Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 10:10:39 Player: TheTravelingGuy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2569) 2569 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 5935 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 25/100 System Corruption 17% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer Transmission Jammer Hacking Suite System Shield > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Particle Charger Transmission Jammer Hacking Suite System Shield Recalibrator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Recalibrator Recalibrator Autogun Mini Assault Cannon [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Cargo Storage Unit Processor Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 3 . . Weapon . | . . . . . . Parts Attached 130 | 7 29 11 52 25 6 Power 17 | 2 3 2 5 4 1 Engine 9 | 2 1 2 3 1 . Core 8 | . 2 . 2 3 1 Reactor . | . . . . . . Propulsion 28 | 3 5 2 10 6 2 Treads 6 | . . . 6 . . Leg 14 | 3 3 . 4 4 . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 6 | . 2 2 . 2 . Utility 48 | . 11 5 19 10 3 Device 26 | . 6 3 10 6 1 Storage 5 | . 2 . 2 1 . Processor 8 | . 1 1 5 . 1 Hackware 3 | . . . . 2 1 Protection 6 | . 2 1 2 1 . Artifact . | . . . . . . Weapon 37 | 2 10 2 18 5 . Energy Gun 16 | 1 . . 15 . . Energy Cannon 10 | . 7 . . 3 . Ballistic Gun 6 | 1 2 2 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 6 | . 1 . 3 2 . Parts Lost 28 | . 3 2 3 12 8 Power 5 | . 1 . . 1 3 Propulsion 7 | . . . 1 3 3 Utility 9 | . . 1 1 6 1 Weapon 7 | . 2 1 1 2 1 Highest Loss Streak 8 | . 3 1 1 8 5 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 87 | . 95 96 88 63 82 Engine 4 | . 1 9 6 . 6 Core 6 | . 12 3 1 7 6 Treads 5 | . . . 17 . . Leg 7 | . 17 . 2 4 9 Flight 9 | . 10 28 2 7 . Device 14 | . 13 17 17 10 16 Processor 10 | . 8 8 18 2 3 Hackware 3 | . . . . 12 15 Protection 2 | . 2 . 3 1 . Energy Gun 5 | . . . 16 2 . Energy Cannon 11 | . 25 8 . 9 14 Ballistic Gun 3 | . 1 17 . . . Peak Build Rating 47 | 5 16 18 36 40 47 Average Rating 20 | 2 11 15 26 25 39 On Entrance 16 | . 4 15 16 26 40 Naked Turns 12 | . . . . 12 . Heaviest Build 158 | 7 13 15 158 35 34 Greatest Support 64 | 20 20 10 64 35 35 Greatest Overweight (x) 8 | . 2 1 2 8 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 30 | 5 25 5 30 10 5 Average Capacity 6 | 5 5 5 8 5 5 Most Carried 6 | 5 5 5 6 5 5 Average Carried 3 | 3 3 2 3 2 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 4 4 5 5 5 Class Distribution -------------------- 47% | Mutant 38% | Scavenger-Mutant 9% | Hacker-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 1756 | 270 320 88 580 333 165 Remotely . | . . . . . . Salvage Created 2772 | 50 845 35 1204 377 261 Parts 151 | 3 52 2 73 12 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 61 | 1 19 1 25 10 5 Melee 1 | . . . . 1 . Guns 26 | 1 2 . 21 2 . Cannons 29 | . 16 1 . 7 5 AOE 2 | . . . 2 . . Classes Destroyed 16 | 1 6 1 5 2 1 Worker 2 | . 1 . 1 . . Builder 2 | . 1 . 1 . . Tunneler 1 | . . . 1 . . Recycler 2 | . 1 . 1 . . Operator 1 | . 1 . . . . Watcher 4 | . 2 . 2 . . Swarmer 12 | . 3 . 6 3 . Grunt 32 | 1 16 . 8 5 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 7 | . . . 7 . . Specialist 1 | . . . 1 . . Hunter 2 | . . . 2 . . Programmer 3 | . . . . 1 2 Heavy 1 | . . . 1 . . Subdweller 1 | . . 1 . . . Best Kill Streak 4 | 1 4 1 4 3 2 Combat Bots Only 3 | 1 3 1 3 3 2 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 415 | 4 74 22 136 126 53 Missed 129 | 1 24 4 58 30 12 Damage Taken 4797 | 33 595 384 1331 1638 816 Core 1295 | . 69 96 417 501 212 Absorbed by Shields 46 | . . 46 . . . Redirected to Shielding 20 | . 3 . 5 12 . Regen/Repaired (Parts) 22 | . 22 . . . . Core Remaining (%) 52 | 100 . 34 24 . . Volleys Fired 247 | 4 78 18 68 53 26 Largest 2 | 1 2 2 2 2 2 Hottest 160 | 50 120 120 160 110 60 Shots Fired 429 | 4 139 35 120 83 48 Gun 179 | 4 17 4 117 37 . Cannon 247 | . 122 31 . 46 48 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 45 | . 15 4 . 26 . Thermal 352 | 4 124 31 88 57 48 Explosive 3 | . . . 3 . . Electromagnetic 29 | . . . 29 . . Robot Hit Streak 19 | 2 8 6 19 9 7 Robot Miss Streak 6 | 1 6 4 6 6 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 247 | 3 62 12 95 48 27 Core Hits 128 | 2 28 5 63 19 11 Critical Kills 3 | . 3 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Meltdown 2 | . 2 . . . . Destroy 1 | . 1 . . . . Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5324 | 39 1109 177 1941 1270 788 Guns 2537 | 39 151 39 1852 456 . Cannons 2671 | . 946 138 . 799 788 Explosions 89 | . . . 