Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 00:09:37 Player: Jazzer Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (114) 570 Value Destroyed (4197) 4197 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3026) 3026 TOTAL SCORE: 14473 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 665 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 580 Friendly Fire -76 Cogmind --------- Core Integrity 0/1150 Matter 47/300 Energy 97/100 System Corruption 9% Temperature Hot (256) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Terrain Scanner Improved Shield Generator Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator KE Penetrator Heavy Gauss Cannon Vortex Trap Peak State ------------ > --- POWER ------------ Backup Power III Improved Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Seismic Detector Experimental Core Analyzer Rainbow Chip > --- WEAPON ----------- Phase Cannon Heavy Autocannon Heavy Flail > --- INVENTORY -------- Advanced Cooling System Improved Coolant Injector Compact Battery Terrain Scanner Improved Shield Generator Vortex Rail Vortex Rail Vortex Rail Vortex Rail Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon KE Penetrator KE Penetrator KE Penetrator Heavy Autocannon Vortex Trap Vortex Trap [Rating: 129] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Overtuned Scrapsphere Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Rainbow Chip Protection Medium Armor Plating Weapon Heavy Flail Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . 1 . . . . . Utility 7 | . . . . . 5 . . . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 167 | 7 9 31 1 8 12 9 3 7 1 18 3 . 21 9 28 Power 14 | 1 . 1 . 2 . . . . . 3 . . 4 . 3 Engine 4 | 1 . 1 . 1 . . . . . 1 . . . . . Core 5 | . . . . 1 . . . . . 2 . . 1 . 1 Reactor 5 | . . . . . . . . . . . . . 3 . 2 Propulsion 35 | 2 . 4 . 2 2 . . 4 . 4 1 . 8 1 7 Treads 23 | 2 . 1 . 2 1 . . 4 . 2 1 . 8 1 1 Leg . | . . . . . . . . . . . . . . . . Wheel 12 | . . 3 . . 1 . . . . 2 . . . . 6 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 67 | 2 4 19 . 2 7 3 1 1 1 9 2 . 6 3 7 Device 40 | 1 2 11 . 1 5 2 1 1 1 7 1 . 3 2 2 Storage 4 | 1 1 . . 1 . . . . . . . . . . 1 Processor 5 | . . . . . 1 . . . . . 1 . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 18 | . 1 8 . . 1 1 . . . 2 . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 5 7 1 2 3 6 2 2 . 2 . . 3 5 11 Energy Gun 14 | 1 1 1 1 1 1 . 2 . . . . . . 2 4 Energy Cannon 6 | . . . . 1 . 2 . 1 . 1 . . 1 . . Ballistic Gun 7 | 1 1 1 . . . 1 . . . . . . . 1 2 Ballistic Cannon 15 | . 2 1 . . 1 1 . 1 . 1 . . 2 2 4 Launcher 6 | . . 3 . . . 2 . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . 2 . . 4 1 . Corrupted Parts 4 | . . . . . . . . 2 . . . . . 2 . System Corruption 30 | . . . . . . . . 22 . . . . . 8 . Parts Lost 57 | . . 5 . . . 2 . . . 10 . . 3 2 35 Power 6 | . . 1 . . . . . . . 1 . . . . 4 Propulsion 20 | . . 2 . . . . . . . 5 . . 1 . 12 Utility 19 | . . 1 . . . 1 . . . 3 . . 2 1 11 Weapon 12 | . . 1 . . . 1 . . . 1 . . . 1 8 Highest Loss Streak 23 | . . 3 . . . 1 . . . 6 . . 2 1 23 To Critical Strikes 3 | . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 89 | . 99 96 100 99 79 83 84 84 84 77 79 80 83 88 88 Engine 6 | . 14 13 14 5 5 5 5 5 5 1 . . 2 . . Core 2 | . . . . 8 . . . . . 2 4 4 3 5 4 Treads 17 | . 28 15 14 27 15 15 15 15 15 10 3 4 10 29 18 Wheel 5 | . . 8 14 . 2 5 5 5 5 5 14 14 9 . 4 Device 16 | . 11 11 . 