Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 22:50:56 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (29) 5800 Robots Destroyed (1345) 6725 Value Destroyed (65240) 65240 Prototype IDs (139) 2780 Alien Tech Used (0) 0 Bonus (49358) 49358 TOTAL SCORE: 132403 Bonus ------- Triggered High Security 3500 High Alert Combat Kills 42709 Follower Combat Kills 293 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -944 Cogmind --------- Core Integrity 0/950 Matter 265/300 Energy 149/200 System Corruption 2% Temperature Cool (93) Movement Flying (30) Location -5/Extension Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (3) --- Field Propulsion Drive Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (11) ----- Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Improved Weapon Cycler Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Cooled Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (3) ---- Cooled Impulse Thruster Experimental Shock Absorption System Experimental EM Disruption Field Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Armor Integrity Analyzer Advanced Particle Charger Improved Weapon Cycler Improved Reaction Control System Advanced Phase Shifter Graphene Brace Experimental EM Disruption Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Thermal Barrier Experimental Shock Absorption System [Rating: 134] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Reaction Control System Storage High-capacity Battery Processor Core Analyzer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Special Weapon Remote Datajack Slashing Weapon Tearclaws Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Slots Evolved 15 | 2 3 . 4 . . 1 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 2 . 2 . . 1 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Weapon 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 317 | 9 13 2 19 2 1 1 26 2 11 5 8 5 13 5 30 . 4 9 1 14 1 . 17 40 1 51 . 26 1 Power 15 | 1 1 . . . . . 1 . . . . . 1 . 1 . . . . 2 . . 1 2 . 1 . 4 . Engine 5 | 1 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 39 | 4 3 . 3 . . . 3 . 3 1 . . 1 1 . . . . 1 . . . . 6 . 8 . 4 1 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Flight 31 | . 2 . 3 . . . 3 . 3 1 . . 1 1 . . . . 1 . . . . 3 . 8 . 4 1 Utility 192 | 1 6 1 12 1 . 1 11 2 3 4 4 5 8 4 27 . 1 5 . 9 1 . 16 27 1 29 . 13 . Device 97 | 1 . . 3 . . 1 4 . . 2 3 2 5 4 13 . . 4 . 3 . . 9 13 . 19 . 11 . Storage 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . . . . . Processor 24 | . 2 . 4 . . . 2 1 . 1 . . 2 . 3 . . . . 1 . . 4 . . 3 . 1 . Hackware 36 | . 1 . 1 . . . 1 . 3 1 . 2 1 . 9 . . . . 3 1 . 1 4 1 6 . 1 . Protection 31 | . 3 1 4 1 . . 4 1 . . 1 1 . . . . 1 . . 2 . . 2 9 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 3 3 1 4 1 1 . 11 . 5 . 4 . 3 . 2 . 3 4 . 3 . . . 5 . 13 . 5 . Energy Gun 25 | 1 1 . . . . . 6 . 2 . 2 . 1 . . . . 2 . 1 . . . 3 . 6 . . . Energy Cannon 11 | . 1 1 . . . . . . 1 . . . . . . . . 2 . 1 . . . 2 . 1 . 2 . Ballistic Gun 31 | 2 1 . 4 1 1 . 5 . 2 . 2 . 1 . 2 . 2 . . . . . . . . 5 . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 12 . 10 . 6 . Parts Lost 11 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 5 . . 2 Power 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 2 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 97 92 97 99 99 95 92 93 93 94 93 94 93 94 94 93 92 94 90 93 94 95 100 99 99 Engine 3 | . 12 11 7 7 7 7 6 6 5 6 6 6 5 5 2 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 2 5 5 4 5 5 5 Flight 14 | . 20 22 22 23 23 22 20 20 17 14 12 12 11 11 11 11 11 11 11 11 11 11 11 10 11 12 15 14 15 Device 19 | . . . 7 7 7 8 15 20 12 15 21 19 19 17 21 33 31 27 27 27 27 27 31 25 27 22 21 25 25 Processor 9 | . 3 11 8 7 7 7 3 2 6 2 . . 3 5 10 22 22 22 22 21 16 16 15 15 11 8 15 11 10 Hackware 16 | . 8 11 12 15 15 14 15 13 30 31 26 29 27 29 19 . . . . 2 3 5 1 3 16 25 21 20 21 Protection 3 | . 10 11 7 7 7 7 9 9 . . 1 . . . . . 1 5 5 3 5 5 5 7 . . . . . Energy Gun 3 | . 2 . . . . . 5 6 5 6 5 6 5 5 5 5 5 5 5 1 . . . 4 5 4 5 . . Energy Cannon 2 | . 10 11 7 7 4 . . . . . . . . . . . . . . 3 5 5 5 . . . . 4 5 Ballistic Gun 17 | . 25 22 22 23 23 22 19 20 18 18 18 18 17 17 16 16 15 16 16 16 16 16 16 16 16 15 15 14 15 Peak Build Rating 134 | 8 11 15 36 36 45 50 50 50 53 61 69 75 78 76 91 86 88 93 88 91 89 89 95 103 104 121 120 134 131 Average Rating 68 | 7 9 13 30 35 37 45 45 48 49 56 64 69 75 73 81 86 85 86 87 89 88 89 89 99 103 110 120 126 130 On Entrance 68 | . 8 11 15 36 34 45 50 47 50 49 61 69 69 76 73 86 86 86 88 87 86 89 89 91 103 104 120 120 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 10 13 16 25 22 23 24 24 25 25 20 28 29 27 22 31 31 33 34 33 41 41 41 42 41 34 34 28 39 37 Greatest Support 50 | 20 18 18 25 25 25 25 25 25 25 28 28 33 33 35 35 33 33 35 36 41 41 41 41 41 41 42 41 41 50 Greatest Overweight (x) 3 | 3 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Average Capacity 1 | . . . . . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Most Carried 3 | . . . . . . . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 3 3 Average Carried 1 | . . . . . . . 1 2 1 1 1 2 1 2 1 1 1 . 2 1 1 2 1 1 2 1 2 2 3 Final Capacity 3 | . . . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Final Carried 3 | . . . . . . . 2 2 2 1 2 2 2 2 1 1 2 2 2 2 2 2 2 2 2 2 2 3 3 Class Distribution -------------------- 35% | Hacker-Gunner 21% | Wizard-Sprinter 13% | Wizard-Tank 11% | Wizard-Gunner 9% | Gunner 4% | Hacker-Sprinter 3% | Hacker-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Tank | -8/Garrison Wizard-Tank | -8/Materials Wizard-Tank | -8/Garrison Wizard-Tank | -7/Factory Wizard-Gunner | -7/Waste Wizard-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -6/Deep Caves Wizard-Gunner | -5/Proximity Caves Wizard-Gunner | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Matter Collected 38241 | 292 653 122 1518 314 . 146 1372 977 2080 1095 2840 662 1875 . 4020 132 196 282 406 3181 526 408 434 1451 490 3335 252 5012 4170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 71352 | 29 1632 219 2281 588 . 496 3099 1057 3520 1960 3705 1117 4163 . 7233 410 273 154 723 7778 1382 564 495 1977 1020 6564 1173 9836 7904 Parts 3969 | 5 112 16 183 30 . 40 188 86 193 112 226 79 215 9 427 17 19 25 66 399 70 50 32 81 58 374 22 458 377 Haulers Intercepted 68 | . 2 . 6 . . . 6 . 6 1 6 . 8 . 8 . . . . 5 . . . . . 10 . 10 . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 264 | . . . . . . . . . . . . . . . . . 17 . 65 . 70 49 1 . 62 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Combat Hostiles Destroyed 1410 | . 40 8 61 26 . 20 64 31 68 45 66 28 73 2 143 6 8 4 19 140 28 21 3 54 25 115 6 152 154 Guns 1116 | . 18 4 37 19 . 20 64 31 68 45 65 28 73 2 143 6 8 4 19 91 15 15 2 52 25 111 6 75 70 Cannons 249 | . 21 4 23 7 . . . . . . . . . . . . . . . 27 13 6 1 1 . . . 70 76 AOE 23 | . . . . . . . . . . . 1 . . . . . . . . 16 . . . . . 4 . 2 . Classes Destroyed 35 | 1 6 . 5 2 . . 4 2 . 1 . 1 . 1 . 2 . . 1 1 . 1 3 3 . . . 1 . Worker 26 | . . . 1 . . . 2 . 4 . 3 . . . 4 . . . . . . . . . . 3 . 9 . Builder 14 | . 2 . . . . . . . 3 . 4 . . . 2 . . . . . . . . . . 1 . 2 . Tunneler 7 | 1 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . Hauler 68 | . 2 . 6 . . . 6 . 6 1 6 . 8 . 8 . . . . 5 . . . . . 10 . 10 . Recycler 18 | . . . 2 . . 1 1 . 2 . 1 . . . 3 . . . . . . . . . . 3 . 5 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 19 | . . . 1 . . . 1 . . . . . . . 1 . . . . 7 . . . . . 1 . 2 6 Operator 22 | . 1 . 4 . . . 2 . . . 1 . 1 . 7 . . . . 1 . . . . . . . 4 1 Drone 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Watcher 58 | . 3 . 5 . . . 5 . 5 . 4 . 7 . 8 . . . . 3 . . . . . 8 . 7 3 Swarmer 159 | . 3 3 8 8 . 14 6 . 6 8 7 3 7 . 7 . 3 . 