Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 14:58:00 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (3149) 3149 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1215) 1215 TOTAL SCORE: 7099 Bonus ------- High Alert Combat Kills 315 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 64/100 System Corruption 7% Temperature Cool (42) Movement Rolling (130) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Shielding > --- WEAPON (2) ------- Heavy Plasma Cannon Gauss Rifle > --- INVENTORY (15) --- Compact Wheel Huge Storage Unit High-capacity Matter Pod (0) Targeting Computer Trap Extractor (0/4) Heavy Particle Cannon Enhanced Autogun Heavy Machine Gun Rocket Launcher Mini Grenade Launcher Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel Huge Storage Unit High-capacity Matter Pod Targeting Computer Trap Extractor Heavy Particle Cannon Heavy Plasma Cannon Enhanced Autogun Gauss Rifle Heavy Machine Gun Rocket Launcher Mini Grenade Launcher Missile Launcher Great Maul [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 117 | 6 14 36 25 7 18 11 Power 11 | 1 1 3 2 . 3 1 Engine 9 | 1 . 3 2 . 2 1 Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 33 | 2 7 12 7 1 4 . Treads 21 | 1 4 9 6 1 . . Leg 2 | . . . . . 2 . Wheel 10 | 1 3 3 1 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 3 8 6 . 6 2 Device 8 | . . 3 2 . 3 . Storage 5 | 1 1 2 . . 1 . Processor 6 | . 2 1 2 . 1 . Hackware . | . . . . . . . Protection 7 | . . 2 2 . 1 2 Artifact . | . . . . . . . Weapon 47 | 2 3 13 10 6 5 8 Energy Gun 13 | 1 1 4 5 1 . 1 Energy Cannon 5 | . . 2 1 1 . 1 Ballistic Gun 13 | 1 2 4 2 . . 4 Ballistic Cannon 6 | . . . 1 2 2 1 Launcher 9 | . . 2 1 2 3 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 31 | . 2 4 8 1 10 6 Power 5 | . 1 . 1 . 1 2 Propulsion 14 | . 1 3 4 1 4 1 Utility 7 | . . . 3 . 3 1 Weapon 5 | . . 1 . . 2 2 Highest Loss Streak 9 | . 2 3 5 1 9 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 97 94 96 81 87 Engine 7 | . 6 7 8 9 8 6 Core 2 | . 7 3 . . . . Treads 17 | . 16 21 15 19 6 . Wheel 8 | . 10 10 8 3 . 12 Device 6 | . . 8 8 9 9 4 Storage 10 | . 14 11 9 9 9 9 Processor 14 | . 13 11 17 18 18 18 Protection 4 | . . 2 8 9 3 10 Energy Gun 6 | . 14 4 7 . 8 5 Energy Cannon 3 | . . 5 1 7 . 1 Ballistic Gun 7 | . 13 9 6 1 . 5 Ballistic Cannon 1 | . . . 1 5 8 2 Naked Turns . | . . . . . . . Heaviest Build 54 | 12 29 37 45 54 50 50 Greatest Support 63 | 10 40 63 43 60 60 32 Greatest Overweight (x) 13 | 1 3 3 4 4 13 2 Average Overweight (x) 1 | . 1 2 1 1 2 1 Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 Average Carried 12 | . 6 14 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 14 15 12 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Matter Collected 2239 | 227 377 720 252 296 226 141 Remotely . | . . . . . . . Salvage Created 3558 | . 420 1614 848 50 371 255 Parts 185 | . 22 94 46 1 12 10 Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed 4 | . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 81 | . 9 37 19 2 8 6 Guns 46 | . 9 21 13 . . 3 Cannons 18 | . . 8 4 2 3 1 AOE 16 | . . 7 2 . 5 2 Classes Destroyed 15 | . 4 6 1 1 2 1 Worker 2 | . . 1 1 . . . Builder 3 | . . 1 1 . 1 . Tunneler 1 | . . 1 . . . . Hauler 4 | . 1 1 2 . . . Recycler 6 | . 1 2 2 . 1 . Watcher 2 | . . . 2 . . . Swarmer 16 | . 3 7 6 . . . Grunt 36 | . 6 17 6 . 5 2 Brawler 2 | . . 1 1 . . . Duelist 6 | . . 2 1 . . 3 Sentry 16 | . . 10 5 1 . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Behemoth 1 | . . . . 1 . . Best Kill Streak 10 | . 3 9 10 1 3 2 Combat Bots Only 8 | . 3 8 4 1 3 2 Max Kills in Single Turn 3 | . 1 3 3 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 1 . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Damage Taken 5435 | . 333 1549 1460 434 1050 609 Core 887 | . 43 282 213 46 179 124 Absorbed by Shields . | . . . . . . . Redirected to Shielding 19 | . . . . . . 19 Core Remaining (%) 70 | 100 82 29 . . . . Volleys Fired 251 | . 21 101 58 20 28 23 Largest 2 | . 2 2 2 2 2 2 Hottest 118 | . 70 96 109 113 116 118 Shots Fired 447 | . 42 181 115 39 32 38 Gun 288 | . 