13 20 20 21 21 21 24 26 23 20 11 16 Storage 8 | . 14 14 14 14 5 5 5 5 5 4 4 4 4 5 5 Processor 4 | . . . . . 5 5 5 5 5 4 5 9 11 17 20 Protection 2 | . 1 2 14 . 4 5 5 5 5 2 . . . 5 2 Energy Gun 7 | . 12 13 14 14 5 1 3 10 . . . . . 1 4 Energy Cannon 2 | . . . . 2 5 4 3 . 5 7 9 9 7 . . Ballistic Gun 6 | . . 12 14 11 . 3 5 5 5 2 . . . 2 3 Ballistic Cannon 2 | . 13 . . . 4 5 3 . 5 3 4 4 4 5 3 Impact Weapon 2 | . . . . . 4 5 5 5 5 4 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 160 | 14 33 35 35 60 82 84 83 83 83 100 89 81 126 123 160 Greatest Support 151 | 40 40 40 20 42 64 64 64 8 8 104 34 34 151 135 135 Greatest Overweight (x) 33 | . . 3 1 1 1 10 10 10 10 11 2 2 12 1 33 Average Overweight (x) 3 | . . 1 1 . 1 9 8 9 10 3 2 2 1 . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 7 13 15 15 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 21 | 3 15 15 12 20 19 20 20 20 20 20 19 20 20 20 21 Average Carried 17 | 2 11 14 12 18 13 19 20 19 20 16 17 19 19 19 17 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 3 15 13 12 20 16 20 20 20 20 16 19 20 20 18 10 Class Distribution -------------------- 39% | Mutant 23% | Derelict-Tank 10% | Scavenger-Assassin 9% | Derelict-Skirmisher 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Tank | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3634 | 240 226 378 . 185 214 252 88 35 45 351 44 101 460 273 742 Remotely 8 | . . . . . . 8 . . . . . . . . . Salvage Created 5075 | 102 548 223 . . 323 399 288 . . 430 243 165 164 237 1953 Parts 251 | 4 39 15 . . 19 8 14 . . 19 7 1 7 10 108 Haulers Intercepted 4 | . 2 . . . . . . . . 1 . . . . 1 Recyclers Shooed 12 | . . . . . 4 . . . . 4 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 7 . . . 4 10 . . . . 9 . 13 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 74 | . 12 6 . . 5 7 7 . . 4 . . 4 7 22 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 35 | . 5 4 . . 3 2 7 . . . . . . 3 11 Cannons 30 | . 7 . . . 2 4 . . . 4 . . 4 2 7 AOE 8 | . . 2 . . . 1 . . . . . . . 1 4 Classes Destroyed 20 | 2 4 2 . . 2 2 . . . 1 1 1 1 . 4 Worker 6 | . . . . . . . . . . 1 . . . . 5 Builder 11 | . 1 . . . . . . . . 3 . . . . 7 Tunneler 3 | 2 . . . . 1 . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . 1 . . . . 1 Recycler 10 | 1 1 . . . . . . . . 1 . . . . 7 Minesweeper 1 | . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . . . 1 Turret 1 | . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 23 | . 3 2 . . . 4 7 . . . . . . 3 4 Grunt 23 | . 9 . . . 4 2 . . . . . . 2 4 2 Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 5 | . . . . . . . . . . 2 . . . . 3 Hunter 4 | . . . . . . . . . . . . . . . 4 Programmer 12 | . . . . . 1 . . . . 2 . . 1 . 8 Heavy 1 | . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . 1 . . Subdweller 4 | . . 4 . . . . . . . . . . . . . Decomposer 2 | . . . . . . 1 . . . . . 1 . . . Packrat 3 | . . . . . . . 2 . . . . 1 . . . Samaritan 7 | . . . . . . . . . . . 5 1 . 1 . Best Kill Streak 11 | 2 4 2 . . 5 4 4 . . 2 . 1 2 4 11 Combat Bots Only 6 | . 4 2 . . 4 4 4 . . 2 . . 2 4 6 Max Kills in Single Turn 6 | 1 1 1 . . 1 1 1 . . 1 1 1 1 1 6 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . . 1 . . . 1 . . . . . . . 1 3 Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 874 | . 42 72 . . 13 52 32 . . 76 . . 83 82 422 Missed 253 | . 10 29 . . 2 16 8 . . 24 . . 15 27 122 Damage Taken 11797 | . 360 610 . . 189 547 354 . . 1160 . 18 1677 957 5925 Core 1712 | . 52 71 . . 