Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 17:19:35 Player: GiggleBox Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (138) 690 Value Destroyed (3510) 3510 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (1367) 1367 TOTAL SCORE: 11127 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 37 Awakened Behemoth Slayer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 5/100 System Corruption 0% Temperature Cool (9) Movement Flying (105) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings > --- UTILITY (6) ------ Small Storage Unit Gravity Neutralizer Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (8) ---- Improved Cooling System Medium Storage Unit Compact Matter Pod (150) Microactuators Force Booster Improved Reaction Control System Improved Light Armor Plating Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module Biomechanical Wings > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Improved Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Flail CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Cooling System Medium Storage Unit Compact Matter Pod Microactuators Force Booster Improved Reaction Control System Improved Light Armor Plating Long-range Missile Launcher [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 . . . . Utility 4 | . . . . 1 2 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 101 | 7 5 4 17 17 24 2 . 4 . 16 2 . . 3 Power 10 | 1 1 1 1 1 1 . . 1 . 3 . . . . Engine 5 | 1 . 1 1 1 . . . 1 . . . . . . Core 5 | . 1 . . . 1 . . . . 3 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 . 1 7 5 7 . . 1 . 6 . . . 1 Treads 15 | 2 . 1 7 5 . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . Wheel 1 | . . . . . . . . 1 . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . Flight 11 | . . . . . 7 . . . . 3 . . . 1 Utility 31 | 2 2 1 4 3 9 1 . 1 . 7 1 . . . Device 13 | 1 . 1 1 . 4 1 . . . 4 1 . . . Storage 4 | 1 1 . 1 . 1 . . . . . . . . . Processor 8 | . . . . 2 3 . . 1 . 2 . . . . Hackware 2 | . . . . . 1 . . . . 1 . . . . Protection 4 | . 1 . 2 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 2 1 5 8 7 1 . 1 . . 1 . . 2 Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . Energy Cannon 5 | . . . . 1 2 1 . . . . . . . 1 Ballistic Gun 11 | 1 1 . 4 5 . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 3 . . . . . 1 . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . 1 . 2 1 . . . Parts Lost 27 | . . 1 . 2 5 3 . . 3 10 1 . . 2 Power 5 | . . 1 . . . 1 . . . 2 . . . 1 Propulsion 12 | . . . . . 4 2 . . 1 4 1 . . . Utility 8 | . . . . 1 1 . . . 2 3 . . . 1 Weapon 2 | . . . . 1 . . . . . 1 . . . . Highest Loss Streak 6 | . . 1 . 1 4 2 . . 3 6 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 2 11 14 14 19 8 7 7 7 7 7 7 8 8 8 Power . | . 1 1 1 1 . . 1 . . . . . . . Propulsion 2 | . 4 4 2 5 1 . . . . . . . . . Utility 5 | . 3 4 6 9 5 6 6 6 6 4 6 7 7 7 Weapon 1 | . 1 2 3 3 1 1 . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . 2 5 6 5 5 . . 1 . . . . . 7 Power 3 | . . 1 1 1 . . . . . . . . . . Propulsion 3 | . 1 1 . 1 . . . . . . . . . . Utility 16 | . . 2 1 . 5 . . 1 . . . . . 7 Weapon 8 | . 1 1 3 3 . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 99 99 93 71 61 71 78 54 62 62 62 63 Engine 3 | . 2 1 11 9 . . . 3 6 . . . . . Core 4 | . 11 12 . . 6 1 . . . 3 6 6 6 5 Treads 16 | . 27 28 33 36 1 . . . . . . . . . Flight 6 | . . . . . 26 16 7 7 7 7 12 6 6 7 Device 8 | . 8 9 4 3 9 15 15 13 10 5 12 12 12 12 Storage 9 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 Processor 8 | . . . . 