89 . . Melee . | . . . . . . Ramming 27 | . 12 . . 15 . Kinetic 437 | . 138 39 . 260 . Thermal 4247 | 39 959 138 1328 995 788 Explosive 89 | . . . 89 . . Electromagnetic 524 | . . . 524 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . 9 13 17 Average Corruption 10 | . . . 7 12 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . . . 23 33 19 Message Errors 17 | . . . 5 8 4 Matter Fused 13 | . . . 5 4 4 Heat Flow Errors 10 | . . . 3 6 1 Energy Discharges 10 | . . . 2 3 5 Parts Rejected 2 | . . . 1 1 . Data Loss (minor) 13 | . . . 5 6 2 Data Loss (major) 3 | . . . 1 1 1 Misfires 3 | . . . . 2 1 Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . 1 1 1 Overload Shots . | . . . . . . Overflow Damage 74 | . . . . 59 15 Projectiles 74 | . . . . 59 15 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 7 | . 2 . . 5 . Shots . | . . . . . . Rammed 3 | . 1 . . 2 . Targets Rammed 5 | . 2 . . 3 . Kicked 2 | . 1 . . 1 . Crushed . | . . . . . . Highest Temperature 452 | 58 333 84 452 333 175 Average Temperature 79 | 30 74 42 95 78 42 Received Heat Transfer 1197 | 18 297 18 333 351 180 Effects 2 | . . . 1 1 . Shutdowns 1 | . . . 1 . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 2 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 22 | . 7 1 4 6 4 Heat Transferred 7858 | 111 2035 296 2997 1517 902 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Peak Influence 525 | 20 329 . 525 296 119 Initial 210 | . 13 . . 210 39 Average 163 | 4 192 . 171 144 86 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 62 | 100 48 . 66 60 100 Level 1 33 | . 51 . 22 39 . Level 2 3 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 5 . 5 3 . Investigation 6 | . 4 . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . 3 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | 1 30 14 40 12 7 Peak Tracking Total 6 | 1 4 6 5 4 3 Tactical Retreats 5 | . 2 . 2 1 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 11 | . 1 . 6 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 6 | . 4 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 18 | . 10 . 6 2 . Terminals 14 | . 8 . 5 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 76 | . 37 . 35 4 . Successful 44 | . 24 . 18 2 . Failed 32 | . 13 . 17 2 . Catastrophic 6 | . 1 . 3 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 63 | . 29 . 32 2 . Fabricators . | . . . . . . Repair Stations 7 | . 7 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 35 | . 19 . 16 . . Record 15 | . 5 . 10 . . Prototype ID Bank 3 | . 2 . 1 . . Terminal Index 2 | . 1 . 1 . . Recycling Unit Index 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 3 | . 2 . 1 . . Registered Components 2 | . 1 . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 16 | . 10 . 5 1 . Full Trace Events 10 | . 6 . 3 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled 1 | . . . . 1 . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 6561 | 124 2062 923 2008 1002 442 Spaces Moved 3558 | 89 1163 733 953 425 195 Core 66 | 30 . . . 34 2 Treads 660 | . . . 623 37 . Legs 906 | 59 542 . 123 129 53 Wheels . | . . . . . . Hover 140 | . . . . . 140 Flight 1786 | . 621 733 207 225 . Fastest Speed 32 | 50 37 37 37 32 116 Average Speed 129 | 96 111 102 157 167 136 Slowest Speed 515 | 120 190 107 315 515 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 7 98 44 65 6 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . 25 7 . Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 25 | . . . 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 5083 | 126 1793 868 1336 634 326 Wait 901 | 11 474 91 174 87 64 Move 3551 | 88 1162 730 952 424 195 Hop 1 | . . 1 . . . Pick Up 106 | 11 21 8 40 19 7 Fast Attach 27 | . 5 2 13 3 4 Attach 68 | 5 12 5 26 18 2 Detach 11 | 1 5 2 2 . 1 Swap 36 | 2 12 4 14 4 . Drop 93 | 4 21 7 47 5 9 Fire 247 | 4 78 18 68 53 26 Melee 1 | . 1 . . . . Ram 3 | . 1 . . 2 . Kick 2 | . 1 . . 1 . Crush . | . . . . . . Escape Stasis 36 | . . . . 18 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Lost 3 parts (1p2w) 328 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Build established: Scavenger-Mutant 887 | -10/Materials | Discovered new exit (range 8) 1491 | -10/Materials | Discovered new exit (range 15) 1506 | -10/Materials | Identified exit to Mines 1535 | -10/Materials | Discovered new exit (range 3) 1538 | -10/Materials | Identified exit to Materials 1663 | -10/Materials | Repaired Beam Cannon 1689 | -10/Materials | Repaired Beam Cannon? 