Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.01 @ 10:40:28 Player: Doobadoop Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (116) 580 Value Destroyed (3993) 3993 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2127) 2127 TOTAL SCORE: 12200 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 787 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 85/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine Light Fission Core Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Battery Improved Sensor Array Improved Terrain Scanner Target Analyzer Hacking Suite > --- WEAPON ----------- Wave Gun Ion Cannon Flamer Carbide Saw > --- INVENTORY -------- Layered Light Armor Plating Proton Cannon [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Battery Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 2 . . 2 . . . . . . 2 . 2 Power 3 | . . . 1 . . . . . . . . . 1 . 1 Propulsion 2 | . . 1 . . . 1 . . . . . . . . . Utility 3 | . . 1 . . . 1 . . . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 Parts Attached 148 | 6 16 20 8 19 24 2 . 3 3 4 2 3 2 11 25 Power 26 | 1 2 2 3 3 3 . . 3 . 1 . 1 . . 7 Engine 16 | 1 2 2 1 1 2 . . 2 . 1 . . . . 4 Core 10 | . . . 2 2 1 . . 1 . . . 1 . . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 52 | 2 5 8 2 12 7 1 . . 1 . . 1 . 5 8 Treads 5 | . . . . . . . . . . . . . . . 5 Leg 21 | . . . . 3 7 1 . . 1 . . 1 . 5 3 Wheel 17 | 2 1 6 2 6 . . . . . . . . . . . Hover 4 | . 2 2 . . . . . . . . . . . . . Flight 5 | . 2 . . 3 . . . . . . . . . . . Utility 24 | 1 7 3 1 . 5 1 . . 1 1 . . 1 1 2 Device 7 | 1 . 1 . . 2 . . . 1 1 . . . . 1 Storage 10 | . 6 2 . . . 1 . . . . . . . 1 . Processor 3 | . 1 . 1 . . . . . . . . . 1 . . Hackware 2 | . . . . . 2 . . . . . . . . . . Protection 2 | . . . . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 2 7 2 4 9 . . . 1 2 2 1 1 5 8 Energy Gun 11 | 2 . 3 . . 1 . . . . . 1 . 1 1 2 Energy Cannon 8 | . . 1 . . 3 . . . . . 1 . . 1 2 Ballistic Gun 13 | . 2 2 1 2 4 . . . 1 1 . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . . . . Launcher 6 | . . 1 1 2 . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 51 | . . 8 . 3 7 . . . 5 1 . . . 8 19 Power 15 | . . 2 . 1 3 . . . 2 . . . . 2 5 Propulsion 15 | . . 4 . 1 2 . . . 1 . . . . 3 4 Utility 9 | . . 1 . . . . . . 1 1 . . . . 6 Weapon 12 | . . 1 . 1 2 . . . 1 . . . . 3 4 Highest Loss Streak 18 | . . 4 . 3 5 . . . 3 1 . . . 4 18 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 98 88 90 94 93 100 100 100 92 85 92 99 92 84 74 Engine 7 | . 13 9 9 9 8 7 7 12 5 3 7 7 6 5 5 Core 3 | . . . 9 9 7 7 7 1 3 . . 6 6 . 4 Treads 1 | . . . . . . . . . . . . . . . 9 Leg 19 | . . . . . 21 30 30 30 29 30 30 30 26 26 7 Wheel 4 | . 15 17 20 23 3 . . . . . . . . . . Hover 1 | . 12 6 . . . . . . . . . . . . . Device 9 | . 3 8 . . 5 7 7 7 9 12 15 15 13 13 10 Storage 7 | . 13 13 11 9 2 7 7 7 7 7 7 7 6 6 4 Processor 3 | . 10 11 15 18 . . . . . . . . 6 6 4 Hackware 6 | . . . . . 17 15 15 15 11 7 7 7 6 6 4 Energy Gun 4 | . 9 3 12 9 2 . . . . . 5 7 5 3 3 Energy Cannon 4 | . . 5 . . 6 15 15 15 11 1 4 . . 3 5 Ballistic Gun 6 | . 18 8 5 11 13 . . . 2 7 7 7 6 1 . Ballistic Cannon 3 | . . . . . 1 7 7 7 7 13 3 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 7 6 3 3 Naked Turns 36 | . . . . . . . . . . . . . . . 36 Heaviest Build 98 | 8 11 93 98 96 96 29 29 31 31 29 28 27 28 32 53 Greatest Support 110 | 20 26 48 48 48 39 52 52 52 52 49 49 51 51 72 110 Greatest Overweight (x) 3 | . . 2 3 2 2 . . . . . . . . . 