Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 12:23:07

Player: Alexbot

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (25)       5000
Robots Destroyed (147)     735
Value Destroyed (5517)     5517
Prototype IDs (38)         760
Alien Tech Used (0)        0
Bonus (22904)              22904
              TOTAL SCORE: 39416

 Bonus
-------
Devolution                 7500
High Alert Combat Kills    216
Follower Combat Kills      1901
Entered Garrisons          400
Used RIF Installer         1000
Network Hubs Disabled      400
Aligned with FarCom        300
Met Zhirov                 300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Win                        3000
Challenge Win              7000
Friendly Fire              -1913

 Cogmind 
---------
Core Integrity             472/800
Matter                     180/300
Energy                     346/350
System Corruption          1%
Temperature                Cool (4)
Movement                   Flying (37)
Location                   To Epsilon Eridani

 Parts 
-------
>          --- POWER (3) --------
           Quantum Reactor
>          --- PROPULSION (4) ---
           Nuclear Pulse Array
           Nuclear Pulse Array
>          --- UTILITY (3) ------
           Lightpack 2.0
  Advanced Transmission Jammer
>          --- WEAPON (1) -------
               (None)
>          --- INVENTORY (24) ---
           Centrium Heavy Treads
    Combat Linear Gravjet
    Combat Linear Gravjet
    Cooled Cesium-ion Thruster
           Field Propulsion Array
  Advanced Coolant Injector
  Advanced Energy Well (800)
           Matter Compressor (250)
  Advanced ECM Suite
  Improved Focal Shield
  Advanced System Shield
           Relay Coupler [Hunter] (23)
  Improved System Restoration Module
  Improved KE Penetrator
           Magnetic Acceleration Cannon
  Improved Remote Datajack

