Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 14:58:18 Player: Skullbearer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (681) 681 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3801 Bonus ------- None Cogmind --------- Core Integrity 69/700 Matter 229/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Impact Mace Katana > --- INVENTORY -------- (None) [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 3 | . . 1 1 1 . . . Utility 2 | . . 1 . 1 . . . Weapon . | . . . . . . . . Parts Attached 74 | 6 5 24 18 10 . 1 10 Power 8 | 1 . 2 2 1 . . 2 Engine 8 | 1 . 2 2 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 35 | 2 3 12 10 5 . 1 2 Treads . | . . . . . . . . Leg 7 | . . 6 1 . . . . Wheel 8 | 2 1 5 . . . . . Hover . | . . . . . . . . Flight 20 | . 2 1 9 5 . 1 2 Utility 13 | 1 2 3 3 2 . . 2 Device 5 | . . 1 3 . . . 1 Storage 3 | 1 1 1 . . . . . Processor 5 | . 1 1 . 2 . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . 7 3 2 . . 4 Energy Gun 9 | 2 . 6 . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 . . 2 Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 23 | . . 7 2 . 4 . 10 Power 7 | . . 2 1 . 2 . 2 Propulsion 9 | . . 3 1 . . . 5 Utility 1 | . . . . . 1 . . Weapon 6 | . . 2 . . 1 . 3 Highest Loss Streak 10 | . . 3 2 . 3 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 96 98 91 98 66 37 66 Engine 8 | . 14 10 10 14 7 . 9 Leg 4 | . . 12 . . . . . Wheel 8 | . 27 19 . . . . . Flight 17 | . . . 35 37 27 22 24 Device 4 | . . . 17 15 7 . 2 Storage 4 | . 14 11 . . . . . Processor 15 | . 10 21 9 15 15 15 17 Energy Gun 8 | . 28 19 . . . . . Launcher 2 | . . . 8 7 5 . . Slashing Weapon 2 | . . . 8 6 . . 5 Peak Build Rating 45 | 6 9 17 20 42 41 19 45 Average Rating 17 | 4 7 11 19 35 27 18 30 On Entrance 15 | . 6 9 16 19 41 15 19 Naked Turns . | . . . . . . . . Heaviest Build 54 | 14 29 54 50 21 20 . 19 Greatest Support 40 | 26 26 36 17 29 28 17 40 Greatest Overweight (x) 5 | 1 4 5 3 1 . . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 5 5 5 5 Average Capacity 10 | 7 9 19 5 5 5 5 5 Most Carried 20 | 4 10 20 19 5 5 5 5 Average Carried 7 | 2 6 12 5 4 4 4 2 Final Capacity 20 | 8 15 20 5 5 5 5 5 Final Carried 20 | 4 10 20 5 5 5 5 . Class Distribution -------------------- 39% | Mutant 27% | Sprinter 18% | Scavenger-Sprinter 6% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 933 | 180 111 288 77 . . . 277 Remotely . | . . . . . . . . Salvage Created 667 | . 133 400 111 . . . 23 Parts 49 | . 11 30 5 . . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 19 | . 3 10 5 . . . 1 Melee 1 | . . . . . . . 1 Guns 11 | . 2 9 . . . . . Cannons 1 | . . 1 . . . . . AOE 6 | . 1 . 5 . . . . Classes Destroyed 6 | . 3 2 1 . . . . Worker 1 | . . 1 . . . . . Builder 1 | . . . 1 . . . . Watcher 3 | . 2 1 . . . . . Swarmer 6 | . 2 3 . . . . 1 Grunt 10 | . 1 5 4 . . . . Sentry 3 | . . 2 1 . . . . Best Kill Streak 5 | . 3 4 5 . . . 1 Combat Bots Only 4 | . 2 3 4 . . . 1 Max Kills in Single Turn 2 | . 1 2 2 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 2 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 324 | . 12 100 37 . 3 34 138 Missed 155 | . 5 27 23 . . 27 73 Damage Taken 2282 | . 77 789 240 . 163 78 935 Core 851 | . . 176 44 . 155 67 409 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 65 | . . 65 . . . . . Core Remaining (%) 87 | 100 100 56 92 . . . . Volleys Fired 47 | . 8 29 10 . . . . Largest 2 | . 2 2 1 . . . . Hottest 89 | . 80 89 30 . . . . Shots Fired 84 | . 16 58 10 . . . . Gun 65 | . 16 49 . . . . . Cannon 9 | . . 9 . . . . . Launcher 10 | . . . 10 . . . . Special . | . . . . . . . . Kinetic 9 | . . 9 . . . . . Thermal 20 | . . 20 . . . . . Explosive 10 | . . . 10 . . . . Electromagnetic 45 | . 16 29 . . . . . Robot Hit Streak 11 | . 5 11 5 . . . . Robot Miss Streak 5 | . 3 5 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 59 | . 9 38 9 . 1 . 2 Core Hits 42 | . 6 18 17 . . . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . 1 Corrupt 1 | . 1 . . . . . . Smash 2 | . . . . . 1 . 1 Melee Attacks 9 | . . . . . 1 . 8 Impact 6 | . . . . . 1 . 5 Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1839 | . 215 594 860 . 32 . 138 Guns 647 | . 166 481 . . . . . Cannons 82 | . . 82 . . . . . Explosions 940 | . 