Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.15 @ 16:19:48 Player: Peregrine Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (1165) 1165 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1674) 1674 TOTAL SCORE: 8024 Bonus ------- Pacifist 200 Follower Combat Kills 37 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 794 Friendly Fire -357 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Makeshift Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Makeshift Terrain Scan Processor KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Enhanced Optical Array Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Improved Phase Shifter Makeshift Cloaking Device Centrium Light Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Beamcaster Vortex Rifle > --- INVENTORY -------- Neutrino Core Armored Medium Treads Makeshift Terrain Scan Processor Thermic Laser Coil Gun [Rating: 102] Favorites ----------- Power Light Antimatter Reactor Engine Backup Power III Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Flight Unit Cooled VTOL Module Utility Enhanced Optical Array Device Advanced Terrain Scanner Storage Compact Battery Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Dirty Datajack Energy Gun Backup Laser III Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . 2 . . . . Utility 4 | . . . 1 . 1 . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 99 | . . . 1 8 11 5 8 . 8 10 35 13 Power 9 | . . . . 1 1 . . . . 1 4 2 Engine 1 | . . . . 1 . . . . . . . . Core 5 | . . . . . 1 . . . . . 2 2 Reactor 3 | . . . . . . . . . . 1 2 . Propulsion 27 | . . . . 3 7 2 . . 2 2 9 2 Treads 4 | . . . . . . 1 . . . . 2 1 Leg 16 | . . . . . 4 . . . 2 2 7 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . 3 3 1 . . . . . . Utility 29 | . . . . . 1 2 6 . 4 2 10 4 Device 13 | . . . . . . . 3 . 3 1 6 . Storage 4 | . . . . . . . . . . . . 4 Processor 5 | . . . . . 1 1 1 . . . 2 . Hackware 1 | . . . . . . . . . 1 . . . Protection 6 | . . . . . . 1 2 . . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 34 | . . . 1 4 2 1 2 . 2 5 12 5 Energy Gun 10 | . . . . . . . . . 1 . 6 3 Energy Cannon 3 | . . . . 1 . . 2 . . . . . Ballistic Gun 8 | . . . . 2 . 1 . . . 1 2 2 Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 4 | . . . 1 . . . . . . . 3 . Special Weapon 2 | . . . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . 4 1 . Unidentified Prototypes 6 | . . . 1 . . 1 1 . . . 3 . Corrupted Parts 3 | . . . . 2 . . . . . . 1 . System Corruption 13 | . . . . 11 . . . . . . 2 . Parts Lost 44 | . . . 2 2 8 . 3 . 7 3 1 18 Power 6 | . . . 1 . 1 . . . . . . 4 Propulsion 19 | . . . . 1 5 . 2 . 3 1 . 7 Utility 9 | . . . . . 1 . 1 . 2 1 1 3 Weapon 10 | . . . 1 1 1 . . . 2 1 . 4 Highest Loss Streak 8 | . . . 2 3 8 . 1 . 7 2 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 85 85 64 55 51 37 53 41 52 48 76 74 Engine 1 | . 14 14 11 10 . . . . . . . . Core 2 | . . . . . 6 . . . . . 3 3 Reactor 2 | . . . . . . . . . . 2 5 3 Treads 2 | . . . . . . 6 6 5 4 . 3 1 Leg 11 | . 28 28 22 2 20 . . . 3 5 14 21 Flight 3 | . . . . 19 5 17 16 5 5 2 . . Device 7 | . . . . . . . 8 11 15 7 10 1 Storage 1 | . 14 14 11 7 . . . . . . . 5 Processor 12 | . . . . . 6 3 10 11 11 11 17 17 Hackware 1 | . . . . . . . . . . 5 1 . Protection 1 | . . . . . . 2 5 . . . . 4 Energy Gun 2 | . . . . . . . . . 1 . 3 6 Ballistic Gun 3 | . 28 28 18 10 . 3 3 . . 2 2 2 Special Melee Weapon 3 | . . . . . . . . . . 7 8 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 13 13 13 16 14 14 11 16 8 19 19 51 55 Greatest Support 115 | 20 20 20 20 12 72 15 28 28 30 35 115 115 Greatest Overweight (x) 9 | . . . 