 Peak State 
------------
>          --- POWER ------------
     Micro Fission Core
     Micro Fission Core
     Micro Fission Core
>          --- PROPULSION -------
           Centrium Heavy Treads
           Centrium Heavy Treads
>          --- UTILITY ----------
  Improved Coolant Injector
     Large Storage Unit
     Large Storage Unit
           Lightpack 2.0
           Remote Force Field
  Advanced System Shield
>          --- WEAPON -----------
           Bore Cannon
>          --- INVENTORY --------
     Micro Fission Core
     Light Particle Reactor
           Antigrav Array
           Antigrav Array
    Cooled Cesium-ion Thruster
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Cooling System
  Advanced Energy Well
           Matter Compressor
           Inertial Stasis Machine
  Advanced Signal Interpreter
  Advanced Terrain Scanner
  Improved Transmission Jammer
  Advanced ECM Suite
           Centrium Medium Armor Plating
    Medium Regenerative Plating
  Advanced Hacking Suite
  Advanced System Shield
           Relay Coupler [Hunter]
           System Restoration Module
  Advanced Variable Charge Gun
  Improved KE Penetrator
           Magnetic Acceleration Cannon
      Mini Grenade Launcher
  Improved Remote Datajack
  Improved Plasma Cutter
           Chainsword
[Rating: 117]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Gyrokinetic Inverter
  Flight Unit              Field Propulsion Array
Utility                    Large Storage Unit
  Device                   Improved Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Chainsword
  Energy Gun               EM Pulse Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Advanced EMP Blaster
  Special Weapon           Remote Datajack
  Slashing Weapon          Chainsword
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Slots Evolved              -9   | .   .   .   -1  .   .   .   -1  .   .   -1  .   -1  .   .   -1  .   .   .   .   -1  .   .   -1  -1  -1  
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               -2   | .   .   .   .   .   .   .   -1  .   .   .   .   .   .   .   -1  .   .   .   .   .   .   .   .   .   .   
  Utility                  -5   | .   .   .   .   .   .   .   .   .   .   .   .   -1  .   .   .   .   .   .   .   -1  .   .   -1  -1  -1  
  Weapon                   -2   | .   .   .   -1  .   .   .   .   .   .   -1  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             234  | 12  .   4   9   5   1   .   7   13  13  .   5   10  10  12  47  9   11  .   5   10  1   14  2   9   25  
  Power                    22   | 2   .   .   2   .   .   .   .   1   .   .   2   3   .   3   6   .   .   .   1   1   .   .   .   .   1   
    Engine                 5    | 2   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   16   | .   .   .   .   .   .   .   .   1   .   .   2   2   .   3   6   .   .   .   1   1   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               51   | 6   .   1   .   2   .   .   .   5   2   .   2   1   3   2   12  .   2   .   .   2   .   6   1   .   4   
    Treads                 7    | 2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   
    Leg                    13   | 2   .   1   .   1   .   .   .   4   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Wheel                  13   | 2   .   .   .   .   .   .   .   .   .   .   .   1   3   1   6   .   .   .   .   .   .   .   .   .   .   
    Hover                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   2   .   2   .   .   .   
    Flight                 10   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   4   
  Utility                  64   | 1   .   3   5   1   1   .   3   2   2   .   .   2   1   3   8   4   4   .   1   3   .   7   1   6   6   
    Device                 31   | .   .   2   4   .   .   .   .   .   2   .   .   .   .   .   3   1   2   .   1   2   .   6   1   3   4   
    Storage                9    | 1   .   1   .   .   1   .   .   .   .   .   .   1   .   2   1   .   1   .   .   .   .   .   .   .   1   
    Processor              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   1   .   1   .   
    Hackware               10   | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   2   3   .   .   .   1   .   .   .   .   1   
    Protection             9    | .   .   .   1   1   .   .   2   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   97   | 3   .   .   2   2   .   .   4   5   9   .   1   4   6   4   21  5   5   .   3   4   1   1   .   3   14  
    Energy Gun             6    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   3   
    Energy Cannon          19   | .   .   .   .   .   .   .   .   1   3   .   .   .   .   2   8   2   .   .   .   .   .   .   .   1   2   
    Ballistic Gun          6    | 2   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
