Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 21:13:32 Player: Tmvn Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2387) 2387 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 7595 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 95/100 System Corruption 27% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Long-range Terrain Scanner System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reinforced Deuterium Engine Improved Light Armor Plating Flak Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Light Treads Advanced Treads Compact Wheel Improved Heat Sink System Shield Relay Coupler [Grunt] Assault Rifle Light Assault Rifle Heavy Assault Rifle Flak Gun Grenade Launcher Spear [Rating: 61] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 . . 2 . Weapon 2 | . . . . . 2 . . . . Parts Attached 84 | 3 8 1 2 . 4 3 5 29 29 Power 5 | . . . . . . 1 . . 4 Engine 5 | . . . . . . 1 . . 4 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 . . . 1 2 3 6 10 Treads 15 | 1 2 . . . . 2 2 1 7 Leg . | . . . . . . . . . . Wheel 11 | 1 . . . . 1 . 1 5 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 1 . 2 . 2 . . 12 7 Device 6 | . . . 1 . . . . 3 2 Storage 6 | 1 1 . 1 . . . . 3 . Processor 2 | . . . . . . . . 2 . Hackware 1 | . . . . . . . . . 1 Protection 10 | . . . . . 2 . . 4 4 Artifact . | . . . . . . . . . . Weapon 28 | . 5 1 . . 1 . 2 11 8 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 16 | . 4 1 . . 1 . 1 6 3 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 2 3 Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 26 | . 2 . . . . . . . 24 Power 2 | . . . . . . . . . 2 Propulsion 6 | . . . . . . . . . 6 Utility 6 | . . . . . . . . . 6 Weapon 12 | . 2 . . . . . . . 10 Highest Loss Streak 11 | . 1 . . . . . . . 11 Average Slot Usage (%) 92 | . 99 100 100 100 74 72 72 97 90 Engine 9 | . 14 14 14 14 9 9 9 7 6 Treads 16 | . 19 28 28 28 18 22 18 12 11 Wheel 7 | . 8 . . . 9 4 8 9 9 Device 2 | . . . . . . . . 5 2 Storage 20 | . 28 28 27 28 18 18 18 19 14 Processor 2 | . . . . . . . . 2 7 Protection 6 | . . . . . 9 9 9 8 7 Ballistic Gun 15 | . 23 28 28 28 11 9 9 14 6 Impact Weapon 3 | . . . . . . . . 2 11 Slashing Weapon 2 | . . . . . . . . 3 3 Piercing Weapon 2 | . . . . . . . . 4 3 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 101 | 16 44 44 44 44 64 74 74 97 101 Greatest Support 72 | 20 40 40 40 40 16 70 70 50 72 Greatest Overweight (x) 27 | . 2 1 1 1 3 3 4 9 27 Average Overweight (x) 2 | . . 1 1 1 2 1 3 3 2 Largest Inventory Capacity 20 | 8 14 14 14 14 14 14 14 20 20 Average Capacity 15 | 7 11 14 13 14 14 14 14 15 19 Most Carried 20 | 8 9 12 14 14 14 14 14 20 20 Average Carried 14 | 6 7 10 12 13 12 14 13 14 19 Final Capacity 20 | 8 14 14 14 14 14 14 14 20 4 Final Carried 20 | 7 9 12 14 14 14 14 14 20 3 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Mutant 16% | Skirmisher 7% | Scavenger-Tank 7% | Hauler-Assassin 7% | Hauler-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Matter Collected 2147 | 211 85 83 . 35 145 300 350 638 300 Remotely . | . . . . . . . . . . Salvage Created 3026 | 78 260 . . . 212 440 768 735 533 Parts 180 | 4 23 . . . 9 30 48 44 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Combat Hostiles Destroyed 56 | . 10 . . . 4 10 13 10 9 Melee 13 | . . . . . . . . 8 5 Guns 39 | . 8 . . . 4 10 13 1 3 AOE 2 | . 2 . . . . . . . . Classes Destroyed 11 | 1 3 . . . 