Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 18:34:58

Player: BEEEEES

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (470)      470
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1485

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             360/400
Matter                     253/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (100)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
   Compact Wheel
>          --- UTILITY (4) ------
     Small Storage Unit
           Sensor Array
     Light Armor Plating
           Hacking Suite
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (8) ----
     Light Ion Engine
   Compact Wheel
           Visual Processing Unit
           Signal Interpreter
  Improved Terrain Scanner
           Mining Laser
           Hammer

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
   Compact Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Sensor Array
     Light Armor Plating
           Hacking Suite
>          --- WEAPON -----------
           Assault Rifle
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
   Compact Wheel
           Visual Processing Unit
           Signal Interpreter
  Improved Terrain Scanner
           Mining Laser
           Hammer
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             14   | 4   8   2   
  Power                    4    | .   4   .   
    Engine                 4    | .   4   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 3   1   .   
    Treads                 1    | 1   .   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 2   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   2   2   
    Device                 3    | 1   2   .   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   .   1   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   1    | .   1   .   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   2   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   1   .   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   98  92  
  Engine                   12   | .   13  11  
  Treads                   13   | .   14  11  
  Wheel                    13   | .   14  11  
  Device                   12   | .   13  11  
  Storage                  13   | .   14  11  
  Hackware                 2    | .   .   10  
  Protection               2    | .   .   10  
  Ballistic Gun            24   | .   27  16  
Peak Build Rating          12   | 7   9   12  
  Average Rating           8    | 6   8   11  
  On Entrance              7    | 6   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             18   | 13  15  18  
  Greatest Support         32   | 32  16  16  
  Greatest Overweight (x)  4    | .   4   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         8    | 8   8   8   
  Most Carried             8    | 7   8   8   
  Average Carried          5    | 6   5   6   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 7   8   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           583  | 276 236 71  
  Remotely                 .    | .   .   .   
Salvage Created            715  | 165 442 108 
  Parts                    64   | 14  38  12  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  15   | .   13  2   
  Guns                     15   | .   13  2   
Classes Destroyed          6    | 2   3   1   
  Tunneler                 3    | 3   .   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   .   1   
  Watcher                  3    | .   2   1   
  Swarmer                  6    | .   6   .   
  Grunt                    9    | .   7   2   
Best Kill Streak           8    | 2   8   1   
  Combat Bots Only         8    | .   8   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Hostile Shots Fired        84   | .   59  25  
  Missed                   16   | .   11  5   
Damage Taken               758  | 20  448 290 
  Core                     169  | 10  119 40  
  Absorbed by Shields      .    | .   .   .   
  Regen/Repaired (Parts)   49   | .   34  15  
Core Remaining (%)         72   | 96  48  .   
Volleys Fired              69   | 14  39  16  
  Largest                  2    | 2   2   2   
  Hottest                  60   | 60  60  40  
Shots Fired                129  | 28  78  23  
  Gun                      129  | 28  78  23  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  108  | 14  71  23  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          21   | 14  7   .   
  Robot Hit Streak         14   | 4   14  9   
  Robot Miss Streak        13   | 5   13  2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           79   | 14  48  17  
  Core Hits                35   | 4   24  7   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1048 | 199 619 230 
  Guns                     998  | 165 608 225 
  Cannons                  .    | .   .   .   
  Explosions               34   | 34  .   .   
  Melee                    .    | .   .   .   
  Ramming                  16   | .   11  5   
  Kinetic                  898  | 65  608 225 
  Thermal                  34   | 34  .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          100  | 100 .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            29   | 29  .   .   
  Projectiles              .    | .   .   .   
  Explosions               29   | 29  .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      28   | 21  5   2   
  Shots                    1    | 1   .   .   
  Rammed                   5    | .   3   2   
Targets Rammed             5    | .   3   2   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        24   | 12  24  .   
  Average Temperature      9    | 12  9   .   
  Received Heat Transfer   246  | .   129 117 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         50   | 50  .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | 1   .   .   

