Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 13:50:56 Player: 7604 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (873) 873 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 2690 Bonus ------- Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1400) Ox27 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Heat Sink Improved Heat Sink Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Transport Network Coupler ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Field Lobotomy Kit (5) Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Improved Heat Sink Improved Terrain Scanner Seismic Detector Seismic Detector Transport Network Coupler ECM Suite Utility Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle Light Assault Rifle Field Lobotomy Kit Mining Laser [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 6 4 . 3 Power 4 | 1 2 1 . . Engine 2 | 1 1 . . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 4 1 . 1 Device 4 | 1 3 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 2 . 6 Power 2 | . 1 . . 1 Propulsion 4 | . . 2 . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . 1 2 . 5 To Critical Strikes . | . . . . . Average Backups 13 | 3 11 16 17 16 Power 1 | . . 1 2 2 Propulsion . | . . . . . Utility 9 | 1 7 11 12 11 Weapon 2 | 1 2 3 3 1 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 8 | . . . . 8 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 86 Engine 4 | . 7 2 . . Core 9 | . 6 11 14 9 Treads 27 | . 27 28 28 19 Device 13 | . 14 13 14 8 Storage 14 | . 14 14 14 14 Energy Gun 26 | . 27 28 28 12 Ballistic Gun 1 | . . . . 15 Peak Build Rating 12 | 7 10 11 12 12 Average Rating 9 | 6 9 10 11 10 On Entrance 7 | . 7 8 11 12 Naked Turns . | . . . . . Heaviest Build 92 | 13 90 92 90 92 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 29 | . 29 2 2 27 Average Overweight (x) 1 | . 1 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 7 16 25 25 25 Most Carried 18 | 7 17 17 18 18 Average Carried 13 | 3 11 16 17 16 Final Capacity 25 | 8 25 25 25 25 Final Carried 18 | 7 17 17 18 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 688 | 270 232 80 . 106 Remotely . | . . . . . Salvage Created 1500 | 190 825 186 . 299 Parts 89 | 28 34 13 . 14 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | 1 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 30 | . 18 8 . 4 Guns 28 | . 16 8 . 4 Classes Destroyed 8 | 2 4 . . 2 Worker 2 | 1 1 . . . Tunneler 9 | 9 . . . . Hauler 2 | . 2 . . . Recycler 3 | . . . . 3 Watcher 3 | . 3 . . . Swarmer 12 | . 3 6 . 3 Grunt 17 | . 15 2 . . Zionite 1 | . . . . 1 Best Kill Streak 6 | 6 3 3 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 2 | 2 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 138 | . 70 37 . 31 Missed 41 | . 24 9 . 8 Hits 97 | . 46 28 . 23 Projectile 97 | . 46 28 . 23 AOE 11 | . . . . 11 Damage Taken 1248 | . 525 258 . 465 Core 256 | . 116 47 . 93 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 120 | 16 65 18 . 21 Largest 2 | 2 2 2 . 2 Hottest 100 | 100 100 100 . 100 Shots Fired 240 | 32 130 36 . 42 Gun 240 | 32 130 36 . 42 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | . . . . 31 Thermal 209 | 32 130 36 . 11 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | 7 22 11 . 5 Robot Miss Streak 7 | 3 3 1 . 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 159 | 21 90 27 . 21 Core Hits 73 | 11 41 11 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | 1 12 2 . . Burn 15 | 1 12 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2088 | 277 1195 346 . 270 Guns 2073 | 277 1180 346 . 270 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . 15 . . . Kinetic 218 | . . . . 218 Thermal 1855 | 277 1180 346 . 52 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 4 . . 1 Targets Rammed 5 | . 4 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 183 | 157 180 162 . 183 Average Temperature 57 | 49 60 45 . 76 Received Heat Transfer 348 | . 273 57 . 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 17 | 2 11 4 . . Heat Transferred 6549 | 888 4366 1147 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 79 100 . 100 Level 1 9 | . 20 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 249 | 20 249 73 . 60 Initial 73 | . . 73 . . Average 54 | 2 102 11 . 6 Influence Increases 960 | 50 605 220 . 85 Destroy 0b10 Robot/C 580 | . 360 160 . 60 Destroy 0b10 Robot/NC 95 | 50 30 . . 15 Destroy Leader 110 | . 70 30 . 10 Successful Hack 25 | . 25 . . . Select Force Hacks 60 | . 60 . . . Lose Combat Pursuer 90 | . 60 30 . . Influence Decreases 960 | 50 417 408 . 85 Entered New Map 115 | . . 115 . . Time Decay 815 | 50 407 273 . 85 Lost Part 30 | . 10 20 . . Squads Dispatched 4 | . 3 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 27 10 . 6 Peak Tracking Total 3 | . 3 3 . 3 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 9 . 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 27 . 2 . Successful 13 | . 11 . 2 . Failed 16 | . 16 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 22 | . 21 . 1 . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 6 | . 6 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 5628 | 251 2359 1794 824 400 Terrain 265 | . 265 . . . Seismic 5363 | 251 2094 1794 824 400 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 6341 | 344 2674 1850 824 649 Spaces Moved 1893 | 176 769 554 258 136 Core 24 | 8 4 . . 