Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 00:05:41 Player: Judas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1842) 1842 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5086 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Small Storage Unit Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Chainsword Great Axe Great Axe > --- INVENTORY -------- Armored Huge Wheel Shock Absorption System Hacking Suite Minigun Flak Gun Flak Gun Spear [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 55 | 2 . 8 . 23 16 6 . Power 11 | . . 1 . 5 3 2 . Engine 7 | . . 1 . 5 1 . . Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 13 | . . . . 7 5 1 . Treads 1 | . . . . 1 . . . Leg 9 | . . . . 6 3 . . Wheel 3 | . . . . . 2 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 . . . 4 3 2 . Device 5 | . . . . 3 1 1 . Storage 1 | 1 . . . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 21 | 1 . 7 . 7 5 1 . Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . 5 . 4 . . . Ballistic Cannon 2 | . . . . 2 . . . Launcher 3 | . . 1 . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 32 | . . . . 8 11 11 2 Power 7 | . . . . 3 2 2 . Propulsion 8 | . . . . 1 4 2 1 Utility 8 | . . . . 1 1 6 . Weapon 9 | . . . . 3 4 1 1 Highest Loss Streak 8 | . . . . 5 6 8 2 Average Slot Usage (%) 75 | . 100 88 88 90 70 64 28 Engine 5 | . 14 11 11 8 . 4 . Core 2 | . . . . . 5 1 . Treads 1 | . . . . 5 . . . Leg 14 | . 28 22 22 20 13 . . Wheel 3 | . . . . . 3 13 6 Device 5 | . . . . 4 10 3 . Storage 15 | . 28 22 22 18 15 8 . Processor 1 | . . . . . . 7 7 Protection 3 | . . . . 6 3 4 . Energy Gun 2 | . 14 13 11 1 . . . Ballistic Gun 8 | . 14 17 22 20 . . . Ballistic Cannon 1 | . . . . 4 1 . . Slashing Weapon 8 | . . . . . 14 18 13 Naked Turns . | . . . . . . . . Heaviest Build 40 | 16 16 21 21 40 40 34 8 Greatest Support 56 | 20 20 20 20 40 56 56 28 Greatest Overweight (x) 4 | . . 1 1 1 1 4 1 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 4 Average Capacity 7 | 6 8 8 8 8 8 6 4 Most Carried 8 | 6 7 8 8 8 8 8 . Average Carried 5 | 6 6 7 8 7 5 5 . Final Capacity 8 | 8 8 8 8 8 8 4 4 Final Carried 8 | 6 7 8 8 8 8 . . Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 21% | Gunner 11% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1443 | 223 3 90 . 720 361 41 5 Remotely . | . . . . . . . . Salvage Created 2193 | 56 19 203 . 1131 408 376 . Parts 124 | 3 . 10 . 75 20 16 . Haulers Intercepted 5 | . . 2 . 3 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . . 16 1 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 39 | . . 3 . 23 6 7 . Melee 13 | . . . . . 6 7 . Guns 17 | . . 1 . 16 . . . Cannons 5 | . . . . 5 . . . AOE 4 | . . 2 . 2 . . . Classes Destroyed 11 | 1 1 2 . 6 1 . . Worker 3 | . . . . 3 . . . Builder 1 | . . . . 1 . . . Hauler 5 | . . 2 . 3 . . . Recycler 3 | 1 . . . 1 1 . . Operator 5 | . 1 1 . 1 2 . . Swarmer 7 | . . . . 7 . . . Grunt 20 | . . 3 . 12 . 5 . Duelist 2 | . . . . 1 . 1 . Sentry 6 | . . . . 2 4 . . Hunter 3 | . . . . 1 1 1 . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | 1 1 3 . 6 2 3 . Combat Bots Only 6 | . . 2 . 6 1 3 . Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 . Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . 1 . 1 . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 4933 | . 115 104 . 1718 1365 1316 315 Core 910 | . 29 22 . 157 269 267 166 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 88 . 94 71 . . . Volleys Fired 89 | 3 4 10 . 63 9 . . Largest 3 | 2 2 3 . 3 3 . . Hottest 118 | 60 60 100 . 116 118 . . Shots Fired 251 | 6 8 30 . 186 21 . . Gun 200 | 6 8 28 . 158 . . . Cannon 42 | . . . . 24 18 . . Launcher 9 | . . 2 . 4 3 . . Special . | . . . . . . . . Kinetic 220 | 3 4 17 . 178 18 . . Thermal 4 | 3 . 1 . . . . . Explosive 9 | . . 2 . 4 3 . . Electromagnetic 18 | . 4 10 . 