8 19 15 15 15 15 13 12 12 12 12 Protection 2 | . 4 4 6 5 . . . . . . . . . . Energy Gun 4 | . 14 13 7 . . . . . . . . . . . Ballistic Gun 10 | . 14 13 25 25 . . . . . . . . . . Impact Weapon 2 | . . . . . 5 7 7 7 6 . . 6 6 4 Slashing Weapon 2 | . . . . . 7 7 7 7 1 . . . . . Piercing Weapon 1 | . . . . . . . . 3 7 5 6 6 6 6 Peak Build Rating 63 | 7 10 18 23 42 53 43 36 51 55 60 60 55 55 63 Average Rating 30 | 5 9 10 19 34 45 37 33 41 52 40 56 55 55 56 On Entrance 33 | . 7 10 13 21 41 43 33 33 51 23 58 55 55 55 Avg Prop Armor Cover (%) 4 | . . . . . . . . 3 3 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 12 29 30 60 69 69 17 12 25 29 19 16 16 16 23 Greatest Support 112 | 40 40 40 63 112 112 18 6 28 28 23 22 18 18 23 Greatest Overweight (x) 4 | . . . . . . 1 1 1 1 4 . . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 12 15 15 20 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 4 15 15 15 20 20 8 8 8 8 8 8 8 8 8 Average Carried 11 | 2 11 14 14 19 8 7 7 7 7 6 7 8 8 8 Final Capacity 20 | 8 15 15 20 20 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 4 15 15 15 20 8 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 33% | Mutant 23% | Gladiator 17% | Gunner 7% | Tank 6% | Scout 5% | Sprinter 4% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Scout | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3217 | 275 271 166 751 966 444 37 15 50 . 169 58 . . 15 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5012 | 106 679 184 1228 1391 577 370 44 . . 333 55 . . 45 Parts 292 | 6 43 11 83 80 31 5 1 . . 25 4 . . 3 Haulers Intercepted 11 | . 2 . 4 1 3 . . . . 1 . . . . Recyclers Shooed 7 | . . . 4 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 4 3 . 4 . . 2 Prevented 1 | . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 93 | . 15 10 26 30 2 . . . . 6 1 . . 3 Melee 8 | . . . . . 2 . . . . 6 . . . . Guns 67 | . 12 3 26 26 . . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . . AOE 15 | . 3 7 . 2 . . . . . . . . . 3 Classes Destroyed 16 | 2 7 1 1 1 1 1 . . . . 1 . . 1 Worker 8 | . 1 1 2 1 2 . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 3 | 1 . . . . 2 . . . . . . . . . Hauler 11 | . 2 . 4 1 3 . . . . 1 . . . . Recycler 4 | 1 . . . 1 2 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 Operator 8 | . 2 . 1 2 3 . . . . . . . . . Watcher 11 | . 3 . 3 3 2 . . . . . . . . . Swarmer 32 | . 3 6 7 10 . . . . . 3 . . . 3 Grunt 37 | . 12 2 12 11 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 15 | . . . 7 8 . . . . . . . . . . Programmer 5 | . . . . . 2 . . . . 3 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . 1 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 6 | 2 4 4 4 6 3 . . . . 3 1 . . 4 Combat Bots Only 5 | . 3 3 4 5 1 . . . . 3 1 . . 3 Max Kills in Single Turn 3 | 1 3 3 1 2 1 1 1 . . 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 3 . 2 . . . . . . . . . 2 Melee 1 | . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 544 | . 59 21 86 108 69 23 . . 20 137 6 . . 15 Missed 206 | . 17 8 22 31 44 14 . . 4 55 2 . . 9 Hits 338 | . 42 13 64 77 25 9 . . 16 82 4 . . 6 Melee 5 | . . . . 3 . . . . 2 . . . . . Projectile 333 | . 42 13 64 74 25 9 . . 14 82 4 . . 6 Critical Strikes 13 | . . . 1 5 . . . . 4 3 . . . . Damage Taken 5011 | . 498 164 774 1033 444 147 . . 355 1357 70 . . 169 Core 1289 | . 104 16 38 123 46 32 . . 74 739 . . . 117 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 10 | . 6 4 . . . . . . . . . . . . Regen/Repaired (Parts) 213 | . 173 . . . 13 . . 