1 1 . 1 1 . 3 1 1 9 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 10 Average Capacity 5 | 8 8 8 8 7 5 5 5 5 5 5 5 6 Most Carried 6 | 6 2 2 3 6 5 5 5 4 5 5 5 5 Average Carried 4 | 5 2 2 2 2 4 5 4 3 3 4 4 3 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 5 10 Final Carried 5 | 2 2 2 2 5 5 5 4 4 5 4 5 2 Class Distribution -------------------- 55% | Scavenger-Mutant 39% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 1255 | 200 . . 50 92 60 . 39 . 196 131 348 139 Remotely . | . . . . . . . . . . . . . Salvage Created 1198 | . . . 199 65 182 . 39 . 138 59 273 243 Parts 56 | . . . 16 4 12 . 1 . 7 1 12 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 3 4 . 4 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 29 | . . . 3 4 8 . 1 . . 1 8 4 Melee 2 | . . . . . 2 . . . . . . . Guns 4 | . . . . 1 . . . . . 1 . 2 Cannons 6 | . . . . . 6 . . . . . . . AOE 14 | . . . 3 3 . . . . . . 8 . Classes Destroyed 8 | . . . 3 1 1 . 1 . . . 1 1 Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Swarmer 9 | . . . . 4 4 . 1 . . . . . Grunt 15 | . . . 3 . 3 . . . . 1 7 1 Protector 1 | . . . . . . . . . . . 1 . Sentry 2 | . . . . . 1 . . . . . . 1 Hunter 2 | . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . 1 . Best Kill Streak 9 | . . . 5 9 6 . 1 . . 1 8 1 Combat Bots Only 8 | . . . 3 4 6 . 1 . . 1 8 1 Max Kills in Single Turn 4 | . . . 3 3 2 . 1 . . 1 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . . . . . . 4 . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Damage Taken 6259 | . . . 493 110 1077 . 766 . 504 386 251 2672 Core 1615 | . . . 141 39 250 . 164 . 204 244 108 465 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . . . . . . . 162 . Core Remaining (%) 81 | 100 . 100 . 55 54 100 80 . . . . . Volleys Fired 104 | . . . 10 7 19 . 22 . 4 3 7 32 Largest 3 | . . . 2 1 1 . 1 . 2 1 1 3 Hottest 186 | . . . 40 36 44 . 80 . 149 25 40 186 Shots Fired 131 | . . . 15 7 19 . 22 . 5 3 7 53 Gun 88 | . . . 10 5 . . 15 . 1 3 1 53 Cannon 27 | . . . . . 19 . 7 . 1 . . . Launcher 13 | . . . 5 2 . . . . . . 6 . Special 3 | . . . . . . . . . 3 . . . Kinetic 65 | . . . 10 5 19 . 15 . . 3 . 13 Thermal 38 | . . . . . . . 7 . 2 . . 29 Explosive . | . . . . . . . . . . . . . Electromagnetic 11 | . . . 5 2 . . . . . . . 4 Entropic 14 | . . . . . . . . . . . 7 7 Robot Hit Streak 17 | . . . 5 1 13 . 4 . 4 4 3 17 Robot Miss Streak 6 | . . . 1 4 6 . 3 . 1 . 2 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 120 | . . . 11 2 34 . 12 . 4 17 3 37 Core Hits 76 | . . . 8 4 27 . 3 . 7 6 12 9 Critical Kills 2 | . . . . . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 1 . . . . 5 Burn 3 | . . . . . . . . . . . . 3 Meltdown 1 | . . . . . . . 1 . . . . . Destroy 2 | . . . . . . . . . . . . 2 Melee Attacks 39 | . . . . . 22 . . . . 16 1 . Impact . | . . . . . . . . . . . . . Slashing 22 | . . . . . 22 . . . . . . . Piercing 17 | . . . . . . . . . . 16 1 . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5552 | . . . 395 92 962 . 209 . 72 73 2818 931 Guns 1237 | . . . 81 8 . . 157 . 18 52 . 921 Cannons 437 | . . . . . 385 . 52 . . . . . Explosions 3216 | . . . 314 84 . . . . . . 2818 . Melee 598 | . . . . . 577 . . . . 21 . . Ramming 64 | . . . . . . . . . 54 . . 10 Kinetic 898 | . . . 81 8 385 . 157 . . 52 . 215 Thermal 579 | . . . 70 . . . 52 . 18 . . 439 Explosive . | . . . . . . . . . . . . . Electromagnetic 328 | . . . 244 84 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 577 | . . . . . 