7 5 4 8 . . 7 27 . 13 5 Cutter 12 | . . . . . . . 3 . . . 2 2 . . 1 . . . . . . . . . . 4 . . . Saboteur 17 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . 1 . 1 8 Grunt 653 | . 37 5 42 5 . 6 41 12 33 17 30 15 44 . 80 . 4 . 4 66 16 9 . . 11 49 . 76 51 Brawler 57 | . . . 1 . . . . . 4 . 2 . 3 . 7 . 1 . 1 12 2 . . . . 1 . 6 17 Duelist 57 | . . . . . . . 1 1 4 1 3 1 2 . 12 . . . . 9 2 1 . . 2 2 . 6 10 Protector 37 | . . . . . . . . 1 3 . 2 . 1 . 7 . . . . 5 . . . . 1 2 . 7 8 Sentry 127 | . . . 10 2 . . 9 9 9 7 17 6 9 . 13 . . . 2 8 3 1 . . 1 6 . 10 5 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 10 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 . 3 . Hunter 93 | . . . . . . . 3 1 8 5 2 . 4 . 11 . . . . 15 . . . . . 5 . 16 23 Programmer 67 | . . . . . . . . 6 . 5 . . 2 . 4 . . . 2 12 . 1 . . . 8 . 8 19 Heavy 15 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 5 . 5 . Behemoth 9 | . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 . . 1 . . 1 2 Compactor 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Zionite 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Z-Light 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Thief 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 49 | . . . . 10 . . . . . . . . . . . . . . . . . . . 39 . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Thug 7 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 4 Butcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 39 | 1 5 3 13 12 . 12 19 11 9 9 17 19 11 2 34 4 4 4 6 27 15 7 7 33 7 13 10 22 39 Combat Bots Only 37 | . 5 3 12 12 . 11 17 11 7 8 17 19 10 2 33 4 4 4 6 25 15 7 2 31 7 11 9 17 37 Max Kills in Single Turn 8 | 1 2 1 2 2 . 2 2 2 2 2 3 2 2 1 3 1 3 1 2 8 2 2 1 3 2 3 1 2 2 Gunslinging 2 | . 1 . . . . . 1 1 1 1 2 1 1 . 2 . 2 . 1 1 . . . 2 1 1 . . 1 Exploded 7 | . . . . . . . . . . . 1 . . . . . . . . 7 . . . . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Hostile Shots Fired 4336 | . 101 13 126 101 . 43 166 50 155 145 200 58 233 . 392 7 10 24 47 457 48 38 23 130 61 439 . 556 713 Missed 2482 | . 30 10 59 31 . 15 74 20 89 77 96 36 124 . 237 3 5 9 24 240 26 24 17 74 44 275 . 362 481 Damage Taken 26253 | . 806 43 625 1140 . 201 1163 388 802 703 1276 313 1115 . 1529 32 72 629 233 2482 266 197 55 1120 292 3319 . 3682 3770 Core 19966 | . 604 23 443 811 . 133 815 258 635 567 922 226 876 . 1198 28 58 457 176 1778 182 114 45 712 231 2681 . 2990 3003 Absorbed by Shields 4979 | . . . 243 192 . 82 421 148 280 267 433 118 429 . 580 12 27 60 84 787 100 71 21 374 50 . . . 200 Redirected to Core 16833 | . 429 13 376 645 . 95 699 212 509 427 766 198 759 . 1082 12 48 412 149 1527 169 104 33 548 213 2286 . 2489 2633 Ignored by Resistances 2631 | . . . . . . 20 66 10 62 38 98 22 79 . 84 . 2 . 22 389 63 42 11 246 6 275 . 663 433 Regen/Repaired (Parts) 85 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . 8 . 65 . Core Remaining (%) 100 | 100 . 100 . . . 100 . . . . . 100 . . . . . . 100 . . . . . 100 . . . . Volleys Fired 4211 | 2 280 24 197 45 . 26 308 168 213 112 275 74 190 11 558 13 13 26 33 268 45 37 27 127 41 314 21 421 342 Largest 4 | 3 3 3 4 4 . 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 180 | 90 120 115 144 144 . 46 160 137 137 133 133 130 130 95 135 95 95 135 135 135 110 110 110 135 135 156 156 180 180 Shots Fired 12584 | 6 445 58 630 134 . 81 688 308 684 370 963 236 601 44 1410 46 52 74 132 990 174 139 93 390 155 1002 78 1406 1195 Gun 11047 | 6 182 34 433 95 . 81 688 308 684 370 963 236 600 44 1410 46 52 74 132 798 129 102 66 371 155 1001 78 1029 880 Cannon 1534 | . 263 24 197 39 . . . . . . . . . . . . . . . 191 45 37 27 19 . . . 377 315 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Kinetic 8729 | 4 171 34 433 95 . 81 400 251 478 258 693 162 426 33 885 33 39 48 99 759 129 102 66 264 120 705 63 1018 880 Thermal 3463 | 2 266 24 197 39 . . 288 57 206 112 270 74 174 11 525 13 13 26 33 230 45 37 27 19 . 57 15 388 315 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 381 | . . . . . . . . . . . . . . . . . . . . . . . . 107 35 239 . . . Robot Hit Streak 81 | 4 24 20 20 32 . 18 71 81 56 54 46 56 64 31 66 31 18 33 31 67 69 22 41 34 30 52 58 69 57 Robot Miss Streak 4 | . 2 2 2 1 . 2 2 1 4 2 3 2 2 1 2 1 2 1 2 2 2 1 2 3 4 3 2 2 3 Penetration Max 1 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Secondary Targets 265 | . 1 . . 1 . 2 14 3 17 9 22 8 27 1 55 1 4 2 5 8 . . . 27 12 38 2 4 2 Max Gunslinging Chain 3 | . 1 . . 1 . 1 1 1 2 1 2 1 2 1 3 1 2 1 1 2 . . . 3 2 2 1 1 1 Autonomous 100 | . . . . . . 39 61 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 7825 | 4 162 37 243 75 . 62 384 154 413 262 370 176 412 42 888 35 41 61 91 708 113 94 62 268 123 738 67 946 794 Core Hits 3526 | 1 70 14 104 36 . 27 147 63 159 88 158 69 185 14 418 16 15 24 43 356 63 43 25 136 61 314 26 445 406 Critical Kills 51 | . 2 . 1 . . . 3 1 9 3 . . 3 . . . . . . 7 . 1 . 2 . 1 . 8 10 Critical Parts Destroyed 39 | . . . . . . . 1 7 16 3 . 1 1 . 2 . . . . . 1 . . . . 2 . 2 3 Critical Strikes 175 | . 2 . 2 . . . 10 14 42 11 3 3 7 1 15 . 1 1 1 10 1 1 . 5 2 18 1 11 13 Burn 63 | . . . . . . . 6 6 16 4 3 2 3 . 13 . 1 1 1 3 . . . . . 2 1 1 . Meltdown 23 | . 1 . 1 . . . . . . . . . . . . . . . . 6 . . . 1 . . . 6 8 Destroy 72 | . 1 . 1 . . . 4 8 26 7 . 1 4 1 2 . . . . 1 1 1 . 1 . 4 . 4 5 Intensify 17 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 12 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 183920 | 46 2565 645 4802 1479 . 1623 7163 2703 7824 5095 7735 3107 7685 825 17527 708 842 1274 1811 21264 3120 2486 1444 5974 2918 19608 1424 26276 23947 Guns 135833 | 46 1409 301 2440 847 . 1623 7064 2703 7778 5045 6994 3048 7685 825 17423 708 842 1274 1811 10690 1575 1123 794 5338 2918 18850 1424 12505 10750 Cannons 41252 | . 1156 344 2329 632 . . . . . . . . . . . . . . . 6899 1545 1363 650 636 . . . 12501 13197 Explosions 6835 | . . . 33 . . . 99 . 46 50 741 59 . . 104 . . . . 3675 . . . . . 758 . 1270 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 103150 | 33 1288 301 2440 847 . 1623 5321 1967 5477 3516 4996 2008 5436 617 12782 542 607 876 1137 9819 1575 1123 794 2997 1574 9578 976 12150 10750 Thermal 67442 | 13 1194 344 2362 632 . . 1743 736 2301 1529 1998 1040 2249 208 4695 166 235 398 674 11445 1545 1363 650 636 . 1629 448 14012 13197 Explosive 1159 | . . . . . . . 99 . 46 50 741 59 . . 50 . . . . . . . . . . . . 114 . Electromagnetic 83 | . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 12086 | . . . . . . . . . . . . . . . . . . . . . . . . 2341 1344 8401 . . . Highest Corruption 10 | . . . 1 1 1 1 . 1 1 2 . . 2 10 8 . . . . . . . . . . 3 . . 2 Average Corruption 1 | . . . 1 1 1 1 . 1 1 1 . . 1 9 4 . . . . . . . . . . 1 . . 1 Corruption Purged 22 | . . . . . . . . . . 3 . . 3 1 11 . . . . . . . . . . 4 . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 10 . . Effects 93 | . . . 17 5 . 2 . 5 29 2 . . 1 3 8 . . . . . . . . . . 12 . . 9 Message Errors 19 | . . . 3 1 . . . 1 7 . . . . . 2 . . . . . . . . . . 3 . . 2 Matter Fused 26 | . . . 5 1 . . . . 9 2 . . . . 3 . . . . . . . . . . 3 . . 3 Heat Flow Errors 10 | . . . 1 1 . . . 1 3 . . . . . 1 . . . . . . . . . . 1 . . 2 Energy Discharges 10 | . . . 2 . . 1 . 1 3 . . . . . 1 . . . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 1 2 . . . . 1 1 . . . . . . . . . . 1 . . 1 Data Loss (major) 5 | . . . 1 . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . 4 1 . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . Overload Shots 63 | . . . . . . . . . . . . . . . 2 . . 16 2 2 . . 3 . . . . 4 34 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1688 | . . . 23 8 . . 86 . . . . . . . 14 . . . . 503 29 28 7 27 . 177 . 370 416 Projectiles 922 | . . . 23 8 . . . . . . . . . . . . . . . 