20 33 29 . . 141 . . 158 42 1166 Absorbed by Shields 229 | . . . . . . . . . . 24 . . 205 . . Reduced by Siege Mode 47 | . . . . . . . . . . . . . 47 . . Ignored by Resistances 6 | . . . . . . . . . . 6 . . . . . Regen/Repaired (Parts) 112 | . . . . . 40 28 20 . . 20 . . 4 . . Core Remaining (%) 76 | 100 . . . 50 . . . . 90 . . . . 65 . Volleys Fired 393 | 12 34 34 . . 14 45 22 . 11 56 35 10 14 33 73 Largest 3 | 1 2 2 . . 3 3 3 . 1 3 1 3 2 2 3 Hottest 260 | 50 85 95 . . 194 194 185 . 85 205 85 223 175 190 260 Shots Fired 681 | 12 66 45 . . 39 59 46 . 11 97 36 30 29 53 158 Gun 298 | 12 40 27 . . 11 7 36 . . 21 . . . 20 124 Cannon 357 | . 26 . . . 28 45 10 . 11 76 36 30 29 33 33 Launcher 25 | . . 17 . . . 7 . . . . . . . . 1 Special 1 | . . 1 . . . . . . . . . . . . . Kinetic 274 | . 32 14 . . 14 12 12 . . 41 1 9 15 21 103 Thermal 321 | 12 34 14 . . 25 40 34 . 11 56 35 21 14 14 11 Explosive 24 | . . 17 . . . 7 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 62 | . . . . . . . . . . . . . . 18 44 Robot Hit Streak 32 | 6 26 32 . . 10 6 4 . . 23 12 8 11 4 25 Robot Miss Streak 8 | 1 6 1 . . 4 8 3 . . 2 3 2 2 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . 1 . . . . 1 . . . . . . . 3 Max Gunslinging Chain 2 | . . 1 . . . . 1 . . . . . . . 2 Shots Hit Robots 392 | 10 49 16 . . 28 23 19 . . 69 24 13 20 21 100 Core Hits 214 | 4 27 15 . . 24 20 10 . . 16 9 4 7 10 68 Critical Kills 4 | . . . . . . . . . . . . 1 . . 3 Critical Parts Destroyed 14 | . . . . . . 2 1 . . . . . . 1 10 Critical Strikes 28 | 1 2 . . . 1 2 2 . . 3 . 1 1 2 13 Burn 5 | 1 2 . . . 1 . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 11 | . . . . . . . 1 . . 1 . . . . 9 Blast 4 | . . . . . . . . . . 2 . . 1 1 . Smash 2 | . . . . . . 2 . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . 1 4 Melee Attacks 20 | . 1 . . . 2 9 2 . . 2 1 3 . . . Impact 19 | . . . . . 2 9 2 . . 2 1 3 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14562 | 125 743 424 . . 793 1387 425 . . 2076 811 406 1034 1193 5145 Guns 5010 | 125 378 276 . . 204 61 304 . . 341 . . . 558 2763 Cannons 6412 | . 360 . . . 467 193 121 . . 1735 811 406 1034 434 851 Explosions 2295 | . . 148 . . . 639 . . . . . . . 187 1321 Melee 616 | . . . . . 122 494 . . . . . . . . . Ramming 229 | . 5 . . . . . . . . . . . . 14 210 Kinetic 4596 | . 366 127 . . 218 93 52 . . 796 . 73 701 396 1774 Thermal 5864 | 125 372 149 . . 453 161 373 . . 1280 811 333 333 278 1196 Explosive 1049 | . . 148 . . . 639 . . . . . . . . 262 Electromagnetic 36 | . . . . . . . . . . . . . . . 36 Impact 616 | . . . . . 122 494 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 2172 | . . . . . . . . . . . . . . 505 1667 Highest Corruption 22 | . . . . . . . . 22 . 4 4 4 4 9 9 Average Corruption 2 | . . . . . . . . 12 . 3 4 4 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . . . 13 8 20 3 10 14 Message Errors 9 | . . . . . . . . . . 3 1 3 . . 2 Matter Fused 14 | . . . . . . . . . . 2 1 6 . 2 3 Heat Flow Errors 9 | . . . . . . . . . . 1 3 3 . 2 . Energy Discharges 14 | . . . . . . . . . . 6 . 1 2 3 2 Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . 1 2 . . 2 Data Loss (major) 4 | . . . . . . . . . . . 1 2 . 1 . Misfires 6 | . . . . . . . . . . . 1 2 1 1 1 Weapon Failures 6 | . . . . . . . . . . 1 . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 895 | . . 16 . . 107 278 24 . . 79 62 14 71 75 169 Projectiles 374 | . . . . . 25 4 24 . . 79 62 14 71 75 20 Explosions 163 | . . 