Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 15:00:11 Player: Bowster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (30) 150 Value Destroyed (1134) 1134 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 8394 Bonus ------- Aligned with FarCom 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/1300 Matter 7/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Recoil Stabilizer Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Compact Matter Pod Improved Matter Compressor Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Improved Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Magnetic Acceleration Cannon Enhanced Gauss Cannon Scythe > --- INVENTORY -------- Light Particle Reactor Recoil Stabilizer Hardened Medium Armor Plating Compact HERF Cannon Heavy Gauss Cannon [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Core Analyzer Device Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Core Shielding Weapon AWS/Gauss Energy Gun Improved Lightning Gun Energy Cannon Proton Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . . 2 Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 5 | . . . . . 2 . 2 . . . . . . 1 Utility 6 | . . . . . 2 1 . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 80 | 6 8 1 2 2 5 7 3 5 13 11 5 4 3 5 Power 10 | 1 1 . . . . 1 1 1 1 1 1 . 1 1 Engine 5 | 1 1 . . . . 1 . . . 1 1 . . . Core 3 | . . . . . . . 1 1 1 . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 22 | 2 3 1 . 1 2 3 2 . 3 3 1 1 . . Treads . | . . . . . . . . . . . . . . . Leg 12 | 2 3 1 . 1 2 . 2 . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 9 | . . . . . . 3 . . 1 3 1 1 . . Flight 1 | . . . . . . . . . 1 . . . . . Utility 28 | 1 2 . 1 1 2 3 . 2 4 4 2 2 1 3 Device 11 | . . . . . 2 1 . . 2 1 1 1 1 2 Storage 5 | 1 . . 1 . . . . 1 . . . 1 . 1 Processor 7 | . 2 . . . . 2 . . 1 2 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 4 | . . . . 1 . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 2 . 1 . 1 . . 2 5 3 1 1 1 1 Energy Gun 3 | . . . . . . . . . 2 1 . . . . Energy Cannon 3 | . . . . . . . . . . 2 . . . 1 Ballistic Gun 6 | 2 2 . 1 . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 . . 1 1 . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . 2 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . 10 . Parts Lost 40 | . 2 . . 2 . . . 8 7 5 4 . . 12 Power 6 | . 1 . . . . . . 1 1 1 1 . . 1 Propulsion 14 | . 1 . . 2 . . . 4 3 . 2 . . 2 Utility 13 | . . . . . . . . 2 2 1 1 . . 7 Weapon 7 | . . . . . . . . 1 1 3 . . . 2 Highest Loss Streak 8 | . 2 . . 1 . . . 8 4 3 4 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | . 5 7 8 7 10 17 19 16 2 3 4 3 3 4 Power . | . . . . . 2 2 3 2 . . . . . . Propulsion 1 | . . 2 2 1 2 3 3 2 . . . . . . Utility 2 | . 1 2 3 2 2 6 8 7 . 2 3 1 2 1 Weapon 2 | . 2 3 3 3 3 5 5 3 1 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . . . . . 3 . . 8 . 3 3 . . 2 Power 2 | . . . . . . . . 2 . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . 1 Utility 9 | . . . . . . . . 4 . 2 3 . . . Weapon 6 | . . . . . 3 . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 96 100 91 83 89 91 92 72 40 17 39 46 56 49 Engine 6 | . 11 14 14 14 9 15 13 4 . 2 1 . . . Leg 15 | . 27 28 28 26 35 29 39 30 2 . . . . . Hover 5 | . . . . . . . . . 4 6 16 14 15 10 Device 6 | . . . . . 17 22 13 8 2 . 2 3 5 4 Storage 6 | . 14 14 14 14 9 7 6 4 4 . . 1 5 6 Processor 7 | . 13 14 14 6 . 3 13 11 6 6 10 10 10 6 Protection 1 | . . . . 7 9 3 . . . . . . . . Ballistic Gun 6 | . 28 28 20 14 8 7 6 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 2 . . 5 6 8 Slashing Weapon 1 | . . . . . . . . . . . 