4 . . . Robot Hit Streak 18 | 3 6 4 . 18 7 . . Robot Miss Streak 5 | 1 2 5 . 4 2 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . 5 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 203 | 4 5 11 . 106 44 24 9 Core Hits 92 | 2 1 10 . 53 15 10 1 Critical Hits 4 | . . . . 1 . 2 1 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 Melee Attacks 83 | . . . . . 38 33 12 Impact . | . . . . . . . . Slashing 72 | . . . . . 38 22 12 Piercing 11 | . . . . . . 11 . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 6 | . . . . . 3 3 . Damage Inflicted 5672 | 41 126 399 . 2226 1705 851 324 Guns 1763 | 41 63 213 . 1446 . . . Cannons 529 | . . . . 275 254 . . Explosions 797 | . 63 186 . 500 48 . . Melee 2573 | . . . . . 1398 851 324 Ramming 10 | . . . . 5 5 . . Kinetic 2125 | 9 14 145 . 1703 254 . . Thermal 228 | 32 63 56 . 77 . . . Explosive 601 | . . 130 . 423 48 . . Electromagnetic 135 | . 49 68 . 18 . . . Impact . | . . . . . . . . Slashing 2384 | . . . . . 1398 662 324 Piercing 189 | . . . . . . 189 . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 284 | . 16 4 . 42 191 3 28 Projectiles . | . . . . . . . . Explosions 62 | . 16 4 . 42 . . . Melee 222 | . . . . . 191 3 28 Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 2 | . . . . 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 108 | . . 5 . 103 . . . Shots 3 | . . 1 . 2 . . . Rammed 1 | . . . . . 1 . . Targets Rammed 3 | . . . . 1 2 . . Kicked 2 | . . . . 1 1 . . Crushed . | . . . . . . . . Highest Temperature 138 | 20 20 60 . 138 1 . . Average Temperature 36 | 15 15 28 . 40 1 . . Received Heat Transfer 1617 | . 18 54 . 486 384 522 153 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 325 | 75 100 100 . 50 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 510 | 5 53 156 60 510 294 . . Average Influence 170 | 4 18 92 60 245 176 . . Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 56 | 100 100 100 100 26 53 . . Level 1 38 | . . . . 59 46 . . Level 2 4 | . . . . 14 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 2 . 2 4 . . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . 1 2 . 1 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 7 5 . 36 13 9 3 Peak Tracking Total 7 | . 5 3 . 7 3 4 3 Tactical Retreats 5 | . . . . 2 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 11 | . 1 2 . 5 3 . . Max in Single Turn 2 | . 1 1 . 2 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . . . 1 . . Successful 1 | . . . . . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Matter 168 | . . . . . 168 . . Time 84 | . . . . . 84 . . Total Part Build Rating 8 | . . . . . 8 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 180 | . . . . . . 180 . Highest-Rated Ally 180 | . . . . . . 180 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 2584 | 34 89 194 180 646 862 420 159 Spaces Moved 1579 | 19 65 108 121 290 526 324 126 Core 2 | . . . . . . 1 1 Treads . | . . . . . . . . Legs 1011 | 19 65 108 121 290 408 . . Wheels 566 | . . . . . 118 323 125 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 120 150 120 100 100 100 Average Speed 120 | 120 120 135 150 137 119 100 100 Slowest Speed 250 | 120 120 150 150 150 150 250 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 22 13 31 25 14 52 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 100 | . 5 36 . 48 11 . . Melee . | . . . . . . . . Projectile 5 | . . . . 4 1 . . AOE 95 | . 5 36 . 44 10 . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 1944 | 23 69 137 120 398 688 371 138 Wait 104 | . . . . 2 91 11 . Move 1572 | 18 64 107 120 289 525 323 126 Hop . | . . . . . . . . Pick Up 20 | . 1 4 . 8 6 1 . Fast Attach 20 | 1 . 1 . 7 10 1 . Attach 16 | . . 1 . 4 6 5 . Detach . | . . . . . . . . Swap 19 | 1 . 6 . 12 . . . Drop 28 | . . 8 . 12 6 2 . Fire 89 | 3 4 10 . 63 9 . . Melee 73 | . . . . . 