Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.01 @ 10:29:10 Player: viper Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3890) 3890 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 8387 Bonus ------- High Alert Combat Kills 502 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 150/150 System Corruption 5% Temperature Hot (279) Movement Core (1000) Ox19 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Gun Armor > --- WEAPON (3) ------- Medium Laser Subdweller Laser Beam Cannon > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Makeshift Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Weapon Shielding Gun Armor V3-11A's Pendant > --- WEAPON ----------- Light Assault Rifle Heavy Machine Gun Rocket Array > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Propulsion Shielding Medium Laser Subdweller Laser Beam Cannon Beam Cannon Beam Cannon Hammer Makeshift Axe [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Targeting Computer Protection Gun Armor Weapon Battle Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . 1 . . . 4 Weapon 1 | . . . . . 1 Parts Attached 52 | 7 9 10 . . 26 Power 9 | 1 3 . . . 5 Engine 7 | 1 3 . . . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 1 1 . . 11 Treads . | . . . . . . Leg 15 | 2 1 1 . . 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 1 . . 8 Device 3 | . . . . . 3 Storage 5 | 1 2 . . . 2 Processor 3 | 1 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 14 | 2 2 8 . . 2 Energy Gun 3 | 2 . 1 . . . Energy Cannon 4 | . 1 3 . . . Ballistic Gun 4 | . 1 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 28 | . 1 . . . 27 Power 4 | . . . . . 4 Propulsion 8 | . . . . . 8 Utility 5 | . . . . . 5 Weapon 11 | . 1 . . . 10 Highest Loss Streak 13 | . 1 . . . 13 To Critical Strikes . | . . . . . . Average Backups 17 | 1 11 18 20 20 17 Power 3 | . 3 4 4 4 2 Propulsion 3 | . 1 2 3 3 6 Utility 3 | 1 3 4 5 5 . Weapon 6 | . 3 7 8 8 7 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 92 Engine 10 | . 12 11 11 11 6 Leg 22 | . 25 22 22 22 21 Device 1 | . . . . . 10 Storage 11 | . 12 11 11 11 11 Processor 13 | . 25 11 11 11 5 Protection 8 | . . 10 11 11 10 Energy Gun 3 | . 14 . . . . Energy Cannon 9 | . 7 13 11 11 1 Ballistic Gun 13 | . 1 13 22 22 13 Slashing Weapon 2 | . . 4 . . . Peak Build Rating 60 | 7 10 25 23 23 60 Average Rating 23 | 5 9 22 23 23 50 On Entrance 14 | . 7 10 23 23 23 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 77 | 17 52 60 58 58 77 Greatest Support 76 | 20 20 20 20 20 76 Greatest Overweight (x) 19 | 3 2 2 2 2 19 Average Overweight (x) 1 | . 1 2 2 2 . Largest Inventory Capacity 20 | 10 20 20 20 20 20 Average Capacity 19 | 9 17 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 Average Carried 17 | 1 11 18 20 20 17 Final Capacity 20 | 10 20 20 20 20 20 Final Carried 20 | 5 15 20 20 20 5 Class Distribution -------------------- 55% | Hacker-Gunner 44% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Gunner | -9/Recycling Hacker-Gunner | -9/Scraptown Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2419 | 270 265 438 48 . 1398 Remotely . | . . . . . . Salvage Created 4921 | 79 721 634 322 . 3165 Parts 241 | 1 48 40 9 . 143 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 8 | . 1 . 2 . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 75 | . 10 14 . . 51 Melee 11 | . . . . . 11 Guns 35 | . 7 10 . . 18 Cannons 8 | . 2 4 . . 2 AOE 20 | . 1 . . . 19 Classes Destroyed 17 | 1 5 3 . . 8 Worker 8 | . 2 . . . 6 Builder 9 | . . . . . 9 Tunneler 1 | . . . . . 1 Hauler 2 | . 2 . . . . Recycler 15 | 1 3 . 5 . 6 Mechanic 2 | . . . . . 2 Turret 2 | . . 2 . . . Watcher 5 | . 3 . . . 2 Swarmer 10 | . 4 2 . . 4 Grunt 38 | . 6 2 . . 30 Duelist 1 | . . . . . 1 Protector 3 | . . . . . 3 Sentry 4 | . . 1 . . 3 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Subdweller 9 | . . 9 . . . Best Kill Streak 19 | 1 5 3 2 . 19 Combat Bots Only 9 | . 4 2 . . 9 Max Kills in Single Turn 5 | 1 1 1 1 . 5 Gunslinging . | . . . . . . Exploded 5 | . 1 . . . 5 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 596 | . 36 79 . . 481 Missed 175 | . 12 35 . . 128 Hits 421 | . 24 44 . . 