27 . . . . . . Core Remaining (%) 79 | 100 . 52 90 77 . . . . 78 . . . . . Volleys Fired 290 | 5 78 9 71 80 9 3 3 . 28 . . . . 4 Largest 3 | 2 2 2 3 3 1 1 1 . 1 . . . . 1 Hottest 144 | 70 70 70 144 84 65 75 75 . 75 . . . . 43 Shots Fired 672 | 10 154 12 213 236 9 3 3 . 28 . . . . 4 Gun 612 | 10 152 6 213 231 . . . . . . . . . . Cannon 47 | . . . . 4 9 3 3 . 28 . . . . . Launcher 13 | . 2 6 . 1 . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 474 | 5 76 3 155 235 . . . . . . . . . . Thermal 185 | 5 76 3 58 . 9 3 3 . 28 . . . . . Explosive 13 | . 2 6 . 1 . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 13 16 19 18 . . . . . . . . . 1 Robot Miss Streak 4 | 1 4 1 4 4 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . . . 4 6 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . Shots Hit Robots 497 | 7 105 5 149 169 25 9 1 . 1 23 1 . . 2 Core Hits 217 | 3 47 15 58 63 9 3 1 . 1 7 . . . 10 Critical Kills 3 | . . . . 3 . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 1 4 . . . . . . . . . Critical Strikes 18 | . 3 . 5 4 4 1 . . . 1 . . . . Burn 7 | . 3 . 4 . . . . . . . . . . . Destroy 5 | . . . 1 4 . . . . . . . . . . Smash 5 | . . . . . 4 1 . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . Melee Attacks 233 | . . . . . 116 32 8 1 17 51 6 . . 2 Impact 34 | . . . . . 25 4 1 . 4 . . . . . Slashing 137 | . . . . . 91 28 7 1 . 10 . . . . Piercing 62 | . . . . . . . . . 13 41 6 . . 2 Sneak Attacks 21 | . . . . . 13 3 1 . . 4 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks 4 | . . . . . 1 1 . . 1 1 . . . . Damage Inflicted 10866 | 89 1354 487 2286 2820 1763 690 71 . 24 1022 . . . 260 Guns 6006 | 89 1092 42 2220 2563 . . . . . . . . . . Cannons 82 | . . . . 82 . . . . . . . . . . Explosions 1035 | . 220 445 . 172 . . . . . . . . . 198 Melee 3632 | . . . . . 1763 690 71 . 24 1022 . . . 62 Ramming 111 | . 42 . 66 3 . . . . . . . . . . Kinetic 4641 | 27 426 16 1527 2645 . . . . . . . . . . Thermal 1447 | 62 666 26 693 . . . . . . . . . . . Explosive 1035 | . 220 445 . 172 . . . . . . . . . 198 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1153 | . . . . . 926 227 . . . . . . . . Slashing 1519 | . . . . . 837 463 71 . . 148 . . . . Piercing 960 | . . . . . . . . . 24 874 . . . 62 Highest Corruption 3 | . . . 2 2 3 . . . . 3 3 . . . Average Corruption 2 | . . . 2 2 1 . . . . 2 2 . . . Corruption Purged 7 | . . . . . 4 . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . 11 8 7 . . . . 12 3 . . . Message Errors 12 | . . . 3 2 2 . . . . 4 1 . . . Matter Fused 8 | . . . 3 1 1 . . . . 2 1 . . . Heat Flow Errors 7 | . . . 1 1 1 . . . . 3 1 . . . Energy Discharges 5 | . . . . 2 2 . . . . 1 . . . . Data Loss (minor) 5 | . . . 4 . . . . . . 1 . . . . Data Loss (major) 2 | . . . . 1 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 925 | . . 2 . 16 605 252 . . . 50 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 18 | . . 2 . 16 . . . . . . . . . . Melee 907 | . . . . . 605 252 . . . 50 . . . . Knockbacks 2 | . . . . . 2 . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . 44 . . . . . . . . . . . 64 Shots 2 | . . 1 . . . . . . . . . . . 1 Rammed 26 | . 9 1 15 1 . . . . . . . . . . Targets Rammed 28 | . 11 1 15 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . Highest Temperature 271 | 90 202 46 215 271 224 36 30 . 80 263 260 . . . Average Temperature 39 | 40 46 23 37 23 56 18 17 . 30 104 138 . . . Received Heat Transfer 1425 | . 276 15 267 405 63 24 . . 207 141 . . . 