577 . . . . . . . Piercing 21 | . . . . . . . . . . 21 . . Entropic 3085 | . . . . . . . . . . . 2818 267 Highest Corruption 15 | . . . 1 12 15 . . . 2 2 2 7 Average Corruption 2 | . . . 1 8 13 . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . 30 . Effects 28 | . . . 1 4 1 . . . 7 5 1 9 Message Errors 7 | . . . . 1 . . . . 3 1 . 2 Matter Fused 6 | . . . . 2 . . . . 1 1 . 2 Energy Discharges 3 | . . . . 1 . . . . 1 . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 6 | . . . . . 1 . . . 2 . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 151 | . . . . 5 . . . . . . 146 . Projectiles . | . . . . . . . . . . . . . Explosions 151 | . . . . 5 . . . . . . 146 . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . 7 . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 5 | . . . . . 5 . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 271 | . . . 76 21 . . . . 4 . 170 . Shots 6 | . . . 4 1 . . . . . . 1 . Rammed 35 | . . . . . . . . . 30 . . 5 Targets Rammed 35 | . . . . . . . . . 30 . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 417 | . . . 24 . 17 . 48 . 27 2 2 417 Average Temperature 110 | . . . 15 . 7 . 18 . 15 2 2 156 Received Heat Transfer 1130 | . . . 195 6 216 . . . 216 129 . 368 Effects 7 | . . . . . . . . . . . . 7 Shutdowns 3 | . . . . . . . . . . . . 3 Interference 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . 1 . . . . 2 Parts Melted 8 | . . . . . . . 3 . . . . 5 Heat Transferred 1494 | . . . 100 . . . 100 . 37 . . 1257 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Peak Influence 272 | . . . 136 170 272 105 147 66 . . . . Initial 105 | . . . . 45 62 105 51 66 . . . . Average 87 | . . . 28 151 141 105 75 66 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 93 | 100 100 100 100 100 64 100 100 100 . . . . Level 1 6 | . . . . . 35 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . . 1 3 . 2 . . . . 1 Investigation 2 | . . . . 1 1 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 1 | . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . . . 11 5 16 . 8 . 9 25 7 16 Peak Tracking Total 14 | . . . 8 4 7 . 5 . 9 14 8 8 Tactical Retreats 15 | . . . 1 . 1 . 2 . 2 5 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 9 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 5 | . . . 1 1 . . . . . . 3 . Max in Single Turn 2 | . . . 1 1 . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 17 | . . . . 1 1 1 3 . . 1 10 . Terminals 2 | . . . . . 1 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . . . . 1 2 1 4 . . 1 20 . Successful 24 | . . . . 1 . . 2 . . 1 20 . Failed 5 | . . . . . 2 1 2 . . . . . Catastrophic 2 | . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . 2 . . . . . 1 . Terminals 3 | . . . . . 2 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . . . . 1 . . . . . 1 20 . Record 19 | . . . . . . . . . . . 19 . Open Door 3 | . . . . 1 . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 24 | . . . . . . . . . . 24 . . Highest-Rated Ally 24 | . . . . . . . . . . 24 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . . Total Damage 18 | . . . . . . . . . . 18 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 3 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 4077 | 12 23 39 134 142 196 67 361 106 555 369 1408 665 Spaces Moved 3501 | 9 20 33 90 185 139 110 475 66 472 454 1044 404 Core 17 | . . . . . 4 . . . 4 8 . 1 Treads 245 | . . . . . . . 21 66 149 . 2 7 Legs 1910 | 9 20 33 90 11 33 . . . 140 136 1042 396 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1329 | . . . . 