4 5 5 2 Peak Build Rating 77 | 6 11 11 23 23 30 53 48 49 42 31 55 49 65 77 Average Rating 32 | 4 8 11 17 22 27 39 44 36 27 18 44 44 54 58 On Entrance 26 | . 6 11 11 23 22 30 42 48 19 7 31 32 49 62 Avg Prop Armor Cover (%) 4 | . . . . . . . . 28 10 3 3 1 2 . Naked Turns 163 | . . . . . . . . . 82 2 . . . 79 Heaviest Build 70 | 10 14 14 53 54 57 66 70 70 38 22 7 12 33 41 Greatest Support 60 | 20 20 20 20 20 40 40 60 60 16 31 32 24 35 35 Greatest Overweight (x) 8 | . . . 2 5 1 8 1 1 4 6 . . 1 3 Average Overweight (x) . | . . . . 2 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 11 20 20 20 20 16 5 5 5 5 5 5 Most Carried 20 | 1 8 8 8 11 16 20 20 20 5 5 5 4 4 5 Average Carried 7 | . 5 7 8 7 10 17 19 15 2 3 4 3 3 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 1 7 8 8 11 16 20 20 2 5 2 5 4 3 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Matter Collected 1377 | 212 168 77 . 53 40 . . 299 133 23 32 138 192 10 Remotely 314 | . . . . . . . . . . . . 122 192 . Salvage Created 1563 | . 215 77 . 247 130 29 . 543 176 19 11 41 68 7 Parts 73 | . 11 3 . 16 13 5 . 10 6 . 4 5 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 . Prevented 1 | . . . . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 27 | . 5 2 . 10 1 . . 2 6 . . . . 1 Guns 19 | . 5 2 . 10 1 . . 1 . . . . . . Cannons 7 | . . . . . . . . . 6 . . . . 1 AOE 1 | . . . . . . . . 1 . . . . . . Classes Destroyed 15 | . 1 . . 3 3 . . 1 5 1 . 1 . . Worker 2 | . . . . . . . . . . 1 1 . . . Builder 2 | . . . . 2 . . . . . . . . . . Operator 3 | . . . . . 1 2 . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . Swarmer 1 | . . . . . . . . . 1 . . . . . Grunt 9 | . 5 2 . 2 . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 2 | . . . . . 1 . . . 1 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . 1 . . . . 1 Compactor 2 | . . . . . . . . 2 . . . . . . Decomposer 4 | . . . . . . . . . . . . 1 3 . Samaritan 1 | . . . . . . . . . . . . 1 . . Assembled 6 | . . . . 6 . . . . . . . . . . Best Kill Streak 7 | . 2 2 . 7 1 1 . 1 4 1 1 . . 1 Combat Bots Only 6 | . 2 2 . 6 1 . . 1 4 . . . . 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Hostile Shots Fired 496 | . 50 9 . 19 . . . 6 208 67 29 . 10 98 Missed 173 | . 7 2 . 3 . . . . 77 36 8 . 4 36 Hits 323 | . 43 7 . 16 . . . 6 131 31 21 . 6 62 Melee 12 | . . . . . . . . 6 6 . . . . . Projectile 311 | . 43 7 . 16 . . . . 125 31 21 . 6 62 AOE 7 | . . . . 6 . . . . 1 . . . . . Critical Strikes 11 | . 1 1 . . . . . 2 1 1 1 . . 4 Damage Taken 7258 | . 565 95 . 411 . . . 363 1625 1077 486 . 86 2550 Core 2706 | . 102 10 . 94 . . . 6 338 640 153 . 43 1320 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 4 | . . . . 4 . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 17 100 100 . . 59 36 . . 82 . Volleys Fired 88 | . 29 5 . . . . . 2 24 4 . 1 2 21 Largest 2 | . 2 2 . . . . . 2 2 1 . 1 1 2 Hottest 124 | . 46 46 . . . . . 61 124 75 . 44 44 91 Shots Fired 245 | . 58 10 . 45 7 3 . 41 33 4 . 1 2 41 Gun 174 | . 58 10 . 45 7 3 . 39 9 3 . . . . Cannon 69 | . . . . . . . . . 24 1 . 1 2 41 Launcher 2 | . . . . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 230 | . 58 10 . 45 7 3 . 39 24 . . 1 2 41 Thermal 5 | . . . . . . . . . 5 . . . . . Explosive 2 | . . . . . . . . 2 . . . . . . Electromagnetic 8 | . . . . . . . . . 4 4 . . . . Robot Hit Streak 20 | . 16 7 . 10 11 4 . 20 11 15 . 16 . 18 Robot Miss Streak 8 | . 3 1 . 5 1 . . 1 8 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Autonomous 93 | . . . . 45 7 3 . 38 . . . . . . Shots Hit Robots 168 | . 40 9 . 31 6 3 . 34 33 4 1 2 3 2 Core Hits 99 | . 15 4 . 14 4 2 . 10 41 3 1 1 2 2 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . Melee Attacks 29 | . . . . . 1 . . . 6 . 1 1 6 14 Impact 1 | . . . . . 