Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 18:49:33 Player: Shockbound Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (2002) 2002 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (662) 662 TOTAL SCORE: 8034 Bonus ------- Follower Combat Kills 362 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Xenon Bombardment Thruster Tesla Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Weight Redist. System Transport Network Coupler System Restoration Module > --- WEAPON ----------- Lance Force Lance > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Xenon Bombardment Thruster Makeshift Flight Unit Improved Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . 2 Utility 5 | . . . . . 1 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 92 | 7 1 . . 11 13 12 22 2 5 19 Power 16 | 2 . . . 3 2 2 1 . 1 5 Engine 8 | 2 . . . 2 1 . 1 . . 2 Core 8 | . . . . 1 1 2 . . 1 3 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . . . 3 1 6 6 . 1 5 Treads 4 | 2 . . . . . . 2 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . 1 1 1 . . . 4 Flight 13 | . . . . 2 . 5 4 . 1 1 Utility 22 | 1 1 . . 2 3 3 6 . 3 3 Device 8 | . . . . 1 . 2 2 . 1 2 Storage 3 | 1 1 . . . . . 1 . . . Processor 4 | . . . . . . . 3 . . 1 Hackware . | . . . . . . . . . . . Protection 7 | . . . . 1 3 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 . . . 3 7 1 9 2 . 6 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 . . . 2 4 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . 1 1 3 2 . . Special Weapon 4 | . . . . . . . 3 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 . 2 . . . Piercing Weapon 4 | . . . . . . . . . . 4 Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 1 . 1 . . 1 Parts Lost 48 | . . . . 5 6 1 11 8 . 17 Power 11 | . . . . 1 2 . 1 2 . 5 Propulsion 15 | . . . . 2 . 1 5 2 . 5 Utility 12 | . . . . . 3 . 3 2 . 4 Weapon 10 | . . . . 2 1 . 2 2 . 3 Highest Loss Streak 10 | . . . . 5 2 1 7 5 . 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 85 85 85 94 40 38 58 55 36 37 Engine 7 | . 14 14 14 12 . 7 6 3 . . Core 1 | . . . . 1 7 1 . . 5 4 Treads 12 | . 28 28 28 22 . . 4 12 . . Hover 2 | . . . . 1 12 8 . . . 4 Flight 2 | . . . . . . 3 11 . 4 2 Device 7 | . . . . 12 3 5 15 12 12 7 Storage 6 | . 14 14 14 12 . . . 6 3 . Processor 3 | . . . . . . . 7 12 6 5 Protection 1 | . . . . 1 5 2 2 . 2 3 Ballistic Gun 12 | . 28 28 28 25 3 . 1 . . . Launcher 1 | . . . . . 1 6 1 6 . . Slashing Weapon 1 | . . . . 2 7 . 3 . . . Peak Build Rating 40 | 6 6 6 7 19 19 21 39 35 23 40 Average Rating 16 | 4 6 6 6 11 15 15 27 28 18 27 On Entrance 12 | . 6 6 6 7 19 15 19 32 10 22 Naked Turns . | . . . . . . . . . . . Heaviest Build 34 | 14 29 29 29 34 16 15 20 21 20 25 Greatest Support 72 | 40 40 40 40 46 19 25 72 72 20 37 Greatest Overweight (x) 3 | . . . . 3 1 1 2 3 3 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 10 10 10 5 Average Capacity 9 | 6 12 15 15 13 5 5 5 10 8 5 Most Carried 13 | 3 6 6 7 13 5 5 5 4 4 5 Average Carried 5 | . 2 6 6 10 4 5 4 3 2 4 Final Capacity 15 | 8 15 15 15 5 5 5 10 10 5 5 Final Carried 7 | 1 6 6 7 3 5 5 5 4 3 3 Class Distribution -------------------- 92% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1456 | 179 148 . . 227 164 194 217 172 50 105 Remotely . | . . . . . . . . . . . Salvage Created 1907 | . 148 . . 238 390 70 255 215 . 591 Parts 93 | . 11 . . 13 19 5 6 8 . 31 Haulers Intercepted 4 | . . . . . 1 . 1 . . 2 Recyclers Shooed 4 | . . . . . 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 51 | . 5 . . 10 11 4 6 10 . 5 Melee 11 | . . . . 1 3 . 2 . . 5 Guns 21 | . 5 . . 9 5 . 2 . . . AOE 19 | . . . . . 3 4 2 10 . . Classes Destroyed 10 | . 2 . . 1 2 1 . 1 . 3 Worker 1 | . . . . . . . . . . 1 Builder 1 | . . . . . . 1 . . . . Hauler 4 | . . . . . 1 . 1 . . 2 Watcher 2 | . . . . . . . . . . 2 Swarmer 17 | . 3 . . 2 3 4 . 5 . . Grunt 21 | . 2 . . 3 6 . 6 4 . . Sentry 2 | . . . . . 