Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.23 @ 20:18:47 Player: PerrySimm Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (2970) 2970 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8565 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 83/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (7) ------ Launcher Guidance Computer Improved Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Neutrino Core Heavy Flail Heavy Flail Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Improved Gravmag System Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Launcher Guidance Computer Improved Medium Armor Plating Hacking Suite System Guard > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Armor Plating Improved Heavy Armor Plating Thermic Laser Chainsword [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . 1 1 . . . . Utility 5 | . . 2 1 1 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 111 | 7 1 17 20 3 1 9 32 4 7 3 3 4 Power 12 | 1 . 2 1 1 . . 4 1 1 . 1 . Engine 8 | 1 . 2 . 1 . . 2 1 . . 1 . Core 4 | . . . 1 . . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 . 6 6 1 . 3 9 3 5 . 1 1 Treads 11 | . . 2 5 1 . . 2 . 1 . . . Leg 16 | 2 . 4 1 . . . 3 1 4 . 1 . Wheel 3 | . . . . . . 2 1 . . . . . Hover 3 | . . . . . . . 3 . . . . . Flight 4 | . . . . . . 1 . 2 . . . 1 Utility 26 | 2 1 5 2 1 . 3 8 . 1 1 1 1 Device 6 | 1 . 1 1 . . . 2 . . . . 1 Storage 4 | 1 1 1 . . . . 1 . . . . . Processor 3 | . . . . . . 2 1 . . . . . Hackware 2 | . . 1 . 1 . . . . . . . . Protection 11 | . . 2 1 . . 1 4 . 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . 4 11 . 1 3 11 . . 2 . 2 Energy Gun 8 | . . . . . . 1 5 . . 2 . . Energy Cannon 3 | . . 1 2 . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . . . 2 . . . . . Ballistic Cannon 5 | . . 2 3 . . . . . . . . . Launcher 4 | . . . 2 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . 4 . . . 2 . . . . 1 Slashing Weapon 4 | . . . . . . 1 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 39 | . . 1 . . 4 1 12 . 7 2 12 . Power 4 | . . 1 . . . . . . 1 . 2 . Propulsion 15 | . . . . . 2 . 4 . 4 . 5 . Utility 13 | . . . . . 1 . 5 . 2 2 3 . Weapon 7 | . . . . . 1 1 3 . . . 2 . Highest Loss Streak 10 | . . 1 . . 4 1 8 . 5 2 10 . To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 82 | . 100 90 100 98 75 46 79 86 86 75 35 16 Engine 4 | . 14 10 2 4 4 . 1 5 5 5 1 . Core 3 | . . . 6 2 . . 4 5 4 5 2 . Treads 7 | . . 3 26 29 17 . 2 . 3 5 1 . Leg 8 | . 28 18 . . . . 2 . 15 23 7 . Wheel 3 | . . . . . . 4 11 . . . . . Hover 1 | . . . . . . . 1 17 4 . . . Flight 1 | . . . . . . . . 9 4 . . 1 Device 9 | . 14 11 18 15 13 7 7 5 5 5 2 1 Storage 6 | . 14 11 9 7 5 . 5 5 5 5 4 . Processor 6 | . . . . . . 11 13 17 12 5 5 5 Hackware 7 | . . 5 9 15 15 15 11 5 3 . . . Protection 5 | . . 8 9 7 4 4 5 . 3 3 2 . Energy Gun 1 | . . . . . . . 4 . . 2 4 . Energy Cannon 2 | . . 5 7 . . . . . . . . . Ballistic Gun 3 | . 28 8 . . . . 2 . . . . . Ballistic Cannon 2 | . . 8 6 . . . . . . . . . Impact Weapon 3 | . . . 2 15 7 . . 11 11 8 . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 62 | 12 17 28 34 38 39 6 32 38 60 62 62 6 Greatest Support 80 | 20 20 40 60 80 80 28 56 30 67 67 67 3 Greatest Overweight (x) 13 | 2 . 1 . . 4 . 1 1 3 . 13 1 Average Overweight (x) . | . . . . . . . . 1 . . 