1 . . . . . . . . . Slashing 28 | . . . . . . . . . 6 . 1 1 6 14 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4967 | . 466 133 . 994 176 92 . 1616 891 155 65 91 190 98 Guns 3199 | . 446 133 . 984 160 92 . 1226 95 63 . . . . Cannons 782 | . . . . . . . . . 647 36 . 29 . 70 Explosions 434 | . . . . . . . . 390 . 44 . . . . Melee 466 | . . . . . . . . . 149 . 65 62 190 . Ramming 86 | . 20 . . 10 16 . . . . 12 . . . 28 Kinetic 3787 | . 446 133 . 984 160 92 . 1226 647 . . 29 . 70 Thermal 117 | . . . . . . . . . 73 44 . . . . Explosive 390 | . . . . . . . . 390 . . . . . . Electromagnetic 121 | . . . . . . . . . 22 99 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 466 | . . . . . . . . . 149 . 65 62 190 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . 16 23 2 . . 10 45 Average Corruption 18 | . . . . . . . . 9 20 1 . . 10 40 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . 6 32 4 . . 2 24 Message Errors 14 | . . . . . . . . 2 4 2 . . 1 5 Matter Fused 18 | . . . . . . . . . 14 1 . . . 3 Heat Flow Errors 6 | . . . . . . . . 1 3 . . . . 2 Energy Discharges 4 | . . . . . . . . . 2 1 . . . 1 Parts Rejected 2 | . . . . . . . . . 2 . . . . . Data Loss (minor) 5 | . . . . . . . . . 2 . . . 1 2 Data Loss (major) 5 | . . . . . . . . 1 3 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 1 . . . . . Misdirections 9 | . . . . . . . . 1 1 . . . . 7 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 226 | . . . . . . . . 11 7 116 . 46 46 . Projectiles . | . . . . . . . . . . . . . . . Explosions 127 | . . . . . . . . 11 . 116 . . . . Melee 99 | . . . . . . . . . 7 . . 46 46 . Knockbacks 20 | . . . . . . . . . 17 . . . . 3 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 17 | . . . . . . . . . 16 . . . . 1 Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 304 | . . . . . . . . 82 . 210 . . . 12 Shots 5 | . . . . . . . . 2 . 3 . . . . Rammed 9 | . . . . . . . . . . 3 . . . 6 Targets Rammed 16 | . 5 . . 1 1 . . . . 3 . . . 6 Kicked 7 | . 5 . . 1 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 266 | . 42 32 . . . . . 215 266 44 . . . 193 Average Temperature 36 | . 17 13 . . . . . 113 46 25 . . . 32 Received Heat Transfer 792 | . 351 72 . 33 . . . . 204 75 57 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 175 | . . . . . . . . . 175 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 166 | . 52 54 . 60 30 5 . 4 85 166 63 . . 123 Initial 63 | . . 4 . . 13 . . . . 2 63 . . . Average 13 | . 13 33 . 15 5 . . . 18 43 12 . . 3 Influence Increases 1266 | . 160 50 . 151 92 10 . 17 225 319 65 . . 177 Destroy 0b10 Robot/C 380 | . 100 40 . 80 20 . . . 120 . . . . 20 Destroy 0b10 Robot/NC 45 | . . . . 10 15 10 . . . 5 5 . . . Destroy Leader 114 | . 30 10 . 20 14 . . . 30 . . . . 10 Successful Hack 10 | . . . . . 10 . . . . . . . . . Disable Machine 75 | . . . . 15 15 . . . 15 30 . . . . Destroy Structure 132 | . . . . 26 3 . . 17 . 74 . . . 12 Partial Spotted 30 | . . . . . 15 . . . . . 15 . . . Lose Combat Pursuer 480 | . 30 . . . . . . . 60 210 45 . . 135 Influence Decreases 1149 | . 148 38 24 115 128 10 . 17 219 196 179 15 . 60 Entered New Map 131 | . . 8 24 . 23 . . . . 4 66 6 . . Time Decay 867 | . 128 30 . 99 105 10 . 9 179 142 106 9 . 50 Lost Part 148 | . 20 . . 13 . . . 8 40 50 7 . . 10 Lost Ally 3 | . . . . 3 . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 1 1 . . 3 2 . . . 5 Investigation . | . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . 1 2 . . . 2 Reinforcement 5 | . 1 . . . 1 . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Distress Signals 1 | . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 104 | . 13 2 . 20 2 1 . 5 15 18 10 . 