353 Melee 15 | . . . . . 15 Projectile 406 | . 24 44 . . 338 AOE 1 | . . . . . 1 Critical Strikes 24 | . . . . . 24 Actively Blocked 4 | . . . . . 4 Part Disruptions 3 | . . . . . 3 Damage Taken 4726 | . 166 459 . . 4101 Core 929 | . 17 58 . . 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . . . . 105 Ignored by Resistances 2825 | . 108 256 . . 2461 Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 191 | 1 39 38 8 . 105 Largest 4 | 2 2 3 3 . 4 Hottest 180 | 90 110 110 110 . 180 Shots Fired 505 | 2 78 109 24 . 292 Gun 388 | 2 68 71 16 . 231 Cannon 93 | . 10 38 8 . 37 Launcher 24 | . . . . . 24 Special . | . . . . . . Kinetic 302 | . 10 66 16 . 210 Thermal 159 | 1 49 43 8 . 58 Explosive 24 | . . . . . 24 Electromagnetic 20 | 1 19 . . . . Robot Hit Streak 39 | 1 14 21 21 . 39 Robot Miss Streak 3 | . 2 1 1 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 446 | 1 57 82 14 . 292 Core Hits 333 | 1 27 28 8 . 269 Critical Kills 3 | . . 1 . . 2 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 18 | . 3 3 . . 12 Burn 4 | . 3 1 . . . Meltdown 1 | . . . . . 1 Destroy 4 | . . 2 . . 2 Smash 1 | . . . . . 1 Sever 8 | . . . . . 8 Melee Attacks 114 | . . 63 . . 51 Impact 35 | . . 31 . . 4 Slashing 79 | . . 32 . . 47 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 12118 | 15 820 1171 231 . 9881 Guns 4382 | 15 562 729 107 . 2969 Cannons 1261 | . 140 442 124 . 555 Explosions 4574 | . 105 . . . 4469 Melee 1815 | . . . . . 1815 Ramming 86 | . 13 . . . 73 Kinetic 3468 | . 63 667 107 . 2631 Thermal 2064 | . 520 504 124 . 916 Explosive 4446 | . . . . . 4446 Electromagnetic 239 | 15 224 . . . . Impact 113 | . . . . . 113 Slashing 1702 | . . . . . 1702 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 51 | . 8 . . . 43 Projectiles 1 | . 1 . . . . Explosions 39 | . 7 . . . 32 Melee 11 | . . . . . 11 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 249 | . 24 . . . 225 Shots 15 | . 1 . . . 14 Rammed . | . . . . . . Targets Rammed 10 | . 1 . . . 9 Kicked 10 | . 1 . . . 9 Crushed . | . . . . . . Highest Temperature 333 | 30 246 39 204 . 333 Average Temperature 56 | 18 67 13 78 . 51 Received Heat Transfer 2134 | . 72 225 . . 1837 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . 1 1 . . 4 Heat Transferred 4621 | . 1532 1184 259 . 1646 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 88 | 100 100 . 100 . 66 Level 1 1 | . . . . . 4 Level 2 2 | . . . . . 6 Level 3 7 | . . . . . 22 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 828 | . 90 . 13 . 828 Initial . | . . . . . . Average 81 | . 7 . . . 228 Influence Increases 2420 | 5 370 195 50 . 1800 Destroy 0b10 Robot/C 1300 | . 200 140 . . 960 Destroy 0b10 Robot/NC 225 | 5 50 . 25 . 145 Destroy Leader 274 | . 50 10 . . 214 Successful Hack 116 | . 42 . 25 . 49 Disable Machine 28 | . 8 . . . 20 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 222 | . 5 . . . 217 Lose Combat Pursuer 105 | . 15 45 . . 45 Influence Decreases 1708 | 5 370 195 50 . 1088 Time Decay 1438 | 5 360 195 50 . 828 Lost Part 270 | . 10 . . . 260 Squads Dispatched 20 | . 1 . . . 19 Investigation 7 | . 1 . . . 6 Extermination 3 | . . . . . 3 Reinforcement 6 | . . . . . 6 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 18 17 . . 63 Peak Tracking Total 7 | . 6 3 . . 7 Tactical Retreats 6 | . 1 2 . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 10 | . 2 2 . . 6 Max in Single Turn 2 | . 1 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 24 | . 7 2 6 1 8 Terminals 17 | . 7 . 4 . 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 125 | . 40 14 38 9 24 Successful 95 | . 25 14 36 9 11 Failed 30 | . 15 . 2 . 13 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 71 | . 40 . 13 . 18 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 91 | . 25 14 36 9 7 Record 54 | . 4 13 26 9 2 Part Schematic 4 | . . . 4 . . Prototype ID Bank 4 | . 3 . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Machine Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 . 1 . . Maintenance Status 2 | . 2 . . . . Security Status 1 | . 1 . . . . Surveillance Status 2 | . 1 . 1 . . Extermination Status 1 | . . . 1 . . Reinforcement Status 3 | . 