16 . . . . . . . . . . . . 147 Melee 358 | . . . . . 82 274 . . . . . . . . 2 Knockbacks 36 | . 8 . . . 4 6 . . . 5 . 1 5 3 4 Impact 6 | . . . . . . 3 . . . . . . . . 3 Kinetic 29 | . 7 . . . 4 3 . . . 5 . 1 5 3 1 Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . 165 . . . 5 . . . . . . . . 42 Shots 8 | . . 6 . . . 1 . . . . . . . . 1 Rammed 17 | . 2 . . . . . . . . . . . . . 15 Targets Rammed 21 | . 2 . . . . . . . . . . . . 1 18 Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . 1 3 Highest Temperature 337 | 50 130 . . . 204 166 337 . . 153 279 192 13 281 219 Average Temperature 65 | 22 42 . . . 89 87 159 . . 49 159 53 6 52 72 Received Heat Transfer 1631 | . 165 168 . . 27 87 . . . 94 . . 205 210 675 Effects 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . Total Turns 26 | . . . . . . . . . . . . . 26 . . Longest Duration 18 | . . . . . . . . . . . . . 18 . . Robots Corrupted 5 | . . . . . . 4 . . . . . . . . 1 Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . . . . . . . 2 Impact Corruptions 14 | . . . . . 1 11 . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | 1 1 1 . . 2 . . . . 1 3 . . . . Heat Transferred 7811 | 444 1221 370 . . 883 248 848 . . 851 938 185 370 224 1229 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 779 | 15 294 . 65 . 152 . . . . 323 . . . . 779 Initial 60 | . 9 . 60 . . . . . . . . . . . 50 Average 159 | 6 163 . 62 . 19 . . . . 48 . . . . 356 Maximum Alert Level 3 | . 1 . . . . . . . . 1 . . . . 3 Low Security (%) 69 | 100 53 . 100 . 100 . . . . 95 . . . . 40 Level 1 17 | . 46 . . . . . . . . 4 . . . . 12 Level 2 10 | . . . . . . . . . . . . . . . 37 Level 3 2 | . . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 4 . . . 1 . . . . 6 . . . . 12 Investigation 5 | . . . . . 1 . . . . 2 . . . . 2 Extermination 5 | . . . . . . . . . . 1 . . . . 4 Reinforcement 9 | . 4 . . . . . . . . . . . . . 5 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 5 | . 1 . . . . . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 20 14 . . 9 8 10 . . 4 . 1 48 9 43 Peak Tracking Total 16 | . 5 5 . . 3 4 4 . . 2 . 1 16 5 8 Tactical Retreats 14 | . 1 4 . . . 1 2 . . . . . 1 . 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered . | . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . 43 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . Triggered 17 | . . . . . . . . . 1 . . 1 15 . . Most Traps Carried 3 | . . . . 3 3 3 3 3 3 3 3 3 3 2 2 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 32 | . . 3 . . . . . . . 12 . . . . 17 Max in Single Turn 4 | . . 1 . . . . . . . . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 31 | . 2 1 3 6 2 2 1 . . 3 . . 6 . 5 Terminals 11 | . 2 . 3 . 1 1 . . . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . . . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 87 | . 6 1 8 30 6 2 1 . . 7 . . 16 . 10 Successful 66 | . 3 1 7 30 3 2 1 . . 2 . . 16 . 1 Failed 21 | . 3 . 1 . 3 . . . . 5 . . . . 9 Catastrophic 3 | . . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 6 . 3 . 4 . . . . 5 . . . . 10 Terminals 28 | . 6 . 8 . 5 1 . . . 2 . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 1 . . . . 5 . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 1 1 5 30 1 2 1 . . . . . 16 . . Record 35 | . . . . 23 . 1 1 . . . . . 10 . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 6 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . 5 . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 2 . 