174 102 110 454 . 179 310 . . Fastest Speed 30 | 120 120 120 120 34 30 32 49 160 32 32 110 114 Average Speed 93 | 120 120 120 120 41 55 52 55 160 101 66 120 117 Slowest Speed 500 | 120 120 120 190 190 120 132 160 160 200 120 250 500 Overloaded Moves 96 | . . . . . . . . . 61 35 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . 2 2 . 2 . 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 9 12 17 43 16 4 18 3 75 54 91 44 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 3 1 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 115 | . . . 15 . . . . . . . 99 1 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 114 | . . . 15 . . . . . . . 99 . Terrain Rammed 1 | . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total 4139 | 12 19 32 102 243 203 117 553 67 527 526 1196 542 Wait 267 | . . . . 33 4 . 43 . 6 35 69 77 Move 3473 | 8 19 32 89 180 134 109 470 65 469 453 1041 404 Hop 8 | . . . . 2 2 . 2 . 1 . 1 . Pick Up 45 | . . . 1 9 5 . 3 1 6 4 10 6 Fast Attach 38 | . . . . . 6 5 1 . 1 7 18 . Attach 50 | . . . 1 8 4 . 7 . 7 3 8 12 Detach 19 | . . . . 2 . 1 4 . 2 1 6 3 Swap 11 | . . . . . 1 . . . . . 9 1 Drop 49 | 4 . . 1 2 6 2 1 1 . 4 26 2 Fire 104 | . . . 10 7 19 . 22 . 4 3 7 32 Melee 39 | . . . . . 22 . . . . 16 1 . Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush 35 | . . . . . . . . . 30 . . 5 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 13 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 7) 36 | -10/Materials | Entered Mines 56 | -10/Mines | Discovered new exit (range 15) 75 | -10/Mines | Entered Materials 75 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 177 | -9/Materials | Discovered new exit (range 7) 209 | -9/Materials | Entered Mines 248 | -9/Mines | Lost 3 parts (1p2w) 255 | -9/Mines | System corruption reached 10% 264 | -9/Mines | Identified exit to Materials 268 | -9/Mines | Met a Derelict shopkeep closing up shop 330 | -9/Mines | Build established: Mutant 350 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 351 | -9/Mines | Entered Materials 351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 440 | -8/Materials | Garrison activated, responded to threat 504 | -8/Materials | System corruption reached 10% 542 | -8/Materials | Discovered new exit (range 15) 547 | -8/Materials | Entered Factory 547 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 574 | -7/Factory | Lost 8 parts (1p5n1u1w) 575 | -7/Factory | Discovered new exit (range 7) 614 | -7/Factory | Entered another Factory area 614 | -6/Factory | Evolved 2 slots: Utility x2 926 | -6/Factory | Discovered new exit (range 14) 975 | -6/Factory | Entered another Factory area 975 | -5/Factory | Evolved 2 slots: Propulsion x2 1071 | -5/Factory | Discovered new exit (range 6) 1081 | -5/Factory | Entered Upper Caves 1585 | -5/Upper Caves | Ambushed by research squad 1617 | -5/Upper Caves | Lost 7 parts (3n2u2w) 1622 | -5/Upper Caves | Learned Factory emergency access door positions 1623 | -5/Upper Caves | Learned Factory security intel 1629 | -5/Upper Caves | Learned Factory trap positions 1629 | -5/Upper Caves | Discovered new exit (range 8) 1636 | -5/Upper Caves | Entered another Upper Caves area 1675 | -5/Upper Caves | Spotted B-75 Beast 1708 | -5/Upper Caves | Learned Factory emergency access door positions 1997 | -5/Upper Caves | Discovered new exit (range 8) 2005 | -5/Upper Caves | Entered Warlord 2049 | -5/Warlord | System corruption cleaned by Quarantine Array 2118 | -5/Warlord | Build established: Scavenger-Mutant 2514 | -5/Warlord | Visited the Vortex Lab 2520 | -5/Warlord | Found Prototype Energy Gun 2520 | -5/Warlord | Identified Vortex Rifle 2528 | -5/Warlord | Warlord's base attacked by MAIN.C 2532 | -5/Warlord | Found Prototype Launcher 2551 | -5/Warlord | Identified Vortex Catalyst Activator 2554 | -5/Warlord | Found Vortex Rifle 2753 | -5/Warlord | Met Warlord 2878 | -5/Warlord | Warlord forces counterattacked 2885 | -5/Warlord | Core integrity fell below 50% 2935 | -5/Warlord | Destroyed 8 combat bots 3203 | -5/Warlord | Warlord base infiltrated, sounded retreat 3393 | -5/Warlord | Discovered new exit (range 14) 3413 | -5/Warlord | Entered Proximity Caves 3567 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 3795 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3803 | -4/Proximity Caves | Learned location of Testing (-2) 3841 | -4/Proximity Caves | Lost 5 parts (1p2n2w) 3905 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 4052 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4069 | -4/Proximity Caves | Core integrity fell below 20% 4078 | -4/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 04051_ G-67 Veteran springs to life. 04051_ B-60 Warrior springs to life. 04052_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04052_ G-67 Veteran springs to life. 04052_ L-61 Swordsman springs to life. 04056_ Y-72 Warden: "REQUESTING BACKUP." 04063_ Slammed into L-61 Swordsman. 04063_ L-61 Swordsman knocked back. 04065_ Slammed into L-61 Swordsman. 04068_ Centrium Light Armor Plating severed. 04068_ Slammed into L-61 Swordsman. 04070_ Arm. Medium Treads severed. 04071_ Slug penetrates G-67 Veteran. 04071_ Slug penetrates B-60 Warrior. 04074_ Acquired 5 matter. 04076_ Neutrino Core destroyed. 04076_ Mak. Terrain Scan Processor destroyed. 04076_ System corrupted by crushing effect (+5). 04078_ Thermic Laser destroyed. 04078_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????############?????????????? | | ????????????????????????# g #?????????????? | | ??###???????????????????# #" ## #?????????????? | | ?## ???????????????????# # # #?????????????? | | ?? ???????????????????# # # #?????????????? | | ??? ?######???????????##b###g/### #?????????????? | | ??## ## ###?????????#;%g Y + #?????????####? | | ?## # # ##?????????#bl= # #????????## ## | | ?# # # #????????##@#""""""# #????????# # | | ?# % ##???????# ######## #????????# ## | | ##% ####???## #????????## #? | | # ##### ####?????????## ## | | #????????##### # | | ###### ### ### ##??????## | | ##????# ######?## #?# #??????# | | #?????# #???????## #?# #??????# | | #?????# #???###??#### ### #######??## | | #?????# ??## ??## #??# ##### | | ##????# ### ## % #### | | #???? ### # | | #??? ##?# ## | | ##?# ## | | # #??# ## ### | | ## #?# ## ?### #?# ### | | ??# ### ??# #???# ### #?#### | | ???## ### ????## #????# ## #####? | | ###### ##?# ???????###?????### ### ## | | #?###??# ??????????????????## ### | | #???????????????????????????## #?## ! | | # #????????????????????????????# ##?## % | | ?? #????????????????????????????# #?## | | # #???????????????????????????# ### # | | #???????????????????????????# ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 260 Cloak Strength 4 Armor Coverage 225 Resistance: TH 25 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed ArmorMicrowarpChip Manual? 0 Play Time 01:07:58 Cumulative 74.3 hours Start 2023.12.15 @ 15:09:48 End 2023.12.15 @ 16:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 68 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 715494e7-aeac-4e6e-9098-7d6dee142058