3 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 9 5 9 10 10 10 9 5 Most Carried 10 | 6 10 10 10 10 10 5 10 9 10 8 9 5 Average Carried 8 | 4 7 9 9 8 9 4 8 8 8 7 6 3 Final Capacity 10 | 8 10 10 10 10 5 5 10 10 10 10 5 5 Final Carried 10 | 6 9 10 10 10 5 5 10 9 8 7 5 5 Class Distribution -------------------- 59% | Hacker-Mutant 28% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1830 | 232 30 418 174 . . 256 437 103 65 50 . 65 Remotely . | . . . . . . . . . . . . . Salvage Created 3061 | 22 30 586 380 . . 95 1241 111 348 171 . 77 Parts 151 | 2 3 44 24 . . 5 54 3 14 2 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 8 2 . . Prevented 7 | . . . . . . . . . 6 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 71 | . 2 15 15 . . 5 21 1 9 3 . . Melee 14 | . . . 1 . . 1 4 1 6 1 . . Guns 28 | . 2 11 . . . . 14 . . 1 . . Cannons 11 | . . 4 7 . . . . . . . . . AOE 14 | . . . 7 . . 4 3 . . . . . Classes Destroyed 12 | 1 1 4 . . . . 5 . 1 . . . Worker 1 | . . . . . . . 1 . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 3 | . . 2 . . . . . 1 . . . . Swarmer 23 | . 2 4 4 . . 4 4 . 5 . . . Grunt 29 | . . 8 9 . . . 10 . . 2 . . Brawler 2 | . . . . . . . 1 . 1 . . . Duelist 2 | . . . . . . . 1 . 1 . . . Sentry 12 | . . 3 2 . . 1 3 1 1 1 . . Hunter 1 | . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 2 8 7 . . 4 4 1 5 1 . . Combat Bots Only 8 | . 2 8 6 . . 4 4 1 5 1 . . Max Kills in Single Turn 3 | 1 1 1 3 . . 2 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 2 3 . . . . . Melee 1 | . . . 1 . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Damage Taken 7851 | . 39 659 894 . 146 395 2238 72 869 318 2207 14 Core 1678 | . 5 95 130 . 35 199 201 20 59 14 906 14 Absorbed by Shields 17 | . . . . . . 17 . . . . . . Redirected to Shielding 100 | . . . . . . 86 14 . . . . . Regen/Repaired (Parts) 181 | . . . . . . . 181 . . . . . Core Remaining (%) 82 | 100 98 76 76 . . 66 76 . . . . . Volleys Fired 145 | 5 5 45 30 . 2 8 45 . . 5 . . Largest 2 | 2 2 2 2 . 1 1 2 . . 2 . . Hottest 145 | 40 40 104 104 . 30 55 138 . . 145 . . Shots Fired 261 | 10 10 90 44 . 2 8 86 . . 10 1 . Gun 190 | 10 10 70 . . . 3 86 . . 10 1 . Cannon 56 | . . 20 36 . . . . . . . . . Launcher 15 | . . . 8 . 2 5 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 144 | 10 10 83 13 . . . 28 . . . . . Thermal 93 | . . 7 23 . . . 57 . . 5 1 . Explosive 15 | . . . 8 . 2 5 . . . . . . Electromagnetic 9 | . . . . . . 3 1 . . 5 . . Robot Hit Streak 30 | 3 6 25 19 . 10 13 30 . . 8 1 . Robot Miss Streak 3 | 2 1 2 3 . . 1 2 . . 1 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 283 | 7 7 73 44 . 1 15 96 3 15 20 1 1 Core Hits 144 | 2 4 29 37 . . 10 51 2 4 4 1 . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 7 | . . 1 1 . . . . . 3 2 . . Critical Strikes 18 | . . 1 1 . . 1 9 . 3 3 . . Burn 3 | . . . . . . . 2 . . 1 . . Destroy 2 | . . 1 . . . . 1 . . . . . Smash 6 | . . . 1 . . . . . 3 2 . . Sever 7 | . . . . . . 1 6 . . . . . Melee Attacks 83 | . . . 6 . . 8 25 6 25 12 . 1 Impact 49 | . . . 6 . . . . 6 25 12 . . Slashing 34 | . . . . . . 8 25 . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . 1 . . . . 1 1 1 . . Damage Inflicted 7517 | 58 70 925 1494 . 128 605 2752 160 582 649 18 76 Guns 2501 | 58 70 606 . . . 64 1504 . . 181 18 . Cannons 982 | . . 319 663 . . . . . . . . . Explosions 1419 | . . . 665 . 128 259 367 . . . . . Melee 2612 | . . . 166 . . 282 878 160 582 468 . 76 Ramming 3 | . . . . . . . 3 . . . . . Kinetic 1690 | 58 70 820 204 . . . 538 . . . . . Thermal 1613 | . . 105 459 . . . 955 . . 76 18 . Explosive 1419 | . . . 665 . 128 259 367 . . . . . Electromagnetic 180 | . . . . . . 64 11 . . 105 . . Impact 1376 | . . . 166 . . . . 