42 133 80 3 3 27 Cannon 133 | . . 40 30 36 20 7 Launcher 26 | . . 8 5 . 9 4 Special . | . . . . . . . Kinetic 222 | . 21 87 53 19 20 22 Thermal 199 | . 21 86 57 20 3 12 Explosive 26 | . . 8 5 . 9 4 Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 27 24 20 9 6 11 Robot Miss Streak 4 | . 1 3 4 1 3 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 332 | . 34 128 91 31 18 30 Core Hits 164 | . 21 65 40 7 19 12 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 1 2 2 2 . Burn 3 | . 1 . 1 . 1 . Meltdown 1 | . . 1 . . . . Blast 4 | . . . 1 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7929 | . 405 2744 2278 852 915 735 Guns 3217 | . 405 1322 1054 34 51 351 Cannons 2604 | . . 739 468 818 371 208 Explosions 2108 | . . 683 756 . 493 176 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2968 | . 194 856 662 508 371 377 Thermal 2853 | . 211 1205 860 344 51 182 Explosive 2108 | . . 683 756 . 493 176 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 Average Corruption 6 | . . . 6 7 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . 10 17 12 5 Message Errors 7 | . . . 2 4 1 . Matter Fused 7 | . . . 3 2 1 1 Heat Flow Errors 11 | . . . 1 6 2 2 Energy Discharges 6 | . . . 2 2 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 3 | . . . . . 3 . Misfires 4 | . . . 1 . 2 1 Weapon Failures 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 63 | . . 48 15 . . . Projectiles . | . . . . . . . Explosions 63 | . . 48 15 . . . Melee . | . . . . . . . Knockbacks 6 | . . . 4 . . 2 Impact . | . . . . . . . Kinetic 6 | . . . 4 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 341 | . . 28 225 . 45 43 Shots 8 | . . 1 5 . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 54 255 342 224 209 325 Average Temperature 76 | . 21 78 75 85 100 115 Received Heat Transfer 1458 | . 162 582 477 57 90 90 Effects 2 | . . . 1 . . 1 Energy Bleed 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 13 | . 1 7 3 1 . 1 Heat Transferred 6206 | . 703 2419 1998 518 185 383 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Peak Influence 775 | . 209 775 697 552 458 416 Initial 407 | . . 2 297 407 269 297 Average 310 | . 83 290 426 541 351 326 Maximum Alert Level 3 | . 1 3 2 2 2 2 Low Security (%) 40 | 100 99 55 . . . . Level 1 24 | . . 8 51 . 93 96 Level 2 30 | . . 24 48 100 6 3 Level 3 4 | . . 11 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 5 2 . 3 . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 3 1 . 3 . Assault 1 | . . 1 . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Distress Signals 11 | . 2 5 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 17 60 31 2 10 6 Peak Tracking Total 7 | . 4 7 7 1 4 3 Tactical Retreats 4 | . 1 . 2 . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Traps Triggered 11 | . 5 1 . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Disabled 6 | . . 1 3 . 2 . Max in Single Turn 2 | . . 1 2 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Accessed 4 | . 2 . 1 . 1 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 4 | . 2 . 1 . 1 . Successful 4 | . 2 . 1 . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Turns Passed 4519 | 46 845 1682 903 494 398 151 Spaces Moved 2390 | 35 600 939 408 214 128 66 Core 16 | 1 3 . . . 12 . Treads 636 | . 112 125 214 141 44 . Legs 59 | . . . . . 59 . Wheels 1679 | 34 485 814 194 73 13 66 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 115 140 115 115 Average Speed 138 | 91 116 127 149 180 237 120 Slowest Speed 700 | 95 240 240 240 240 700 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 91 86 49 41 15 25 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 133 | . . 14 41 3 64 11 Melee . | . . . . . . . Projectile 16 | . . 2 4 3 7 . AOE 117 | . . 12 37 . 57 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Total 3160 | 46 703 1248 593 282 188 100 Wait 291 | 5 40 138 74 33 1 . Move 2384 | 34 599 938 407 212 128 66 Hop . | . . . . . . . Pick Up 56 | 1 24 10 11 2 8 . Fast Attach 44 | 6 4 13 11 1 6 3 Attach 32 | . 8 4 8 1 8 3 Detach 2 | . . . 1 . 1 . Swap 41 | . 2 19 6 5 4 5 Drop 55 | . 5 25 17 4 4 . Fire 251 | . 