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 5 11 25 25 9 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 5 5 9 15 17 16 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 10 14 5 3 4 4 4 3 4 5 4 2 1 Final Capacity 25 | 5 5 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 5 9 10 15 5 4 4 5 3 4 5 5 4 3 1 Class Distribution -------------------- 30% | Hacker-Skirmisher 16% | Hacker-Gunner 16% | Hacker-Mutant 10% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Matter Collected 3021 | 260 304 264 284 244 584 . 53 54 277 189 20 36 . 82 370 Remotely 784 | . . . . . 400 . 53 54 277 . . . . . . Salvage Created 3730 | 38 166 802 316 206 850 . . 99 520 157 . . . 66 510 Parts 208 | 5 12 46 16 22 46 . . 5 26 6 . . . 3 21 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 1 . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 23 6 . 12 . . . Prevented 3 | . . . . . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 91 | 1 5 17 7 11 14 . . 2 16 7 . . . 1 10 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 35 | 1 3 6 3 8 9 . . . 1 . . . . . 4 Cannons 29 | . . 5 . . 3 . . 2 12 7 . . . . . AOE 20 | . 1 6 4 3 2 . . . 3 . . . . 1 . Classes Destroyed 17 | 1 2 5 1 4 2 . . . 1 . . . . . 1 Worker 3 | . . 1 . . 1 . . . . . . . . . 1 Builder 3 | . . 2 1 . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . . . . . . . . Recycler 8 | . . 3 2 . 3 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 7 | . 2 2 . . 2 . . 1 . . . . . . . Swarmer 26 | . 3 . . 4 5 . . . 7 3 . . . . 4 Cutter 2 | . . . . 2 . . . . . . . . . . . Grunt 44 | 1 2 14 5 2 6 . . 2 7 3 . . . 1 1 Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 8 | . . 3 1 . 2 . . . . . . . . . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . 1 1 . . . 1 1 . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 1 3 5 7 4 6 . . 2 4 3 . . . 1 4 Combat Bots Only 4 | 1 3 4 4 4 3 . . 2 4 3 . . . 1 4 Max Kills in Single Turn 3 | 1 1 2 2 2 3 . . 1 3 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 1 2 1 . . . 3 . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 713 | 1 24 98 31 32 71 . . 4 83 28 . 2 . 57 282 Missed 204 | 1 5 30 14 9 19 . . 1 25 8 . 1 . 15 76 Damage Taken 6877 | . 167 701 183 435 547 24 . 37 717 214 . 70 . 867 2915 Core 1601 | . 30 135 53 57 33 . . . 99 29 . . . 152 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 1931 | . 52 215 51 124 162 6 . 10 211 65 . 22 . 233 780 Regen/Repaired (Parts) 71 | . 34 . . . . . . . . . . . . . 37 Core Remaining (%) 81 | 100 88 66 . . 74 . . . . . . 81 . 82 . Volleys Fired 243 | 1 14 61 16 19 52 . 3 4 29 14 . 4 . 6 20 Largest 3 | 2 2 2 2 3 3 . 3 3 3 2 . 2 . 2 3 Hottest 241 | 80 80 130 95 115 144 . 160 160 160 88 . 88 . 91 241 Shots Fired 540 | 2 28 108 32 42 131 . 9 12 79 28 . 8 . 10 51 Gun 298 | 2 28 65 25 38 99 . . . 8 . . 8 . 6 19 Cannon 204 | . . 26 . . 32 . 9 12 71 28 . . . 1 25 Launcher 31 | . . 17 7 4 . . . . . . . . . 3 . Special 7 | . . . . . . . . . . . . . . . 7 Kinetic 257 | . 9 51 9 23 89 . 3 4 36 28 . 4 . 1 . Thermal 162 | . . 40 16 15 10 . 3 4 27 . . 4 . 1 42 Explosive 31 | . . 17 7 4 . . . . . . . . . 3 . Electromagnetic 90 | 2 19 . . . 32 . 3 4 16 . . . . 5 9 Robot Hit Streak 25 | 1 14 15 16 13 12 . 14 13 14 25 . 3 . 9 14 Robot Miss Streak 6 | . 3 3 2 6 5 . 1 2 4 1 . 3 . 4 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 400 | 1 21 81 28 29 88 . 8 10 54 24 . 3 . 11 42 Core Hits 275 | 1 7 63 38 37 45 . 3 8 40 15 . . . 4 14 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 9 | . . . 1 . . . . . . 1 . . . . 7 Burn 6 | . . . . . . . . . . . . . . . 6 Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . . . . . . . 2 12 Impact 5 | . . . . . . . . . . . . . . . 5 Slashing 9 | . . . . . . . . . . . . . . 