3 15 Peak Tracking Total 9 | . 4 2 . 8 2 . . 5 5 8 6 . 3 9 Tactical Retreats 15 | . 2 . . . . . . 1 2 4 3 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Traps Triggered 5 | . . . . . . 1 1 . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Machines Disabled 5 | . . . . 1 1 . . . 1 2 . . . . Max in Single Turn 2 | . . . . 1 1 . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Machines Accessed 7 | . 1 . 1 . 2 2 . . . . 1 . . . Terminals 4 | . 1 . . . 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 15 | . 2 . 1 . 8 3 . . . . 1 . . . Successful 11 | . 2 . 1 . 7 1 . . . . . . . . Failed 4 | . . . . . 1 2 . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 12 | . 2 . . . 8 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 . 1 . 7 1 . . . . . . . . Record 2 | . . . . . 1 1 . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . . . . . Total Damage 127 | . . . . 127 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Active Infowar (turns) 1008 | . . . . . . 66 261 110 269 . . . . 302 Optics 437 | . . . . . . 66 261 110 . . . . . . Sensors 269 | . . . . . . . . . 269 . . . . . Seismic 65 | . . . . . . . . . . . . . . 65 Jamming 237 | . . . . . . . . . . . . . . 237 Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Turns Passed 6531 | 72 509 71 423 449 460 823 261 147 718 831 445 388 93 841 Spaces Moved 4929 | 56 300 44 297 158 217 413 135 109 484 725 698 615 113 565 Core 488 | 6 . . . . . . . 53 177 108 . . . 144 Treads . | . . . . . . . . . . . . . . . Legs 1667 | 50 300 44 297 158 217 412 135 49 5 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2768 | . . . . . . 1 . 7 296 617 698 615 113 421 Flight 6 | . . . . . . . . . 6 . . . . . Fastest Speed 50 | 50 120 120 120 260 190 190 190 50 50 50 60 60 58 50 Average Speed 114 | 112 120 120 141 270 190 193 190 117 111 103 60 61 60 98 Slowest Speed 550 | 120 120 120 260 470 190 550 190 190 360 350 70 70 120 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 41 | . . . . . . . . . . . . . . 41 Cave-ins Triggered 4 | . . . . . . . . . . . . . . 4 Exploration Rate (%) 28 | 4 49 7 60 37 20 9 4 89 13 24 9 73 13 12 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 1 | . . . . . . . . . . . . 1 . . Spaces Dug 53 | . . . . . 1 . . . . . . . 5 47 Terrain Destroyed 159 | . . . . 32 3 . . 19 . 52 . . 5 48 Melee 14 | . . . . . 1 . . . . . . . 3 10 Projectile 83 | . . . . 32 2 . . 9 . . . . 2 38 AOE 62 | . . . . . . . . 10 . 52 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Total 5621 | 62 396 52 303 178 265 434 141 125 615 801 717 624 126 782 Wait 384 | . 41 1 . 11 24 1 . 4 80 49 4 2 . 167 Move 4915 | 55 299 43 296 157 216 412 135 108 483 724 697 614 112 564 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | 1 8 1 . 6 12 5 2 1 9 5 7 2 . 3 Fast Attach 34 | 6 2 . 1 . . 4 . . 7 5 4 1 1 3 Attach 44 | . 2 . . 2 6 2 2 8 6 6 1 3 3 3 Detach 7 | . 1 . . . 2 1 . . . 1 . . 2 . Swap 16 | . 5 1 1 1 . 7 1 . . . . . . . Drop 23 | . 4 1 3 . 3 2 1 2 . 4 3 . . . Fire 88 | . 29 5 . . . . . 2 24 4 . 1 2 21 Melee 29 | . . . . . 1 . . . 6 . 1 1 6 14 Ram 9 | . . . . . . . . . . 3 . . . 6 Kick 7 | . 5 . . 1 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire 2 | . