ??????????????????????????? | | # ""#?## " #########?????????????????? | | # ""#?#" " ?# ??????????????????? | | # #?#" " #?# """" "?????????????????? | | # #?# #?# """" "?????????????????? | | ######### "###@"""" "?????????????????? | | #??????#" %%;g"""" """" ?????????????? | | #??????#" % g% g #???????????? | | #??????#" % """" ""????????????? | | #??????#" % """" ""????????????? | | #??????#" "" ?????????????? | | #??????## ;; """ ???????????????? | | #???????#%= ;; g ?????????????????? | | #?????? ! # #= ?????????????????? | | ####??# #!% ##+###????????????????? | | ? H # ! ?????????????????????? | | ? # ????????????????????? | | ?? # ???????????????????? | | ??? ## # ???????????????????? | | ??? ?## ??????????????????? | | ######+?????? ?????????+# # #?????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactTargetExtractor Manual? 0 Play Time 00:15:38 Cumulative 203.3 hours Start 2024.08.14 @ 17:42:41 End 2024.08.14 @ 17:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 365 Adventurer 2 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ad937ea-3885-4d63-ad2c-7b91ab195239