1 3 2 1 . Worker 5 | . . . . . . . 1 4 . Builder 5 | . 2 . . . . . 3 . . Recycler 4 | 1 . . . . . . 1 2 . Swarmer 11 | . 6 . . . . 3 2 . . Grunt 22 | . 4 . . . 3 2 7 2 4 Brawler 2 | . . . . . 1 . 1 . . Duelist 1 | . . . . . . 1 . . . Sentry 8 | . . . . . . 3 2 2 1 Hunter 2 | . . . . . . . 1 1 . Programmer 5 | . . . . . . . . 5 . Behemoth 1 | . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 Savage 3 | . . . . . . . . . 3 Best Kill Streak 7 | 1 5 . . . 3 7 7 3 3 Combat Bots Only 7 | . 4 . . . 3 7 5 1 3 Max Kills in Single Turn 2 | 1 2 . . . 1 2 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Damage Taken 5035 | . 412 . . 20 137 278 299 1123 2766 Core 859 | . 90 . . 20 . . 17 117 615 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 56 . . 96 . . Volleys Fired 100 | 1 24 . . . 7 18 27 6 17 Largest 4 | 2 2 . . . 1 1 1 4 2 Hottest 91 | 70 70 . . . 60 60 60 91 56 Shots Fired 139 | 2 40 . . . 7 18 27 24 21 Gun 136 | 2 37 . . . 7 18 27 24 21 Cannon . | . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . Special . | . . . . . . . . . . Kinetic 125 | 1 27 . . . 7 18 27 24 21 Thermal 11 | 1 10 . . . . . . . . Explosive 3 | . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 2 7 . . . 8 10 6 5 8 Robot Miss Streak 6 | . 4 . . . 3 5 4 5 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 189 | 2 27 . . . 7 18 27 55 53 Core Hits 115 | 2 18 . . . 7 16 27 20 25 Critical Hits 4 | . . . . . . . . 3 1 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 101 | . . . . . . . 1 53 47 Impact 44 | . . . . . . . . 14 30 Slashing 14 | . . . . . . . . 9 5 Piercing 43 | . . . . . . . 1 30 12 Sneak Attacks 6 | . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . 7 10 Damage Inflicted 6386 | 22 492 . . . 269 1010 1301 1665 1627 Guns 3518 | 22 324 . . . 269 1010 1301 185 407 Cannons . | . . . . . . . . . . Explosions 168 | . 168 . . . . . . . . Melee 2700 | . . . . . . . . 1480 1220 Ramming . | . . . . . . . . . . Kinetic 3407 | 9 226 . . . 269 1010 1301 185 407 Thermal 111 | 13 98 . . . . . . . . Explosive 168 | . 168 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1204 | . . . . . . . . 527 677 Slashing 344 | . . . . . . . . 248 96 Piercing 1152 | . . . . . . . . 705 447 Highest Corruption 27 | . . . . . . . . 4 27 Average Corruption 8 | . . . . . . . . 2 15 Corruption Purged . | . . . . . . . . . . Effects 78 | . . . . . . . . 13 65 Message Errors 24 | . . . . . . . . 3 21 Matter Fused 9 | . . . . . . . . 3 6 Heat Flow Errors 9 | . . . . . . . . 3 6 Energy Discharges 10 | . . . . . . . . 2 8 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . 9 Targeting Errors 7 | . . . . . . . . 1 6 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 406 | . 1 . . . . . . 308 97 Projectiles . | . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . Melee 405 | . . . . . . . . 308 97 Knockbacks 8 | . . . . . . . . 5 3 Impact 7 | . . . . . . . . 4 3 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 363 | 30 265 . . . 148 363 275 236 286 Average Temperature 110 | 18 137 . . . 74 121 96 80 133 Received Heat Transfer 1122 | . 141 . . . 54 42 108 198 579 Effects 7 | . 3 . . . . 1 . . 3 Energy Bleed 2 | . 1 . . . . . . . 1 Interference 5 | . 2 . . . . 1 . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . 3 1 Impact Corruptions 11 | . . . . . . . . 8 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 333 | 37 296 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Peak Influence 504 | 5 253 124 . . 