Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 11:23:08 Player: ZarZap Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (980) 980 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2874 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 198/325 System Corruption 2% Temperature Critical (846) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Core Shielding > --- WEAPON (3) ------- Field Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Weight Redist. System Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Field Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Weight Redist. System Heavy Hammer [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 39 | 7 11 10 11 Power 9 | 1 3 3 2 Engine 6 | 1 1 3 1 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 8 | 2 1 1 4 Treads . | . . . . Leg 4 | . . . 4 Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 17 | 3 5 5 4 Energy Gun 8 | . 4 2 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | 3 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 5 | . 2 1 2 Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 89 99 94 Engine 9 | . 10 11 9 Core 7 | . 3 11 9 Leg 6 | . . . 17 Wheel 16 | . 25 22 4 Storage 11 | . 14 11 9 Processor 3 | . . . 9 Protection 9 | . 7 11 9 Energy Gun 12 | . 5 21 10 Energy Cannon 6 | . . 2 14 Ballistic Gun 10 | . 21 8 1 Peak Build Rating 26 | 6 11 19 26 Average Rating 14 | 4 7 15 22 On Entrance 9 | . 6 11 19 Naked Turns . | . . . . Heaviest Build 37 | 12 22 34 37 Greatest Support 40 | 32 32 32 40 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 9 10 8 Average Carried 5 | 1 3 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 2 7 7 8 Class Distribution -------------------- 40% | Mutant 36% | Tank 14% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 770 | 270 . 196 304 Remotely . | . . . . Salvage Created 1301 | . 173 539 589 Parts 88 | . 14 38 36 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 8 9 11 Guns 14 | . 5 8 1 Cannons 11 | . . 1 10 AOE 3 | . 3 . . Classes Destroyed 10 | . 3 4 3 Builder 1 | . 1 . . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 9 | . 6 3 . Grunt 13 | . 2 5 6 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 10 | . 7 10 3 Combat Bots Only 6 | . 6 4 3 Max Kills in Single Turn 4 | . 4 2 1 Gunslinging 1 | . 1 1 . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 115 | . 60 18 37 Missed 25 | . 13 5 7 Damage Taken 1601 | . 509 143 949 Core 731 | . 169 . 562 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . 3 . 24 Core Remaining (%) 77 | 100 32 100 . Volleys Fired 73 | . 26 22 25 Largest 3 | . 2 3 3 Hottest 199 | . 40 158 199 Shots Fired 178 | . 51 60 67 Gun 134 | . 51 55 28 Cannon 44 | . . 5 39 Launcher . | . . . . Special . | . . . . Kinetic 71 | . 51 17 3 Thermal 56 | . . 5 51 Explosive . | . . . . Electromagnetic 51 | . . 38 13 Robot Hit Streak 6 | . 5 6 6 Robot Miss Streak 6 | . 6 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 112 | . 25 42 45 Core Hits 56 | . 12 23 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2179 | . 703 597 879 Guns 1108 | . 270 538 300 Cannons 596 | . . 20 576 Explosions 471 | . 432 39 . Melee . | . . . . Ramming 4 | . 1 . 3 Kinetic 365 | . 270 65 30 Thermal 712 | . . 59 653 Explosive 432 | . 432 . . Electromagnetic 666 | . . 473 193 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 135 | . 135 . . Projectiles . | . . . . Explosions 135 | . 135 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 113 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 2 | . 1 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 846 | . 12 474 846 Average Temperature 216 | . 7 170 265 Received Heat Transfer 441 | . 63 63 315 Effects 42 | . . 5 37 Shutdowns 12 | . . 2 10 Energy Bleed 4 | . . 2 2 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . . 1 Damage (major) 12 | . . . 12 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1296 | . . 87 1209 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 505 | . 243 470 505 Initial 198 | . . 102 198 Average 236 | . 141 255 346 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 42 | 100 62 39 17 Level 1 40 | . 37 43 48 Level 2 16 | . . 17 33 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 11 19 15 Peak Tracking Total 7 | . 7 5 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 6 | . . . 6 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 844 | 58 255 228 303 Spaces Moved 471 | 49 147 134 141 Core 3 | 3 . . . Treads . | . . . . Legs 98 | . . . 98 Wheels 370 | 46 147 134 43 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 115 Average Speed 112 | 96 100 104 138 Slowest Speed 330 | 100 100 115 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 37 29 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . 13 2 . Melee . | . . . . Projectile . | . . . . AOE 15 | . 13 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 630 | 56 203 176 195 Wait 20 | . 12 . 8 Move 468 | 48 146 133 141 Hop . | . . . . Pick Up 17 | 1 6 6 4 Fast Attach 15 | 6 4 1 4 Attach 9 | . 3 3 3 Detach . | . . . . Swap 15 | 1 4 6 4 Drop 11 | . 1 5 5 Fire 73 | . 26 22 25 Melee . | . . . . Ram 1 | . 1 . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 529 | -9/Materials | Discovered new exit (range 5) 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -8/Materials | Core integrity fell below 50% 844 | -8/Materials | Core integrity fell below 20% 846 | -8/Materials | Core destroyed Last Messages --------------- cycle. 00824_ Katana melted. 00824_ Melee Analysis Suite melted. 00824_ L-31 Rogue destroyed. 00824_ Critical hit (Burn: +37). 00827_ G-47 Trooper destroyed. 00831_ Power failure, Lgt. Nuclear Core shutdown. 00831_ Power failure, Rnf. Ion Engine shutdown. 00834_ Overheating: Core damaged (-93). 00836_ Overheating: Energy bleed (-67). 00836_ Critical hit (Burn: +37). 00837_ Overheating: Matter decay (-42). 00838_ Power failure, Lgt. Nuclear Core shutdown. 00839_ Overheating: Core damaged (-88). 00841_ Overheating: Matter decay (-60). 00842_ Overheating: Energy bleed (-22). 00843_ Power failure, Rnf. Ion Engine shutdown. 00844_ Overheating: Core damaged (-66). 00845_ Power failure, Lgt. Nuclear Core shutdown. 00846_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????+#### ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????a ?????????????????????? | | ???????????????????????#a ?????????????????????? | | ???????????????????????#g ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ ######????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# g#??????????????????? | | ???????????????????????# ? #??????????????????? | | ????????????????????#####@###+#??????????????????? | | ????????????????????# *%=#??????????????????? | | ????????????????????# ! ! #??????????????????? | | ????????????????????# =%""" #??????????????????? | | ????????????????????# =""" #??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# = #??????????????????? | | ????????????????????# = #??????????????????? | | ????????????????????# [ #??????????????????? | | ????????????????????####+######??????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #??#####????????????????? | | ???????????????????????# #### ! #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????######!=!#????????????????? | | ????????????????????????????##*##????????????????? | | ?????????????????????????????#%#?????????????????? | | ?????????????????????????????#!#?????????????????? | | ??????????????????????#??????#/#?????????????????? | | ??????????????????????# "????#=#?????????????????? | | ??????????????????????# """??# #?????????????????? | | ??????????????????????# """ #*#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingShadeAnalyzer Manual? 0 Play Time 00:10:13 Cumulative 9.3 hours Start 2024.09.13 @ 11:13:25 End 2024.09.13 @ 11:23:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77f3601b-7cde-41f0-877e-b38b4f016b92