Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 17:41:25 Player: MrDirtyHerb Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (812) 812 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2102 Bonus ------- None Cogmind --------- Core Integrity 257/400 Matter 424/500 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Katana > --- INVENTORY (5) ---- Light Ion Engine Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Weight Redist. System Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Field Recycling Unit Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 36 | 6 16 14 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 3 . Treads 4 | 2 . 2 . Leg 5 | . 4 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 7 . Device 4 | . 2 2 . Storage 3 | 1 . 2 . Processor 3 | . 1 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 7 3 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 7 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 88 94 . Engine 11 | . 13 10 . Treads 18 | . 22 15 . Leg 5 | . 4 5 . Device 7 | . 3 11 . Storage 12 | . 14 11 . Processor 1 | . 2 1 . Protection 3 | . . 6 . Ballistic Gun 28 | . 26 29 . Naked Turns . | . . . . Heaviest Build 31 | 12 19 31 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 . Average Capacity 6 | 6 8 5 . Most Carried 8 | 3 8 5 . Average Carried 2 | 1 3 3 . Final Capacity 8 | 8 8 5 5 Final Carried 2 | 1 1 2 2 Class Distribution -------------------- 58% | Mutant 33% | Scavenger-Tank 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1123 | 190 427 506 . Remotely . | . . . . Salvage Created 1010 | . 399 611 . Parts 87 | . 25 62 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled 30 | . . 30 . Retrieved Matter 110 | . . 110 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 10 17 . Guns 27 | . 10 17 . Classes Destroyed 6 | . 3 3 . Worker 1 | . . 1 . Builder 4 | . . 4 . Watcher 6 | . 3 3 . Swarmer 13 | . 3 10 . Grunt 11 | . 7 4 . Sentry 3 | . . 3 . Best Kill Streak 8 | . 5 8 . Combat Bots Only 6 | . 4 6 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 177 | . 79 98 . Missed 50 | . 19 31 . Damage Taken 1383 | . 634 749 . Core 234 | . 91 143 . Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 63 . . Volleys Fired 78 | . 35 43 . Largest 3 | . 2 3 . Hottest 69 | . 46 69 . Shots Fired 184 | . 69 115 . Gun 184 | . 69 115 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 184 | . 69 115 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 8 . Robot Miss Streak 6 | . 6 6 . Penetration Max . | . . . . Secondary Targets 10 | . 4 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 87 | . 31 56 . Core Hits 50 | . 19 31 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1437 | . 461 976 . Guns 1437 | . 461 976 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1437 | . 461 976 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | . 36 313 . Average Temperature 70 | . 8 88 . Received Heat Transfer 447 | . 276 171 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 272 | . 167 272 . Initial 105 | . . 70 105 Average 144 | . 91 200 . Maximum Alert Level 1 | . . 1 . Low Security (%) 65 | 100 100 35 . Level 1 34 | . . 64 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 13 25 . Peak Tracking Total 6 | . 5 6 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 3 . Successful 4 | . 2 2 . Failed 4 | . 3 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 4 2 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 4 | . 2 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1914 | 98 788 1028 . Spaces Moved 1043 | 63 426 554 . Core 25 | 13 12 . . Treads 750 | 50 305 395 . Legs 268 | . 109 159 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 . Average Speed 149 | 137 148 152 . Slowest Speed 190 | 160 160 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 6 41 29 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1253 | 75 526 652 . Wait 2 | . 1 1 . Move 1040 | 62 425 553 . Hop . | . . . . Pick Up 53 | 7 26 20 . Fast Attach . | . . . . Attach 31 | 6 13 12 . Detach 12 | . 5 7 . Swap 5 | . 3 2 . Drop 31 | . 17 14 . Fire 78 | . 35 43 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 14) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1502 | -9/Materials | Build established: Scavenger-Tank 1891 | -9/Materials | Discovered new exit (range 13) 1915 | -9/Materials | Entered Mines 1915 | -9/Mines | Self-destructed Last Messages --------------- Dropped Lgt. Armor Plating. Acquired Adv. Targeting Computer. K-01 Serf collects debris. Acquired Katana. K-01 Serf collects debris. Acquired Adv. Targeting Computer. Dropped Adv. Targeting Computer. K-01 Serf collects debris. Dropped Hvy. Assault Rifle. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. EXIT=FOUND Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????#????????????? | | ????????????????????? ????????????? | | ?????????????????????# ???????????? | | ?????????????????????# ?????#?????? | | ?????????????????????# #??? #?????? | | ????????????????????## #?? #?????? | | ????????????????????# ## ##????? | | ????????????????????# ##???? | | ?????????????????????# #???? | | ??????????????????????# #???? | | ???????????????????????# @ #???? | | ???????????????????????# #??? | | ???????????????????????## #??? | | ????????????????????????########??? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 495 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed ModifiedArmoredBeamcaster Manual? 0 Play Time 00:31:50 Cumulative 2.6 hours Start 2024.04.01 @ 21:44:21 End 2024.04.02 @ 17:41:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 051df45f-d42a-4c25-ac25-60209be851d3