149 321 504 254 . Initial 209 | . 3 64 . . . 96 156 209 . Average 132 | 4 115 77 . . 87 227 311 105 . Maximum Alert Level 2 | . 1 . . . . 1 2 1 . Low Security (%) 75 | 100 88 100 . 100 100 35 23 81 . Level 1 20 | . 11 . . . . 64 49 18 . Level 2 3 | . . . . . . . 26 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 2 . 1 7 . Investigation 3 | . 1 . . . . . . 2 . Extermination 3 | . . . . . . . . 3 . Reinforcement 3 | . . . . . . . 1 2 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Distress Signals 5 | . . . . . 1 . 3 1 . Communications Jammed 3 | . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . 3 . Times Spotted 87 | . 16 1 . 1 9 10 19 21 10 Peak Tracking Total 5 | . 4 2 . 1 3 5 5 4 4 Tactical Retreats 6 | . 1 . . . . 1 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Traps Triggered 7 | . . . . 1 . 4 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Machines Disabled 4 | . 1 . . . 2 . 1 . . Max in Single Turn 1 | . 1 . . . 1 . 1 . . Garrison Access 2 | . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Machines Accessed 25 | . 6 . 2 1 1 . 5 9 1 Terminals 12 | . 5 . . . . . 3 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access 4 | . . . . . 1 . 1 2 . Total Hacks 72 | . 19 . 2 1 2 . 19 28 1 Successful 50 | . 12 . 2 1 1 . 13 20 1 Failed 22 | . 7 . . . 1 . 6 8 . Catastrophic 3 | . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 43 | . 17 . 1 . . . 9 16 . Terminals 42 | . 18 . . . . . 9 15 . Fabricators 4 | . . . . . . . . 4 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 13 | . . . . . . . 9 4 . Garrison Access 6 | . . . . . 2 . 1 3 . Terminal Hacks 15 | . 7 . 2 1 . . 2 2 1 Record 1 | . . . 1 . . . . . . Part Schematic 2 | . 2 . . . . . . . . Robot Analysis 5 | . 4 . . . . . . 1 . Open Door 2 | . . . . 1 . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Recall Assault 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . . . . . . 8 4 . Insert Component 5 | . . . . . . . 3 2 . Analyze 7 | . . . . . . . 5 2 . Garrison Access Hacks 4 | . . . . . 1 . 1 2 . Unlock Access 1 | . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 15 | . 5 . . . . . 2 8 . Terminals 12 | . 4 . . . . . 2 6 . Track 4 | . 1 . . . . . 1 2 . Botnet 6 | . 2 . . . . . 1 3 . Operators 2 | . 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . Prioritize 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Eject 1 | . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 5 . . . 1 . 4 6 . Full Trace Events 3 | . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . 2 2 . Parts Built 1 | . . . . . . . . 1 . Matter 102 | . . . . . . . . 102 . Time 25 | . . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . 1 . Time 44 | . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 2 . Part Schematics Acquired 4 | . . . . . . . 2 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Ejected 4 | . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 2 2 . . . . . Highest-Rated Group 40 | . . 40 32 32 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . 9 . 4 . . . . . Total Damage 65 | . . 38 . 27 . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Robot Analysis Total 5 | . 4 . . . . . . 1 . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Turns Passed 6652 | 27 739 462 383 344 125 296 677 2206 1393 Spaces Moved 3732 | 15 454 249 210 191 72 161 277 1262 841 Core 19 | . . . . . . . . . 