Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 21:31:26 Player: lrcTempest Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (342) 342 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 877 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 181/300 Energy 63/100 System Corruption 3% Temperature Warm (174) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Improved Heat Sink Seismic Detector Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Seismic Detector Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Beam Cannon Plasma Cutter [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 10 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 6 2 Device 2 | 1 1 . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 10 | 1 9 14 Power . | . 1 1 Propulsion 1 | . 1 2 Utility 4 | . 4 6 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon 2 | . 2 . Tool/Special 2 | . . 2 Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 4 | . 6 . Storage 14 | . 14 14 Processor 2 | . 3 . Protection 7 | . 4 13 Energy Gun 4 | . 6 . Ballistic Gun 13 | . 14 13 Ballistic Cannon 9 | . 7 13 Peak Build Rating 12 | 7 12 12 Average Rating 9 | 4 8 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 39 | 15 38 39 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 5 15 15 Average Carried 10 | 1 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 610 | 237 282 91 Remotely . | . . . Salvage Created 502 | 48 373 81 Parts 41 | 6 29 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 9 5 Guns 9 | . 9 . Cannons 2 | . . 2 AOE 3 | . . 3 Classes Destroyed 6 | 1 5 . Worker 4 | . 3 1 Tunneler 2 | 2 . . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 5 | . 3 2 Best Kill Streak 7 | 1 7 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 82 | . 32 50 Missed 18 | . 5 13 Hits 64 | . 27 37 Projectile 64 | . 27 37 AOE 33 | . . 33 Critical Strikes 3 | . 2 1 Damage Taken 1460 | . 266 1194 Core 269 | . 48 221 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 3 37 22 Largest 2 | 2 2 2 Hottest 93 | 70 70 93 Shots Fired 120 | 6 74 40 Gun 90 | 6 70 14 Cannon 27 | . 4 23 Launcher 3 | . . 3 Special . | . . . Kinetic 74 | 3 41 30 Thermal 43 | 3 33 7 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 8 | 2 8 6 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | 3 43 24 Core Hits 32 | 2 21 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1166 | 39 555 572 Guns 677 | 39 539 99 Cannons 297 | . 16 281 Explosions 192 | . . 192 Melee . | . . . Ramming . | . . . Kinetic 593 | 27 273 293 Thermal 381 | 12 282 87 Explosive 192 | . . 192 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 3 | . 3 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 4 10 Message Errors 3 | . . 3 Matter Fused 6 | . 2 4 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . 1 . Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 29 | . . 29 Projectiles 7 | . . 7 Explosions 22 | . . 22 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 8 | . . 8 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 203 | 18 24 203 Average Temperature 48 | 9 9 66 Received Heat Transfer 216 | . 123 93 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1221 | 37 999 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 92 100 Level 1 5 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 220 | 5 220 106 Initial 25 | . . 25 Average 68 | 1 88 35 Influence Increases 484 | 10 337 137 Destroy 0b10 Robot/C 280 | . 180 100 Destroy 0b10 Robot/NC 45 | 10 30 5 Destroy Leader 64 | . 44 20 Successful Hack 22 | . 22 . Destroy Structure 13 | . 1 12 Lose Combat Pursuer 60 | . 60 . Influence Decreases 484 | 10 272 202 Entered New Map 40 | . . 40 Time Decay 444 | 10 272 162 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 19 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 248 | 4 244 . Seismic 248 | 4 244 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1593 | 64 1029 500 Spaces Moved 794 | 46 524 224 Core 20 | 20 . . Treads . | . . . Legs 774 | 26 524 224 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 151 | 89 140 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 68 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 20 | . . 20 Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1068 | 63 743 262 Wait 146 | . 144 2 Move 792 | 45 523 224 Hop . | . . . Pick Up 32 | 8 21 3 Fast Attach 2 | . 2 . Attach 12 | 7 . 5 Detach . | . . . Swap 11 | . 8 3 Drop 11 | . 8 3 Fire 62 | 3 37 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 565 | -10/Materials | Derelicts attacked the area 582 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Central database locked down 936 | -10/Materials | Discovered new exit (range 10) 1094 | -10/Materials | Entered Mines 1152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1179 | -10/Mines | Learned Materials stockpile data 1570 | -10/Mines | Core integrity fell below 50% 1591 | -10/Mines | Core integrity fell below 20% 1594 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01574_ The unstable cave ceiling collapses. 01583_ YI-UF0 mumbles something. 01584_ The unstable cave ceiling collapses. 01584_ Lgt. Cannon destroyed. 01586_ K-01 Serf collects debris. 01587_ The unstable cave ceiling collapses. 01588_ YI-UF0: "BOOSH!" 01588_ R-06 Scavenger destroyed. 01589_ The unstable cave ceiling collapses. 01589_ Destroyed Shock Absorption System. 01589_ K-01 Serf collects debris. 01590_ The unstable cave ceiling collapses. 01590_ Aluminum Leg destroyed. 01590_ Hvy. Ion Engine destroyed. 01590_ Hrd. Light Armor Plating destroyed. 01591_ The unstable cave ceiling collapses. 01592_ RAWKFER 01593_ K-01 Serf destroyed. 01594_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ###### #??????????????????????????????????? | | #???????????????????????????????????? | | # #???????????????????????????????????? | | ## ### ##???????????????????????????????????? | | ## ### ###????????????????????????????????????? | | # ## #??????????????????????????????????????? | | ##?????????????????????????????????????? | | ##????????????????????????????????????? | | # ##???????????????????????????????????? | | ###### ##??????????????????????????????????? | | ### #??????????????????????????????????? | | ### ??## #??????????????????????????????????? | | ## ###?# #??????????????????????????????????? | | #% ### ##??????????????????????????????????? | | # #####???????????????????????????????????? | | # #???????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ### ###????????????????????????????????????????? | | ??## #??????????????????????????????????????????? | | ???# #????????????????#####?????????????????????? | | ???# #???####?????##### # ##????????????????????? | | #### #??## ###???# # ##### ###????????????? | | #### ##??## #????????????? | | #### #### ###???????????? | | ??## ## %#????????? | | ?## @ ????????? | | ## g %! ????????? | | # ????????? | | ! #?????????? | | %= ## #?????????? | | # ## ## # * ??????????? | | # ### ######## # # =# #??????????? | | # ??# #??????##### = #? ???????????? | | # ??# ??????????## #%!# ? ???????????? | | #???# ## #??????????# # #= ##?? ???????????? | | ???# ### ##??????????# ?## ??????????????? | | ?? ###?###??????????? #??? ## # ?????????????? | | ??## ?????????????????? ????# ? ???????????????? | | ??? ?????????????????? ????? ?? ????????????????? | | ??"""?????????????????? ????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveCloakProcsplitter Manual? 0 Play Time 00:12:22 Cumulative 36.6 hours Start 2026.03.04 @ 21:19:09 End 2026.03.04 @ 21:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 31 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22f168ca-c08d-483c-9fd3-ff3cc3ecd4f8