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 12) 582 | -10/Materials | Entered Mines 584 | -10/Mines | Met a Derelict bent on vengeance 645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 646 | -10/Mines | Discovered new exit (range 5) 653 | -10/Mines | Entered Exiles 698 | -10/Exiles | Met 8R-AWN 719 | -10/Exiles | Met EX-HEX 778 | -10/Exiles | Met EX-BIN 793 | -10/Exiles | Aligned with FarCom system 795 | -10/Exiles | Given EX-Vault access code 833 | -10/Exiles | Opened EX-Vault 846 | -10/Exiles | Found AWS/Gauss 872 | -10/Exiles | Warned to stay clear of 0b10 Research branches 908 | -10/Exiles | Met EX-DEC 1029 | -10/Exiles | Discovered new exit (range 14) 1076 | -10/Exiles | Left Exiles lab with AWS/Gauss 1076 | -10/Exiles | Entered Mines 1131 | -9/Mines | Learned Materials terminal intel 1222 | -9/Mines | Received a Mining Laser from a helpful Derelict 1229 | -9/Mines | Assembled infested the area 1234 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1272 | -9/Mines | Core integrity fell below 50% 1284 | -9/Mines | Core integrity fell below 20% 1455 | -9/Mines | Discovered new exit (range 14) 1525 | -9/Mines | Entered Materials 1525 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1526 | -8/Materials | Loaded intel: 12 terminal locations 1831 | -8/Materials | Build established: Scavenger-Mutant 1935 | -8/Materials | Discovered new exit (range 8) 1985 | -8/Materials | Entered Factory 1985 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2768 | -7/Factory | Discovered new exit (range 9) 2808 | -7/Factory | Entered another Factory area 2808 | -6/Factory | Evolved 2 slots: Propulsion x2 3069 | -6/Factory | Sucked down chute 3069 | -6/Factory | Entered Waste 3081 | -6/Waste | Found Adv. Powered Armor 3084 | -6/Waste | EMP discharged 3094 | -6/Waste | Spotted C-40 Crusher 3121 | -6/Waste | Spotted C-40 Crusher 3124 | -6/Waste | Spotted C-40 Crusher 3126 | -6/Waste | Spotted C-40 Crusher 3129 | -6/Waste | Spotted C-40 Crusher 3143 | -6/Waste | Destroyed C-40 Crusher 3156 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3156 | -6/Waste | AWS/Gauss suddenly broke down 3170 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3172 | -6/Waste | Destroyed C-40 Crusher 3175 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3176 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3178 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3179 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3184 | -6/Waste | EMP discharged 3184 | -6/Waste | System corruption reached 10% 3201 | -6/Waste | Discovered new exit (range 13) 3210 | -6/Waste | Lost 8 parts (1p4n2u1w) 3216 | -6/Waste | Entered Factory 3459 | -6/Factory | Build established: Mutant 3573 | -6/Factory | Lost 4 parts (1p1n2u) 3606 | -6/Factory | Found Prototype Processor 3606 | -6/Factory | Identified Exp. Targeting Computer 3799 | -6/Factory | Released all parts (8) 3874 | -6/Factory | Discovered new exit (range 16) 3934 | -6/Factory | Entered another Factory area 3934 | -5/Factory | Evolved 2 slots: Utility x2 4499 | -5/Factory | Lost 3 parts (1p2w) 4546 | -5/Factory | Core integrity fell below 50% 4756 | -5/Factory | Discovered new exit (range 6) 4764 | -5/Factory | Identified exit to Factory 4765 | -5/Factory | Entered another Factory area 4765 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4865 | -4/Factory | Discovered new exit (range 7) 4870 | -4/Factory | Identified exit to Upper Caves 5181 | -4/Factory | Spotted B-86 Titan 5210 | -4/Factory | Entered Upper Caves 5228 | -4/Upper Caves | Lost 4 parts (1p2n1u) 5282 | -4/Upper Caves | Learned Research garrison access intel 5480 | -4/Upper Caves | Learned Research emergency access door positions 5516 | -4/Upper Caves | Discovered new exit (range 5) 5524 | -4/Upper Caves | Identified exit to Upper Caves 5598 | -4/Upper Caves | Entered another Upper Caves area 5650 | -4/Upper Caves | System corruption reached 10% 5685 | -4/Upper Caves | Discovered new exit (range 11) 5690 | -4/Upper Caves | Identified exit to Research 5691 | -4/Upper Caves | Entered Research 5691 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5693 | -3/Research | Loaded