2 . . . . . Hunter 3 | . . . . . . . . 1 . 2 Programmer 3 | . . . . . . . . . . 3 Assembled 5 | . . . . 5 . . . . . . Best Kill Streak 5 | . 5 . . 5 5 5 2 5 . 3 Combat Bots Only 5 | . 5 . . 5 4 4 2 5 . 3 Max Kills in Single Turn 3 | . 2 . . 1 3 3 1 3 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . 1 2 1 3 . . Melee 1 | . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 542 | . 21 . . 79 78 9 67 148 . 140 Missed 196 | . 8 . . 25 26 6 26 56 . 49 Damage Taken 5964 | . 131 . . 714 792 103 856 1460 . 1908 Core 2375 | . 9 . . 169 282 54 237 597 . 1027 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . 31 . . 82 Core Remaining (%) 53 | 100 . . . 28 48 92 . . 1 . Volleys Fired 115 | . 8 . . 31 17 3 43 12 . 1 Largest 2 | . 2 . . 2 2 1 2 2 . 1 Hottest 73 | . 40 . . 43 50 30 50 73 . . Shots Fired 152 | . 16 . . 47 26 3 46 13 . 1 Gun 121 | . 16 . . 47 21 . 37 . . . Cannon . | . . . . . . . . . . . Launcher 26 | . . . . . 5 3 5 13 . . Special 5 | . . . . . . . 4 . . 1 Kinetic 121 | . 16 . . 47 21 . 37 . . . Thermal . | . . . . . . . . . . . Explosive 26 | . . . . . 5 3 5 13 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 8 . . 10 7 . 6 8 . 2 Robot Miss Streak 7 | . 7 . . 2 2 1 2 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 . . 3 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . Shots Hit Robots 156 | . 9 . . 36 28 . 45 9 . 29 Core Hits 101 | . 6 . . 19 24 4 19 19 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . . . 4 . 1 . . 2 Sever 5 | . . . . . 4 . 1 . . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 77 | . . . . 2 21 . 15 . . 39 Impact . | . . . . . . . . . . . Slashing 38 | . . . . 2 21 . 15 . . . Piercing 35 | . . . . . . . . . . 35 Sneak Attacks 13 | . . . . . 3 . 1 . . 9 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 5437 | . 123 . . 583 1030 293 985 1131 . 1292 Guns 994 | . 123 . . 491 160 . 220 . . . Cannons . | . . . . . . . . . . . Explosions 2047 | . . . . . 349 293 274 1131 . . Melee 2396 | . . . . 92 521 . 491 . . 1292 Ramming . | . . . . . . . . . . . Kinetic 994 | . 123 . . 491 160 . 220 . . . Thermal . | . . . . . . . . . . . Explosive 2047 | . . . . . 349 293 274 1131 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1104 | . . . . 92 521 . 491 . . . Piercing 1292 | . . . . . . . . . . 1292 Highest Corruption 12 | . . . . . . . 1 . . 12 Average Corruption 4 | . . . . . . . 1 . . 5 Corruption Purged 6 | . . . . . . . 1 . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . 1 . . 7 Message Errors 2 | . . . . . . . 1 . . 1 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 336 | . . . . 1 58 53 77 34 . 113 Projectiles . | . . . . . . . . . . . Explosions 99 | . . . . . 5 53 7 34 . . Melee 237 | . . . . 1 53 . 70 . . 113 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . 109 64 25 5 . . Shots 7 | . . . . . 3 2 1 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 166 | . 20 . . 36 49 . 12 12 . 166 Average Temperature 23 | . 11 . . 12 27 . 5 10 . 90 Received Heat Transfer 1672 | . 42 . . 379 360 27 321 495 . 48 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 398 | . 135 52 . 50 398 280 314 . . 319 Initial 180 | . . 52 . . 18 180 54 . . 66 Average 122 | . 63 52 . 36 158 160 210 . . 126 Maximum Alert Level 1 | . . . . . 1 1 1 . . 1 Low Security (%) 75 | 100 100 100 . 100 47 76 29 . . 90 Level 1 24 | . . . . . 52 23 70 . . 9 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 . . 1 . 3 4 . . 10 Investigation 10 | . . . . . . 3 2 . . 5 Extermination 3 | . . . . . . . . . . 3 Reinforcement 5 | . 2 . . . . . 1 . . 2 Assault 2 | . . . . 1 . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 3 | . . . . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 6 . . 18 14 10 24 16 . 33 Peak Tracking Total 7 | . 5 . . 5 4 4 5 6 . 7 Tactical Retreats 20 | . 1 . . 3 1 2 3 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 9 | . . . . . 2 . 5 1 . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 26 | . 