113 29 28 7 27 . . . 271 416 Explosions 766 | . . . . . . . 86 . . . . . . . 14 . . . . 390 . . . . . 177 . 99 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 24 190 48 240 257 . . 451 244 137 86 178 65 48 . 219 53 40 244 81 118 100 100 100 208 30 354 292 279 460 Average Temperature 45 | 14 39 14 29 46 . . 108 142 29 31 55 18 14 . 27 26 26 113 36 46 53 53 50 59 11 53 115 47 63 Received Heat Transfer 5752 | . 435 24 243 85 . 60 430 102 162 187 342 81 362 . 518 58 18 . 51 538 70 21 6 168 66 492 . 621 612 Effects 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . 1 . 1 . . . . . . . . . . . . . . . . 6 . . . 1 . . . 6 8 Combat Hostiles 22 | . 1 . 1 . . . . . . . . . . . . . . . . 6 . . . 1 . . . 5 8 Parts Melted 161 | . 3 . 4 1 . . 6 1 . 5 5 3 5 . 8 . 1 1 1 35 1 3 2 2 . 3 1 32 38 Heat Transferred 89721 | 37 2479 555 3343 888 . . 4107 1914 5431 2844 3749 2035 4328 407 8733 407 518 835 1073 11193 1850 1600 850 610 . 1697 592 14771 12875 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Peak Influence 6945 | 5 916 703 1828 1145 . 598 1590 2381 2624 2992 2640 2483 2097 1115 4290 . . . . 4832 . . . . . 3094 1102 5526 6945 Initial 2707 | . . 357 273 712 . . 232 1033 1160 1705 1417 1716 1303 1100 780 . . . . 282 . . . . . 335 1100 771 2707 Average 1353 | . 419 593 772 958 . 357 486 1891 1606 2436 1238 2214 1274 1112 1539 . . . . 2615 . . . . . 863 1101 2215 4697 Maximum Alert Level 5 | . 3 3 5 4 . 2 4 5 5 5 5 5 5 4 5 . . . . 5 . . . . . 5 4 5 5 Low Security (%) 15 | 100 23 . . . . 41 21 . 3 . . . . . 4 . . . . . . . . . . 20 . 3 . Level 1 7 | . 30 3 18 . . 5 23 . 5 . . . . . 6 . . . . 1 . . . . . 16 . 4 . Level 2 13 | . 24 75 32 . . 53 36 . 7 . 17 . 10 . 9 . . . . 8 . . . . . 11 . 14 . Level 3 16 | . 21 20 32 94 . . 6 2 13 . 36 . 16 . 31 . . . . 7 . . . . . 20 . 9 . Level 4 13 | . . . 6 5 . . 11 24 6 . 18 . 61 100 13 . . . . 16 . . . . . 17 100 11 . Level 5 22 | . . . 9 . . . . 73 63 100 9 100 11 . 18 . . . . 3 . . . . . 12 . 40 3 High Security 10 | . . . . . . . . . . . 18 . . . 14 . . . . 62 . . . . . 1 . 16 96 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 8 | . . . 1 . . . 1 . 1 . 1 . . . 1 . . . . 1 . . . . . . . 1 1 Squads Dispatched 285 | . 13 1 17 1 . . 20 . 27 . 13 . 18 . 47 . . . . 34 . . . . 1 27 . 34 32 Investigation 130 | . 12 1 16 1 . . 17 . 16 . 2 . 14 . 23 . . . . 9 . . . . . 8 . 11 . Extermination 7 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 2 . 1 . Reinforcement 41 | . 1 . 1 . . . 2 . 1 . 5 . 1 . 6 . . . . 2 . . . . . 12 . 10 . Assault 101 | . . . . . . . 1 . 7 . 6 . 1 . 14 . . . . 23 . . . . 1 4 . 12 32 Garrison 6 | . . . . . . . . . 3 . . . 1 . 1 . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . 2 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Distress Signals 18 | . 1 . 1 . . . 1 . 1 1 1 . 2 . . . . . . 4 . . . . . 2 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1729 | . 39 7 73 33 . 20 80 29 99 40 77 27 82 6 177 6 8 4 17 190 21 16 29 70 25 149 6 185 214 Peak Tracking Total 36 | . 4 2 7 15 . 6 11 4 10 6 11 5 9 6 20 4 4 4 5 15 5 4 24 36 5 13 3 20 21 Tactical Retreats 62 | . . . 4 2 . 1 4 . 10 . . . 2 . 3 . . . . 7 . . 2 2 . 7 . 7 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Traps Triggered 31 | . 2 . 1 . . . 1 3 1 1 . 1 4 . 6 . . . . 2 . . . . . 3 . 4 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Machines Disabled 573 | . 32 8 61 13 . 5 38 12 45 16 58 13 23 . 66 1 . 1 . 32 1 2 5 2 . 47 . 75 17 Max in Single Turn 10 | . 2 1 3 1 . 1 2 2 3 2 4 2 3 . 7 1 . 1 . 10 1 1 1 1 . 4 . 6 1 Garrison Access 17 | . . . . . . . . . . . . . 3 . 4 . . . . 3 . . . . . 4 . 3 . Garrison Relay 20 | . . . . . . . . 8 . 7 . 5 . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 9 | . 1 . 1 . . . . . 5 . . 1 . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Machines Accessed 252 | . 10 1 16 1 2 . 17 3 19 4 18 5 35 . 43 . . 4 . 13 . 1 . . . 29 . 29 2 Terminals 143 | . 7 . 11 1 . . 11 3 12 4 11 5 18 . 19 . . . . 4 . 1 . . . 17 . 17 2 Fabricators 16 | . . . . . . . . . . . . . 3 . 6 . . . . 2 . . . . . 2 . 3 . Repair Stations 23 | . 1 . 1 . . . 2 . 2 . 2 . 4 . 5 . . . . 1 . . . . . 2 . 3 . Recycling Units 31 | . 2 . 2 . . . 2 . 2 . 2 . 5 . 6 . . . . 3 . . . . . 5 . 2 . Scanalyzers 13 | . . . 2 . . . 1 . 2 . 2 . 2 . 3 . . . . . . . . . . . . 1 . Garrison Access 19 | . . . . . . . 1 . 1 . 1 . 3 . 4 . . . . 3 . . . . . 3 . 3 . Total Hacks 1218 | . 68 1 89 5 5 . 86 6 120 35 90 25 150 . 202 . . 32 . 39 . 4 . . . 126 . 133 2 Successful 963 | . 46 1 67 4 5 . 71 4 104 19 75 14 117 . 163 . . 32 . 25 . 4 . . . 110 . 100 2 Failed 249 | . 21 . 22 1 . . 14 2 16 15 15 11 32 . 39 . . . . 14 . . . . . 15 . 32 . Catastrophic 50 | . 1 . 2 . . . 3 . 5 4 5 2 7 . 10 . . . . . . . . . . 6 . 5 . Database Lockouts 6 | . 1 . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . Manual 773 | . 40 . 74 5 1 . 65 6 78 31 65 22 80 . 117 . . . . 22 . . . . . 88 . 79 . Terminals 906 | . 51 . 81 5 . . 68 6 101 35 70 25 113 . 135 . . . . 14 . 4 . . . 100 . 96 2 Fabricators 63 | . . . . . . . . . . . . . 6 . 30 . . . . 8 . . . . . 6 . 13 . Repair Stations 51 | . 5 . 2 . . . 6 . 4 . 4 . 6 . 6 . . . . 3 . . . . . 3 . 12 . Recycling Units 107 | . 12 . 4 . . . 6 . 6 . 7 . 15 . 24 . . . . 11 . . . . . 14 . 8 . Scanalyzers 22 | . . . 2 . . . 3 . 4 . 5 . 4 . 3 . . . . . . . . . . . . 1 . Garrison Access 31 | . . . . . . . 3 . 5 . 4 . 6 . 4 . . . . 3 . . . . . 3 . 3 . Terminal Hacks 452 | . 15 1 32 3 5 . 26 2 43 15 25 10 58 . 67 . . 32 . 4 . 4 . . . 63 . 45 2 Record 21 | . . . . . 4 . . . . . . . . . 1 . . 11 . . . 4 . . . 1 . . . Part Schematic 34 | . . . . . . . . . . 1 . . 3 . 4 . . 13 . . . . . . . 5 . 8 . Robot Schematic 7 | . . . . . . . . . . . . . . . 1 . . 5 . 1 . . . . . . . . . Robot Analysis 47 | . 1 . 7 . . . 2 1 5 1 1 2 10 . 2 . . . . . . . . . . 13 . 2 . Prototype ID Bank 62 | . 5 . 10 1 . . 3 . 7 . 1 . 9 . 9 . . 3 . 1 . . . . . 5 . 8 . Open Door 7 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 2 Level Access Points 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Emergency Access Points 14 | . . . . . . . . . 3 1 . . 2 . 3 . . . . . . . . . . 2 . 3 . Machine Index 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 44 | . 2 . 3 1 . . 4 . 6 2 4 . 4 . 7 . . . . . . . . . . 7 . 4 . Unreport Threat 95 | . 3 . 9 1 . . 8 . 10 4 10 4 12 . 14 . . . . . . . . . . 10 . 10 . Locate Traps 70 | . 2 . 2 . . . 7 . 7 1 6 . 14 . 11 . . . . 2 . . . . . 13 . 5 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Zone Layout 15 | . . . . . . . 1 . 2 . 2 . 2 . 4 . . . . . . . . . . 2 . 2 . Garrison Registry 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Security Stations 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 34 | . . . . . . . . . . . . . 2 . 17 . . . . 4 . . . . . 3 . 8 . Network Status 11 | . . . . . . . . . . . . . 2 . 5 . . . . 1 . . . . . 1 . 2 . Load Schematic 12 | . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . 1 . 3 . Build 11 | . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . 1 . 3 . Repair Station Hacks 29 | . 1 . 1 . . . 2 . 4 . 2 . 4 . 5 . . . . . . . . . . 2 . 8 . Scan Component 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . Repair 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . Refit 19 | . 1 . 1 . . . 2 . 2 . 2 . 4 . 5 . . . . . . . . . . . . 2 . Recycling Unit Hacks 53 | . 3 . 2 . . . 4 . 4 . 4 . 9 . 13 . . . . 4 . . . . . 6 . 4 . Retrieve Matter 21 | . 1 . . . . . 2 . 2 . 2 . 3 . 6 . . . . 1 . . . . . 2 . 2 . Retrieve Components 32 | . 2 . 2 . . . 2 . 2 . 2 . 6 . 7 . . . . 3 . . . . . 4 . 2 . Scanalyzer 9 | . . . . . . . 2 . 2 . 3 . 2 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 381 | . 27 . 32 1 . . 36 2 49 4 40 4 41 . 61 . . . . 13 . . . . . 36 . 35 . Terminals 263 | . 22 . 27 1 . . 