Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.25 @ 21:56:15 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (2191) 2191 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4314 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 376/550 Matter 300/300 Energy 148/265 System Corruption 4% Temperature Cool (45) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Compact Wheel Improved Heat Sink High-capacity Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Weight Redist. System Improved Sensor Array Targeting Computer Light Armor Plating Light Armor Plating EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Weight Redist. System Advanced Sensor Array Advanced Terrain Scanner Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Improved Heat Sink Large Storage Unit Compact Battery High-capacity Matter Pod Sensor Array Targeting Computer Light Armor Plating Light Armor Plating EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Axe [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 57 | 6 13 20 18 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . . 3 1 Hover . | . . . . Flight . | . . . . Utility 22 | 1 6 9 6 Device 6 | . . 3 3 Storage 9 | 1 4 2 2 Processor 2 | . 1 . 1 Hackware 1 | . . 1 . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 24 | 2 5 7 10 Energy Gun 2 | 1 1 . . Energy Cannon 5 | . . 3 2 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 10 | . 3 2 5 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . . 2 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 99 | . 99 99 99 Engine 10 | . 11 10 8 Treads 9 | . 25 1 . Wheel 10 | . . 18 15 Device 9 | . . 10 22 Storage 20 | . 23 20 18 Processor 2 | . 1 . 8 Hackware 2 | . . 5 . Protection 12 | . 12 14 8 Energy Cannon 2 | . . 3 2 Ballistic Cannon 17 | . 21 15 13 Naked Turns . | . . . . Heaviest Build 71 | 17 50 71 71 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 2 | 1 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 24 | 8 16 18 24 Average Capacity 14 | 6 12 16 18 Most Carried 19 | 8 14 18 19 Average Carried 13 | 3 10 14 17 Final Capacity 20 | 8 16 18 20 Final Carried 19 | 8 14 18 19 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1853 | 228 337 731 557 Remotely . | . . . . Salvage Created 2279 | 63 333 1050 833 Parts 143 | 4 24 71 44 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 49 | . 7 26 16 Cannons 44 | . 7 24 13 AOE 2 | . . . 2 Classes Destroyed 13 | 2 3 6 2 Worker 2 | . . 1 1 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 3 | . 1 1 1 Recycler 4 | 1 1 1 1 Mechanic 1 | . . . 1 Operator 5 | . . 4 1 Watcher 9 | . 3 4 2 Swarmer 8 | . . 8 . Grunt 26 | . 7 10 9 Duelist 2 | . . 2 . Sentry 12 | . . 6 6 Hunter 1 | . . . 1 Best Kill Streak 8 | 2 2 8 6 Combat Bots Only 7 | . 2 7 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1618 | . 135 534 949 Core 243 | . 7 62 174 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 97 84 . Volleys Fired 159 | 4 30 73 52 Largest 2 | 2 2 2 2 Hottest 126 | 70 84 102 126 Shots Fired 268 | 8 47 116 97 Gun 10 | 8 2 . . Cannon 258 | . 45 116 97 Launcher . | . . . . Special . | . . . . Kinetic 215 | 4 46 84 81 Thermal 4 | 4 . . . Explosive . | . . . . Electromagnetic 49 | . 1 32 16 Robot Hit Streak 37 | 4 16 34 37 Robot Miss Streak 4 | 1 4 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 205 | 6 37 79 83 Core Hits 95 | 3 15 41 36 Critical Hits 3 | . . 2 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks 7 | . . 4 3 Impact . | . . . . Slashing 7 | . . 4 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4868 | 80 728 1972 2088 Guns 96 | 80 16 . . Cannons 4328 | . 712 1798 1818 Explosions 444 | . . 174 270 Melee . | . . . . Ramming . | . . . . Kinetic 3399 | 54 728 1062 1555 Thermal 273 | 26 . 174 73 Explosive 197 | . . . 197 Electromagnetic 999 | . . 736 263 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 170 | . 10 81 79 Projectiles 138 | . 10 81 47 Explosions 32 | . . . 32 Melee . | . . . . Knockbacks 48 | . 5 18 25 Impact . | . . . . Kinetic 41 | . 5 15 21 Secondary 7 | . . 3 4 Self-Inflicted Damage 102 | . . . 102 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 396 | . 162 396 201 Average Temperature 78 | . 51 89 79 Received Heat Transfer 678 | . 108 192 378 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 4 | . . 3 1 Combat Hostiles 3 | . . 2 1 Parts Fried 10 | . . 9 1 Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 424 | 74 . 250 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 4 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 418 | 10 172 418 343 Initial 23 | . 4 8 23 Average 121 | 8 43 203 129 Maximum Alert Level 2 | . . 2 1 Low Security (%) 73 | 100 100 46 73 Level 1 26 | . . 53 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 4 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 16 42 31 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 8 | . 