2 7 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9976 | 15 339 2222 967 586 1675 . 178 246 1289 463 . 50 . 722 1224 Guns 3159 | 15 256 500 458 388 1034 . . . 102 . . 50 . 73 283 Cannons 3252 | . . 436 . . 412 . 178 246 1055 463 . . . 23 439 Explosions 2969 | . 83 1286 479 198 229 . . . 132 . . . . 562 . Melee 518 | . . . . . . . . . . . . . . 64 454 Ramming 43 | . . . 30 . . . . . . . . . . . 13 Kinetic 2873 | . 30 296 192 179 913 . 107 72 588 463 . 17 . 16 . Thermal 3083 | . 83 765 266 209 350 . 68 67 501 . . 33 . 197 544 Explosive 2226 | . . 1161 479 198 . . . . . . . . . 388 . Electromagnetic 1233 | 15 226 . . . 412 . 3 107 200 . . . . 57 213 Impact 259 | . . . . . . . . . . . . . . . 259 Slashing 259 | . . . . . . . . . . . . . . 64 195 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . . 15 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 206 | . 21 34 2 . 17 . . 3 28 . . . . . 101 Projectiles 26 | . . . . . 17 . . 3 6 . . . . . . Explosions 79 | . 21 34 2 . . . . . 22 . . . . . . Melee 101 | . . . . . . . . . . . . . . . 101 Knockbacks 28 | . . . 1 . . . . 3 12 10 . . . . 2 Impact 3 | . . . 1 . . . . . . . . . . . 2 Kinetic 24 | . . . . . . . . 3 11 10 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 153 | . . 48 15 56 28 . . . . . . . . . 6 Shots 7 | . . 3 . 3 1 . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 683 | 18 50 325 261 236 416 . 279 288 545 18 . 48 . 9 683 Average Temperature 145 | 12 29 93 103 81 142 . 144 125 177 8 . 27 . 5 229 Received Heat Transfer 2035 | . 87 477 108 54 234 . . 27 243 36 . 29 . 335 405 Effects 47 | . . 1 . . 4 . . 1 5 . . . . . 36 Shutdowns 19 | . . . . . 2 . . . 1 . . . . . 16 Energy Bleed 8 | . . 1 . . 1 . . 1 2 . . . . . 3 Interference 6 | . . . . . 1 . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . 1 . . . . . 1 Short Circuit 3 | . . . . . . . . . 1 . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . . . . . 1 Parts Fried 10 | . 4 . . . . . . . . . . . . . 6 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 5 | . . 1 . 1 . . . . . . . . . . 3 Heat Transferred 5256 | . 100 1290 325 269 401 . 111 111 792 . . 74 . 187 1596 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 3 . . . 1 . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Peak Influence 432 | 20 193 432 341 423 410 81 23 65 . . . . 320 270 368 Initial 320 | . 11 . 155 119 177 81 23 11 . . . . 320 197 120 Average 190 | 5 89 178 188 335 271 81 17 23 . . . . 320 234 204 Maximum Alert Level 2 | . . 2 1 2 2 . . . . . . . 1 1 1 Low Security (%) 59 | 100 100 74 70 12 27 100 100 100 . . . . . 27 56 Level 1 31 | . . 16 29 36 50 . . . . . . . 100 72 43 Level 2 8 | . . 8 . 51 22 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 2 1 . 1 . . 1 . . . . . 1 5 Investigation 1 | . . . . . . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . 2 1 . 1 . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Distress Signals 8 | . . 4 1 . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 153 | 1 7 21 7 11 18 . 6 3 20 7 . 8 . 12 32 Peak Tracking Total 9 | 1 3 5 3 4 3 . 6 2 5 3 . 4 . 6 9 Tactical Retreats 9 | . . . 1 1 . . . . 3 . . . . 2 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 9 | . . 1 . 3 . 2 . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 11 | . 1 2 1 1 4 . . . . . . . . . 2 Max in Single Turn 1 | . 1 1 1 1 1 . . . . . . . . . 1 Garrison Relay 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 20 | . 3 3 2 . 1 . . 4 . 2 . . 1 . 4 Terminals 12 | . 1 3 1 . 1 . . 4 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 46 | . 7 14 2 . 2 . . 8 . 5 . . 2 . 