30 2 42 4 30 4 22 . 31 . . . . 5 . . . . . 22 . 21 . Track 35 | . 3 . 2 . . . 4 . 8 . 8 . 1 . 5 . . . . . . . . . . 2 . 2 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 124 | . 7 . 11 . . . 11 . 12 . 11 . 18 . 18 . . . . 4 . . . . . 16 . 16 . Disrupt 39 | . 5 . 2 . . . 5 . 8 . 8 . 1 . 6 . . . . . . . . . . 2 . 2 . Operators 14 | . 1 . 1 . . . 1 . 2 . 2 . 2 . 1 . . . . 1 . . . . . 2 . 1 . Sabotage 23 | . 6 . 2 . . . . 1 12 . . 1 . . 1 . . . . . . . . . . . . . . Search 24 | . . . 9 1 . . 9 1 . 2 . 2 . . . . . . . . . . . . . . . . . Override 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . . . . . . 4 . 11 . . . . 2 . . . . . 2 . 4 . Prioritize 11 | . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . 1 . 3 . Haulers 9 | . . . . . . . . . . . . . 1 . 5 . . . . 1 . . . . . 1 . 1 . Download 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 14 | . 1 . 1 . . . 3 . . . 2 . 2 . 1 . . . . 1 . . . . . 1 . 2 . Mechanics 10 | . . . . . . . 1 . . . 2 . 2 . 1 . . . . 1 . . . . . 1 . 2 . Patch 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 44 | . 4 . 2 . . . 2 . 2 . 3 . 6 . 11 . . . . 2 . . . . . 8 . 4 . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 5 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 2 . . . Mask 13 | . 2 . . . . . . . . . 2 . 1 . 3 . . . . . . . . . . 3 . 2 . Tunnel 25 | . 2 . 2 . . . 2 . 2 . . . 4 . 6 . . . . 2 . . . . . 3 . 2 . Scanalyzers 13 | . . . 2 . . . 1 . 2 . 2 . 2 . 3 . . . . . . . . . . . . 1 . Extract 13 | . . . 2 . . . 1 . 2 . 2 . 2 . 3 . . . . . . . . . . . . 1 . Garrison Access 24 | . . . . . . . . . 3 . 3 . 5 . 4 . . . . 3 . . . . . 3 . 3 . Broadcast 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Watchers 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Jam 15 | . . . . . . . . . . . . . 2 . 4 . . . . 3 . . . . . 3 . 3 . Data Cores Recovered 17 | . . . 3 . . . 2 . . . . . 1 . 6 . . . . 1 . . . . . . . 4 . Used 8 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . Hacking Detections 170 | . 9 . 10 1 . . 14 2 11 4 11 3 24 . 29 . . . . 9 . 1 . . . 21 . 21 . Full Trace Events 25 | . 1 . . . . . 2 . . . . . 3 . 8 . . . . 4 . . . . . 2 . 5 . Feedback Events 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 1 . . 5 . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . 12 . . . 2 . 6 1 5 . 8 . 12 . . 13 . . . . . . . 5 . 13 . Parts Built 15 | . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . 1 . 5 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 389 | . . . . . . . . . . . . . . . 186 . . . . 53 . . . . . 26 . 124 . Total Part Build Rating 91 | . . . . . . . . . . . . . . . 40 . . . . 12 . . . . . 6 . 33 . Parts Repaired 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . Time 176 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . 38 . 100 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 472 | . . . . . . . 48 . . . 62 . 144 . 218 . . . . . . . . . . . . . . Retrieved Components 191 | . 13 . 18 . . . 11 . 5 . 12 . 45 . 48 . . . . 9 . . . . . 26 . 4 . Parts Scanalyzed 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Non-combat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Relay Couplers Released 36 | . . . . . . . . 15 . 12 . 9 . . . . . . . . . . . . . . . . . Machine Destruction 36 | . . . . . . . . 15 . 12 . 9 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Total Allies 10 | . . . . . . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . 4 Largest Group 3 | . . . . . . . . 2 . 2 1 2 . . . . . . . . . . . . . . . . 3 Highest-Rated Group 210 | . . . . . . . . 50 . 56 31 62 . . . . . . . . . . . . . . . . 210 Highest-Rated Ally 159 | . . . . . . . . 25 . 31 31 31 . . . . . . . . . . . . . . . . 159 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . . 7 . 12 11 3 . . . . . . . . . . . . . . . . 42 Total Damage 2231 | . . . . . . . . 227 . 224 190 64 . . . . . . . . . . . . . . . . 1526 Kills 14 | . . . . . . . . 2 . 5 1 1 . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Robot Analysis Total 47 | . 1 . 7 . . . 2 1 5 1 1 2 10 . 2 . . . . . . . . . . 13 . 2 . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . . . . . . 2 2 . 2 . 3 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Turns Passed 39718 | 3034 2094 384 2161 475 100 374 1939 814 3590 807 1576 805 2626 62 3889 292 378 157 521 1682 571 514 1803 2801 691 2188 113 2156 1121 Spaces Moved 54948 | 109 2527 823 3752 795 287 789 3365 983 4326 954 2110 679 4169 88 6506 757 906 150 1026 2157 1037 954 1476 5143 926 3250 171 3504 1229 Core 11 | 8 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Treads 31 | 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 195 | 70 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 254 | . 254 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 54457 | . 2148 823 3752 795 287 789 3362 983 4326 954 2110 679 4169 88 6506 757 906 150 1026 2157 1037 954 1476 5143 926 3250 171 3504 1229 Fastest Speed 18 | 50 37 37 34 34 34 34 29 29 29 29 34 34 34 30 30 34 34 30 34 44 44 44 44 44 44 29 30 27 18 Average Speed 35 | 107 41 37 34 34 34 34 30 29 29 32 34 34 34 33 33 34 34 33 42 44 44 44 52 44 44 37 30 28 27 Slowest Speed 200 | 200 120 37 37 34 34 34 100 29 32 34 34 34 34 34 34 34 34 106 44 44 44 44 129 44 44 44 30 102 30 Overloaded Moves 154 | . . . . . . . . . . . . . . 14 20 . . 22 . . . . . . . . . . 98 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 762 | . 65 10 75 7 . 10 65 . 82 1 51 . 114 4 98 2 1 1 2 29 . 2 1 5 4 57 . 67 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 86 | 7 98 99 100 99 60 99 99 73 100 96 100 95 80 81 97 97 99 77 98 41 99 99 87 94 97 69 85 77 83 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 32 | . 2 . 2 . 1 . 2 . 2 . . . 4 . 6 1 . 1 1 2 1 . 1 . 1 3 . 2 . Known Exits Taken 11 | . . . 1 . . 1 1 . 1 . 1 . . . 1 . . . 1 . 1 1 . . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . . . . . . 1 1 1 . 1 . . 1 1 . . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . . . . . . . . 4 4 . 1 . 3 5 3 . 5 . . . . Spaces Dug 56 | . . . 1 . . . . 17 . . . . . . . . . . . . 2 . . 19 1 12 . 4 . Terrain Destroyed 2882 | . 172 28 429 1 . 18 265 18 196 77 413 72 76 . 355 . . 1 2 91 7 3 1 41 3 127 1 462 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 245 | . . 1 18 1 . 18 40 14 1 5 1 . . . 1 . . 1 2 9 7 3 1 38 3 30 1 27 23 AOE 2633 | . 172 27 411 . . . 225 . 195 72 412 72 76 . 354 . . . . 82 . . . 3 . 97 . 435 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Total 69174 | 3017 3114 847 4126 901 289 840 3768 1291 6220 1263 2561 1161 5037 99 7557 776 962 231 1076 2616 1108 1010 2484 5595 1152 3841 217 4275 1740 Wait 8611 | 2897 312 6 181 49 . 1 45 59 1693 140 145 361 676 . 427 7 26 6 4 54 9 9 944 65 170 81 24 189 31 Move 53451 | 108 2401 802 3603 780 286 768 3235 981 4167 951 2014 678 3953 81 6318 752 903 147 1021 2103 1036 949 1473 5132 917 3138 170 3373 1211 Hop 703 | . 60 10 73 7 . 10 64 . 76 1 44 . 101 2 89 2 1 1 2 24 . 2 1 5 4 53 . 62 9 Pick Up 123 | . . . . . . . 4 . 3 . 5 . 6 . 5 . 1 2 . 8 1 . 4 74 . 5 . 5 . Fast Attach 152 | 7 4 . 8 . 1 1 13 2 4 1 2 3 5 1 12 . 3 4 . 6 . . 11 21 . 30 . 12 1 Attach 23 | . . . . . . . . . 2 1 1 . 2 . 4 . 1 . . 1 1 . 2 2 . 4 . 2 . Detach 50 | . . . 2 . . . 3 . 1 1 2 . 4 . 11 . 1 2 . 4 . . 6 5 . 5 . 2 1 Swap 142 | 2 9 2 11 2 . . 13 . 5 3 5 2 6 4 14 . . 5 1 7 . . 4 17 1 17 . 12 . Drop 234 | 1 3 2 7 2 2 . 18 2 6 2 8 3 11 . 10 . 3 6 . 10 . . 10 93 . 22 . 12 1 Fire 4211 | 2 280 24 197 45 . 26 308 168 213 112 275 74 190 11 558 13 13 26 33 268 45 37 27 127 41 314 21 421 342 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 166 | . . . . . . . . 55 . 11 . 18 21 . 14 . . . . . . . . . . 10 . 1 36 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1308 | . 45 1 44 16 . 34 65 24 50 40 60 22 62 . 