19 Treads 1657 | 7 276 249 210 191 . 84 215 130 295 Legs 8 | 8 . . . . . . . . . Wheels 2048 | . 178 . . . 72 77 62 1132 527 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 100 180 180 180 120 130 140 110 50 Average Speed 155 | 138 146 180 180 180 128 156 207 145 143 Slowest Speed 1400 | 160 180 180 180 180 130 180 230 250 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 81 47 59 33 9 29 26 25 88 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 7 | . . 1 . 2 . . . . 4 Spaces Dug 5 | . . . . . . . 1 2 2 Terrain Destroyed 40 | . 6 . . . 2 . 28 2 2 Melee 5 | . . . . . . . 1 2 2 Projectile 29 | . . . . . 2 . 27 . . AOE 6 | . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Total 4385 | 20 490 263 217 192 105 210 382 1566 940 Wait 301 | . 1 12 . . 17 7 59 188 17 Move 3722 | 14 453 248 209 190 71 159 276 1261 841 Hop . | . . . . . . . . . . Pick Up 39 | . 2 2 1 1 4 2 5 20 2 Fast Attach 27 | 2 1 . 1 . . . 1 9 13 Attach 20 | 1 1 . 1 . 3 . 1 7 6 Detach 10 | 2 . . 2 . 1 . 1 3 1 Swap 37 | . 6 1 . . 1 3 3 13 10 Drop 43 | . 2 . 3 1 1 4 8 21 3 Fire 100 | 1 24 . . . 7 18 27 6 17 Melee 69 | . . . . . . . 1 38 30 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 7) 767 | -10/Materials | Entered Mines 779 | -10/Mines | Met a Derelict bent on vengeance 800 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -10/Mines | Found a hidden stash of uninstalled traps 1023 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1027 | -10/Mines | Found Prototype Device 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Discovered new exit (range 5) 1229 | -10/Mines | Entered Exiles 1229 | -10/Exiles | Accompanied by 2 allies 1273 | -10/Exiles | Met 8R-AWN 1305 | -10/Exiles | Met EX-HEX 1357 | -10/Exiles | Met EX-BIN 1377 | -10/Exiles | Aligned with FarCom system 1379 | -10/Exiles | Given EX-Vault access code 1420 | -10/Exiles | Opened EX-Vault 1429 | -10/Exiles | Identified Exp. Sensor Array 1441 | -10/Exiles | Found XL Autogun Array 1480 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1499 | -10/Exiles | Exiles lab attacked by MAIN.C 1541 | -10/Exiles | Learned location of Zion (-6) 1592 | -10/Exiles | Discovered new exit (range 14) 1612 | -10/Exiles | Left Exiles lab with XL Autogun Array 1612 | -10/Exiles | Entered Mines 1612 | -9/Mines | Accompanied by 2 allies 1613 | -9/Mines | Assembled infested the area 1687 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1934 | -9/Mines | Discovered new exit (range 10) 1956 | -9/Mines | Entered Materials 1956 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1974 | -8/Materials | Garrison activated, responded to threat 2080 | -8/Materials | Identified exit to Garrison 2081 | -8/Materials | Entered Garrison 2088 | -8/Garrison | Installed Relay Interface Framework 2140 | -8/Garrison | Triggered checkpoint 2189 | -8/Garrison | Spotted B-75 Beast 2210 | -8/Garrison | Destroyed 7 combat bots 2223 | -8/Garrison | Destroyed B-75 Beast 2279 | -8/Garrison | Discovered new exit (range 13) 2294 | -8/Garrison | Build established: Skirmisher 2302 | -8/Garrison | Triggered checkpoint 2377 | -8/Garrison | Entered Materials 2607 | -8/Materials | Discovered new exit (range 12) 2848 | -8/Materials | Discovered new exit (range 16) 3035 | -8/Materials | Discovered new exit (range 11) 3054 | -8/Materials | Entered Factory 3054 | -7/Factory | Evolved 2 slots: Utility x2 3488 | -7/Factory | Build established: Scavenger-Tank 4044 | -7/Factory | Build established: Scavenger-Mutant 4282 | -7/Factory | Discovered new exit (range 6) 4726 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4968 | -7/Factory | Repaired Lrn. Terrain Scanner 5178 | -7/Factory | Discovered new exit (range 10) 5204 | -7/Factory | Identified exit to Lower Caves 5260 | -7/Factory | Entered Lower Caves 5559 | -7/Lower Caves | Build established: Hauler-Mutant 5697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5882 | -7/Lower Caves | Build established: Scavenger-Mutant 5919 | -7/Lower Caves | Discovered new exit (range 11) 5928 | -7/Lower Caves | Identified exit to Lower Caves 5946 | -7/Lower Caves | Ambushed by wild Derelicts 5970 | -7/Lower Caves | System corruption reached 10% 6020 | -7/Lower Caves | Lost 10 parts (1p3n3u3w) 6215 | -7/Lower Caves | Learned 4 Factory zone layouts 6483 | -7/Lower Caves | Learned Factory trap positions 6516 | -7/Lower Caves | Spotted B-75 Beast 6614 | -7/Lower Caves | Core integrity fell below 50% 6636 | -7/Lower Caves | Released all parts (5) 6638 | -7/Lower Caves | Core integrity fell below 20% 6653 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06592_ System corrupted: Energy discharge (-24). 06594_ Hrd. Light Armor Plating destroyed. 06597_ Lgt. Treads destroyed. 06597_ Power Maul destroyed. 06600_ Great Maul destroyed. 06603_ Arm. Treads destroyed. 06608_ ZEPK8GO0I/>CV87Q5QOEQHH4PK7# 06610_ Knocked back. 06625_ JNOVSG/D%PV,TDT GN%CIN:MHHUQ6C 06627_ Great Axe destroyed. 06636_ Released Hcp. Storage Unit. 06636_ Released Rnf. Deuterium Engine. 06636_ Released Arm. Treads. 06636_ Released Imp. Medium Treads. 06637_ Acquired System Shield. 06639_ Dropped Hrd. Heavy Armor Plating. 06640_ Acquired Rnf. Deuterium Engine. 06641_ 09DJL2L&W7H6W7SG5CRB>F:/1 VSX&>KL5VBQU 06646_ Acquired Lrn. Terrain Scanner. 06648_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#########?????????????????????????? | | ??????????######; ##?####?????????#######???? | | ##????????# ## ! ### #####???### #???? | | ##??###### %[ ##????# ##???? | | #??# ! ;! ##???## #????? | | #????### =][!= ; BB ##???# #????? | | ##??????###]!!! BB # #???# #????? | | ##?????????##!*[ # #??## ##?###? | | #??####?????##*] # ##### #?## ## | | ??## ##?????## ####@ ## ### # | | ### ######?# ##??## ## | | ### ## ?## #### | | ## ## ??# ### | | ### ##? ?## ### # | | ##?###?? ?####?## ## | | ##### #######? #??????# ## ## | | ### #?# ####??#### ## # | | ??# #??### #####?# % | | ?## ####+###### ###???# ### ##### | | # #?????????# ##???### ##% #???## | | #?? ??????# #####?# % #????## | | #?????????# ### ##???## | | #?????????# ## ##### % | | #???????? # ## | | #?????????# ## ### % | | #?????????# #### ##### ### ### | | # #???????? # ??###?#?####?## ##### | | #? #?????????# ??????????????## ####### | | #?? ######+#### ??????????????### #???# | | #? ??????????????#??## ##?## | | ## ???????????####### #### | | #### #??# #????????? # | | #??####????????? | | #######??????????? ### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 525 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Battery | -10/Materials | Hacked Rnf. Deuterium Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadSupersonicBattery Manual? 0 Play Time 01:18:04 Cumulative 72.6 hours Start 2020.10.24 @ 01:01:57 End 2020.10.25 @ 21:13:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 50c90467-9afd-44f8-8c5c-9544c72927ec