1714 | -10/Materials | Build established: Mutant 1953 | -10/Materials | Discovered exit to Materials (range 5) 2180 | -10/Materials | Discovered new exit (range 7) 2186 | -10/Materials | Identified exit to Subcaves 2187 | -10/Materials | Entered Subcaves 2293 | -10/Subcaves | Learned location of Zion (-7) 2293 | -10/Subcaves | Met a Zionite searching for "candidates" 2300 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2311 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2403 | -10/Subcaves | Ambushed by swarm of Subdwellers 2406 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2409 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2659 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2789 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2813 | -10/Subcaves | Build established: Scavenger-Mutant 3080 | -10/Subcaves | Core integrity fell below 50% 3102 | -10/Subcaves | Discovered new exit (range 7) 3109 | -10/Subcaves | Identified exit to Materials 3110 | -10/Subcaves | Entered Materials 3110 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3413 | -8/Materials | Build established: Mutant 3847 | -8/Materials | Build established: Scavenger-Mutant 4182 | -8/Materials | Build established: Hauler-Mutant 4258 | -8/Materials | Discovered new exit (range 11) 4272 | -8/Materials | Identified exit to Factory 4512 | -8/Materials | Build established: Mutant 4877 | -8/Materials | Discovered exit to Factory (range 9) 4890 | -8/Materials | Core integrity fell below 50% 5110 | -8/Materials | First assault squad dispatched 5118 | -8/Materials | Entered Factory 5118 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5293 | -7/Factory | Lost 8 parts (1n5u2w) 5336 | -7/Factory | System corruption reached 10% 5374 | -7/Factory | Core integrity fell below 50% 5395 | -7/Factory | Lost 3 parts (1p1n1u) 5802 | -7/Factory | Build established: Hacker-Mutant 6071 | -7/Factory | Discovered new exit (range 14) 6099 | -7/Factory | Identified exit to Garrison 6120 | -7/Factory | Entered Garrison 6222 | -7/Garrison | Triggered checkpoint 6412 | -7/Garrison | Core integrity fell below 20% 6562 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06433_ Acquired 52 matter. 06449_ #GRJVDMWCW8PNOX 9GSKS: LVPKMX 06452_ Acquired Lgt. Nuclear Core. 06466_ System corrupted: Energy discharge (-77). 06475_ Acquired 17 matter. 06485_ System corrupted: Energy discharge (-122). 06511_ System corrupted: Matter fused (-9). 06532_ G-47 Trooper destroyed. 06548_ Gravmag System destroyed. 06548_ System corrupted: Cld. Particle Cannon failed to cycle. 06549_ Gravmag System destroyed. 06549_ Imp. Deuterium Engine destroyed. 06550_ Cld. Particle Cannon destroyed. 06552_ Lgt. Nuclear Core destroyed. 06560_ Imp. Deuterium Engine melted. 06560_ L-41 Fighter destroyed. 06561_ System corrupted: Component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????? ?? ???????????????????????????????????? | | ????? ?? ???????????????????????????????????? | | ?????# ?# ???????????????????????????????????? | | ?????# ## ???????????????????????????????????? | | ?????? ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ?? ???? ??????????????????????????????????? | | ???? ???? ??????????????????????????????????? | | ?????# ???# ??????????????????????????????????? | | ? ## ## ############??????????????????????? | | % #??????????????????????? | | = #??????????????????????? | | # #??????????????????????? | | ??????""""#############g #??????????????????????? | | ???????????# #??# #??# #??????????????????????? | | ???????????# #??# #??# %#???????????????######## | | ???????????# #??# #??# @#???#???????????#""""""" | | ???????????# #??# #??# ###+##??#######?#"!!!!!! | | ???????????# #??# #??# ## #??#"""""#?# | | ???????????# #### #### ## ##### *####[ | | ???????????# !+! 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[==] | | ???????????############[ ################# | | ??????????????????????# #???????????????# | | ??????????????????????# #???????????????#" ! | | ??????????????????????# #???????????????#""""""" | | ??????????????????????# #???????????????######## | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????######## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 800 Power Shielding 33 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight It's Just You Librarian Made in Tau Ceti IV No Signal Novice Programmer Power Corrupts Risk Taker Significant Disruption System Compromised Tank Uninvited Guest Challenges ------------ None Game ------ Seed MomentumMachineKatana Manual? 0 Play Time 01:23:40 Cumulative 2.2 hours Start 2024.11.20 @ 21:02:00 End 2024.11.21 @ 10:10:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9113811d-c808-460b-9976-5fae0b55cd96