95 2 10 32 15 131 16 13 2 54 19 162 2 184 108 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 16 | -11/Scrapyard | Discovered new exit (range 15) 3035 | -11/Scrapyard | Entered Materials 3035 | -10/Materials | Discovered new exit (range 16) 3044 | -10/Materials | Build established: Gunner 3189 | -10/Materials | Discovered new exit (range 5) 3353 | -10/Materials | Discovered new exit (range 16) 3392 | -10/Materials | Reached level 2 3395 | -10/Materials | Upgraded with Propulsion slot (x1) 3478 | -10/Materials | Discovered new exit (range 6) 3757 | -10/Materials | Reached level 3 3779 | -10/Materials | Central database locked down 3977 | -10/Materials | Build established: Hacker-Gunner 4012 | -10/Materials | Reached level 4 4032 | -10/Materials | Upgraded with Utility slot (x1) 4367 | -10/Materials | Reached level 5 4370 | -10/Materials | Upgraded with Utility slot (x1) 5129 | -10/Materials | Entered Mines 5131 | -10/Mines | Reached level 6 5183 | -10/Mines | Learned Materials emergency access door positions 5219 | -10/Mines | Met a Derelict shopkeep closing up shop 5246 | -10/Mines | Discovered new exit (range 7) 5389 | -10/Mines | Discovered new exit (range 8) 5427 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5513 | -10/Mines | Entered Materials 5515 | -9/Materials | Reached level 7 5553 | -9/Materials | Upgraded with Utility slot (x1) 5603 | -9/Materials | Reached level 8 5715 | -9/Materials | Discovered new exit (range 16) 5742 | -9/Materials | Discovered new exit (range 3) 5830 | -9/Materials | Upgraded with Propulsion slot (x1) 5941 | -9/Materials | Upgraded with Weapon slot (x1) 6060 | -9/Materials | Reached level 9 6128 | -9/Materials | Upgraded with Utility slot (x1) 6167 | -9/Materials | Identified exit to Mines 6192 | -9/Materials | Identified exit to Materials 6241 | -9/Materials | Discovered exit to Materials (range 16) 6426 | -9/Materials | Destroyed 9 combat bots 6446 | -9/Materials | Discovered new exit (range 4) 6573 | -9/Materials | Reached level 10 6600 | -9/Materials | Discovered exit to Materials (range 11) 6719 | -9/Materials | Discovered new exit (range 8) 6784 | -9/Materials | Identified exit to Storage 7307 | -9/Materials | Reached level 11 7490 | -9/Materials | Sterilization system engaged 7490 | -9/Materials | Non-combat units ordered to evacuate 7514 | -9/Materials | Destroyed 12 combat bots 7590 | -9/Materials | Combat units ordered to evacuate 7674 | -9/Materials | Entered Mines 7703 | -9/Mines | Discovered exit to Materials (range 10) 7722 | -9/Mines | Assembled infested the area 7753 | -9/Mines | Core integrity fell below 50% 7760 | -9/Mines | Core integrity fell below 20% 7791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7791 | -9/Mines | Discovered new exit (range 5) 7799 | -9/Mines | Destroyed 12 combat bots 7891 | -9/Mines | Discovered exit to Materials (range 6) 7927 | -9/Mines | Found a hidden stash of uninstalled traps 8059 | -9/Mines | Reached level 12 8149 | -9/Mines | Entered Exiles 8158 | -9/Exiles | Met 8R-AWN 8163 | -9/Exiles | Met EX-HEX 8177 | -9/Exiles | Met EX-DEC 8179 | -9/Exiles | Learned location of Zion (-6) 8198 | -9/Exiles | Met EX-BIN 8205 | -9/Exiles | Aligned with FarCom system 8205 | -9/Exiles | Given EX-Vault access code 8213 | -9/Exiles | Opened EX-Vault 8215 | -9/Exiles | Found AWS/Gauss 8223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8244 | -9/Exiles | Discovered new exit (range 14) 8249 | -9/Exiles | Left Exiles lab with AWS/Gauss 8249 | -9/Exiles | Entered Mines 8270 | -8/Mines | Discovered exit to Materials (range 8) 8350 | -8/Mines | Build established: Hacker-Tank 8453 | -8/Mines | Destroyed 11 combat bots 8507 | -8/Mines | Discovered exit to Materials (range 5) 8509 | -8/Mines | Reached level 13 8569 | -8/Mines | Upgraded with Utility slot (x1) 8623 | -8/Mines | Entered Materials 8626 | -8/Materials | Identified exit to Garrison 8676 | -8/Materials | Central database locked down 8737 | -8/Materials | Discovered new exit (range 9) 8929 | -8/Materials | Reached level 14 8933 | -8/Materials | Discovered new exit (range 13) 8969 | -8/Materials | AWS/Gauss suddenly broke down 9291 | -8/Materials | Build established: Wizard-Sprinter 9344 | -8/Materials | Discovered new exit (range 4) 9368 | -8/Materials | Upgraded with Utility slot (x1) 9573 | -8/Materials | Identified exit to Factory 9780 | -8/Materials | Build established: Hacker-Sprinter 10223 | -8/Materials | First assault squad dispatched 10344 | -8/Materials | Reached level 15 10370 | -8/Materials | Core integrity fell below 50% 10431 | -8/Materials | Sterilization system engaged 10431 | -8/Materials | Non-combat units ordered to evacuate 10443 | -8/Materials | Destroyed 17 combat bots 10518 | -8/Materials | Destroyed 7 combat bots 10531 | -8/Materials | Combat units ordered to evacuate 10562 | -8/Materials | Entered Garrison 10580 | -8/Garrison | Garrison Relay disabled 10660 | -8/Garrison | Triggered checkpoint 10662 | -8/Garrison | Triggered checkpoint 10674 | -8/Garrison | Triggered checkpoint 10694 | -8/Garrison | Triggered checkpoint 10742 | -8/Garrison | Destroyed 11 combat bots 10742 | -8/Garrison | Discovered new exit (range 13) 10747 | -8/Garrison | Triggered checkpoint 10780 | -8/Garrison | Garrison Relay disabled 10863 | -8/Garrison | Garrison Relay disabled 10872 | -8/Garrison | Discovered new exit (range 15) 10900 | -8/Garrison | Triggered checkpoint 10907 | -8/Garrison | Rescued a captive Derelict 10909 | -8/Garrison | Rescued a captive Derelict 11011 | -8/Garrison | Discovered new exit (range 8) 11026 | -8/Garrison | Triggered checkpoint 11044 | -8/Garrison | Garrison Relay disabled 11052 | -8/Garrison | Garrison Relay disabled 11052 | -8/Garrison | Garrison Relay disabled 11054 | -8/Garrison | Garrison Relay disabled 11054 | -8/Garrison | Garrison Relay disabled 11266 | -8/Garrison | Reached level 16 11376 | -8/Garrison | Entered Materials 11380 | -8/Materials | Upgraded with Utility slot (x1) 11425 | -8/Materials | Identified exit to Garrison 11671 | -8/Materials | Build established: Wizard-Sprinter 12176 | -8/Materials | First assault squad dispatched 12403 | -8/Materials | Repaired Cesium-ion Thruster 12677 | -8/Materials | Garrison activated, responded to threat 14725 | -8/Materials | Sterilization system engaged 14725 | -8/Materials | Non-combat units ordered to evacuate 14825 | -8/Materials | Combat units ordered to evacuate 14867 | -8/Materials | Destroyed 7 combat bots 14966 | -8/Materials | Entered Garrison 14970 | -8/Garrison | Triggered checkpoint 14997 | -8/Garrison | Reached level 17 15031 | -8/Garrison | Triggered checkpoint 15053 | -8/Garrison | Garrison Relay disabled 15104 | -8/Garrison | Destroyed 8 combat bots 15144 | -8/Garrison | Triggered checkpoint 15173 | -8/Garrison | Garrison Relay disabled 15188 | -8/Garrison | Phase Generator disabled 15218 | -8/Garrison | Triggered checkpoint 15297 | -8/Garrison | Destroyed 8 combat bots 15299 | -8/Garrison | Discovered new exit (range 10) 15303 | -8/Garrison | Identified exit to Materials 15309 | -8/Garrison | Triggered checkpoint 15322 | -8/Garrison | Triggered checkpoint 15329 | -8/Garrison | Garrison Relay disabled 15345 | -8/Garrison | Learned Materials security intel 15384 | -8/Garrison | Discovered exit to Materials (range 48) 15384 | -8/Garrison | Discovered exit to Materials (range 15) 15384 | -8/Garrison | Discovered exit to Materials (range 66) 15384 | -8/Garrison | Learned Materials security intel 15427 | -8/Garrison | Rescued a captive Derelict 15429 | -8/Garrison | Rescued a captive Derelict 15432 | -8/Garrison | Garrison Relay disabled 15466 | -8/Garrison | Triggered checkpoint 15477 | -8/Garrison | Garrison Relay disabled 15502 | -8/Garrison | Triggered checkpoint 