6 Successful 38 | . 6 12 2 . 1 . . 7 . 5 . . 1 . 4 Failed 8 | . 1 2 . . 1 . . 1 . . . . 1 . 2 Catastrophic 1 | . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . . . . . . 1 . . 6 . . . 2 Terminals 30 | . 2 14 1 . 2 . . 8 . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . 2 . . . . . . . . . . . . . 4 Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 29 | . 1 12 1 . 1 . . 7 . 5 . . 1 . 1 Record 15 | . 1 6 . . 1 . . 3 . 4 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . 1 . . . . 1 . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Alert Level 3 | . . 3 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . . . . . . . 1 Repair 2 | . 1 . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 3 1 . 1 . . 3 . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . 1 Time 39 | . 26 . . . . . . . . . . . . . 13 Parts Recycled 1 | . 1 . . . . . . . . . . . . . . Recycled Matter 256 | . 256 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Total Allies 9 | . . . . . . . 1 . . . 6 . . . 2 Largest Group 6 | . . . . . . . 1 . . . 6 6 5 3 2 Highest-Rated Group 220 | . . . . . . . 31 . . . 220 220 200 123 192 Highest-Rated Ally 96 | . . . . . . . 31 . . . 42 42 42 42 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . . . . . 12 . . . . 31 . 44 48 Total Damage 3418 | . . . . . . . 167 . . . . 582 . 953 1716 Kills 27 | . . . . . . . . . . . . 9 . 5 13 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 3 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Turns Passed 10034 | 98 523 706 531 437 832 157 155 308 1083 1208 1132 1004 94 275 1491 Spaces Moved 7274 | 106 580 441 345 275 424 129 120 239 749 888 940 787 76 191 984 Core 234 | 24 . . . . . . . . . . . . . . 210 Treads 349 | . . . . . . . . . . . . . . . 349 Legs 4932 | . . . . . 388 129 120 239 749 888 940 787 76 191 425 Wheels 1285 | 82 253 294 345 275 36 . . . . . . . . . . Hover 474 | . 327 147 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 52 115 115 120 120 120 120 120 120 120 120 120 120 50 Average Speed 115 | 73 68 110 129 118 125 120 120 120 120 120 120 120 120 120 123 Slowest Speed 260 | 80 90 180 145 130 260 120 120 120 120 120 120 120 120 120 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 69 35 12 35 24 3 79 7 78 76 71 82 3 80 14 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 . . 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . . . . . 1 3 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 166 | . 5 75 46 9 8 . . . 5 . . . . 16 2 Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . 2 AOE 164 | . 5 75 46 9 8 . . . 5 . . . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Total 8383 | 125 678 562 400 344 622 132 124 252 869 1002 944 838 79 223 1189 Wait 480 | . 33 14 7 . 80 . 2 . 89 87 . 42 . 3 123 Move 7260 | 105 579 440 344 274 423 129 119 238 748 887 939 786 75 190 984 Hop . | . . . . . . . . . . . . . . . . Pick Up 123 | 11 20 21 14 12 23 1 . 3 . 4 1 . 1 4 8 Fast Attach 24 | . . . . . . . . 1 1 1 2 2 . 4 13 Attach 59 | 6 3 12 3 3 13 2 . . 2 1 . . 2 3 9 Detach 6 | . 1 . . . . . . . . . . . . . 5 Swap 67 | . 13 8 5 16 13 . . 2 . 2 . 1 . 4 3 Drop 80 | 2 15 6 10 4 18 . . 4 . 2 2 1 1 6 9 Fire 243 | 1 14 61 16 19 52 . 3 4 29 14 . 4 . 6 20 Melee 14 | . . . . . . . . . . . . . . 2 12 Ram 3 | . . . 1 . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 16 . . . . . . . . . 1 1 Rewire 6 | . . . . . . . . . . 4 . 