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             299  | 20  299 105 
  Initial                  39   | .   13  39  
  Average                  142  | 10  191 49  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         60   | 100 40  100 
  Level 1                  39   | .   59  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   3   2   
  Investigation            3    | .   2   1   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   1   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   18  8   
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          10   | .   8   2   
  Terminals                8    | .   7   1   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   1   1   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                32   | .   26  6   
  Successful               19   | .   14  5   
  Failed                   13   | .   12  1   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   15   | .   13  2   
  Terminals                27   | .   24  3   
  Fabricators              .    | .   .   .   
  Repair Stations          5    | .   2   3   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   5   2   
  Emergency Access Points  2    | .   2   .   
  Unreport Threat          2    | .   1   1   
  Locate Traps             1    | .   .   1   
  Dispatch Records         1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   2   2   
  Scan Component           2    | .   1   1   
  Repair                   2    | .   1   1   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   7   1   
  Terminals                8    | .   7   1   
    Botnet                 8    | .   7   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   6   1   
  Full Trace Events        3    | .   2   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   1   1   
  Time                     45   | .   26  19  
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1079 | 79  730 270 
Spaces Moved               703  | 28  483 192 
  Core                     1    | .   1   .   
  Treads                   .    | .   .   .   
  Legs                     8    | 8   .   .   
  Wheels                   694  | 20  482 192 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            100  | 100 100 100 
  Average Speed            102  | 105 100 106 
  Slowest Speed            250  | 120 250 115 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       38   | 3   90  22  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          1    | 1   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      1    | 1   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      931  | 48  649 234 
  Wait                     127  | .   106 21  
  Move                     701  | 27  482 192 
  Hop                      .    | .   .   .   
  Pick Up                  8    | 1   6   1   
  Fast Attach              5    | 3   1   1   
  Attach                   4    | .   3   1   
  Detach                   .    | .   .   .   
  Swap                     5    | 1   4   .   
  Drop                     7    | 2   5   .   
  Fire                     69   | 14  39  16  
  Melee                    .    | .   .   .   
  Ram                      5    | .   3   2   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 2)
   80 | -11/Scrapyard | Entered Materials
  197 | -10/Materials | Destroyed 8 combat bots
  225 | -10/Materials | Discovered new exit (range 16)
  278 | -10/Materials | Repaired Lgt. Ion Engine?
  309 | -10/Materials | Build established: Mutant
  580 | -10/Materials | Core integrity fell below 50%
  711 | -10/Materials | Discovered new exit (range 16)
  810 | -10/Materials | Entered another Materials area
  810 | -9/Materials  | Evolved 2 slots: Utility x2
  999 | -9/Materials  | Repaired Imp. Terrain Scanner
 1073 | -9/Materials  | Discovered new exit (range 15)
 1080 | -9/Materials  | Self-destructed

 Last Messages 
---------------
Repairing Imp. Terrain Scanner...
  ETC: 19
00980_ ALERT: Suspicious activity at Repair
  Station M002. Dispatching Investigation squad.
00980_ K-01 Serf collects debris.
00999_ Repair station completes Imp. Terrain
  Scanner repairs.
01000_ Acquired Imp. Terrain Scanner.
01041_ U-05 Engineer builds a Door.
01047_ G-34 Mercenary destroyed.
01049_ Acquired 37 matter.
01053_ Slammed into A-02 Transporter.
01054_ K-01 Serf collects debris. <x2>
01071_ Slammed into T-07 Excavator.
01073_ EXIT=FOUND
01073_ C-30 ARC bursts open, deploying its
  payload.
01073_ G-47 Trooper unfolds itself.
01073_ G-34 Mercenary unfolds itself.
01079_ Assault Rifle destroyed.

 Map 
-----
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AnalysisConstructPenetrator
  Manual?         0
Play Time         00:19:55
  Cumulative      18.2 hours
  Start           2024.11.19 @ 18:16:24
  End             2024.11.19 @ 18:34:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          37
  Rogue           34
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          17
Achievement%      15
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6585afbd-2bf8-4a7d-8517-9946424c844f