15591 | -8/Garrison | Build established: Wizard-Tank 15669 | -8/Garrison | Triggered checkpoint 15688 | -8/Garrison | Garrison Relay disabled 15694 | -8/Garrison | Garrison Relay disabled 15699 | -8/Garrison | Discovered exit to Materials (range 7) 15699 | -8/Garrison | Discovered exit to Materials (range 57) 15699 | -8/Garrison | Discovered exit to Materials (range 75) 15699 | -8/Garrison | Central database locked down 15702 | -8/Garrison | Triggered checkpoint 15773 | -8/Garrison | Entered Materials 15773 | -8/Materials | Accompanied by 1 ally 16197 | -8/Materials | Discovered exit to Factory (range 9) 16201 | -8/Materials | Identified exit to Garrison 16362 | -8/Materials | Discovered exit to Factory (range 10) 16573 | -8/Materials | First assault squad dispatched 16625 | -8/Materials | Discovered exit to Factory (range 12) 17059 | -8/Materials | High security lockdown imminent 17139 | -8/Materials | High security lockdown engaged 17235 | -8/Materials | Sterilization system engaged 17235 | -8/Materials | Non-combat units ordered to evacuate 17286 | -8/Materials | Destroyed 17 combat bots 17335 | -8/Materials | Combat units ordered to evacuate 17349 | -8/Materials | Entered Garrison 17352 | -8/Garrison | Destroyed 8 combat bots 17357 | -8/Garrison | Triggered checkpoint 17372 | -8/Garrison | Garrison Relay disabled 17378 | -8/Garrison | Spotted B-75 Beast 17394 | -8/Garrison | Destroyed B-75 Beast 17448 | -8/Garrison | Phase Generator disabled 17448 | -8/Garrison | Reached level 18 17533 | -8/Garrison | Triggered checkpoint 17534 | -8/Garrison | Triggered checkpoint 17576 | -8/Garrison | Garrison Relay disabled 17585 | -8/Garrison | Triggered checkpoint 17594 | -8/Garrison | Learned Factory security intel 17594 | -8/Garrison | Discovered exit to Factory (range 70) 17594 | -8/Garrison | Discovered exit to Factory (range 23) 17594 | -8/Garrison | Discovered exit to Factory (range 27) 17610 | -8/Garrison | Destroyed 19 combat bots 17669 | -8/Garrison | Garrison Relay disabled 17685 | -8/Garrison | Rescued a captive Derelict 17688 | -8/Garrison | Rescued a captive Derelict 17774 | -8/Garrison | Garrison Relay disabled 17781 | -8/Garrison | Triggered checkpoint 17781 | -8/Garrison | Garrison Relay disabled 18154 | -8/Garrison | Entered Factory 18189 | -7/Factory | System Shield fried by hacking feedback 18643 | -7/Factory | Destroyed 7 combat bots 19090 | -7/Factory | Discovered new exit (range 11) 19140 | -7/Factory | Garrison activated, responded to threat 19169 | -7/Factory | Reached level 19 19174 | -7/Factory | Upgraded with Utility slot (x1) 19277 | -7/Factory | Destroyed 10 combat bots 19683 | -7/Factory | Discovered new exit (range 7) 19702 | -7/Factory | Identified exit to Factory 20020 | -7/Factory | Discovered exit to Factory (range 8) 20099 | -7/Factory | Discovered exit to Factory (range 5) 20137 | -7/Factory | Central database locked down 20154 | -7/Factory | First assault squad dispatched 20279 | -7/Factory | Destroyed 9 combat bots 20759 | -7/Factory | High security lockdown imminent 20780 | -7/Factory | Destroyed 7 combat bots 20780 | -7/Factory | Manually triggered Chute Trap 20780 | -7/Factory | Sucked down chute 20780 | -7/Factory | Entered Waste 20791 | -7/Waste | Spotted C-40 Crusher 20795 | -7/Waste | EMP discharged 20795 | -7/Waste | System corruption reached 10% 20796 | -7/Waste | Spotted C-40 Crusher 20797 | -7/Waste | Spotted C-40 Crusher 20797 | -7/Waste | Spotted C-40 Crusher 20801 | -7/Waste | Spotted C-40 Crusher 20802 | -7/Waste | Spotted C-40 Crusher 20808 | -7/Waste | Discovered new exit (range 16) 20822 | -7/Waste | Destroyed C-40 Crusher 20836 | -7/Waste | Destroyed C-40 Crusher 20842 | -7/Waste | Entered Factory 20956 | -7/Factory | Fabricated Imp. System Restoration Module (x2) 21087 | -7/Factory | Build established: Wizard-Gunner 21242 | -7/Factory | First assault squad dispatched 21300 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 21322 | -7/Factory | Identified exit to Lower Caves 21418 | -7/Factory | Discovered exit to Factory (range 13) 21492 | -7/Factory | Destroyed 9 combat bots 21510 | -7/Factory | Reached level 20 21685 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 21705 | -7/Factory | Discovered exit to Factory (range 14) 21867 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 21873 | -7/Factory | Garrison activated, responded to threat 21918 | -7/Factory | Destroyed 7 combat bots 22006 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 22511 | -7/Factory | Fabricated Adv. Hacking Suite? 22662 | -7/Factory | Destroyed 10 combat bots 23467 | -7/Factory | Build established: Hacker-Gunner 24150 | -7/Factory | High security lockdown imminent 24204 | -7/Factory | Destroyed 12 combat bots 24230 | -7/Factory | High security lockdown engaged 24451 | -7/Factory | Sterilization system engaged 24451 | -7/Factory | Non-combat units ordered to evacuate 24487 | -7/Factory | Reached level 21 24497 | -7/Factory | Upgraded with Utility slot (x1) 24524 | -7/Factory | Destroyed 33 combat bots 24551 | -7/Factory | Combat units ordered to evacuate 24731 | -7/Factory | Entered Lower Caves 24737 | -7/Lower Caves | Met a Warlord Commander 24738 | -7/Lower Caves | Learned location of Warlord (-5) 24739 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 24817 | -7/Lower Caves | Learned Factory garrison access intel 24869 | -7/Lower Caves | Learned Factory terminal intel 24873 | -7/Lower Caves | Discovered new exit (range 7) 25023 | -7/Lower Caves | Entered another Lower Caves area 25024 | -7/Lower Caves | Encountered a Warlord checkpoint 25026 | -7/Lower Caves | Discovered exit to Factory (range 10) 25028 | -7/Lower Caves | Learned Factory terminal intel 25082 | -7/Lower Caves | Learned Factory security intel 25214 | -7/Lower Caves | Found DRS Beacon 25324 | -7/Lower Caves | Discovered new exit (range 3) 25401 | -7/Lower Caves | Entered Data Miner 25401 | -7/Data Miner | Discovered new exit (range 6) 25416 | -7/Data Miner | Met Data Miner 25423 | -7/Data Miner | Learned location of Section 7 (-2) 25423 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 25427 | -7/Data Miner | Received God Mode back door access code from Data Miner 25439 | -7/Data Miner | Data Conduit disabled 25494 | -7/Data Miner | Core integrity fell below 50% 25523 | -7/Data Miner | Found Prototype Device 25523 | -7/Data Miner | Identified Exp. Thermal Shield 25534 | -7/Data Miner | Found Exp. Thermal Shield 25558 | -7/Data Miner | Entered Proximity Caves 25561 | -6/Proximity Caves | Spotter reported a threat 25604 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25717 | -6/Proximity Caves | Spotted B-75 Beast 25741 | -6/Proximity Caves | Destroyed B-75 Beast 25924 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 25967 | -6/Proximity Caves | Learned location of 1 exit from Factory 26013 | -6/Proximity Caves | Discovered exit to Factory (range 2) 26079 | -6/Proximity Caves | Entered Factory 26080 | -6/Factory | Identified exit to Factory 26082 | -6/Factory | Loaded intel: 26 terminal locations 26083 | -6/Factory | Loaded intel: 4 garrison access locations 26386 | -6/Factory | Reached level 22 26390 | -6/Factory | Destroyed 7 combat bots 26422 | -6/Factory | Discovered exit to Factory (range 11) 26429 | -6/Factory | First assault squad dispatched 26570 | -6/Factory | Discovered new exit (range 9) 26715 | -6/Factory | High security lockdown imminent 26752 | -6/Factory | Spotted B-75 Beast 26764 | -6/Factory | Destroyed B-75 Beast 26789 | -6/Factory | Fabricated Imp. Corruption Screen (x2) 26795 | -6/Factory | High security lockdown engaged 26879 | -6/Factory | Destroyed 7 combat bots 27041 | -6/Factory | Destroyed 24 combat bots 27116 | -6/Factory | Destroyed 