21 101 58 20 28 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . 4 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 12) 717 | -10/Materials | Identified exit to Mines 892 | -10/Materials | Entered another Materials area 892 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -9/Materials | Build established: Scavenger-Mutant 1720 | -9/Materials | Discovered new exit (range 7) 1851 | -9/Materials | Discovered new exit (range 8) 1860 | -9/Materials | Destroyed 8 combat bots 1899 | -9/Materials | Discovered new exit (range 12) 2097 | -9/Materials | Core integrity fell below 50% 2141 | -9/Materials | Lost 3 parts (3n) 2339 | -9/Materials | Discovered new exit (range 15) 2492 | -9/Materials | First assault squad dispatched 2574 | -9/Materials | Entered another Materials area 2574 | -8/Materials | Evolved 2 slots: Utility x2 3180 | -8/Materials | Lost 5 parts (1p3n1u) 3225 | -8/Materials | Lost 3 parts (1n2u) 3329 | -8/Materials | Build established: Mutant 3423 | -8/Materials | Garrison activated, responded to threat 3472 | -8/Materials | Identified exit to Garrison 3477 | -8/Materials | Entered Garrison 3548 | -8/Garrison | Spotted B-75 Beast 3682 | -8/Garrison | Destroyed B-75 Beast 3748 | -8/Garrison | Build established: Scavenger-Mutant 3882 | -8/Garrison | Triggered checkpoint 3931 | -8/Garrison | Discovered new exit (range 9) 3960 | -8/Garrison | Installed Relay Interface Framework 3971 | -8/Garrison | Entered Materials 4064 | -8/Materials | Core integrity fell below 50% 4125 | -8/Materials | Lost 9 parts (1p3n3u2w) 4369 | -8/Materials | Identified exit to Garrison 4369 | -8/Materials | Entered Garrison 4372 | -8/Garrison | Core integrity fell below 20% 4418 | -8/Garrison | Triggered checkpoint 4508 | -8/Garrison | Triggered checkpoint 4508 | -8/Garrison | Lost 6 parts (2p1n1u2w) 4520 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04459_ L-31 Rogue destroyed. 04461_ Acquired 48 matter. 04462_ Acquired 32 matter. 04463_ Overheating: Energy bleed (-38). 04465_ Acquired Gauss Rifle. 04468_ Acquired Hrd. Medium Armor Plating. 04469_ Acquired 3 matter. 04477_ Imp. Deuterium Engine destroyed. 04477_ Acquired Core Shielding. 04481_ Slug penetrates H-55 Commando. Garrison Door activated. 04489_ H-55 Commando destroyed. 04495_ System corrupted: Heat flow error (+235). 04507_ Acquired 58 matter. 04508_ Beams of light sweep through the air. An alarm sounds. 04508_ Critical hit (Burn: +37). 04510_ G-47 Trooper destroyed. 04513_ System corrupted: Hrd. Medium Armor Plating rejected. 04514_ G-47 Trooper destroyed. 04517_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?#?????????????? | | ???????????????????????????????? #?????????????? | | ?????????????????????#?????????? #?????????????? | | ?????????????????????# ????????? ^#?????????????? | | ?????????????????????# ???###### #?????????????? | | ?????????????????????# ??%[ %## #?????????????? | | ????????????????????## g##! ## #?????????????? | | ????????????????????# /[ #?????????????? | | ????????????????????# *% #?????????????? | | ????????????????????# @[ #?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????# ## ## ###???????????? | | ????????????????????" % #???????????? | | ????????????????????" #???????????? | | ????????????????????" #???????????? | | ????????????????????" % #???????????? | | ????????????????????# ## ## ###???????????? | | ????????????????????# ## ## ############### | | ?????????????????? = | | ?????????????????? ! ###### | | ???????????????? % ####### #????? | | ????????????????########## ## ##?????# #????? | | ?????????????????????????# ## #??????# #????? | | ?????????????????????????####### #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# ######## #????? | | ???????????????????????????????# ###### | | ???????????????????????????????# | | ???????????????????????????????########### ###### | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SwordSupercompositeMallet Manual? 0 Play Time 00:50:28 Cumulative 70.9 hours Start 2022.04.16 @ 13:59:50 End 2022.04.16 @ 14:58:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f00d3f3-0013-42ec-a6b8-39c059fc4b14