2 . . . . 2 . . . . 1 Terminals 5 | . 2 . 2 . 1 . . . . . . . . . . Botnet 5 | . 2 . 2 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . 2 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . Scrapoids 3 | . . . . . 1 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 13 | . 2 . 3 . 1 . . . . 2 . . . . 5 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 17 | . . . . . 5 . . . . 5 . . 2 . 5 Largest Group 5 | . . . . . 5 . . . . 5 4 4 4 . 1 Highest-Rated Group 241 | . . . . . 143 . . . . 241 191 191 200 . 47 Highest-Rated Ally 80 | . . . . . 31 . . . . 50 50 50 80 . 47 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . 35 . . . . 7 . 12 33 . . Total Damage 2414 | . . . . . 447 . . . . 429 . 238 1300 . . Kills 15 | . . . . . 3 . . . . 3 . 1 8 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 7 | . 1 . . 6 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 5 . 1 2 1 2 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 21412 | 129 1067 3831 107 4291 609 1991 762 1446 1619 886 392 1098 1381 753 1050 Spaces Moved 9099 | 62 394 878 89 1527 204 934 322 895 492 427 280 741 1033 367 454 Core 7 | 6 . . . . . . . . . . . . . . 1 Treads 3594 | 56 394 377 . 1409 204 46 33 . . 182 . . 191 367 335 Legs . | . . . . . . . . . . . . . . . . Wheels 5498 | . . 501 89 118 . 888 289 895 492 245 280 741 842 . 118 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 236 160 160 160 170 109 109 109 96 170 103 Average Speed 158 | 149 160 153 120 196 236 173 173 160 170 146 109 109 121 170 159 Slowest Speed 1700 | 160 160 240 120 250 236 236 236 170 170 232 109 109 250 250 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 7 70 36 16 90 9 75 53 88 72 8 50 86 91 59 16 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . 3 . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 22 | . . 5 . 7 . 2 . 1 1 . 2 2 . 2 . Spaces Dug 50 | . . 6 . . 1 11 2 . 5 7 3 7 . 5 3 Terrain Destroyed 434 | . . 75 . . 1 70 9 . 11 22 10 16 5 67 148 Melee 11 | . . . . . 1 2 2 . . 2 1 3 . . . Projectile 223 | . . . . . . 29 7 . 11 20 9 13 5 61 68 AOE 200 | . . 75 . . . 39 . . . . . . . 6 80 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 15452 | 83 766 3311 89 2834 298 1242 496 907 1263 614 329 1003 1150 442 625 Wait 5508 | . 257 2354 . 1261 60 233 148 2 760 90 8 249 24 26 36 Move 9084 | 61 393 877 88 1526 203 933 321 894 491 426 279 740 1032 366 454 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | 3 18 8 . 20 6 8 . 2 . 9 2 1 16 3 11 Fast Attach 46 | 7 1 1 . 3 . 2 . . . 4 2 . 14 2 10 Attach 55 | . . 5 1 1 9 3 . . . 13 . . 3 5 15 Detach 17 | . 1 . . 1 . 1 . . . 6 1 . 5 2 . Swap 66 | . 8 25 . 4 3 4 3 7 1 1 1 . 4 2 3 Drop 91 | . 8 7 . 18 1 4 . 2 . 7 . . 37 2 5 Fire 393 | 12 34 34 . . 14 45 22 . 11 56 35 10 14 33 73 Melee 20 | . 1 . . . 2 9 2 . . 2 1 3 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 21 | . 2 . . . . . . . . . . . . 1 18 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 44 | . 43 . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Discovered new exit (range 8) 942 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Discovered new exit (range 6) 1197 | -10/Materials | Entered Subcaves 1204 | -10/Subcaves | Learned Materials garrison access intel 1216 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1295 | -10/Subcaves | Learned location of Zion (-6) 1295 | -10/Subcaves | Met a Zionite searching for "candidates" 1373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1527 | -10/Subcaves | Discovered new exit (range 11) 1587 | -10/Subcaves | Disturbed a concealed Subdweller 3161 | -10/Subcaves | Visited 4L-MR0's lab 3162 | -10/Subcaves | Learned Materials emergency access door positions 3181 | -10/Subcaves | Found Rainbow Chip 4545 | -10/Subcaves | Discovered new exit (range 11) 5005 | -10/Subcaves | Discovered new exit (range 16) 5028 | -10/Subcaves | Entered Recycling 5045 | -8/Recycling | Lost 3 parts (1p1u1w) 5106 | -8/Recycling | Scanned before Scraplab entrance 5123 | -8/Recycling | Entered Scraplab 5133 | -8/Recycling | Discovered new exit (range 2) 5135 | -8/Recycling | Entered Scraptown 5231 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5234 | -8/Scraptown | Learned location of 1 exit from Lower Caves 5235 | -8/Scraptown | Learned Research stockpile data 5236 | -8/Scraptown | Learned location of Quarantine (-2) 5237 | -8/Scraptown | Learned location of 1 exit from Factory 5239 | -8/Scraptown | Learned 8 Factory zone layouts 5255 | -8/Scraptown | Discovered new exit (range 11) 5360 | -8/Scraptown | Visited TADAMA 5373 | -8/Scraptown | Visited Scrapoid Research Area 5430 | -8/Scraptown | Visited UFD Registry 5430 | -8/Scraptown | Registered with UFD as "Powerfunk" 5472 | -8/Scraptown | Visited Symbiants 5546 | -8/Scraptown | Visited Assassins FH 5592 | -8/Scraptown | Visited Fellowship of the Rings 6279 | -8/Scraptown | Visited CPS Storage 6313 | -8/Scraptown | Visited Cyclists 6347 | -8/Scraptown | Entered Cyclist Reading Room 6443 | -8/Scraptown | Visited Scrap Suit Storage 6456 | -8/Scraptown | Found Scrap Suit 6504 | -8/Scraptown | Visited LU-1G1's Boring Crew 6666 | -8/Scraptown | Visited Science Guys 8651 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8678 | -8/Scraptown | Found DCF Scrap (32 items) 8924 | -8/Scraptown | Visited Curators Association 8996 | -8/Scraptown | Visited Science Testing Area 9053 | -8/Scraptown | Build established: Derelict-Mutant 9098 | -8/Scraptown | Visited Botcube Research 9108 | -8/Scraptown | Found Botcube 9203 | -8/Scraptown | Visited Analyses Database 9407 | -8/Scraptown | Discovered new exit (range 5) 9426 | -8/Scraptown | Entered Factory 9426 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9427 | -6/Factory | Identified exit to Lower Caves 9428 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9568 | -6/Factory | Scrapoid reinforcements arrived 9714 | -6/Factory | Build established: Derelict-Tank 9780 | -6/Factory | Lost 5 allies 9948 | -6/Factory | Discovered exit to Lower Caves (range 6) 10035 | -6/Factory | Entered Lower Caves 10036 | -6/Lower Caves | Identified exit to Lower Caves 10195 | -6/Lower Caves | Encountered a Warlord checkpoint 10865 | -6/Lower Caves | Spotted B-75 Beast 12026 | -6/Lower Caves | Entered another Lower Caves area 12649 | -6/Lower Caves | Learned Factory stockpile data 12777 | -6/Lower Caves | Discovered new exit (range 8) 12788 | -6/Lower Caves | Entered Zion 12849 | -6/Zion | Discovered new exit (range 14) 13031 | -6/Zion | System corruption reached 10% 13031 | -6/Zion | System corruption cleaned by Quarantine Array 13062 | -6/Zion | Received a visual enhancement algorithm 13412 | -6/Zion | Given A8's code to call for help 13550 | -6/Zion | Turned away by Imprinter 13663 | -6/Zion | Learned location of 1 exit from Factory 14234 | -6/Zion | Entered Proximity Caves 14236 | -5/Proximity Caves | Learned Factory trap