12 Treads 1869 | 168 765 554 258 124 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 320 Average Speed 280 | 155 243 320 320 415 Slowest Speed 1500 | 160 1500 320 320 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 9 99 99 68 36 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2670 | 212 1428 593 258 179 Wait 586 | 7 552 12 . 15 Move 1889 | 175 768 553 257 136 Hop . | . . . . . Pick Up 21 | 7 12 1 1 . Fast Attach 10 | 7 3 . . . Attach 6 | . 1 2 . 3 Detach . | . . . . . Swap 30 | . 20 7 . 3 Drop 3 | . 3 . . . Fire 120 | 16 65 18 . 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 4 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 345 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 1013 | -10/Materials | Discovered new exit (range 12) 1947 | -10/Materials | Discovered new exit (range 7) 2238 | -10/Materials | Discovered new exit (range 14) 2639 | -10/Materials | Discovered new exit (range 7) 2703 | -10/Materials | Discovered new exit (range 13) 2781 | -10/Materials | Learned Storage emergency access door positions 2870 | -10/Materials | Learned Storage emergency access door positions 2899 | -10/Materials | Learned location of 3 exits from Materials 2953 | -10/Materials | Learned Storage interactive machine intel 2996 | -10/Materials | Learned 4 Subcaves zone layouts 3019 | -10/Materials | Entered Mines 3020 | -10/Mines | Identified exit to Materials 3056 | -10/Mines | Core integrity fell below 50% 3088 | -10/Mines | Learned Materials security intel 3617 | -10/Mines | Build established: Scavenger-Mutant 3764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4856 | -10/Mines | Discovered new exit (range 5) 4869 | -10/Mines | Entered Exiles 4949 | -10/Exiles | Met 8R-AWN 5001 | -10/Exiles | Met EX-HEX 5119 | -10/Exiles | Met EX-DEC 5177 | -10/Exiles | Learned location of Zion (-7) 5241 | -10/Exiles | Met EX-BIN 5285 | -10/Exiles | Aligned with FarCom system 5289 | -10/Exiles | Given EX-Vault access code 5365 | -10/Exiles | Opened EX-Vault 5388 | -10/Exiles | Found Field Lobotomy Kit 5456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5495 | -10/Exiles | Exiles lab attacked by MAIN.C 5658 | -10/Exiles | Discovered new exit (range 14) 5693 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 5693 | -10/Exiles | Entered Mines 5694 | -9/Mines | Identified exit to Materials 6023 | -9/Mines | Discovered exit to Materials (range 11) 6145 | -9/Mines | Core integrity fell below 20% 6149 | -9/Mines | Destroyed YI-UF0 6179 | -9/Mines | Lost 5 parts (1p2n1u1w) 6342 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 06261_ Acquired 20 matter. 06264_ K-01 Serf collects debris. 06266_ The unstable cave ceiling collapses. 06267_ K-01 Serf collects debris. 06280_ The unstable cave ceiling collapses. 06280_ 13 Matter crushed. 06280_ R-06 Scavenger collects Com. Wheel. 06283_ R-06 Scavenger collects Lgt. Assault Rifle. 06286_ R-06 Scavenger collects Sml. Storage Unit. 06286_ R-06 Scavenger collects Lgt. Ion Engine. 06288_ R-06 Scavenger collects Tractor Beam. 06292_ R-06 Scavenger collects Sml. Storage Unit. 06295_ R-06 Scavenger collects Lgt. Ion Engine. 06296_ The unstable cave ceiling collapses. 06308_ U-05 Engineer lays Concrete. 06334_ The unstable cave ceiling collapses. 06336_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????????????#?? ?????????????????? | | ?????????????? # ?????? ## ??????????????????? | | ????????? ???? ???? ??????????????????? | | ??????? ????? ??? ???????????????????? | | ?????? ??????# ??### | ???????????????????? | | ????? ??????? ?? ## # #???????????????????? | | ????? #???????# #### * #???????????????????? | | ?????# #????????# # # ! #???????????????????? | | ?????# ##???????# !# #???????????????????? | | ?????? ###?????# # # # #???????????????????? | | ?????? ##????# # !# # ##??????????????????? | | ??????? #????# ## =## ###??#####?????????? | | ???????# #????## # %@# # ##?# ###???????? | | ??????## #????# # rg# # ##?# ##??????? | | ?????## #???### # r## ### #### ######## | | ###### #????# g # ## ## # | | # #?????# % % # ## # < # | | # ### ###########k #### ##### # # | | # #?## % % % ### % ## | | # #??## ######## ## #### # ##### #? | | # #??# #?????# # # ########## ##? | | # #??#####???? # # ##????# # ### ####?? | | # #?????????? ###### ###?????## #??### ##????? | | # #???????###??????# ##????????####????? ???? | | ####??? ???????? #?????????????????? ### #?? | | ### #???????? ###?????????????????? #?????? | | #???????# ????????????????????? ?????? | | < ####???????#??????????????????????? ?????? | | ########??????????????????????????? ????? | | ??????????????????????? ????? | | ########?????????????????????????????# ???? | | ##?????????????????????????????????????##???? | | # ###???????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ## ########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombPiercingTorch Manual? 0 Play Time 00:21:05 Cumulative 401.2 hours Start 2025.05.31 @ 13:27:09 End 2025.05.31 @ 13:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 135 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 84 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e18ced1-9e78-4f4d-a687-86d0d60d1c85