3 . . . . Assault Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 8 | . 4 . 1 . 3 Proto ID Catalog 1 | . . 1 . . . Release Object 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 7 . 3 . 7 Full Trace Events 15 | . 6 . 3 . 6 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 36 | . . . . . 36 Total Part Build Rating 6 | . . . . . 6 Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 12123 | 87 2365 5179 794 2008 1690 Spaces Moved 4490 | 54 748 1864 297 773 754 Core 14 | 9 . . . . 5 Treads . | . . . . . . Legs 4476 | 45 748 1864 297 773 749 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 260 260 108 Average Speed 233 | 127 220 260 260 260 151 Slowest Speed 1000 | 200 260 260 260 260 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 6 95 88 59 56 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 5 | . . 2 . 3 . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 348 | . 4 4 . . 340 Melee 4 | . . 4 . . . Projectile . | . . . . . . AOE 344 | . 4 . . . 340 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5592 | 66 1388 2028 304 772 1034 Wait 671 | . 578 27 . . 66 Move 4485 | 53 747 1863 296 772 754 Hop . | . . . . . . Pick Up 25 | 5 9 9 . . 2 Fast Attach 13 | 7 1 . . . 5 Attach 35 | . 2 6 . . 27 Detach 7 | . 1 3 . . 3 Swap 32 | . 6 15 . . 11 Drop 10 | . 4 4 . . 2 Fire 191 | 1 39 38 8 . 105 Melee 113 | . . 63 . . 50 Ram . | . . . . . . Kick 10 | . 1 . . . 9 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 308 | -10/Materials | Identified exit to Subcaves 308 | -10/Materials | Discovered exit to Subcaves (range 6) 554 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Discovered exit to Mines (range 16) 929 | -10/Materials | Identified exit to Materials 929 | -10/Materials | Discovered exit to Materials (range 14) 1421 | -10/Materials | Discovered exit to Materials (range 15) 2170 | -10/Materials | Discovered exit to Materials (range 16) 2453 | -10/Materials | Entered Subcaves 2454 | -10/Subcaves | Approached by a straggling Scientist 2489 | -10/Subcaves | Learned 4 Materials zone layouts 2744 | -10/Subcaves | Visited 4L-MR0's lab 2789 | -10/Subcaves | Found Gun Armor 2792 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 3102 | -10/Subcaves | Build established: Hacker-Gunner 4355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4754 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5002 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5054 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5323 | -10/Subcaves | Build established: Hacker-Mutant 5403 | -10/Subcaves | Visited Clippyterm 5411 | -10/Subcaves | Learned Factory fabricator intel 5411 | -10/Subcaves | Learned Factory trap positions 5677 | -10/Subcaves | Visited triangular shrine 5692 | -10/Subcaves | Found Prototype Device 6151 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 6617 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 7408 | -10/Subcaves | Identified exit to Materials 7408 | -10/Subcaves | Discovered exit to Materials (range 16) 7421 | -10/Subcaves | Identified exit to Recycling 7421 | -10/Subcaves | Discovered exit to Recycling (range 11) 7632 | -10/Subcaves | Entered Recycling 7729 | -9/Recycling | Build established: Hacker-Gunner 8328 | -9/Recycling | Identified exit to Factory 8328 | -9/Recycling | Discovered exit to Factory (range 8) 8359 | -9/Recycling | Scanned before Scraplab entrance 8424 | -9/Recycling | Identified exit to Scraptown 8424 | -9/Recycling | Discovered exit to Scraptown (range 2) 8426 | -9/Recycling | Entered Scraptown 9045 | -9/Scraptown | Identified exit to Factory 9045 | -9/Scraptown | Discovered exit to Factory (range 7) 9284 | -9/Scraptown | Visited Junk Repository 9336 | -9/Scraptown | Visited Awakened 9394 | -9/Scraptown | Visited UFD Registry 9932 | -9/Scraptown | Visited Assassins FH 10002 | -9/Scraptown | Visited IN-MT5's Study 10200 | -9/Scraptown | Visited Observation Area 10314 | -9/Scraptown | Visited Fellowship of the Rings 10434 | -9/Scraptown | Entered Factory 10434 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 10435 | -6/Factory | Loaded intel: 99 trap records 10436 | -6/Factory | Loaded intel: 6 fabricator locations 10438 | -6/Factory | Identified V3-11A's Pendant 10502 | -6/Factory | Identified exit to DSF 10617 | -6/Factory | Found Prototype Launcher 10933 | -6/Factory | Fabricated Adv. Targeting Computer (x2) 11002 | -6/Factory | Identified exit to Lower Caves 11002 | -6/Factory | Discovered exit to Lower Caves (range 12) 11031 | -6/Factory | Discovered exit to Lower Caves (range 11) 11525 | -6/Factory | Identified Rocket Array 11548 | -6/Factory | Garrison activated, responded to threat 11579 | -6/Factory | Destroyed 9 combat bots 11586 | -6/Factory | Cargo convoy interrupted 11712 | -6/Factory | Identified exit to Factory 11712 | -6/Factory | Discovered exit to Factory (range 15) 11834 | -6/Factory | First assault squad dispatched 11952 | -6/Factory | Lost 6 parts (2p1n1u2w) 11998 | -6/Factory | Core integrity fell below 50% 12049 | -6/Factory | Core integrity fell below 20% 12104 | -6/Factory | Build established: Hacker-Mutant 12120 | -6/Factory | Lost 13 parts (2p5n2u4w) 12124 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Sub. Laser. 12089_ System corrupted: Sub. Laser misfires. 12089_ Mak. Leg destroyed. 12090_ U-05 Engineer builds a Wall. 12094_ Knocked back. 12095_ U-05 Engineer builds a Wall. 12099_ Penetrated by Slug. 12099_ U-05 Engineer lays Concrete. 12106_ The unstable cave ceiling collapses. 12106_ U-05 Engineer lays Concrete. 12109_ Destroyed Targeting Computer. 12110_ U-05 Engineer lays Concrete. 12111_ U-05 Engineer builds a Wall. 12112_ U-05 Engineer lays Concrete. 12114_ Knocked back. 12114_ U-05 Engineer lays Concrete. 12116_ System corrupted: Med. Laser failed to cycle. 12116_ U-05 Engineer lays Concrete. 12124_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????^???????????? | | ????????????????????????????????????????^????????? | | ?????????????????????????????????""""^????^??????? | | ?????????????????????????????????"F?"????????????? | | ???????????????????????????????????????????^?????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????^?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #???? #???????? | | ?????????????????????????????# #??? #???????? | | ?????????????????????????????# #?? #???????? | | ???????????????????????###?### #? #???????? | | ????????????????########;##%## #? #???????? | | ????????????????# %[!*%u!#=! # ! !#???????? | | ????????????????# """S"""@%*%#!! # #???????? | | ????????????????# """ "" [%= +% + ??????????? | | ????????????????# %*%==*# #???###+##????? | | ????????????????# ! %! #?? ???? | | ????????????????########## ! = ### ???? | | ???????????????????????## # = # ??? | | ???????????????????????# ??? | | ???????????????????????# ## H ??? | | ???????????????????????## # m """" ""???? | | ????????????????????????# # < """"??????? | | ???????????????????????? ## u """"??????? | | ????????????????????????# # """"??????? | | ?????????????????????####### # ??????????? | | ?????????????????????# #???????????? | | ?????????????????????# # # ##???????????? | | ??????????????????########### #????????????? | | ????????????????? # ???????????? | | ????????????????? ^ #??????????? | | ??????????????????" """"" """" #??????????? | | ?????????????????"" """"" """" #??????????? | | ????????????????? """ """ #?????????? | | ????????????????? ?????????? | | ????????????^^?"""" """" """"" ?????????? | | ??????????????""""" """" """"" = ?????????? | | ??????????# """ """ " " =! #####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 22 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 60 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Recycling | Hacked Machine Analyzer | -9/Recycling | Hacked Spear | -9/Recycling | Hacked Adv. Targeting Computer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked VSS Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingCompactInsulator Manual? 0 Play Time 00:55:52 Cumulative 2207.1 hours Start 2025.11.30 @ 15:47:18 End 2025.12.01 @ 10:29:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1076 Rogue 62 Adventurer 0 Explorer 1014 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ef91998-3670-4bba-a32f-154355681e6a