49 31 860 . . . . Melee 170 | . . . . . 32 . 138 Ramming . | . . . . . . . . Kinetic 82 | . . 82 . . . . . Thermal 243 | . 49 194 . . . . . Explosive 860 | . . . 860 . . . . Electromagnetic 484 | . 166 318 . . . . . Impact 170 | . . . . . 32 . 138 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 67 | . . . 6 . . . 61 Projectiles 43 | . . . . . . . 43 Explosions 6 | . . . 6 . . . . Melee 18 | . . . . . . . 18 Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 58 | . . 20 38 . . . . Shots 2 | . . 1 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 164 | . 72 164 15 45 40 . 90 Average Temperature 37 | . 27 55 7 23 19 . 28 Received Heat Transfer 549 | . 30 297 81 . . 15 126 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 3 3 . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 525 | . 100 425 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Peak Influence 374 | . 149 261 374 92 32 120 . Initial 109 | . . 62 109 92 32 1 . Average 94 | . 64 79 215 92 22 45 . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 86 | 100 100 86 58 100 100 100 . Level 1 13 | . . 13 41 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 1 . . . 1 . Investigation 3 | . 1 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 8 20 20 . 6 9 23 Peak Tracking Total 14 | . 4 6 14 . 6 4 9 Tactical Retreats 18 | . . 3 4 . 1 2 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 4 | . . . . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 8 | . . 2 3 . . 2 1 Terminals 6 | . . 1 3 . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . . 11 7 . . 4 1 Successful 16 | . . 8 4 . . 3 1 Failed 7 | . . 3 3 . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 14 | . . 3 7 . . 4 . Fabricators . | . . . . . . . . Repair Stations 8 | . . 8 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 2 4 . . 3 1 Record 3 | . . 1 . . . 2 . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . Scan Component 3 | . . 3 . . . . . Repair 3 | . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 2 2 . . 1 . Full Trace Events 3 | . . 2 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 3 . . . . . Time 78 | . . 78 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . 3 . . Total Damage 41 | . . . . . 41 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 3139 | 75 160 1029 605 103 110 755 302 Spaces Moved 3182 | 69 125 307 468 194 339 1040 640 Core 16 | 13 2 . . . . . 1 Treads . | . . . . . . . . Legs 71 | . . 71 . . . . . Wheels 415 | 56 123 236 . . . . . Hover . | . . . . . . . . Flight 2680 | . . . 468 194 339 1040 639 Fastest Speed 26 | 50 90 101 29 26 26 32 30 Average Speed 44 | 91 96 122 30 28 28 32 33 Slowest Speed 271 | 100 250 190 271 106 34 34 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . 4 . . 8 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 25 22 48 5 82 26 54 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 43 | . 3 4 35 . . . 1 Melee 1 | . . . . . . . 1 Projectile 1 | . . 1 . . . . . AOE 41 | . 3 3 35 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 4798 | 78 148 902 918 241 349 1449 713 Wait 1409 | . . 510 403 29 7 405 55 Move 3153 | 68 124 306 459 194 338 1024 640 Hop 11 | . . . 4 . . 7 . Pick Up 41 | 4 7 24 2 1 1 2 . Fast Attach 29 | 6 3 6 5 4 . 1 4 Attach 18 | . . 8 3 1 . . 6 Detach 3 | . . 1 . 1 . . 1 Swap 27 | . 2 10 10 5 . . . Drop 44 | . 4 8 22 6 2 2 . Fire 47 | . 8 29 10 . . . . Melee 8 | . . . . . 1 . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 15) 147 | -10/Materials | Discovered new exit (range 12) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 274 | -9/Materials | Repaired Wheel 300 | -9/Materials | Repaired EM Pulse Gun 321 | -9/Materials | Build established: Mutant 328 | -9/Materials | Repaired Wheel 976 | -9/Materials | Lost 3 parts (1n2w) 1145 | -9/Materials | Lost 3 parts (1p2n) 1216 | -9/Materials | Discovered new exit (range 18) 1265 | -9/Materials | Entered another Materials area 1265 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1578 | -8/Materials | Build established: Scavenger-Sprinter 1791 | -8/Materials | Discovered new exit (range 18) 1870 | -8/Materials | Entered Factory 1870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -7/Factory | Sucked down chute 1973 | -7/Factory | Entered Waste 1974 | -7/Waste | Met a frightened Derelict 1976 | -7/Waste | Spotted C-40 Crusher 1988 | -7/Waste | Spotted C-40 Crusher 1988 | -7/Waste | Spotted C-40 Crusher 1998 | -7/Waste | Spotted C-40 Crusher 2002 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2012 | -7/Waste | Spotted C-40 Crusher 2056 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2059 | -7/Waste | Spotted C-40 Crusher 2062 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2065 | -7/Waste | Discovered new exit (range 19) 2083 | -7/Waste | Identified exit to Factory 2083 | -7/Waste | Entered Factory 2093 | -7/Factory | Lost 3 parts (1p1u1w) 2464 | -7/Factory | Build established: Sprinter 2787 | -7/Factory | Discovered new exit (range 8) 2837 | -7/Factory | Identified exit to Lower Caves 2838 | -7/Factory | Entered Lower Caves 2842 | -7/Lower Caves | Learned location of 1 exit from Factory 2881 | -7/Lower Caves | Learned 4 Factory zone layouts 2892 | -7/Lower Caves | Found DCF Scrap (14 items) 2908 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2950 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3106 | -7/Lower Caves | Core integrity fell below 50% 3134 | -7/Lower Caves | Core integrity fell below 20% 3140 | -7/Lower Caves | Self-destructed Last Messages --------------- Acquired Lightning Gun. Lightning Gun destroyed. S-27 Virus destroyed. Drone sends a signal. Mak. Flight Unit destroyed. Imp. Ion Engine destroyed. H-55 Commando retrieves Drone. Slug penetrates Wall. Slug penetrates S-27 Virus. S-27 Virus destroyed. Destroyed Lgt. Nuclear Core. S-27 Virus system corrupted by crushing effect. S-27 Virus knocked back. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. Imp. VTOL Module destroyed. Katana destroyed. S-27 Virus suffers critical hit (Smash). S-27 Virus destroyed. Impact Mace destroyed. Map ----- +----------------------------------------------------+ | ???????????????????### #### ##??## #??? | | ??????????????????## ## #??# #### | | ??????????????????# ##?# | | ??????????????????# #### #### | | ?????????????????" # ## #??? | | ?????????????????#### ### ##??? | | ???????????????????## ## ### #???? | | ???????????????????# ## ######### ##??? | | ???????????????????### #???????## #??? | | ?????????????????????# ##???##??## #### | | ?????????????????????## ##? ###### ## | | ??????????????????????# ## ## #### | | ??????????????????????# ### #?## | | ??????????????????????# #?### #?#### | | ??????????????????????## ##??## ## ## ?### | | ?????????????????#?????####??## ##??# ## ???? | | ???????????????### ####??????# #?????### ????? | | ?????????# ### #????## ##?????# #????? | | ????????? #?### #?????# #????? | | ???????????? ## #?????# #????? | | ??????????????????# ####### #????? | | ??????????????????# =h #????? | | ????????? ####*ss ##???? | | ??????????????? ??####ss ######### ##### | | ???????????????? ?????# *s= ### ##### =% | | ??????????????????????## @####?## # [ ] | | ???????????????????????####?????# ####### | | ????????????????????????????????# =# ##????# # | | ????????????????????????????????# ! # #???? | | ????????????????????????????????# # ?????" # # | | ????????????????????????????????#= ##??????###### | | ??????????????????????????????? % #????????????? | | ?????????????????????????????? #????????????? | | ????????????????????????????? %#????????????? | | ???????????????????????????% ##????????????? | | ?????????????????????????? % #?????????????? | | ?????????????????????????%= ### %#?????????????? | | ??????????????????????? !%#??# ##?????????????? | | ?????????????????????? #???#% %#??????????????? | | ????????????????????? ###???? #??????????????? | | ??????????????????? ???????? ???????????????? | | ??????????????????? ???????? %% #???????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????% ????????????????? | | ???????????????????????????? # ????????????????? | | ???????????????????????????? ##%????????????????? | | ????????????????????????????##?# ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed ReinforcedDirtyArray Manual? 0 Play Time 00:39:34 Cumulative 12.6 hours Start 2024.12.06 @ 13:30:19 End 2024.12.06 @ 14:58:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06208ee2-92ca-4804-bb3f-e506d40c3fb4