160 582 468 . . Slashing 1236 | . . . . . . 282 878 . . . . 76 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 1 . . . . . 2 . . 6 20 20 Average Corruption 7 | . 1 . . . . . 1 . . 6 12 20 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . 1 . . . . . 1 . . 8 5 2 Message Errors 5 | . . . . . . . 1 . . 2 1 1 Matter Fused 5 | . . . . . . . . . . 3 2 . Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 Energy Discharges 1 | . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 422 | . . 3 46 . . . 21 48 168 78 . 58 Projectiles 8 | . . 3 5 . . . . . . . . . Explosions 21 | . . . . . . . 21 . . . . . Melee 393 | . . . 41 . . . . 48 168 78 . 58 Knockbacks 12 | . . . 11 . . . . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 10 | . . . 10 . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 330 | . . . 202 . . 32 96 . . . . . Shots 9 | . . . 6 . . 1 2 . . . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 327 | . . 96 327 . . . 63 . . 225 42 187 Average Temperature 80 | . . 25 124 . . . 21 . . 110 28 107 Received Heat Transfer 1893 | . . 354 459 . . 132 537 9 69 117 216 . Effects 3 | . . . 3 . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 3 3 . . Impact Corruptions 11 | . . . 1 . . . . 1 7 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 3273 | . . 222 740 . . . 1961 . . 300 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Peak Influence 390 | 5 105 352 382 20 9 152 390 203 . . . . Initial 109 | . 2 37 32 20 5 . 63 109 . . . . Average 136 | . 67 224 123 20 4 67 145 137 . . . . Maximum Alert Level 1 | . . 1 1 . . . 1 1 . . . . Low Security (%) 72 | 100 100 29 75 100 100 100 76 96 . . . . Level 1 27 | . . 70 24 . . . 23 3 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 2 . . . 7 1 . . . . Investigation 2 | . . . 1 . . . 1 . . . . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 7 | . . 1 1 . . . 4 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . . 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 6 23 16 . 6 6 42 3 11 3 3 1 Peak Tracking Total 12 | . 3 10 6 . 6 5 12 2 5 1 3 . Tactical Retreats 11 | . 1 2 . . . . 5 . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . 1 2 1 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 7 | . . . 3 . . . 4 . . . . . Max in Single Turn 3 | . . . 2 . . . 3 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 22 | . 5 2 2 1 . 2 8 2 . . . . Terminals 15 | . 5 . 2 . . 2 5 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 54 | . 13 5 5 4 . 6 13 8 . . . . Successful 40 | . 10 3 4 4 . 6 7 6 . . . . Failed 14 | . 3 2 1 . . . 6 2 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 8 . 5 . . 4 1 5 . . . . Terminals 39 | . 13 . 5 . . 6 9 6 . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . Scanalyzers 7 | . . 3 . 4 . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Terminal Hacks 22 | . 6 . 3 . . 5 4 4 . . . . Robot Analysis 3 | . 1 . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Alert Level 3 | . 1 . . . . 1 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Zone Layout 7 | . 4 . . . . 1 1 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . 3 . 4 . . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . . Analyze 4 | . . 2 . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 4 . 1 . . 1 . 1 . . . . Terminals 7 | . 4 . 1 . . 1 . 1 . . . . Track 7 | . 4 . 1 . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 5 2 2 1 . 2 6 1 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 3 | . 1 . . . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Turns Passed 5139 | 119 187 857 715 146 97 264 1348 231 570 423 116 66 Spaces Moved 3385 | 72 136 351 325 75 80 358 1011 186 379 288 49 75 Core 504 | 7 . . . . 39 340 21 . . . 22 75 Treads 508 | . . 67 325 75 41 . . . . . . . Legs 1047 | 65 136 284 . . . . . . 247 288 27 . Wheels 880 | . . . . . . 18 862 . . . . . Hover 446 | . . . . . . . 128 186 132 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 170 50 50 50 102 102 122 50 50 Average Speed 113 | 123 120 167 164 170 114 52 93 102 115 122 146 74 Slowest Speed 550 | 190 120 190 170 170 250 100 115 102 210 122 550 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 36 24 29 3 74 11 33 6 61 42 31 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 1 . Scrap Searched 1 | . . . . . . . . . . . . 1 Spaces Dug 10 | . . . 1 . . . 1 2 6 . . . Terrain Destroyed 141 | . . . 57 . 5 16 55 2 6 . . . Melee 10 | . . . 1 . . . 1 2 6 . . . Projectile 2 | . . . 1 . . . 1 . . . . . AOE 129 | . . . 55 . 5 16 53 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total 4311 | 89 152 538 451 95 82 413 1283 220 478 332 94 84 Wait 456 | . 5 105 48 12 . 21 147 25 67 26 . . Move 3374 | 71 135 350 324 75 79 357 1010 185 378 287 48 75 Hop . | . . . . . . . . . . . . . Pick Up 53 | 6 4 6 10 3 . 4 14 1 4 . . 1 Fast Attach 43 | 7 . 8 1 1 . 6 15 1 2 . . 2 Attach 33 | . . 1 3 2 . 3 10 3 5 1 3 2 Detach 8 | . . . . . . 2 1 1 . . 2 2 Swap 35 | . 1 8 16 . 1 . 7 . . 2 . . Drop 48 | . 2 15 14 2 . 4 8 . 1 . 1 1 Fire 145 | 5 5 45 30 . 2 8 45 . . 5 . . Melee 75 | . . . 5 . . 8 25 4 21 11 . 1 Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . 40 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 520 | -9/Materials | Destroyed 8 combat bots 802 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Discovered new exit (range 8) 1164 | -9/Materials | Entered another Materials area 1164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -8/Materials | Build established: Hacker-Mutant 1767 | -8/Materials | Discovered new exit (range 16) 1879 | -8/Materials | Entered Factory 1879 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -7/Factory | Sucked down chute 2025 | -7/Factory | Entered Waste 2039 | -7/Waste | Spotted C-40 Crusher 2050 | -7/Waste | Spotted C-40 Crusher 2067 | -7/Waste | Spotted C-40 Crusher 2076 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2089 | -7/Waste | Spotted C-40 Crusher 2090 | -7/Waste | Spotted C-40 Crusher 2100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2103 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2115 | -7/Waste | Spotted C-40 Crusher 2117 | -7/Waste | Discovered new exit (range 10) 2122 | -7/Waste | Entered Factory 2134 | -7/Factory | Lost 4 parts (2n1u1w) 2270 | -7/Factory | Discovered new exit (range 14) 2337 | -7/Factory | Identified exit to Lower Caves 2360 | -7/Factory | Identified exit to Factory 2386 | -7/Factory | Entered another Factory area 2386 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -6/Factory | Identified exit to Lower Caves 3357 | -6/Factory | Repaired Arm. Huge Wheel 3639 | -6/Factory | Spotted B-75 Beast 3692 | -6/Factory | Lost 8 parts (2n3u3w) 3720 | -6/Factory | Discovered new exit (range 10) 3724 | -6/Factory | Identified exit to Factory 3734 | -6/Factory | Entered another Factory area 3734 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3809 | -5/Factory | Discovered new exit (range 18) 3833 | -5/Factory | Identified exit to Upper Caves 3965 | -5/Factory | Entered Upper Caves 