1 . 5 . 1 7 3 1 . 8 Terminals 11 | . 1 . . . 1 4 . 1 . 4 Fabricators 3 | . . . . . . 1 1 . . 1 Repair Stations 2 | . . . . . . . 1 . . 1 Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 103 | . 2 . 50 . 1 23 8 3 . 16 Successful 71 | . . . 50 . . 7 5 3 . 6 Failed 32 | . 2 . . . 1 16 3 . . 10 Catastrophic 9 | . . . . . 1 3 1 . . 4 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 24 | . 2 . . . 1 13 . 3 . 5 Fabricators 8 | . . . . . . 3 2 . . 3 Repair Stations 5 | . . . . . . . 3 . . 2 Recycling Units 6 | . . . . . . . . . . 6 Scanalyzers 7 | . . . . . . 4 3 . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 60 | . . . 50 . . 6 . 3 . 1 Record 54 | . . . 49 . . 2 . 3 . . Prototype ID Bank 2 | . . . . . . 1 . . . 1 Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . 1 Load Schematic 2 | . . . . . . . 1 . . 1 Build 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 1 . . 1 Scan Component 1 | . . . . . . . . . . 1 Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . 2 Scanalyzer 3 | . . . . . . 1 2 . . . Insert Component 2 | . . . . . . 1 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 1 6 3 1 . 7 Full Trace Events 9 | . . . . . . 3 2 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . 4 parse_system 2 | . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . 1 find_station 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 7 | . . . . 3 . . 3 . . 1 Largest Group 2 | . . . . 2 . . 2 . . 1 Highest-Rated Group 127 | . . . . 41 . . 127 . . 54 Highest-Rated Ally 90 | . . . . 31 . . 90 . . 54 Total Orders . | . . . . . . . . . . . Ally Attacks 58 | . . . . 11 . . 32 . . 15 Total Damage 1995 | . . . . 188 . . 1432 . . 375 Kills 10 | . . . . 2 . . 8 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 3 . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 6075 | 96 173 207 1395 799 361 531 793 490 226 1004 Spaces Moved 5512 | 54 89 129 872 457 280 864 867 285 318 1297 Core 346 | 3 . . . 8 . . 104 18 38 175 Treads 1927 | 51 89 129 872 355 . . 164 267 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1462 | . . . . 93 280 561 . . . 528 Flight 1777 | . . . . 1 . 303 599 . 280 594 Fastest Speed 28 | 50 160 160 160 80 66 30 28 160 55 50 Average Speed 93 | 153 160 160 160 145 76 58 57 162 68 59 Slowest Speed 200 | 160 160 160 160 200 150 115 160 200 200 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 23 26 92 52 28 24 18 55 22 33 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . 1 3 . Spaces Dug 4 | . . . . . . 4 . . . . Terrain Destroyed 161 | . . . . . 52 9 24 76 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 161 | . . . . . 52 9 24 76 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 6145 | 67 104 130 872 542 367 885 1087 299 327 1465 Wait 279 | . . 2 . 24 30 . 124 . . 99 Move 5498 | 53 88 128 871 456 279 863 862 284 317 1297 Hop 2 | . . . . . . . 2 . . . Pick Up 57 | 7 6 . 1 12 4 1 13 1 3 9 Fast Attach 27 | . . . . . 4 12 3 . . 8 Attach 42 | 6 . . . 6 4 . 9 2 5 10 Detach 6 | . . . . . 2 . . . 1 3 Swap 23 | 1 1 . . 5 5 . 10 . . 1 Drop 23 | . 1 . . 6 1 6 6 . 1 2 Fire 115 | . 8 . . 31 17 3 43 12 . 1 Melee 73 | . . . . 2 21 . 15 . . 35 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Met 8R-AWN 270 | -10/Materials | Entered Mines 272 | -10/Mines | Followed 8R-AWN into the Mines 308 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 5) 477 | -10/Mines | Entered Exiles 522 | -10/Exiles | Welcomed by 8R-AWN 546 | -10/Exiles | Met EX-HEX 666 | -10/Exiles | Met EX-DEC 708 | -10/Exiles | Learned location of Zion (-7) 777 | -10/Exiles | Discovered new exit (range 14) 924 | -10/Exiles | Met EX-BIN 1103 | -10/Exiles | Aligned with FarCom system 1105 | -10/Exiles | Given EX-Vault access code 1146 | -10/Exiles | Opened EX-Vault 1157 | -10/Exiles | Found Field Lobotomy Kit 1189 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1310 | -10/Exiles | Visited The