33 28 12 Ram . | . . . . . . . . Kick 3 | . . . . 1 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 124 | -10/Materials | Entered another Materials area 124 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 306 | -9/Materials | Discovered new exit (range 8) 318 | -9/Materials | Entered Mines 329 | -9/Mines | Learned location of 1 exit from Materials 420 | -9/Mines | Discovered new exit (range 5) 425 | -9/Mines | Build established: Gunner 498 | -9/Mines | Entered Materials 498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -8/Materials | Identified exit to Factory 983 | -8/Materials | Lost 5 parts (1p1n1u2w) 1100 | -8/Materials | Discovered exit to Factory (range 11) 1144 | -8/Materials | Entered Factory 1144 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -7/Factory | Lost 6 parts (1p2n3w) 1479 | -7/Factory | Build established: Scavenger-Mutant 1881 | -7/Factory | Fabricated Great Axe? 1966 | -7/Factory | Discovered new exit (range 16) 2006 | -7/Factory | Entered Lower Caves 2194 | -7/Lower Caves | Build established: Mutant 2305 | -7/Lower Caves | Core integrity fell below 50% 2368 | -7/Lower Caves | Lost 8 parts (2p2n3u1w) 2418 | -7/Lower Caves | Discovered new exit (range 7) 2426 | -7/Lower Caves | Entered another Lower Caves area 2453 | -7/Lower Caves | Learned Factory security intel 2551 | -7/Lower Caves | Core integrity fell below 20% 2585 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02337_ Neutrino Core destroyed. 02337_ Great Axe follow-up attack on G-47 Trooper. A strange signal echoes through the caves. 02342_ Carbon-fiber Leg fries itself beyond repair. 02343_ Destroyed Particle Gun. 02346_ G-47 Trooper destroyed. 02354_ Particle Gun fries itself beyond repair. 02418_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02453_ Acquired derelict log, extracted data. Data stored: Factory security intel. 02548_ WD-00E(S) destroyed. 02550_ G-47 Trooper suffers critical hit. 02550_ Destroyed Lgt. Nuclear Core. 02551_ Great Axe destroyed. 02556_ Destroyed Particle Gun. 02567_ Acquired 5 matter. 02579_ Arm. Huge Wheel destroyed. 02579_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | #?## #?# ####### """" | | #??#### ### | | ##?????## ########### ## | | ##??????## ####?????????# ## ####### ### | | ?????## #????????????# #???# ##?# | | ???## #????????????##### #??# ###??? | | ### ##???????????????# #??# ##????? | | #???????????????# ## ??????? | | #???????????????## ### ??????? | | #????????????????? #?# ??????? | | ##### ##???????????????? #?# ??????? | | #????# #???????????????? #?# ##??????? | | ##????## ##??????????????? #? #????????? | | ### ??## #??????????????? ?????????? | | ?# ## #??????????????? ? #?????????? | | ??# ##??##??????????? ????????????? | | ???## ##?## ####????????? ????????????? | | ??????## #### ##????????# ?????????????? | | ???????## ## #???????????????????????? | | ???????## #?????????????????????????? | | ???????# ##?????????????????????????? | | ??????# ## ###?####?????#???????????????? | | ???# ####?## #??## #??? #???????????????? | | ??# ##??????# #### #? ?????????????????? | | ?? #????????# % %g# # *????????? | | ?? ??????????# #@ ; ????????? | | ??##??????????# ##### ##### # ##??????????????? | | ??????????????# #???###???????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ?????????????? ###????????????????????????????? | | ????????????? ##??????????????????????????????? | | ???????????? ###????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 25 Evasion (%) 40 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisMassInsulator Manual? 0 Play Time 00:27:53 Cumulative 89.7 hours Start 2020.08.31 @ 23:38:49 End 2020.09.01 @ 00:05:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 144 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baacbedb-cb3e-48c9-b442-42d02b8d027d