positions 14289 | -5/Proximity Caves | Learned Factory emergency access door positions 14296 | -5/Proximity Caves | Spotted B-75 Beast 14683 | -5/Proximity Caves | Build established: Derelict-Skirmisher 15530 | -5/Proximity Caves | Discovered new exit (range 16) 15853 | -5/Proximity Caves | Entered Factory 15853 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15854 | -5/Factory | Identified exit to Factory 15855 | -5/Factory | Loaded intel: 111 trap records 15900 | -5/Factory | Found Hvy. Reflective Plating 16245 | -5/Factory | Garrison activated, responded to threat 16283 | -5/Factory | Lost 6 parts (1p4n1u) 16338 | -5/Factory | Lost 4 parts (1n2u1w) 16591 | -5/Factory | Scrapoids reinforcements arrived? 16724 | -5/Factory | Discovered new exit (range 13) 16739 | -5/Factory | Entered Upper Caves 16739 | -5/Upper Caves | Accompanied by 4 allies 16942 | -5/Upper Caves | Learned 4 Factory zone layouts 17116 | -5/Upper Caves | Discovered new exit (range 9) 17117 | -5/Upper Caves | Build established: Scavenger-Assassin 17123 | -5/Upper Caves | Identified exit to Upper Caves 17131 | -5/Upper Caves | Entered another Upper Caves area 17131 | -5/Upper Caves | Accompanied by 4 allies 17194 | -5/Upper Caves | Discovered exit to Factory (range 13) 17640 | -5/Upper Caves | Discovered new exit (range 9) 17993 | -5/Upper Caves | Identified exit to Warlord 18036 | -5/Upper Caves | Encountered a Warlord checkpoint 18229 | -5/Upper Caves | Entered Warlord 18229 | -5/Warlord | Accompanied by 4 allies 18265 | -5/Warlord | System corruption cleaned by Quarantine Array 18723 | -5/Warlord | Rebuked by Warlord 18748 | -5/Warlord | Warlord's base attacked by MAIN.C 18801 | -5/Warlord | Found Prototype Energy Gun 18804 | -5/Warlord | Found Prototype Energy Gun 18809 | -5/Warlord | Found Prototype Energy Gun 18811 | -5/Warlord | Found Prototype Energy Gun 19098 | -5/Warlord | Warlord forces counterattacked 19155 | -5/Warlord | Found Prototype Ballistic Cannon 19155 | -5/Warlord | Identified Hvy. Autocannon 19166 | -5/Warlord | Spotted Striker 19176 | -5/Warlord | Allies destroyed Striker 19184 | -5/Warlord | Spotted Executioner 19198 | -5/Warlord | Botcube activated 19206 | -5/Warlord | Found Prototype Processor 19206 | -5/Warlord | Identified Exp. Core Analyzer 19216 | -5/Warlord | Botcube completed mutation into hovering form, armed with 1 cannon. 19225 | -5/Warlord | Lost 11 allies 19237 | -5/Warlord | Found Corrupted Hvy. Autocannon 19310 | -5/Warlord | Spotted Executioner 19311 | -5/Warlord | Spotted Executioner 19388 | -5/Warlord | Spotted Executioner 19396 | -5/Warlord | Found Hvy. Autocannon 19397 | -5/Warlord | Spotted Striker 19408 | -5/Warlord | Destroyed Striker 19417 | -5/Warlord | Build established: Scavenger-Gunner 19423 | -5/Warlord | Warlord base infiltrated, sounded retreat 19443 | -5/Warlord | Spotted Executioner 19488 | -5/Warlord | Lost 6 allies 19527 | -5/Warlord | Botcube activated 19535 | -5/Warlord | Botcube completed mutation into hovering form (unarmed). 19588 | -5/Warlord | Discovered new exit (range 15) 19608 | -5/Warlord | Identified exit to Proximity Caves 19610 | -5/Warlord | Entered Proximity Caves 19958 | -4/Proximity Caves | Encountered a Derelict sapper outpost 20056 | -4/Proximity Caves | Learned location of 1 exit from Research 20143 | -4/Proximity Caves | Identified Vortex Rail (x4) 20331 | -4/Proximity Caves | Discovered exit to Factory (range 7) 20347 | -4/Proximity Caves | Learned location of 1 exit from Research 20363 | -4/Proximity Caves | Entered Factory 20363 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20364 | -4/Factory | Identified exit to Extension 20651 | -4/Factory | Build established: Scavenger-Skirmisher 21194 | -4/Factory | Lost 9 parts (1p6n1u1w) 21293 | -4/Factory | Build established: Scavenger-Gunner 21332 | -4/Factory | Scrapoids reinforcements arrived? 