    Ballistic Cannon       15   | .   .   .   .   .   .   .   3   1   2   .   .   2   1   .   1   .   1   .   2   1   .   .   .   .   1   
    Launcher               17   | .   .   .   1   .   .   .   1   1   4   .   1   2   2   .   1   1   .   .   .   .   .   .   .   1   2   
    Special Weapon         12   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   7   1   1   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        18   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   1   1   .   1   2   .   1   .   1   6   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   4    | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   
Parts Lost                 48   | .   .   .   2   2   .   .   3   2   2   .   2   14  .   1   5   .   3   .   .   3   .   .   .   .   9   
  Power                    9    | .   .   .   1   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Propulsion               21   | .   .   .   .   2   .   .   2   1   .   .   2   5   .   1   4   .   1   .   .   .   .   .   .   .   3   
  Utility                  9    | .   .   .   .   .   .   .   1   .   2   .   .   4   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Weapon                   9    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   1   .   .   .   .   4   
  Highest Loss Streak      14   | .   .   .   2   2   .   .   2   1   2   .   1   14  .   1   2   .   3   .   .   2   .   .   .   .   4   
Average Slot Usage (%)     83   | .   60  72  84  99  89  89  95  95  99  100 97  88  42  60  91  86  88  80  80  75  71  78  76  75  56  
  Engine                   4    | .   10  10  12  15  15  15  16  11  11  11  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     11   | .   .   .   .   .   .   .   .   4   5   5   10  15  .   5   19  20  20  20  20  21  21  17  15  16  10  
  Treads                   4    | .   10  10  10  14  15  15  15  2   .   .   .   .   .   .   2   .   7   13  13  .   .   .   .   .   .   
  Leg                      7    | .   10  10  10  14  15  15  10  21  27  29  26  26  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   10  10  10  1   .   .   .   .   .   .   .   .   17  15  10  .   .   .   .   .   .   .   .   .   .   
  Hover                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   8   20  9   .   .   13  14  7   .   .   .   
  Flight                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   23  25  19  
  Device                   11   | .   .   8   14  21  21  21  17  16  15  17  17  15  .   .   4   12  13  13  13  8   7   13  7   7   4   
  Storage                  11   | .   5   9   10  10  10  10  11  11  11  11  11  11  6   11  13  13  13  20  20  14  14  12  7   8   10  
  Processor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   7   .   .   .   .   .   .   1   7   8   .   
  Hackware                 8    | .   .   .   .   .   .   .   4   8   11  11  11  6   12  12  18  14  11  6   6   9   7   7   7   .   1   
  Protection               3    | .   .   .   4   9   10  10  11  7   5   5   5   4   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   3   4   .   .   .   .   5   2   1   .   .   .   .   .   .   .   2   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   6   4   4   5   1   3   .   .   .   .   .   .   2   2   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   .   6   3   4   6   4   7   5   5   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             73   | 18  18  36  45  47  55  55  71  73  67  63  64  65  6   61  61  57  63  57  70  54  43  46  19  27  28  
  Greatest Support         160  | 32  32  32  32  60  60  60  60  55  55  55  65  65  36  36  58  58  160 160 160 72  72  72  42  42  46  
  Greatest Overweight (x)  5    | .   .   1   1   1   .   .   1   3   1   1   1   2   .   2   5   .   2   .   .   .   .   1   .   .   .   
  Average Overweight (x)   .    | .   .   .   1   .   .   .   .   1   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 36   | 6   6   12  12  12  16  16  16  16  16  16  16  36  24  36  16  16  36  36  36  30  30  30  24  24  24  
  Average Capacity         19   | 5   6   10  12  12  12  16  16  16  16  16  16  16  24  16  16  16  18  36  36  30  30  28  24  24  24  
  Most Carried             30   | .   2   7   12  12  12  13  16  16  16  16  16  19  19  16  16  16  28  28  30  30  30  30  24  24  24  
  Average Carried          17   | .   .   3   8   10  11  12  14  15  15  16  16  15  15  15  15  15  16  28  29  29  29  27  23  23  21  
  Final Capacity           36   | 6   6   12  12  12  16  16  16  16  16  16  16  24  24  16  16  16  36  36  36  30  30  24  24  24  24  
  Final Carried            30   | .   2   7   12  12  12  13  16  16  16  16  16  19  15  16  16  16  28  28  30  30  30  22  24  24  18  