intel: 4 garrison access locations 6259 | -3/Research | Crushed by falling debris 6259 | -3/Research | System corruption reached 10% 6265 | -3/Research | Crushed by falling debris 6296 | -3/Research | Lost 7 parts (1n5u1w) 6330 | -3/Research | Crushed by falling debris 6331 | -3/Research | System corruption reached 30% 6336 | -3/Research | Crushed by falling debris 6367 | -3/Research | Lost 4 parts (1p1n2u) 6426 | -3/Research | Garrison activated, responded to threat 6453 | -3/Research | Released all parts (6) 6456 | -3/Research | Spotted B-86 Titan 6479 | -3/Research | Core integrity fell below 50% 6512 | -3/Research | Core integrity fell below 20% 6532 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06480_ Slammed into K-01 Serf. 06480_ K-01 Serf knocked back. 06493_ System corrupted: Component data lost. 06501_ Slammed into R-10 Processor. 06501_ R-10 Processor knocked back. 06503_ Slammed into R-10 Processor. 06508_ DUMG/|TT0XBXZ9UHQRODXJWQ 06508_ C-30 ARC bursts open, deploying its payload. 06508_ H-77 Assassin unfolds itself. 06508_ Penetrated by Slug. 06508_ Slug penetrates Wall. 06508_ Penetrated by Slug. 06508_ K-01 Serf collects debris. 06511_ Slug penetrates Wall. 06515_ Penetrated by Slug. 06526_ Slug penetrates Wall. 06526_ Slammed into K-01 Serf. 06528_ K-01 Serf collects debris. 06529_ System corrupted: Matter fused (-9). 06529_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????####+####??????????? +??????????????????????? | | ????# #?????????? #???????????????????????? | | ????# #######+### #???????+???????????????? | | ????# ##??????????????????????? | | ????# " +????+?????????????????? | | ????# #???????????????????????? | | ????# #######/## #???????????????????????? | | ????# #????# #???????????????????????????? | | ????## ##????# #???????????????????????????? | | ?????# #?????# #???????Y??????????Y????????? | | ?????# #?????# #???????????????????????????? | | ?????+ #?????# #???????????????????????????? | | ?????# #?????# #???????????????????????????? | | ?????# #?????# #???????????????????????????? | | ?????# #?????###+#???????????????????????????? | | ?????# #???????# #???????????????????????????? | | ?????# # #### ######## #??????????????????? | | """ # # su/ ss @ #??????????????????? | | + # ! #+##+##########??????????????????? | | # %h"h #?? ???????????????????????????? | | # g # #?? ???????????????????????????? | | ?# # =#? !=??????????????????????????? | | ?# #####?####? !=??????????????????????????? | | ??# #????????? #?????????????????????????? | | #+#??# #????????? ! #?????????????????????????? | | # #??# #????????########?????????????????????????? | | # #??# #?????????????????????????????????????????? | | # #### #?????????????????????????????????????????? | | ##+#####?????????????????????????????????????? | | # #?????????????????????????????????????? | | / #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #= / #?????????????????????????????????????? | | ### #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?########?????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | #/##########?????????????????????????????????????? | | #???????????????????+?+???????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 27 Energy Capacity 350 Matter Stores 322 Matter Capacity 750 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 400 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- This Is My Hole Challenges ------------ None Game ------ Seed SuspensionCargoSlayer Manual? 0 Play Time 01:05:34 Cumulative 35.2 hours Start 2026.01.30 @ 13:34:28 End 2026.01.30 @ 15:00:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c92978d0-813e-4fa5-a1fb-55fb3cf087a5