4102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4120 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4159 | -5/Upper Caves | Lost 5 parts (1p3n1u) 4385 | -5/Upper Caves | Spotted B-75 Beast 4431 | -5/Upper Caves | Build established: Scavenger-Mutant 4476 | -5/Upper Caves | Identified exit to Upper Caves 4535 | -5/Upper Caves | Entered another Upper Caves area 4537 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4949 | -5/Upper Caves | Discovered new exit (range 8) 4958 | -5/Upper Caves | Entered Zhirov 4958 | -5/Zhirov | Discovered new exit (range 3) 4980 | -5/Zhirov | Met Zhirov 4989 | -5/Zhirov | Attacked by Zhirov 4996 | -5/Zhirov | System corruption reached 10% 5042 | -5/Zhirov | Lost 10 parts (1p5n2u2w) 5051 | -5/Zhirov | Core integrity fell below 50% 5067 | -5/Zhirov | Core integrity fell below 20% 5074 | -5/Zhirov | Entered Proximity Caves 5140 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- GOAL=ESCAPE 05086_ Sneak attack on GP-534(r). 05086_ Destroyed Lgt. Deuterium Engine. 05086_ Destroyed Com. Wheel. 05086_ GP-534(r) destroyed. 05088_ Acquired 45 matter. 05100_ 5A=OPK>I<,F5F|0|RTLANDXL%CN#BH 05116_ System corrupted: Heat flow error (+227). 05120_ Searching scrap... 05120_ Found Imp. Weapon Cycler. 05120_ Found Neutrino Core. 05120_ Found Imp. Reaction Control System. 05120_ Found Impulse Thruster. 05120_ Found 20 Matter. 05122_ Acquired Impulse Thruster. 05124_ Acquired Neutrino Core. 05125_ Acquired 10 matter. 05127_ Acquired Imp. Reaction Control System. 05130_ Dropped Lgt. Angular Momentum Engine. 05131_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? p ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ????????????????????????## ????????????????????? | | ?????????#?????????????? ????????????????????? | | #??????? ??????????????# ?????????????????????? | | #?????? ??????????????## ?????????????????????? | | #???## #???????????????# ??????????????????????? | | #?? #???????????????# ??????????????????????? | | ### #??????????# #### #?##???????????????????? | | #??????###?# @## #???????????????????? | | ????????## #?###### #???????????????????? | | #??????????## #????#### ##??????????????????? | | #??????????# #????# ##?????????????????? | | ##########?# #????# #?????????????????? | | ### ##??## #### #???????????? | | #### #???????????? | | ####### #???????????? | | ##?????# ## ########???????????? | | #??????# ###? #??????????????????? | | ??????# ## ##??? #??????????????????? | | ###?????## #### ##???? ??????????????????? | | ???????### #### ##?????? ?????????????????? | | ???????# ## ##???????# ????????????????? | | ???????## ###????????? ???????????????? | | ????????# ! #???????????? ??????????????? | | ????????# * #?????????????????????????????? | | ????????# ???????????????????????? | | ???????# ## ??????????????????????? | | ?????? ## ### ????????????????????? | | ???? #### #????##?????????????????????? | | ?? ####??? ##???????????????????????????? | | ? ??????? #????????????????????????????? | | ? ??????? ????????????????????????????? | | ## ??????? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 60 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Rnf. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeUltimateShielding Manual? 0 Play Time 02:09:11 Cumulative 107.7 hours Start 2022.10.21 @ 18:31:42 End 2022.10.23 @ 20:18:47 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 71 Rogue 3 Adventurer 66 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d854198-502c-46d7-bf89-5bea9ee95a8a