 Class Distribution 
--------------------
 39% | Scavenger-Mutant
 19% | Hauler-Mutant
 19% | Bothacker-Mutant
  4% | Mutant
  4% | Hauler-Scout
  3% | Hauler-Sprinter
  3% | Hacker-Mutant

 Dominant Class 
----------------
           Gunner | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -8/Storage
 Scavenger-Mutant | -8/Garrison
 Scavenger-Mutant | -7/Factory
 Scavenger-Mutant | -7/Garrison
 Scavenger-Mutant | -6/Factory
 Bothacker-Mutant | -6/Waste
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -5/Factory
    Hacker-Mutant | -5/Extension
 Scavenger-Mutant | -5/Cetus
    Hauler-Mutant | -5/Archives
    Hauler-Mutant | -5/Hub_04(d)
    Hauler-Mutant | -4/Factory
    Hauler-Mutant | -4/Waste
  Hauler-Sprinter | -4/Factory
     Hauler-Scout | -3/Research
     Hauler-Scout | -2/Research
    Hauler-Mutant | -1/Access

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Was  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Res  Res  Acc  
Matter Collected           4370 | 221  98   125  138  93   .    .    160  523  224  .    174  245  228  42   736  232  236  .    228  90   .    96   193  102  186  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6151 | .    46   124  197  220  .    .    81   1223 503  .    460  471  234  42   801  258  257  .    397  191  265  96   .    185  100  
  Parts                    314  | .    2    12   19   15   .    .    9    60   23   .    23   19   .    2    29   20   20   .    31   7    5    1    .    14   3    
Haulers Intercepted        3    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Recyclers Shooed           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Combat Hostiles Destroyed  121  | .   1   5   9   8   .   .   5   24  16  .   10  4   1   1   10  4   5   .   7   3   1   .   .   6   1   
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   1   .   .   .   .   .   
  Guns                     23   | .   1   5   8   3   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   1   .   .   .   .   
  Cannons                  32   | .   .   .   .   1   .   .   1   14  2   .   .   4   .   1   2   1   .   .   4   1   .   .   .   .   1   
  AOE                      53   | .   .   .   1   4   .   .   4   10  14  .   10  .   1   .   3   1   .   .   .   .   .   .   .   5   .   
Classes Destroyed          17   | .   2   1   1   3   .   .   1   4   .   .   .   2   1   1   .   .   .   .   1   .   .   .   .   .   .   
  Worker                   4    | .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Builder                  8    | .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   2   .   .   3   .   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycler                 3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Watcher                  2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  45   | .   .   3   7   4   .   .   4   .   7   .   4   2   .   .   .   2   4   .   3   .   .   .   .   5   .   
  Grunt                    33   | .   1   2   1   3   .   .   .   11  6   .   2   .   .   .   4   .   1   .   1   .   .   .   .   .   1   
  Brawler                  2    | .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   25   | .   .   .   1   .   .   .   1   9   2   .   2   1   .   .   5   1   .   .   1   1   .   .   .   1   .   
  Hunter                   7    | .   .   .   .   .   .   .   .   2   1   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Programmer               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   2   .   .   .   .   .   
  Compactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           9    | .   2   3   5   4   .   .   4   8   9   .   9   5   1   1   3   3   2   .   6   1   1   1   .   5   1   
  Combat Bots Only         9    | .   1   3   5   4   .   .   4   7   9   .   9   2   1   1   3   2   2   .   3   1   1   .   .   5   1   
Max Kills in Single Turn   4    | .   2   1   1   3   .   .   2   3   3   .   3   2   1   1   2   1   1   .   4   1   1   1   .   3   1   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   1   3   .   .   2   3   3   .   3   .   1   .   2   1   .   .   .   .   .   .   .   3   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  A7 (-5/Cetus)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Was  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Res  Res  Acc  
Damage Taken               7704  | .    65   210  320  293  .    .    492  569  399  .    198  1046 20   189  832  408  402  .    304  456  .    25   46   303  1127 
  Core                     1226  | .    10   26   18   20   .    .    26   28   .    .    .    149  4    146  147  108  84   .    .    86   .    .    .    46   328  
  Absorbed by Shields      647   | .    .    .    .    .    .    .    .    .    41   .    .    .    .    .    .    203  190  .    141  72   .    .    .    .    .    
  Reduced by Siege Mode    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
Core Remaining (%)         85    | 100  .    95   .    .    .    95   .    .    93   .    100  .    .    62   .    .    .    .    57   .    .    89   100  94   59   
Volleys Fired              373   | .    3    11   22   23   .    .    11   48   21   .    17   23   19   7    48   15   41   .    29   9    5    6    .    6    9    
  Largest                  3     | .    3    2    1    2    .    .    2    2    2    .    1    1    1    1    1    1    1    .    1    1    1    1    .    1    1    
  Hottest                  240   | .    80   40   30   100  .    .    96   116  116  .    36   48   48   90   90   75   75   .    57   60   35   35   .    81   240  
Shots Fired                432   | .    9    22   22   26   .    .    13   76   31   .    17   23   18   7    48   15   41   .    29   9    5    7    .    6    8    
  Gun                      115   | .    9    22   21   18   .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    5    5    7    .    .    1    
  Cannon                   223   | .    .    .    .    .    .    .    7    65   20   .    .    16   11   7    37   12   7    .    29   4    .    .    .    3    5    
  Launcher                 77    | .    .    .    1    6    .    .    6    11   11   .    17   7    7    .    4    2    .    .    .    .    .    .    .    3    2    
  Special                  17    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    7    1    7    .    .    .    .    .    .    .    .    
  Kinetic                  241   | .    6    22   21   18   .    .    7    49   10   .    .    16   11   .    2    .    31   .    29   4    5    7    .    .    3    
  Thermal                  60    | .    .    .    .    2    .    .    .    16   10   .    .    .    .    7    17   .    7    .    .    .    .    .    .    .    1    
  Explosive                35    | .    .    .    1    6    .    .    6    .    4    .    .    .    7    .    4    2    .    .    .    .    .    .    .    3    2    
  Electromagnetic          88    | .    3    .    .    .    .    .    .    11   7    .    17   7    .    .    18   12   3    .    .    5    .    .    .    3    2    