2 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 4) 491 | -10/Materials | Repaired Ion Engine 614 | -10/Materials | Discovered new exit (range 11) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 736 | -9/Materials | Lost 4 parts (1p3n) 1024 | -9/Materials | Discovered new exit (range 11) 1078 | -9/Materials | Build established: Scavenger-Mutant 1187 | -9/Materials | Discovered new exit (range 12) 1196 | -9/Materials | Lost 4 parts (1p1n1u1w) 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1524 | -8/Materials | Identified exit to Garrison 1755 | -8/Materials | Build established: Scavenger-Gunner 1859 | -8/Materials | Entered Garrison 1943 | -8/Garrison | Triggered checkpoint 2071 | -8/Garrison | Garrison Relay disabled 2179 | -8/Garrison | Triggered checkpoint 2220 | -8/Garrison | Lost 3 parts (1p1n1w) 2265 | -8/Garrison | Triggered checkpoint 2280 | -8/Garrison | Discovered new exit (range 11) 2296 | -8/Garrison | Entered Materials 2487 | -8/Materials | Lost 5 parts (2p2n1w) 2924 | -8/Materials | Discovered new exit (range 12) 3128 | -8/Materials | Entered Factory 3128 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3245 | -7/Factory | Build established: Hacker-Gunner 3285 | -7/Factory | Sucked down chute 3285 | -7/Factory | Entered Waste 3286 | -7/Waste | Met a frightened Derelict 3320 | -7/Waste | Spotted C-40 Crusher 3335 | -7/Waste | Spotted C-40 Crusher 3340 | -7/Waste | Spotted C-40 Crusher 3363 | -7/Waste | Spotted C-40 Crusher 3363 | -7/Waste | Spotted C-40 Crusher 3371 | -7/Waste | Spotted C-40 Crusher 3423 | -7/Waste | Discovered new exit (range 13) 3440 | -7/Waste | Entered Factory 3666 | -7/Factory | Discovered new exit (range 15) 3748 | -7/Factory | Entered Lower Caves 3858 | -7/Lower Caves | Learned location of Extension (-4) 3922 | -7/Lower Caves | Learned Factory security intel 4428 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4528 | -7/Lower Caves | Learned Factory trap positions 4718 | -7/Lower Caves | Build established: Hacker-Skirmisher 4813 | -7/Lower Caves | Discovered new exit (range 13) 4818 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4831 | -7/Lower Caves | Entered another Lower Caves area 4834 | -7/Lower Caves | Encountered a Warlord checkpoint 5126 | -7/Lower Caves | Learned location of Armory (-3) 5126 | -7/Lower Caves | Learned location of 1 exit from Factory 5126 | -7/Lower Caves | Learned Armory trap positions 6018 | -7/Lower Caves | Discovered new exit (range 13) 6039 | -7/Lower Caves | Entered Zion 6141 | -7/Zion | Learned location of 1 exit from Proximity Caves 6444 | -7/Zion | Received a hallucinogenic algorithm 6600 | -7/Zion | Imprinted 6602 | -7/Zion | Declared Zion's savior 6887 | -7/Zion | Given A8's code to call for help 6917 | -7/Zion | Gained Derelict followers 7145 | -7/Zion | Discovered new exit (range 16) 7171 | -7/Zion | Entered Proximity Caves 7171 | -6/Proximity Caves | Accompanied by 6 allies 7172 | -6/Proximity Caves | Identified exit to Factory 7302 | -6/Proximity Caves | Spotter reported a threat 7395 | -6/Proximity Caves | Spotter reported a threat 7469 | -6/Proximity Caves | Build established: Hacker-Mutant 7817 | -6/Proximity Caves | Learned Factory emergency access door positions 8175 | -6/Proximity Caves | Entered Factory 8175 | -6/Factory | Accompanied by 5 allies 8175 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8176 | -6/Factory | Identified exit to Lower Caves 8177 | -6/Factory | Identified exit to Factory 8178 | -6/Factory | Loaded intel: 99 trap records 8265 | -6/Factory | Identified exit to DSF 8269 | -6/Factory | Entered DSF 8269 | -6/DSF | Accompanied by 3 allies 8307 | -6/DSF | Additional patrols routed to DSF 8336 | -6/DSF | Lost 4 parts (1p2n1w) 8399 | -6/DSF | Discovered exit to Factory (range 15) 8544 | -6/DSF | Entered Factory 