Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.24 @ 18:36:28 Player: LeAdHead Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (956) 956 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2771 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (0) ECM Suite Medium Armor Plating Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Power Shielding > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Improved Treads Improved Treads Huge Storage Unit High-capacity Matter Pod ECM Suite Utility Shielding Medium Armor Plating Grenade Launcher Grenade Launcher Welding Torch [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 62 | 9 23 26 4 Power 8 | 2 2 4 . Engine 8 | 2 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 4 5 5 3 Treads 7 | . 1 5 1 Leg 5 | 2 3 . . Wheel 2 | 2 . . . Hover 1 | . 1 . . Flight 2 | . . . 2 Utility 15 | 1 7 6 1 Device 3 | 1 . 2 . Storage 9 | . 7 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 22 | 2 9 11 . Energy Gun 5 | . 5 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 8 | . 2 6 . Launcher 5 | . . 5 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 9 5 Power 3 | . . 3 . Propulsion 6 | . . 2 4 Utility 2 | . . 1 1 Weapon 3 | . . 3 . Highest Loss Streak 5 | . . 5 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 86 89 40 Engine 15 | . 13 18 . Treads 13 | . 9 17 13 Leg 4 | . 8 . . Device 10 | . 12 9 . Storage 12 | . 13 12 9 Protection 4 | . . 9 17 Energy Gun 11 | . 22 . . Ballistic Gun 1 | . 3 . . Ballistic Cannon 10 | . 1 20 . Naked Turns . | . . . . Heaviest Build 32 | 10 25 32 12 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 25 10 Average Capacity 9 | 5 9 10 10 Most Carried 11 | 5 11 10 7 Average Carried 7 | 2 7 9 5 Final Capacity 10 | 5 10 10 10 Final Carried 9 | 3 9 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1145 | 308 336 476 25 Remotely . | . . . . Salvage Created 872 | 78 329 445 20 Parts 66 | 3 24 35 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | 1 10 21 1 Melee 1 | . . . 1 Guns 11 | 1 10 . . Cannons 16 | . . 16 . AOE 5 | . . 5 . Classes Destroyed 6 | 2 2 2 . Worker 2 | 1 1 . . Tunneler 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 17 | . 6 10 1 Grunt 11 | 1 4 6 . Sentry 5 | . . 5 . Best Kill Streak 5 | 1 3 5 1 Combat Bots Only 4 | 1 3 4 1 Max Kills in Single Turn 4 | 1 2 4 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3033 | 8 351 1799 875 Core 980 | . 33 389 558 Absorbed by Shields . | . . . . Redirected to Shielding 85 | . . 60 25 Regen/Repaired (Parts) 254 | . . 254 . Core Remaining (%) 62 | 100 86 2 . Volleys Fired 98 | 4 38 56 . Largest 2 | 2 2 2 . Hottest 80 | 40 80 70 . Shots Fired 193 | 6 76 111 . Gun 82 | 6 76 . . Cannon 105 | . . 105 . Launcher 6 | . . 6 . Special . | . . . . Kinetic 165 | 6 54 105 . Thermal 22 | . 22 . . Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 26 | 3 9 26 . Robot Miss Streak 5 | 1 5 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 124 | 4 46 74 . Core Hits 64 | 3 20 32 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Blast 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2238 | 54 595 1561 28 Guns 649 | 54 595 . . Cannons 1260 | . . 1260 . Explosions 301 | . . 301 . Melee . | . . . . Ramming 28 | . . . 28 Kinetic 1766 | 54 452 1260 . Thermal 143 | . 143 . . Explosive 301 | . . 301 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks 17 | . . 17 . Impact . | . . . . Kinetic 15 | . . 15 . Secondary 2 | . . 2 . Self-Inflicted Damage 104 | . . 101 3 Shots 2 | . . 2 . Rammed 22 | . . . 22 Targets Rammed 22 | . . . 22 Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 2 60 . Average Temperature 17 | . 2 20 . Received Heat Transfer 1032 | 6 237 555 234 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 325 | . 325 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 398 | 25 212 398 62 Initial 47 | . 13 . 47 Average 48 | 13 31 73 50 Maximum Alert Level 1 | . 