27 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 3 2 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 10 | . . . . . 7 3 . . . . . . . . Impact Corruptions 20 | . . . . . 12 8 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | 1 5 . 3 . . . . . . . . . . . Heat Transferred 4477 | 185 2183 74 2035 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . 1 2 . . . . 1 . . . . Low Security (%) 82 | 100 100 100 100 62 62 . . . . 60 . . . . Level 1 13 | . . . . 37 10 . . . . 39 . . . . Level 2 4 | . . . . . 26 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 477 | 10 130 171 199 282 477 . . . . 312 . . . . Initial 300 | . . 17 53 81 116 . . . . 300 . . . . Average 122 | . 33 44 108 168 234 . . . . 179 . . . . Influence Increases 4581 | 10 500 247 819 891 955 30 . . 12 887 75 . . 155 Destroy 0b10 Robot/C 1940 | . 300 160 520 600 140 . . . . 120 20 . . 80 Destroy 0b10 Robot/NC 270 | 10 50 5 50 40 70 15 . . 10 10 . . . 10 Destroy Leader 494 | . 80 30 134 148 50 . . . . 42 10 . . . Allied During Kill 7 | . . . . . . . . . 2 . . . . 5 Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . Successful Hack 235 | . 33 . 37 41 69 . . . . 55 . . . . Disable Machine 75 | . . . . 30 45 . . . . . . . . . Destroy Structure 170 | . 22 42 3 17 71 . . . . 15 . . . . Advance Influence 300 | . . . . . . . . . . 300 . . . . Partial Spotted 180 | . . . . . 90 . . . . 90 . . . . Lose Combat Pursuer 900 | . 15 . 75 15 420 15 . . . 255 45 . . 60 Influence Decreases 4516 | 10 454 154 763 830 796 430 15 . 12 714 223 25 . 90 Entered New Map 598 | . . 29 86 114 140 154 4 . . . 65 6 . . Time Decay 3028 | 10 454 115 527 546 486 246 11 . 12 404 148 19 . 50 Search Patrol Dispatched 200 | . . . . . . . . . . 200 . . . . Lost Part 240 | . . 10 . 20 50 30 . . . 100 10 . . 20 Lost Ally 150 | . . . . . 120 . . . . 10 . . . 20 Purge Threat 300 | . . . 150 150 . . . . . . . . . . Squads Dispatched 26 | . 4 . 2 3 10 . . . . 7 . . . . Investigation 6 | . 2 . . . 2 . . . . 2 . . . . Extermination 8 | . . . . . 4 . . . . 4 . . . . Reinforcement 9 | . 2 . 2 2 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . 1 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 8 | . 1 . 1 3 3 . . . . . . . . . Communications Jammed 20 | . . . . . 20 . . . . . . . . . Distress Signals 20 | . . . . . 20 . . . . . . . . . Times Spotted 226 | . 27 16 34 46 46 4 . . 4 31 9 . . 9 Peak Tracking Total 19 | . 3 16 5 5 19 3 . . 4 10 7 . . 6 Tactical Retreats 30 | . 1 . 4 1 11 1 . . . 8 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . 2 . 1 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 5 | . . . . 2 3 . . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 60 | . 7 . 7 8 22 . . 1 . 11 . . 4 . Terminals 39 | . 6 . 7 6 13 . . . . 7 . . . . Fabricators 5 | . . . . . 4 . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . Scanalyzers 4 | . . . . 1 2 . . . . 1 . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . Total Hacks 214 | . 32 . 23 27 56 . . 4 . 42 . . 30 . Successful 130 | . 19 . 14 15 22 . . 4 . 26 . . 30 . Failed 83 | . 13 . 8 12 34 . . . . 16 . . . . Catastrophic 9 | . . . . 1 6 . . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 121 | . 16 . 16 19 44 . . . . 26 . . . . Terminals 139 | . 25 . 23 24 34 . . . . 33 . . . . Fabricators 13 | . . . . . 10 . . . . 3 . . . . Repair Stations 9 | . 7 . . . 2 . . . . . . . . . Recycling Units 5 | . . . . . 4 . . . . 1 . . . . Scanalyzers 9 | . . . . 2 5 . . . . 2 . . . . Garrison Access 5 | . . . . 1 1 . . . . 3 . . . . Terminal Hacks 62 | . 7 . 7 5 1 . . 4 . 8 . . 