Gauntlet 1627 | -10/Exiles | Learned about 8R-AWN's background 1667 | -10/Exiles | Discovered new exit (range 14) 1872 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1872 | -10/Exiles | Entered Mines 2193 | -9/Mines | Discovered new exit (range 15) 2257 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2350 | -9/Mines | Assembled infested the area 2381 | -9/Mines | Met a Derelict testing a Signal Generator 2534 | -9/Mines | Core integrity fell below 50% 2563 | -9/Mines | Lost 5 parts (1p2n2w) 2671 | -9/Mines | Entered Materials 2671 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3008 | -8/Materials | Core integrity fell below 50% 3017 | -8/Materials | Discovered new exit (range 15) 3032 | -8/Materials | Entered Factory 3032 | -7/Factory | Evolved 2 slots: Utility x2 3462 | -7/Factory | Discovered new exit (range 15) 3563 | -7/Factory | Entered another Factory area 3563 | -6/Factory | Evolved 2 slots: Utility x2 3641 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 3668 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 3803 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 3957 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 3968 | -6/Factory | Lost 7 parts (1p2n3u1w) 4181 | -6/Factory | Discovered new exit (range 16) 4356 | -6/Factory | Entered Lower Caves 4472 | -6/Lower Caves | Spotted B-75 Beast 4803 | -6/Lower Caves | Attracted the attention of an 0b10 base 4811 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 4813 | -6/Lower Caves | Core integrity fell below 50% 4813 | -6/Lower Caves | Discovered new exit (range 10) 4837 | -6/Lower Caves | Core integrity fell below 20% 4846 | -6/Lower Caves | Entered another Lower Caves area 4847 | -6/Lower Caves | Encountered a Warlord checkpoint 4854 | -6/Lower Caves | Lost 5 parts (2n2u1w) 5053 | -6/Lower Caves | Discovered new exit (range 5) 5072 | -6/Lower Caves | Entered Factory 5072 | -5/Factory | Evolved 2 slots: Propulsion x2 5440 | -5/Factory | Assimilated P-70 Sage with FLK Orb 5743 | -5/Factory | Lost 5 parts (2p2n1u) 5949 | -5/Factory | Core integrity fell below 50% 5985 | -5/Factory | Core integrity fell below 20% 5999 | -5/Factory | System corruption reached 10% 6029 | -5/Factory | Lost 10 parts (3p3n2u2w) 6076 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- >>no_distress Distress signal routine blocked. Prc. Matter Filter destroyed. P-70 Sage resets M-28 Smith, behavior restored. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. Mic. Nuclear Core destroyed. Acquired Imp. Terrain Scan Processor. System corrupted: Energy discharge (-23). U-05 Engineer lays Concrete. Imp. Datajack destroyed. System corrupted: Matter fused (-7). K-01 Serf cleans the Construction Platform. System corrupted: Matter fused (-6). Acquired Angular Momentum Engine. Acquired Tesla Rifle. Fusion Modulator explodes. Nuclear Reactor explodes. 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"""" #?????????# ##""" ## | | ?????????????# # """" #?????????# ## ## | | ?????????????# + """" #????????## ## ?# | | ?????????????# # """" ########## ###+#### | | ?????????????# # """" + + | | ????????????? + """" ########## ### # | | ????????????#### #???????######## # | | ???????????????##########????# ! + + | | ?????????????????????????????# # #### | | ?????????????????????????????# ![ ??# #??# | | ?????????????????????????????# ! *????# #??# | | ?????????????????????????????####??????# #??# | | ??????????????????????????????????????## ######### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 74 Melee Accuracy 6 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Leap Before You Look Librarian Tourist Challenges ------------ None Game ------ Seed SuperdenseMobileNukerbomber Manual? 0 Play Time 01:39:25 Cumulative 6.4 hours Start 2024.10.10 @ 17:01:44 End 2024.10.10 @ 18:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 208941a9-f066-4c2b-82ba-65c93c611d91