Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 16:09:35 Player: Akl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1337) 1337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3637 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Hacking Suite Drone Bay (2/2) Field Laser Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Armored Wheel > --- UTILITY ---------- Structural Scanner Visual Processing Unit Terrain Scanner Targeting Computer > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Targeting Computer Improved Targeting Computer Actuator Array Hacking Suite Field Laser [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Targeting Computer Device Structural Scanner Processor Targeting Computer Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 41 | 4 3 6 8 2 18 Power 3 | . . 1 1 . 1 Engine 2 | . . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 1 4 3 . 7 Treads . | . . . . . . Leg 9 | 2 . 1 . . 6 Wheel 6 | . 1 1 3 . 1 Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 8 | . 1 1 1 2 3 Device 3 | . 1 . 1 1 . Storage . | . . . . . . Processor 5 | . . 1 . 1 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 . 3 . 7 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 . 3 . 6 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 2 2 . 16 Power 1 | . . . . . 1 Propulsion 10 | . . 2 1 . 7 Utility 3 | . . . . . 3 Weapon 6 | . . . 1 . 5 Highest Loss Streak 7 | . . 2 1 . 7 To Critical Strikes . | . . . . . . Average Backups 4 | 1 2 4 4 3 4 Power . | . 1 . . . . Propulsion . | . . . . . . Utility 2 | . . 2 3 2 2 Weapon 1 | . 1 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 7 | . . . 1 . 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 86 | . 60 86 94 98 84 Engine 6 | . . 6 11 9 4 Core 1 | . . . . . 3 Leg 17 | . 24 16 20 9 14 Wheel 9 | . 3 17 4 27 11 Flight 5 | . . 3 13 . . Device 11 | . 4 11 11 16 12 Processor 14 | . . 10 11 18 21 Ballistic Gun 17 | . 16 22 22 18 12 Ballistic Cannon 1 | . . . . . 4 Peak Build Rating 25 | 4 5 9 13 16 25 Average Rating 13 | 2 4 7 11 15 17 On Entrance 7 | . 4 5 9 13 16 Avg Prop Armor Cover (%) 9 | 24 22 10 5 6 6 Naked Turns . | . . . . . . Heaviest Build 18 | 3 4 9 14 15 18 Greatest Support 42 | 3 10 20 32 32 42 Greatest Overweight (x) 2 | . 1 2 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 4 5 5 4 5 Average Carried 4 | 1 2 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 3 5 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1521 | 206 31 172 329 . 783 Remotely . | . . . . . . Salvage Created 1700 | . 77 174 368 . 1081 Parts 83 | . 5 8 8 . 62 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 36 | . 2 6 7 . 21 Guns 30 | . 2 6 7 . 15 Cannons 6 | . . . . . 6 Classes Destroyed 10 | . 1 1 3 . 5 Worker 2 | . . . . . 2 Builder 1 | . . . 1 . . Recycler 3 | . . . 3 . . Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 6 | . . 3 3 . . Grunt 17 | . 2 3 . . 12 Sentry 7 | . . . . . 7 Hunter 2 | . . . . . 2 Assembled 4 | . . . 4 . . Best Kill Streak 8 | . 2 3 3 . 8 Combat Bots Only 7 | . 2 3 3 . 7 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 286 | . 16 35 42 . 193 Missed 81 | . 5 9 8 . 59 Hits 205 | . 11 26 34 . 134 Melee 1 | . . . 1 . . Projectile 204 | . 11 26 33 . 134 Critical Strikes 2 | . . . . . 2 Damage Taken 2938 | . 139 265 376 . 2158 Core 654 | . . 27 69 . 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 100 . 76 . . Volleys Fired 158 | . 7 18 42 . 91 Largest 2 | . 2 2 2 . 2 Hottest 70 | . 70 40 46 . 65 Shots Fired 303 | . 14 36 84 . 169 Gun 273 | . 14 36 84 . 139 Cannon 30 | . . . . . 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 296 | . 7 36 84 . 169 Thermal 7 | . 7 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 32 | . 6 17 11 . 32 Robot Miss Streak 4 | . 2 1 4 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 212 | . 11 30 47 . 124 Core Hits 89 | . 6 14 18 . 51 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3251 | . 127 320 678 . 2126 Guns 2739 | . 127 320 678 . 1614 Cannons 478 | . . . . . 478 Explosions . | . . . . . . Melee . | . . . . . . Ramming 34 | . . . . . 34 Kinetic 3143 | . 53 320 678 . 2092 Thermal 74 | . 74 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 9 | . . . . . 9 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 103 | . 103 6 46 . 41 Average Temperature 19 | . 61 3 12 . 11 Received Heat Transfer 1303 | . 75 93 118 . 1017 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 222 | . 222 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 174 | . 55 95 75 . 174 Initial 28 | . . 4 28 . . Average 24 | . 22 34 12 . 34 Influence Increases 1062 | . 81 165 135 . 681 Destroy 0b10 Robot/C 640 | . 40 120 60 . 420 Destroy 0b10 Robot/NC 40 | . . . 20 . 20 Destroy Leader 162 | . 10 20 10 . 122 Successful Hack 59 | . 