Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 21:59:49 Player: That1Guy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (709) 709 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2459 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 19/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Particle Charger Particle Charger > --- WEAPON ----------- EM Shotgun EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Compact Matter Pod Hardlight Generator Heavy Particle Gun Mace [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Protection Power Shielding Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 41 | 6 2 28 5 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 5 | 2 . 3 . Leg 3 | . . 3 . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 9 | . 2 3 4 Device 6 | . 1 2 3 Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 19 | 3 . 15 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 6 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon 4 | . . 3 1 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 5 13 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 5 | . . . 5 Weapon 6 | . . 2 4 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 90 75 Engine 18 | . 14 21 14 Treads 15 | . 28 11 . Leg 1 | . . . 15 Hover 1 | . . 2 . Device 14 | . 12 13 23 Storage 3 | . 12 . . Protection 4 | . . 8 . Energy Gun 4 | . . 6 14 Ballistic Gun 16 | . 28 11 7 Impact Weapon 6 | . . 10 1 Naked Turns 3 | . . . 3 Heaviest Build 26 | 9 12 25 26 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 7 | . . 7 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 4 . Class Distribution -------------------- 76% | Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 919 | 223 171 486 39 Remotely . | . . . . Salvage Created 818 | . 126 521 171 Parts 52 | . 7 35 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . . 12 4 Melee 5 | . . 5 . Guns 6 | . . 4 2 AOE 1 | . . 1 . Classes Destroyed 8 | . 3 4 1 Worker 1 | . 1 . . Recycler 1 | . 1 . . Operator 2 | . . 2 . Watcher 2 | . 1 1 . Swarmer 1 | . . . 1 Grunt 8 | . . 6 2 Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | . . 78 109 Missed 31 | . . 14 17 Damage Taken 2264 | . . 1039 1225 Core 772 | . . 216 556 Absorbed by Shields 64 | . . . 64 Redirected to Shielding 33 | . . 33 . Core Remaining (%) 82 | 100 100 46 . Volleys Fired 40 | . 14 20 6 Largest 3 | . 2 3 3 Hottest 113 | . 40 113 113 Shots Fired 78 | . 28 34 16 Gun 74 | . 28 30 16 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 53 | . 28 19 6 Thermal . | . . . . Explosive 4 | . . 4 . Electromagnetic 21 | . . 11 10 Robot Hit Streak 8 | . 3 8 6 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | . 13 44 20 Core Hits 37 | . 5 21 11 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 3 | . . 2 1 Smash 3 | . . 2 1 Melee Attacks 62 | . . 54 8 Impact 54 | . . 46 8 Slashing 8 | . . 8 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . 3 . Damage Inflicted 1697 | . 173 1131 393 Guns 779 | . 173 334 272 Cannons . | . . . . Explosions 134 | . . 134 . Melee 784 | . . 663 121 Ramming . | . . . . Kinetic 405 | . 173 162 70 Thermal 65 | . . 65 . Explosive 69 | . . 69 . Electromagnetic 374 | . . 172 202 Impact 758 | . . 637 121 Slashing 26 | . . 26 . Piercing . | . . . . Highest Corruption 2 | . 1 1 2 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 1 5 . Message Errors 3 | . 1 2 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 116 | . . 58 58 Projectiles . | . . . . Explosions 8 | . . 8 . Melee 108 | . . 50 58 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 183 | . . 183 . Shots 4 | . . 4 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 466 | . . 138 466 Average Temperature 140 | . . 50 238 Received Heat Transfer 927 | . . 336 591 Effects 5 | . . . 5 Shutdowns 2 | . . . 2 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 3 1 Impact Corruptions 6 | . . 3 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 331 | . 62 331 143 Initial 78 | . . 26 78 Average 99 | . 18 146 84 Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 66 100 Level 1 20 | . . 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 4 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 3 20 16 Peak Tracking Total 9 | . 2 6 9 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 15 8 . Successful 17 | . 11 6 . Failed 6 | . 4 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 9 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 6 . Record 6 | . 3 3 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Reinforcement Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 7 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 43 | . 43 . . Retrieved Matter 43 | . 43 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2394 | 57 731 1423 183 Spaces Moved 982 | 39 341 525 77 Core 89 | 16 . 62 11 Treads 702 | 23 341 338 . Legs 83 | . . 17 66 Wheels . | . . . . Hover 108 | . . 108 . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 188 | 114 160 215 171 Slowest Speed 400 | 160 160 400 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 35 39 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . . 14 . Terrain Destroyed 79 | . . 79 . Melee 14 | . . 14 . Projectile . | . . . . AOE 65 | . . 65 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1347 | 51 499 696 101 Wait 177 | . 136 41 . Move 979 | 38 340 524 77 Hop . | . . . . Pick Up 36 | 7 6 21 2 Fast Attach . | . . . . Attach 20 | 5 2 8 5 Detach . | . . . . Swap 21 | 1 . 20 . Drop 16 | . 1 14 1 Fire 40 | . 14 20 6 Melee 56 | . . 48 8 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 789 | -10/Materials | Entered another Materials area 789 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1208 | -9/Materials | Discovered new exit (range 4) 1628 | -9/Materials | Core integrity fell below 50% 2102 | -9/Materials | Discovered new exit (range 14) 2119 | -9/Materials | Build established: Scavenger-Gunner 2212 | -9/Materials | Entered another Materials area 2212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -8/Materials | Core integrity fell below 50% 2383 | -8/Materials | Core integrity fell below 20% 2395 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-47 Trooper destroyed. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. Sensor Array destroyed. S-10 Pest IFF system glitched. M-13 Machinist repairs G-47 Trooper. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. Mace destroyed. S-10 Pest system terminally corrupted. S-10 Pest IFF system glitched. G-47 Trooper misfires. Slammed into S-10 Pest. Destabilizing: System corrupted (+2). Slammed into M-13 Machinist. Hardlight Generator destroyed. Acquired 39 matter. S-10 Pest misfires. Com. Matter Pod destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? !?????????????????????? | | ????????????????????????? ! ???????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? * ????????????????? | | ????????????????????????? r#????????????????? | | ?????????????????????#### #????????????????? | | ????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????? w ???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????# o#???????????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????# #???????????????????? | | ????????? ? ?????????# #???????????????????? | | ????????? ?????????# @ #???????????????????? | | ????????? 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