1 1 . Low Security (%) 96 | 100 97 93 100 Level 1 3 | . 2 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | 1 19 36 10 Peak Tracking Total 6 | 1 4 4 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 18 8 . Successful 26 | . 18 8 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Record 10 | . 10 . . Alert Level 1 | . 1 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks 6 | . 6 . . Recycle Component 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 104 | . . 104 . Parts Recycled 3 | . 3 . . Recycled Matter 118 | . 118 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6293 | 386 3034 2601 272 Spaces Moved 3251 | 261 1700 1164 126 Core 64 | 52 . . 12 Treads 2435 | . 1161 1164 110 Legs 744 | 209 535 . . Wheels . | . . . . Hover 4 | . 4 . . Flight 4 | . . . 4 Fastest Speed 50 | 50 120 160 160 Average Speed 160 | 106 153 182 165 Slowest Speed 240 | 120 240 240 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 10 96 72 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . 26 . Melee . | . . . . Projectile . | . . . . AOE 26 | . . 26 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4112 | 366 2052 1519 175 Wait 597 | 76 249 253 19 Move 3248 | 260 1699 1163 126 Hop . | . . . . Pick Up 48 | 12 22 11 3 Fast Attach 7 | . 3 4 . Attach 31 | 8 13 6 4 Detach 10 | 2 8 . . Swap 24 | 1 7 16 . Drop 24 | 3 13 7 1 Fire 98 | 4 38 56 . Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush 13 | . . . 13 Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 197 | -11/Scrapyard | Discovered new exit (range 8) 387 | -11/Scrapyard | Entered Materials 388 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Discovered new exit (range 14) 904 | -10/Materials | Discovered new exit (range 11) 1027 | -10/Materials | Discovered new exit (range 5) 2830 | -10/Materials | Discovered new exit (range 8) 3421 | -10/Materials | Entered another Materials area 3421 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3887 | -9/Materials | Discovered new exit (range 13) 4504 | -9/Materials | Discovered new exit (range 7) 4553 | -9/Materials | Discovered new exit (range 10) 4929 | -9/Materials | Repaired Lgt. Cannon 4956 | -9/Materials | Repaired Power Shielding 4986 | -9/Materials | Repaired Lgt. Cannon 5015 | -9/Materials | Repaired Ion Engine 5882 | -9/Materials | Core integrity fell below 50% 5926 | -9/Materials | Lost 3 parts (2n1w) 5984 | -9/Materials | Core integrity fell below 20% 6022 | -9/Materials | Entered another Materials area 6022 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6026 | -8/Materials | Lost 5 parts (2p1u2w) 6265 | -8/Materials | Core integrity fell below 50% 6286 | -8/Materials | Core integrity fell below 20% 6294 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. Slug penetrates Wall. Acquired Flight Unit. Wall collapses. K-01 Serf collects debris. Flying robots can pass through spaces occupied by others, even hostile robots. R-06 Scavenger collects Lgt. Ion Engine. Penetrated by Slug. Acquired Flight Unit. Flight Unit destroyed. R-06 Scavenger collects Lgt. Ion Engine. Slug penetrates Wall. Flight Unit destroyed. Penetrated by Slug. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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""" """ #???????????? | | ????# # #???????????? | | ????# # ! #???????????? | | ????# ###############???????????? | | ????# # #??????????????????? | | ????# # """#??????????????????? | | ????# # """#??????????????????? | | ????# + """#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot First Step to Greatness Fist Fight Librarian One Hack Too Far Oops Part-time Mechanic Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed FlakFocalDisintegrator Manual? 0 Play Time 02:09:27 Cumulative 4.2 hours Start 2022.06.26 @ 17:02:53 End 2022.08.24 @ 18:36:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27e928b1-6b3f-4588-a417-ab3f9992c073