7 combat bots 27247 | -6/Factory | Reached level 23 27321 | -6/Factory | Destroyed 25 combat bots 27404 | -6/Factory | Destroyed 9 combat bots 27468 | -6/Factory | Sterilization system engaged 27468 | -6/Factory | Non-combat units ordered to evacuate 27490 | -6/Factory | Core integrity fell below 50% 27509 | -6/Factory | Discovered exit to Factory (range 7) 27540 | -6/Factory | Destroyed 25 combat bots 27568 | -6/Factory | Combat units ordered to evacuate 27743 | -6/Factory | Discovered new exit (range 3) 27761 | -6/Factory | Entered Lower Caves 27866 | -6/Lower Caves | Destroyed 15 combat bots 27905 | -6/Lower Caves | Spotted B-75 Beast 27913 | -6/Lower Caves | Destroyed B-75 Beast 27991 | -6/Lower Caves | Identified exit to Lower Caves 28003 | -6/Lower Caves | Learned Factory terminal intel 28037 | -6/Lower Caves | Encountered a Warlord checkpoint 28111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28332 | -6/Lower Caves | Entered another Lower Caves area 28382 | -6/Lower Caves | Discovered exit to Factory (range 13) 28466 | -6/Lower Caves | Spotted B-75 Beast 28482 | -6/Lower Caves | Destroyed B-75 Beast 28605 | -6/Lower Caves | Identified exit to Zion 28619 | -6/Lower Caves | Attracted the attention of an 0b10 base 28636 | -6/Lower Caves | Learned 8 Research zone layouts 28636 | -6/Lower Caves | Learned Armory stockpile data 28648 | -6/Lower Caves | Destroyed 7 combat bots 28770 | -6/Lower Caves | Encountered a Warlord checkpoint 28846 | -6/Lower Caves | Entered Zion 28939 | -6/Zion | Discovered new exit (range 14) 29016 | -6/Zion | Learned 8 Factory zone layouts 29100 | -6/Zion | Rebuked by Imprinter 29222 | -6/Zion | Found Prototype Processor 29222 | -6/Zion | Identified Spectral Analyzer 29224 | -6/Zion | Found Prototype Processor 29224 | -6/Zion | Identified Exp. Target Analyzer 29228 | -6/Zion | Found Prototype Processor 29228 | -6/Zion | Identified Exp. Armor Integrity Analyzer 29291 | -6/Zion | Received a hallucinogenic algorithm 30199 | -6/Zion | Attacked by Zionites 30552 | -6/Zion | Spotted TV-YS3(B) 30559 | -6/Zion | Destroyed TV-YS3(B) 30567 | -6/Zion | Spotted 6A-1TD(B) 30578 | -6/Zion | Destroyed 6A-1TD(B) 30649 | -6/Zion | Discovered new exit (range 3) 30649 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 30649 | -6/Zion | Entered Deep Caves 30731 | -6/Deep Caves | Attacked by Z-Imprinter 30739 | -6/Deep Caves | Destroyed Z-Imprinter 30772 | -6/Deep Caves | Found Prototype Protection 30772 | -6/Deep Caves | Identified Zio. Weapon Casing 30774 | -6/Deep Caves | Found Prototype Device 30774 | -6/Deep Caves | Identified Zio. Metafield Generator 30827 | -6/Deep Caves | Z-Facility disabled 31101 | -6/Deep Caves | Discovered new exit (range 6) 32558 | -6/Deep Caves | Spotted AG-88478 32925 | -6/Deep Caves | Destroyed AG-88478 33120 | -6/Deep Caves | Build established: Hacker-Tank 33166 | -6/Deep Caves | Triggered Deep Caves wall 33220 | -6/Deep Caves | Spotted AS-20554 33229 | -6/Deep Caves | Spotted AS-34746 33232 | -6/Deep Caves | Destroyed AS-20554 33234 | -6/Deep Caves | Spotted AG-30891 33236 | -6/Deep Caves | Exposed GOLEM chamber 33240 | -6/Deep Caves | Destroyed AS-34746 33253 | -6/Deep Caves | Destroyed 31 combat bots 33262 | -6/Deep Caves | Destroyed AG-30891 33373 | -6/Deep Caves | Found Mobile Assembly Unit 33450 | -6/Deep Caves | Entered Proximity Caves 33462 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 33547 | -5/Proximity Caves | Spotter reported a threat 33578 | -5/Proximity Caves | Reached level 24 33604 | -5/Proximity Caves | Destroyed 7 combat bots 33715 | -5/Proximity Caves | Build established: Wizard-Gunner 33798 | -5/Proximity Caves | Spotted B-75 Beast 33803 | -5/Proximity Caves | Destroyed B-75 Beast 33972 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34141 | -5/Proximity Caves | Entered Factory 34142 | -5/Factory | Identified exit to Extension 34142 | -5/Factory | Identified exit to Factory 34143 | -5/Factory | Loaded intel: 28 terminal locations 34150 | -5/Factory | Identified exit to Upper Caves 34334 | -5/Factory | Central database locked down 34871 | -5/Factory | Repaired Broken Enh. Autogun 35092 | -5/Factory | Destroyed 10 combat bots 35105 | -5/Factory | Reached level 25 35105 | -5/Factory | Upgraded with Utility slot (x1) 35126 | -5/Factory | Cargo convoy interrupted 35192 | -5/Factory | Core integrity fell below 50% 35214 | -5/Factory | Destroyed 11 combat bots 35273 | -5/Factory | Found Prototype Device 35273 | -5/Factory | Identified Exp. Actuator Array 35306 | -5/Factory | Found Prototype Device 35306 | -5/Factory | Identified Exp. EM Disruption Field 35323 | -5/Factory | Found Prototype Device 35323 | -5/Factory | Identified Adv. Kinecellerator 35587 | -5/Factory | Destroyed 9 combat bots 35641 | -5/Factory | First assault squad dispatched 35642 | -5/Factory | Core integrity fell below 20% 35683 | -5/Factory | Destroyed 11 combat bots 35940 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 35975 | -5/Factory | Garrison activated, responded to threat 35981 | -5/Factory | Build established: Wizard-Sprinter 36289 | -5/Factory | Reached level 26 36289 | -5/Factory | High security lockdown imminent 36310 | -5/Factory | Destroyed 7 combat bots 36329 | -5/Factory | Manually triggered Chute Trap 36329 | -5/Factory | Sucked down chute 36329 | -5/Factory | Entered Waste 36332 | -5/Waste | Spotted C-40 Crusher 36336 | -5/Waste | Destroyed C-40 Crusher 36340 | -5/Waste | Spotted C-40 Crusher 36344 | -5/Waste | EMP discharged 36346 | -5/Waste | Destroyed C-40 Crusher 36348 | -5/Waste | Spotted C-40 Crusher 36353 | -5/Waste | Destroyed C-40 Crusher 36355 | -5/Waste | Spotted C-40 Crusher 36356 | -5/Waste | Spotted C-40 Crusher 36360 | -5/Waste | Spotted C-40 Crusher 36360 | -5/Waste | Destroyed C-40 Crusher 36365 | -5/Waste | Destroyed C-40 Crusher 36374 | -5/Waste | Destroyed C-40 Crusher 36395 | -5/Waste | Destroyed 9 combat bots 36406 | -5/Waste | Discovered new exit (range 13) 36442 | -5/Waste | Entered Factory 36443 | -5/Factory | Loaded intel: 26 terminal locations 36548 | -5/Factory | Fabricated Cld. Plasma Cannon? 36587 | -5/Factory | Discovered exit to Factory (range 12) 36671 | -5/Factory | Discovered exit to Factory (range 13) 36916 | -5/Factory | Spotted B-75 Beast 36920 | -5/Factory | Fabricated Imp. Fusion Compressor (x2) 36939 | -5/Factory | Destroyed B-75 Beast 36992 | -5/Factory | Destroyed 15 combat bots 37049 | -5/Factory | Cargo convoy interrupted 37145 | -5/Factory | Destroyed 15 combat bots 37151 | -5/Factory | Found Exp. System Shield 37189 | -5/Factory | Found Prototype Device 37189 | -5/Factory | Identified Exp. Shock Absorption System 37191 | -5/Factory | Found Prototype Device 37191 | -5/Factory | Identified Thermal Barrier 37193 | -5/Factory | Found Prototype Device 37193 | -5/Factory | Identified Exp. Transmission Jammer 37201 | -5/Factory | Found Exp. Shock Absorption System 37497 | -5/Factory | Discovered exit to Factory (range 15) 37526 | -5/Factory | Destroyed 7 combat bots 37576 | -5/Factory | Repaired Enh. Autogun 37606 | -5/Factory | Repaired Enh. Autogun 37642 | -5/Factory | First assault squad dispatched 37646 | -5/Factory | Repaired Cld. Plasma Cannon 37740 | -5/Factory | Destroyed 8 combat bots 37890 | -5/Factory | Central database locked down 38023 | -5/Factory | Destroyed 15 combat bots 38197 | -5/Factory | Fabricated Adv. Reaction Control System? 