30 . Record 11 | . . . . . . . . . . . . . 11 . Part Schematic 20 | . . . . . . . . 4 . 3 . . 13 . Robot Schematic 3 | . . . . . . . . . . . . . 3 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 3 2 . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 5 | . 1 . 1 1 . . . . . 2 . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . Locate Traps 5 | . 2 . 1 1 . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . . . Network Status 2 | . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . 1 . . . . 1 . . . . Repair Station Hacks 6 | . 6 . . . . . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . 1 3 . . . . 1 . . . . Retrieve Study 5 | . . . . 1 3 . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . . 1 1 . . . . 1 . . . . Unauthorized Hacks 48 | . 6 . 7 8 14 . . . . 13 . . . . Terminals 44 | . 6 . 7 8 11 . . . . 12 . . . . Track 1 | . . . . . . . . . . 1 . . . . Assimilate 4 | . . . . . 3 . . . . 1 . . . . Botnet 12 | . 1 . 2 3 3 . . . . 3 . . . . Operators 3 | . . . . . 1 . . . . 2 . . . . Skim 24 | . 5 . 5 5 4 . . . . 5 . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . . . . . . Fabnet 2 | . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 51 | . 7 . 7 7 21 . . . . 9 . . . . Full Trace Events 3 | . . . . . 1 . . . . 2 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . 3 . Robots Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 18 . 3 . . 13 . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . Part Studies Acquired 5 | . . . . 1 3 . . . . 1 . . . . Parts Repaired 3 | . 3 . . . . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 3 4 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 14 | . . 1 . . 8 . . 3 . 1 . . . 1 Largest Group 4 | . . 1 . . 4 . . 3 3 1 . . . 1 Highest-Rated Group 96 | . . 31 . . 74 . . 87 87 26 . . . 96 Highest-Rated Ally 96 | . . 31 . . 37 . . 31 31 26 . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 27 . . . 23 . . . . 10 Total Damage 1026 | . . . . . 369 . . . 334 . . . . 323 Kills 8 | . . . . . 5 . . . 2 . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 7321 | 31 1331 410 361 620 1233 509 534 1031 380 197 360 89 35 200 Optics 737 | . . . . . 737 . . . . . . . . . Sensors 4342 | . . 1 3 . 1184 509 534 1031 380 16 360 89 35 200 IFF 142 | . . . . . . . . . . 142 . . . . Seismic 2788 | 31 1331 409 358 620 . . . . . 39 . . . . Jamming 687 | . . . . . 429 73 . . 185 . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 2 1 1 1 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 11274 | 111 2089 601 1516 1564 1264 521 534 1038 388 962 360 89 35 202 Spaces Moved 10992 | 53 1069 336 690 701 2944 971 360 938 233 1352 734 222 86 303 Core 56 | 4 . . . . . . . . . 52 . . . . Treads 2864 | 49 1069 336 690 701 19 . . . . . . . . . Legs 248 | . . . . . . . . . . 248 . . . . Wheels 785 | . . . . . . . . 561 224 . . . . . Hover 8 | . . . . . . . . . . 8 . . . . Flight 7031 | . . . . . 2925 971 360 377 9 1044 734 222 86 303 Fastest Speed 26 | 50 160 160 160 160 26 30 120 100 100 32 32 40 40 34 Average Speed 78 | 151 160 160 160 160 28 33 120 108 106 55 32 40 40 37 Slowest Speed 250 | 160 160 160 160 160 160 120 120 120 120 250 40 40 40 105 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . 24 . . . . 11 . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 99 64 65 73 66 83 49 81 40 43 78 47 70 45 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 9 | . 1 1 2 2 . . . 2 . . . . 1 . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . 3 1 3 . . 6 . . 2 Spaces Dug 206 | . 7 37 . 18 74 21 8 . 