16 10 . . 33 Disable Machine 30 | . . . . . 30 Destroy Structure 11 | . . . . . 11 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 105 | . . 15 45 . 45 Influence Decreases 888 | . 70 101 210 . 507 Entered New Map 54 | . . 7 47 . . Time Decay 619 | . 70 74 153 . 322 Lost Part 145 | . . 20 10 . 115 Purge Threat 70 | . . . . . 70 Squads Dispatched 7 | . 1 2 . . 4 Investigation 6 | . 1 2 . . 3 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 5 10 12 1 31 Peak Tracking Total 9 | . 2 4 3 1 9 Tactical Retreats 6 | . . 1 3 . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 2 2 . 1 7 Terminals 10 | . 2 1 . 1 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 45 | . 6 10 . 5 24 Successful 28 | . 3 9 . 3 13 Failed 16 | . 3 . . 2 11 Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 19 | . 4 2 . 1 12 Terminals 34 | . 6 2 . 5 21 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 1 . 2 8 Part Schematic 1 | . . . . . 1 Prototype ID Bank 3 | . 2 1 . . . Open Door 2 | . . . . . 2 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Unreport Threat 3 | . . . . . 3 Locate Traps 1 | . . . . 1 . Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . 7 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 1 . 1 5 Terminals 7 | . 1 1 . 1 4 Botnet 7 | . 1 1 . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Reject 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 11 | . 2 2 . 1 6 Full Trace Events 8 | . 2 2 . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1958 | . 50 244 749 40 875 Optics 915 | . . . . 40 875 Terrain 620 | . . . . 39 581 Structural 1751 | . 50 244 749 40 668 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2090 | 35 147 244 749 40 875 Spaces Moved 1486 | 52 203 199 459 46 527 Core 272 | 52 166 1 . . 53 Treads . | . . . . . . Legs 709 | . . 28 387 . 294 Wheels 502 | . 37 167 72 46 180 Hover . | . . . . . . Flight 3 | . . 3 . . . Fastest Speed 50 | 50 50 80 83 83 50 Average Speed 97 | 50 56 87 116 83 107 Slowest Speed 220 | 50 100 220 190 83 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 43 31 89 7 72 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1839 | 60 224 234 598 47 676 Wait 104 | . 2 9 81 . 12 Move 1481 | 51 202 198 458 45 527 Hop . | . . . . . . Pick Up 23 | 5 5 3 2 . 8 Fast Attach 20 | . 1 4 4 . 11 Attach 15 | 4 3 2 1 2 3 Detach 2 | . 2 . . . . Swap 9 | . . . 3 . 6 Drop 18 | . 2 . 7 . 9 Fire 158 | . 7 18 42 . 91 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 6 | . . . . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 36 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 13) 167 | -10/Materials | Discovered new exit (range 15) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Propulsion x2 204 | -9/Materials | Central database locked down 328 | -9/Materials | Build established: Mutant 329 | -9/Materials | Discovered new exit (range 14) 427 | -9/Materials | Entered Mines 608 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 862 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 869 | -9/Mines | Build established: Scavenger-Mutant 897 | -9/Mines | Identified exit to Materials 903 | -9/Mines | Learned 8 Materials zone layouts 910 | -9/Mines | Assembled infested the area 915 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1168 | -9/Mines | Discovered exit to Materials (range 9) 1176 | -9/Mines | Entered Materials 1176 | -8/Materials | Evolved 2 slots: Utility x2 1177 | -8/Materials | Discovered new exit (range 8) 1177 | -8/Materials | Identified exit to Storage 1216 | -8/Materials | Entered Storage 1471 | -8/Storage | Lost 3 parts (2n1w) 1775 | -8/Storage | Identified exit to Recycling 1920 | -8/Storage | Core integrity fell below 50% 1946 | -8/Storage | Lost 7 parts (1p3n1u2w) 1972 | -8/Storage | Core integrity fell below 20% 2067 | -8/Storage | Destroyed 7 combat bots 2091 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02011_ Acquired Imp. Assault Rifle. 02012_ K-01 Serf collects debris. 02014_ R-06 Scavenger collects Carbon-fiber Leg. 02017_ K-01 Serf collects debris. 02018_ G-47 Trooper destroyed. 02018_ K-01 Serf destroyed. 02028_ System corrupted: Component data lost. 02030_ G-47 Trooper destroyed. 02030_ U-05 Engineer builds a Door. 02046_ G-47 Trooper destroyed. 02052_ Acquired Aluminum Leg. 02054_ Extracted 18 energy. 02058_ 02072_ W-25 Informer sends out distress signal. 02073_ Acquired 133 matter. 02074_ Acquired 18 matter. 02089_ G-47 Trooper destroyed. 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Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyCryofiberPlating Manual? 0 Play Time 00:28:01 Cumulative 45.0 hours Start 2026.07.25 @ 15:43:23 End 2026.07.25 @ 16:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35b7e80f-68fa-4311-ad30-e3cfff36b1cb