38218 | -5/Factory | Reached level 27 38250 | -5/Factory | High security lockdown imminent 38307 | -5/Factory | Destroyed 17 combat bots 38330 | -5/Factory | High security lockdown engaged 38397 | -5/Factory | Sterilization system engaged 38397 | -5/Factory | Non-combat units ordered to evacuate 38454 | -5/Factory | Destroyed 17 combat bots 38497 | -5/Factory | Combat units ordered to evacuate 38563 | -5/Factory | Discovered exit to Factory (range 14) 38570 | -5/Factory | Destroyed 17 combat bots 38598 | -5/Factory | Entered Extension 38642 | -5/Extension | High security lockdown imminent 38653 | -5/Extension | Rescued a captive Derelict 38667 | -5/Extension | Rescued a captive Derelict 38700 | -5/Extension | Rescued a captive Derelict 38716 | -5/Extension | Rescued A7 38722 | -5/Extension | High security lockdown engaged 38723 | -5/Extension | Spotted B-75 Beast 38725 | -5/Extension | Destroyed B-75 Beast 38727 | -5/Extension | Spotted B-75 Beast 38735 | -5/Extension | Destroyed B-75 Beast 38755 | -5/Extension | Discovered exit to Factory (range 3) 38901 | -5/Extension | Destroyed 15 combat bots 38972 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 38998 | -5/Extension | Destroyed 16 combat bots 39131 | -5/Extension | Destroyed 25 combat bots 39248 | -5/Extension | Energy Cycler disabled 39248 | -5/Extension | Destroyed 7 combat bots 39248 | -5/Extension | Rescued a captive Derelict 39248 | -5/Extension | Rescued a captive Derelict 39249 | -5/Extension | Rescued a captive Derelict 39406 | -5/Extension | Destroyed 27 combat bots 39525 | -5/Extension | Sterilization system engaged 39525 | -5/Extension | Non-combat units ordered to evacuate 39625 | -5/Extension | Combat units ordered to evacuate 39626 | -5/Extension | Destroyed 37 combat bots 39634 | -5/Extension | Discovered new exit (range 16) 39634 | -5/Extension | Discovered exit to Factory (range 15) 39719 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 39681_ Acquired 53 matter. 39682_ Acquired 14 matter. 39692_ H-66 Slayer suffers critical hit (Destroy). 39692_ Destroyed Lgt. Fission Core. 39693_ Slug penetrates Wall. 39693_ Penetrated by Slug. 39694_ System corrupted: Matter fused (-5). 39694_ H-66 Slayer destroyed. 39696_ Penetrated by Slug. 39699_ P-70 Sage destroyed. 39701_ Slug penetrates Wall. 39704_ Destroyed Com. Wheel. 39705_ Slug penetrates Wall. 39705_ Penetrated by Slug. 39705_ Adv. Reaction Control System destroyed. 39706_ Acquired 73 matter. 39715_ H-66 Slayer destroyed. 39717_ Adv. Phase Shifter destroyed. 39717_ Destroyed Lgt. Angular Momentum Engine. 39717_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?#+######????????????????????????????????????????? | | ?#%#?????????????????????????????????????????????? | | ##*##????????????????????????????????????????????? | | # = #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ## ###???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????"?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ?????????????????????????#####????????????????# #? | | ????????????????????###### =*#????????????????# #? | | ????????????????????#%h*[@=%/#????????????##### ## | | ????????????????????#!#### ! #????????????# ""["" | | #####################+#####+############### " " | | =!!%=" %[[=%%*= %= h i =%! | | %=!=!%" !*%!!%[ h%%i h ! / | | ! ! " =%===!= "% | | | !%*%![ * "%" ! | | **%! = " | | ########################################### ! / | | ??????????????????????????????????????????# | | ??????????????????????????????????????????###" ! " | | ????????????????????????????????????????????#" " | | ????????????????????????????????????????????#""""" | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 55 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 15 Armor Coverage 1025 Resistance: KI 20 Resistance: TH 15 Resistance: EX 75 Resistance: EM 75 Power Shielding 15 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 6 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 1 Particle Charging 25 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 100 Defensive Hacking 34 Item Schematics ----------------- ECM Suite | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Prc. Beam Rifle | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Enh. Autogun | -8/Garrison | Hacked Recoil Stabilizer | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Salvage Targeting Computer | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Wave Gun | -7/Factory | Downloaded Lgt. Nuclear Core | -7/Factory | Extracted Transmission Jammer | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Adv. Hacking Suite | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Sml. Battery | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Utility Shielding | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Weapon Shielding | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Lrg. Matter Pod | -7/Factory | Extracted Com. Matter Pod | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Field Propulsion Array | -5/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Shield Generator | -5/Factory | Hacked Adv. Cryofiber Web | -5/Factory | Hacked Cld. Plasma Cannon | -5/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Ion Burst Cannon | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Adv. Particle Charger | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Extracted Adv. Cooling System | -5/Factory | Extracted Neutrino Core | -5/Factory | Extracted Target Analyzer | -5/Factory | Extracted Disruptor Cannon | -5/Factory | Extracted Adv. Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ Imp. System Restoration Module | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Imp. Corruption Screen | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Imp. Fusion Compressor | x2 | -5/Factory Adv. Reaction Control System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Boltbath Signs Are For Wimps That's One Door That Should Stay Closed l33t h4x0r Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Levels Raised 26 | . 4 1 5 1 . 1 2 1 . 1 . 1 1 . 2 . . . . 2 . . . . 1 2 . 1 . XP Earned 43083 | 3000 7428 1124 7220 747 55 1501 3282 1149 1446 633 833 312 2227 22 2063 34 65 34 474 2726 251 206 50 156 693 2853 15 1653 831 XP Spent 41930 | 2850 6060 800 5710 2355 . 1700 3680 . 2300 . 320 1100 2600 . 2900 . . 400 . 2650 . . . . . 3425 . 1500 1580 Upgrades 64 | 6 14 1 7 8 . 1 5 . 1 . 2 1 1 . 1 . . 2 . 2 . . . . . 2 . 4 6 Propulsion Slot 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . 2 . 2 . . 1 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Weapon Slot 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Dissipation 12 | 1 2 . 1 . . . 1 . . . 2 . . . . . . 2 . . . . . . . . . 3 . Energy Generation 4 | . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Energy Storage 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Mass Support 4 | . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Inventory Capacity 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Ranged Accuracy 7 | 3 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Protomatter Created 24711 | . 565 110 1101 149 . 243 1096 689 1096 545 695 511 1086 180 2892 23 186 252 414 2535 578 475 107 407 399 2023 255 2982 3117 Integrity Restored 24652 | . 786 23 651 326 . 722 1182 405 818 712 1192 341 1124 . 1515 21 142 660 242 2603 274 197 31 1004 302 3268 38 3739 2334 Core 19016 | . 604 23 443 316 . 628 809 264 635 567 922 226 876 . 1198 . 86 457 176 1778 182 114 . 757 231 2681 . 2990 2053 Parts 5636 | . 182 . 208 10 . 94 373 141 183 145 270 115 248 . 317 21 56 203 66 825 92 83 31 247 71 587 38 749 281 Protomatter Decayed 12468 | . 186 100 793 . . . 520 542 679 379 269 309 683 92 2117 14 153 . 330 1168 318 237 96 83 306 665 84 1163 1182 Game ------ Seed EnergyHeatReconstructor Manual? 0 Play Time 13:18:02 Cumulative 244.1 hours Start 2024.09.01 @ 19:46:35 End 2024.09.05 @ 22:50:56 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 76 Rogue 68 Adventurer 8 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a9bd208-e3e3-4e10-b41b-ac589c6d8508