21 15 4 . . 1 Terrain Destroyed 301 | . 20 50 . 18 74 21 8 . 32 15 4 . . 59 Melee 127 | . . . . . 68 21 6 . 12 15 4 . . 1 Projectile 28 | . . . . . 6 . 2 . 20 . . . . . AOE 146 | . 20 50 . 18 . . . . . . . . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 12693 | 71 1302 385 943 968 3189 1118 448 961 317 1457 847 220 85 382 Wait 892 | 3 116 5 104 128 89 111 77 13 39 41 99 . . 67 Move 10908 | 52 1068 335 689 700 2897 970 359 937 232 1329 733 219 85 303 Hop 34 | . . . . . 22 . . . . 11 . 1 . . Pick Up 77 | 4 14 8 13 18 11 1 . 1 . 4 3 . . . Fast Attach 38 | 7 2 1 2 2 6 . . 3 . 12 1 . . 2 Attach 29 | . . 1 4 7 7 1 1 2 1 4 1 . . . Detach 11 | . . . . . 4 1 1 3 1 1 . . . . Swap 90 | . 8 14 22 16 20 1 . . 1 4 3 . . 1 Drop 84 | . 5 8 23 16 23 1 . 1 2 1 1 . . 3 Fire 290 | 5 78 9 71 80 9 3 3 . 28 . . . . 4 Melee 209 | . . . . . 101 29 7 1 13 50 6 . . 2 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 28 | . 11 1 15 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Discovered new exit (range 4) 963 | -10/Materials | Discovered new exit (range 15) 1296 | -10/Materials | Repaired Lgt. Armor Plating 1323 | -10/Materials | Repaired Seismic Detector 1351 | -10/Materials | Repaired Lgt. Treads 1429 | -10/Materials | Discovered new exit (range 15) 1508 | -10/Materials | Learned 2 Mines zone layouts 1555 | -10/Materials | Learned Storage stockpile data 1592 | -10/Materials | Identified exit to Mines 1644 | -10/Materials | Identified exit to Subcaves 1644 | -10/Materials | Learned location of 2 exits from Materials 1659 | -10/Materials | Learned Storage emergency access door positions 1682 | -10/Materials | Learned Storage security intel 1716 | -10/Materials | Learned Storage trap positions 2201 | -10/Materials | Entered Mines 2202 | -10/Mines | Identified exit to Materials 2204 | -10/Mines | Received a Mining Laser from a helpful Derelict 2223 | -10/Mines | Found a hidden stash of uninstalled traps 2353 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2360 | -10/Mines | Found Prototype Device 2364 | -10/Mines | Identified Exp. Sensor Array 2670 | -10/Mines | Assembled infested the area 2675 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2769 | -10/Mines | Discovered exit to Materials (range 15) 2802 | -10/Mines | Entered Materials 2802 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2803 | -9/Materials | Identified exit to Mines 2803 | -9/Materials | Identified exit to Materials 2951 | -9/Materials | Discovered exit to Mines (range 11) 3555 | -9/Materials | Central database locked down 3627 | -9/Materials | Learned location of 1 exit from Recycling 3671 | -9/Materials | Discovered exit to Materials (range 16) 3688 | -9/Materials | Learned location of 2 exits from Materials 3737 | -9/Materials | Learned Storage terminal intel 3795 | -9/Materials | Build established: Tank 4318 | -9/Materials | Entered another Materials area 4318 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4319 | -8/Materials | Identified exit to Factory 4615 | -8/Materials | Build established: Gunner 4799 | -8/Materials | Garrison activated, responded to threat 4954 | -8/Materials | Discovered exit to Factory (range 5) 5605 | -8/Materials | Learned location of Lower Caves (-6) 5626 | -8/Materials | Learned Factory trap positions 5640 | -8/Materials | Learned location of Extension (-4) 5651 | -8/Materials | Learned Storage security intel 5674 | -8/Materials | Learned location of 1 exit from Extension 5882 | -8/Materials | Entered Factory 5882 | -7/Factory | Evolved 