2 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 6 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 20 | . 9 6 5 Terminals 15 | . 8 5 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 60 | . 29 14 17 Successful 44 | . 18 12 14 Failed 16 | . 11 2 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 11 | . 8 1 2 Terminals 44 | . 26 11 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 3 . . Scanalyzers 11 | . . 3 8 Garrison Access . | . . . . Terminal Hacks 28 | . 15 9 4 Robot Analysis 1 | . 1 . . Prototype ID Bank 6 | . 5 1 . Emergency Access Points 3 | . 2 1 . Terminal Index 3 | . 1 1 1 Alert Level 2 | . . 1 1 Unreport Threat 1 | . . . 1 Locate Traps 6 | . 2 3 1 Disarm Traps 1 | . 1 . . Hauler Manifests 3 | . 1 2 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 11 | . . 3 8 Insert Component 6 | . . 2 4 Analyze 5 | . . 1 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 17 | . 7 6 4 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 1 4 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 1 4 Part Schematics Acquired 5 | . . 1 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3321 | 144 1181 1276 720 Spaces Moved 1864 | 77 642 789 356 Core 7 | 7 . . . Treads 754 | 70 642 42 . Legs . | . . . . Wheels 1103 | . . 747 356 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 131 | 150 162 113 110 Slowest Speed 180 | 160 180 180 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 52 | 6 90 78 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 7 | . . 4 3 Terrain Destroyed 50 | . 1 12 37 Melee 7 | . . 4 3 Projectile 8 | . 1 5 2 AOE 35 | . . 3 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2465 | 94 739 1053 579 Wait 283 | . 26 124 133 Move 1861 | 76 641 788 356 Hop . | . . . . Pick Up 49 | 8 14 19 8 Fast Attach 11 | 6 2 1 2 Attach 15 | . 4 8 3 Detach 10 | . 2 6 2 Swap 31 | . 7 11 13 Drop 39 | . 13 19 7 Fire 159 | 4 30 73 52 Melee 7 | . . 4 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Evolved 1 slot: Utility x1 282 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered exit to Mines (range 11) 318 | -10/Materials | Build established: Hacker-Mutant 460 | -10/Materials | Identified exit to Materials 460 | -10/Materials | Discovered exit to Materials (range 15) 790 | -10/Materials | Discovered exit to Mines (range 7) 964 | -10/Materials | Discovered exit to Materials (range 3) 1061 | -10/Materials | Discovered exit to Materials (range 16) 1326 | -10/Materials | Entered another Materials area 1326 | -9/Materials | Evolved 2 slots: Utility x2 1742 | -9/Materials | Destroyed 7 combat bots 1822 | -9/Materials | Identified exit to Mines 1822 | -9/Materials | Discovered exit to Mines (range 12) 1968 | -9/Materials | Identified exit to Materials 1968 | -9/Materials | Discovered exit to Materials (range 14) 2514 | -9/Materials | Discovered exit to Materials (range 15) 2602 | -9/Materials | Entered another Materials area 2602 | -8/Materials | Evolved 2 slots: Utility x2 2710 | -8/Materials | Repaired Arm. Wheel 3320 | -8/Materials | Crushed by falling debris 3322 | -8/Materials | Self-destructed Last Messages --------------- 03310_ G-47 Trooper knocked back. 03310_ Door malfunctions. 03313_ Chain reaction triggered in Lgt. Nuclear Core. 03313_ Destroyed Particle Gun. 03313_ Nuclear Reactor explodes. 03313_ Adv. Terrain Scanner destroyed. 03313_ Destroyed Adv. Terrain Scanner. 03313_ G-47 Trooper destroyed. 03314_ U-05 Engineer lays Concrete. 03315_ K-01 Serf collects debris. 03316_ U-05 Engineer builds a Wall. 03316_ K-01 Serf collects debris. 03317_ Acquired 11 matter. 03318_ U-05 Engineer lays Concrete. 03319_ K-01 Serf collects debris. 03320_ The unstable cave ceiling collapses. 03320_ Crushed by falling debris. 03320_ EM Pulse Cannon destroyed. 03320_ System corrupted by crushing effect (+3). 03320_ U-05 Engineer builds a Wall. 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""" #??#=##?????????##?## | | ??????#??????] """ ####/########??##??## | | ?????????????] """ ## [%= / #?#???????# | | ??????????? ?] ^ ? ##""" #????####?## | | ????????????? ?? #""" #??????#???# | | ????????????? ???? ! #""" #???#????#?? | | ??????????????? ????? + !!#?????#???#? | | ??????????????????? #""" ! #?#??#??#?#? | | ???????????????#????? #""" ##?????#???# | | ??????????????????????####???? #?????#????? | | ?????????????????????????????? #?#??#??#??? | | ????????????????? ?????????#??## ###??????#???? | | ??????????????????? ??#?????????##?????????#??? | | ????????????????????#????????#???#????????????? | | ????????????????????????????????#????#????????? | | ????????????????????????????#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableXenonLeg Manual? 0 Play Time 01:15:24 Cumulative 30.2 hours Start 2021.05.25 @ 19:06:48 End 2021.05.25 @ 21:56:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 4 Adventurer 2 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fea8e524-1dfc-459b-9922-c5fde1e09c20