8544 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8545 | -5/Factory | Identified exit to Upper Caves 8572 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8574 | -5/Factory | Lost 4 parts (1p1n2w) 8575 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9291 | -5/Factory | Build established: Scavenger-Skirmisher 9571 | -5/Factory | Repaired Lgt. Ion Engine 9775 | -5/Factory | Garrison activated, responded to threat 9889 | -5/Factory | Core integrity fell below 50% 9925 | -5/Factory | Lost 18 parts (5p4n5u4w) 9996 | -5/Factory | Core integrity fell below 20% 10035 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09964_ Acquired Neutrino Core. 09978_ Acquired 26 matter. 09982_ System corrupted: Substantial component data lost. 09983_ Penetrated by Slug. 09990_ Slug penetrates Wall. 09996_ Penetrated by Slug. 09997_ Lyr. Light Armor Plating destroyed. 10000_ System corrupted: Component data lost. 10009_ Slug penetrates Wall. 10012_ Slammed into R-10 Processor. [Achievement: Hey, That's Mine!] 10017_ Slug penetrates Wall. 10028_ System corrupted: IFF burst signal emitted. 10028_ Acquired Carbon-fiber Leg. 10029_ Acquired 10 matter. 10034_ Acquired Carbon-fiber Leg. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????#?????????? | | ????????????????????????????????????????????#????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????#?????#?????????? | | ?????????????????????????????????????#?????????#?? | | ????????????#??????#?????#?????#????????##???#???? | | ???????????????????????????????????#?????#???????? | | ?????????????????????#######???#???????#??#??#???# | | ?????????????????? ??# ##############?######## | | ?????????????????????# " # ### """ | | ????????????? ???????# T # # # Y" | | ?????????????????????# " # """"""" # # | | ?????????????????????# # """"""" ! ### * | | ?????????????? ??????# # """"""" # + %! | | ??????????????????#??#! # """"""" # # | | ?????????????????########+## #%# | | ????????????# [ + # # "" | | ????????????? ???########@## " " # # "" | | ????????????????#########%## "G" # # "" | | ?????????????? ?? ] #%## """ / # "" | | ????????????? ??? #s## % # # | | ????????????????? """" # ########+######%#######/ | | ???????????????"? """" # %= % | | ???????????????? """" # | | ?????????????? ? """" ; | | ????????? ?? # | | ???????????# !# % | | ???????????# " " ##### #####+##########% | | ???????????#?"Y" **! ##??# ## %[ ##??# | | ?????????????""" **! #####%## """" #???#T | | ????????????? ** ##=%# ## """" ###### | | ?????????????#############%=# ## """" + | | ????????? ====/!%% !+ """" ###### | | ????????????????#### ######!#### ##???# | | ?????????#????????????????#!#### #?######## | | ????????????????#????#????###??# #?# ! | | ??????????????????????#?????#??# #?# | | ???????????????????????????????##########?# """""" | | ???????????????????????? ??? ? ??????????# """""" | | ?????????????????????????????? ???? ???? ?# """""" | | ???????????????????????????????????? ????# """""" | | ????????????????????>?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 49 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Help From High Places Hey, That's Mine! I'm Back, Baby! Let's See Who's Tougher Librarian Loot Pinata Power Corrupts Robot Respite Serviceable Loadout Shopping List Storm Trooper The More The Merrier The One Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed GravmagNeutrinoTerrabomb Manual? 0 Play Time 01:57:25 Cumulative 3.1 hours Start 2024.05.31 @ 11:07:42 End 2024.06.01 @ 10:40:28 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4504253e-201f-4da8-81ff-3d4f4b482f14