2 slots: Utility x2 5883 | -7/Factory | Identified exit to Lower Caves 5884 | -7/Factory | Loaded intel: 109 trap records 5969 | -7/Factory | Discovered new exit (range 11) 5984 | -7/Factory | Identified exit to Storage 6198 | -7/Factory | Build established: Scout 6395 | -7/Factory | P-60 Hacker assimilated allied Technician 4c 6654 | -7/Factory | Cargo convoy interrupted 6678 | -7/Factory | Discovered new exit (range 14) 6682 | -7/Factory | Identified exit to Factory 6690 | -7/Factory | Lost 4 parts (3n1u) 6969 | -7/Factory | Fabricated P-60 Hacker? 6984 | -7/Factory | Garrison activated, responded to threat 7050 | -7/Factory | Build established: Scientist-Sprinter 7146 | -7/Factory | Entered Lower Caves 7205 | -7/Lower Caves | Spotted B-75 Beast 7281 | -7/Lower Caves | Encountered a Warlord checkpoint 7285 | -7/Lower Caves | Learned Factory non-interactive machine intel 7454 | -7/Lower Caves | Identified exit to Lower Caves 7517 | -7/Lower Caves | Build established: Gladiator 7666 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7667 | -7/Lower Caves | Entered another Lower Caves area 7976 | -7/Lower Caves | Learned Factory garrison access intel 8192 | -7/Lower Caves | Discovered new exit (range 8) 8200 | -7/Lower Caves | Identified exit to Zion 8201 | -7/Lower Caves | Entered Zion 8236 | -7/Zion | Discovered new exit (range 15) 8390 | -7/Zion | Given the Hacking Drone Bay 8548 | -7/Zion | Learned location of Recycling (-7) 8571 | -7/Zion | Gained Derelict followers 8785 | -7/Zion | Found CR-A16's Pointy Stick 8844 | -7/Zion | Learned Factory garrison access intel 9083 | -7/Zion | Found Prototype Processor 9083 | -7/Zion | Identified Exp. Signal Interpreter 9223 | -7/Zion | Identified exit to Proximity Caves 9239 | -7/Zion | Entered Proximity Caves 9239 | -6/Proximity Caves | Accompanied by 3 allies 9436 | -6/Proximity Caves | Spotter reported a threat 9453 | -6/Proximity Caves | Spotter reported a threat 9482 | -6/Proximity Caves | Learned Factory stockpile data 9614 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9627 | -6/Proximity Caves | Entered Factory 9627 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9629 | -6/Factory | Loaded intel: 182 non-interactive machine locations 9630 | -6/Factory | Loaded intel: 4 garrison access locations 9630 | -6/Factory | Lost 3 allies 9651 | -6/Factory | Lost 3 parts (1n2u) 9791 | -6/Factory | Discovered new exit (range 6) 9804 | -6/Factory | Identified exit to Factory 9922 | -6/Factory | Build established: Mutant 9956 | -6/Factory | Lost 3 parts (2n1u) 9977 | -6/Factory | Search patrols dispatched 10102 | -6/Factory | Discovered exit to Factory (range 8) 10175 | -6/Factory | Identified exit to Lower Caves 10327 | -6/Factory | Search patrols dispatched 10345 | -6/Factory | Spotted B-75 Beast 10359 | -6/Factory | Core integrity fell below 50% 10360 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 10370 | -6/Factory | Core integrity fell below 20% 10399 | -6/Factory | Lost 6 parts (2p1n2u1w) 10440 | -6/Factory | Fabricated Imp. Remote Datajack? 