21333 | -4/Factory | Cargo convoy interrupted 21366 | -4/Factory | Lost 5 allies 21389 | -4/Factory | First assault squad dispatched 21391 | -4/Factory | Core integrity fell below 50% 21398 | -4/Factory | Core integrity fell below 20% 21413 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 21406_ K-01 Serf collects debris. 21406_ U-05 Engineer lays Concrete. 21407_ M-36 Artificer repairs Hpw. Tractor Beam. 21408_ U-05 Engineer lays Concrete. 21409_ K-01 Serf collects debris. 21409_ U-05 Engineer lays Concrete. 21410_ R-10 Processor collects Mic. Fission Core. 21410_ R-10 Processor collects Prototype Energy Gun. 21410_ K-01 Serf collects debris. 21410_ Hyp. Gauss Cannon destroyed. 21411_ U-05 Engineer lays Concrete. 21411_ Slug penetrates Earth. 21412_ H-71 Marshal destroyed. 21412_ Critical hit (Burn: +50). 21412_ Hvy. Autocannon destroyed. 21412_ U-05 Engineer lays Concrete. 21412_ K-01 Serf collects debris. 21413_ R-10 Processor collects Prototype Energy Gun. 21413_ K-01 Serf collects debris. 21413_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ??????????????????????????????? # ???????? # | | ??????????????????????????????? ####+#??????###### | | ??????????????????????????????? ??????? | | ??????????????????????????????? ???????? | | ?????????????????????????????? ????????? | | ???????????????#?????????????? ??????????? | | ???????????????# ??????#### ????? | | ???????????????# ??????######R#########?????###### | | ???????????????# ??????##@ %! R ##??????# | | ???????????????# ?????? ; %k[% ##??????# | | ???????????????# ?????# # ]!! ##??????# | | ???????????????# ?????##;g % !! ##??????# | | ??????????????## #######%!g%|k! ##??????????? | | ???????? ####### #######!%%!%! ##??????????? | | ???????] / h% =[g # #????????? | | ???????? #### # p ! #|"?????????? | | ???????????## """ *#!u %|%+! ?????????? | | ???????????## "Y =+% R [###########?? | | ????????????# """ u# ###########?? | | ????????????# "" # ## # ###? | | ?????????? " #########;###############? | | ?????????#### " "########"# =*%= ##? | | ???????????## #"??????? !% !%|= # | | ???????????## """ /#"???????? # *%! ### | | ???????????## """ "" "???????? # ! !#! | | ??????????? """ "" "???????? # ! [#= | | ?????????? ? "???????? # ! #![ | | ????????? ??? ? "???????? # + | | | ?????????####????###? #???????? # #! | | ????????????????????? ##???????? # # % | | ????????????????????? #?????????## # | | | ??????????????????????????????????## #= | | ?????????????????????????????????# # # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 37 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 825 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 5 Item Schematics ----------------- Hvy. Armor Plating | -8/Recycling | Hacked Hvy. Particle Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionJunkExtrapolator Manual? 0 Play Time 02:51:47 Cumulative 322.5 hours Start 2024.07.19 @ 18:36:36 End 2024.07.20 @ 00:09:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1168450d-a764-4502-80a8-ee3a3c959f49