10589 | -6/Factory | Entered Lower Caves 10602 | -6/Lower Caves | Encountered a Warlord checkpoint 10605 | -6/Lower Caves | Spotted B-75 Beast 10615 | -6/Lower Caves | Destroyed B-75 Beast 10644 | -6/Lower Caves | Found Alien Artifact 10645 | -6/Lower Caves | Identified Core Expander 10645 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 10932 | -6/Lower Caves | Discovered new exit (range 14) 10948 | -6/Lower Caves | Identified exit to Lower Caves 10949 | -6/Lower Caves | Entered another Lower Caves area 11014 | -6/Lower Caves | Learned Factory trap positions 11028 | -6/Lower Caves | Discovered new exit (range 9) 11031 | -6/Lower Caves | Identified exit to Data Miner 11038 | -6/Lower Caves | Entered Data Miner 11038 | -6/Data Miner | Discovered new exit (range 6) 11041 | -6/Data Miner | Identified exit to Proximity Caves 11047 | -6/Data Miner | Met Data Miner 11055 | -6/Data Miner | Learned location of Section 7 (-2) 11055 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11063 | -6/Data Miner | Received God Mode back door access code from Data Miner 11073 | -6/Data Miner | Entered Proximity Caves 11081 | -5/Proximity Caves | Learned Factory garrison access intel 11155 | -5/Proximity Caves | Escorted by Enhanced Grunt 11275 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11155_ Enhanced Grunt: "Protecting LRC-V3." 11208_ Sneak attack on S-27 Virus. 11208_ S-27 Virus destroyed. 11211_ Acquired VTOL Module+. 11212_ Acquired 15 matter. 11219_ Searching scrap... 11219_ Found Hvy. Phase Cannon. 11219_ Found Lyr. Light Armor Plating. 11219_ Found 46 Matter. 11222_ Acquired Hvy. Phase Cannon. 11223_ Dropped Hvy. Flail. 11259_ M-22 Extractor extracts Fire Trap. 11263_ S-27 Virus destroyed. 11264_ Mic. Fission Core destroyed. 11266_ M-22 Extractor destroyed. 11267_ The unstable cave ceiling collapses. 11268_ S-27 Virus destroyed. 11272_ Dropped VTOL Module+. 11273_ Imp. Sensor Array destroyed. 11273_ Dropped Lrn. Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ! ?????????????????????????????? | | ????????????????? %#?????????????????????????????? | | ????????????????# !####??????????????????????????? | | ?????????????#### ??????????????????????????? | | ???????????### ???????????????????????????? | | ???????????? ##??????????????????????????? | | ???##???????# %= ##?????????????????????????? | | ???# ??????# #?????????????????????????? | | ??? # ###### #?????????????????????????? | | ??? # #??????????????????????????? | | ??? ? [ ???????????????????????????? | | ??? ???# #??????????????????????????? | | ??? ??## ??????????????????????????? | | ???# #??# #?????????????????????????? | | #??# #?## g ###???????????????????????? | | #### ### ## ####????????????????????? | | ## ##?# ##???????????????????? | | # #### ##?## #???????????????????? | | #??## #?## # ] #???????????????????? | | ##?## #?# # @ #???????????????????? | | ###"# ##?# #???????????????????? | | ####??## # ##???????????????????? | | #??????######### ##????????????????????? | | ##??????????????####?????????????????????? | | #????????????????????????????????????????? | | # ##????????????????????????????????????????? | | #######?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 4 Force Boost 20 Offensive Hacking 14 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Core Analyzer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Weapon Mount | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Imp. Remote Datajack | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 36% | -10/Materials Seismic Detector | 35% | -10/Materials Lgt. Treads | 26% | -10/Materials Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Katana | -7/Factory | Hacked Power Maul | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed IntegrityGrapheneHoverbase Manual? 0 Play Time 02:06:59 Cumulative 248.6 hours Start 2025.12.24 @ 15:01:43 End 2025.12.24 @ 17:19:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af3264b2-80d7-4a8e-983b-7921c2b85ddb