  Robot Hit Streak         22    | .    4    6    12   4    .    .    3    9    5    .    2    6    5    5    21   22   6    .    9    6    2    5    .    8    10   
  Robot Miss Streak        7     | .    2    1    3    2    .    .    2    2    6    .    2    1    2    .    2    3    2    .    7    1    1    1    .    .    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Secondary Targets        2     | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           297   | .    7    17   17   17   .    .    4    47   15   .    8    16   22   5    41   12   27   .    17   10   3    5    .    3    4    
  Core Hits                221   | .    4    8    11   17   .    .    9    37   23   .    15   14   5    1    20   7    11   .    23   5    2    2    .    5    2    
  Critical Hits            30    | .    .    .    1    .    .    .    1    2    2    .    .    .    .    .    .    .    12   .    6    1    3    2    .    .    .    
  Critical Kills           10    | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    2    .    4    1    1    .    .    .    .    
  Critical Parts Destroyed 16    | .    .    .    1    .    .    .    .    1    2    .    .    .    .    .    .    .    8    .    2    .    .    2    .    .    .    
Melee Attacks              143   | .    .    .    .    .    .    .    .    5    .    .    .    .    10   .    26   16   3    .    9    11   .    8    12   11   32   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 128   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   16   3    .    9    11   .    8    12   11   32   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            22    | .    .    .    .    .    .    .    .    4    .    .    .    .    6    .    5    4    3    .    .    .    .    .    .    .    .    
    Combat Hostiles        12    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    4    2    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14365 | .    94   188  317  423  .    .    280  2403 1248 .    764  768  1278 177  1733 1026 955  .    1244 378  109  158  .    680  142  
  Guns                     1568  | .    94   188  249  99   .    .    .    .    .    .    .    .    .    .    .    .    570  .    .    101  109  158  .    .    .    
  Cannons                  3744  | .    .    .    .    .    .    .    136  1061 245  .    .    330  266  177  762  223  64   .    255  62   .    .    .    90   73   
  Explosions               7312  | .    .    .    68   300  .    .    144  1342 1003 .    764  438  1012 .    464  365  .    .    730  92   .    .    .    590  .    
  Melee                    1651  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    507  438  255  .    259  123  .    .    .    .    69   
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3457  | .    62   188  249  99   .    .    136  815  121  .    .    330  266  .    .    .    607  .    255  62   109  158  .    .    .    
  Thermal                  2014  | .    .    .    .    24   .    .    .    516  354  .    143  101  .    177  306  235  66   .    .    92   .    .    .    .    .    
  Explosive                2981  | .    .    .    68   300  .    .    144  .    273  .    .    .    1012 .    464  130  .    .    .    .    .    .    .    590  .    
  Electromagnetic          4262  | .    32   .    .    .    .    .    .    1072 500  .    621  337  .    .    456  223  27   .    730  101  .    .    .    90   73   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1651  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    507  438  255  .    259  123  .    .    .    .    69   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         25    | .    .    .    .    8    8    8    .    .    .    .    .    3    23   25   .    .    .    .    1    1    9    11   .    .    1    
  Average Corruption       8     | .    .    .    .    7    8    8    .    .    .    .    .    2    14   23   .    .    .    .    1    1    7    8    .    .    1    
  Corruption Purged        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
  Effects                  87    | .    .    .    .    9    19   5    .    .    .    .    .    4    19   19   .    .    .    .    .    .    1    11   .    .    .    
    Message Errors         18    | .    .    .    .    .    4    2    .    .    .    .    .    2    3    4    .    .    .    .    .    .    .    3    .    .    .    
    Matter Fused           16    | .    .    .    .    .    5    2    .    .    .    .    .    1    1    4    .    .    .    .    .    .    .    3    .    .    .    
    Heat Flow Errors       8     | .    .    .    .    2    2    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    1    .    .    .    .    
    Energy Discharges      6     | .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Rejected         3     | .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      12    | .    .    .    .    3    2    1    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    3    .    .    .    
    Data Loss (major)      3     | .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    
    Misdirections          8     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    6    .    .    .    .    .    .    .    .    .    .    .    
    Targeting Errors       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    6    1    .    .    .    .    .    .    .    1    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Effects                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Meltdown               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Overflow Damage            337   | .    .    .    .    .    .    .    19   37   19   .    25   44   .    .    .    22   22   .    23   73   .    .    .    26   27   
  Projectiles              47    | .    .    .    .    .    .    .    19   11   .    .    .    8    .    .    .    9    .    .    .    .    .    .    .    .    .    
  Explosions               239   | .    .    .    .    .    .    .    .    26   19   .    25   36   .    .    .    12   .    .    .    68   .    .    .    26   27   
  Melee                    51    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    22   .    23   5    .    .    .    .    .    
Knockbacks                 12    | .    .    .    .    .    .    .    1    1    3    .    .    5    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  12    | .    .    .    .    .    .    .    1    1    3    .    .    5    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      588   | .    .    .    .    13   .    .    .    9    68   .    27   169  22   .    .    .    .    .    143  78   .    .    .    .    59   
  Shots                    20    | .    .    .    .    1    .    .    .    1    3    .    1    7    3    .    .    .    .    .    2    1    .    .    .    .    1    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        482   | .    134  147  .    212  188  .    .    10   361  .    .    53   237  247  256  130  111  .    196  236  159  211  210  301  482  
  Average Temperature      100   | .    63   79   .    107  109  .    .    4    175  .    .    27   87   92   108  31   64   .    88   126  101  109  131  77   87   
  Received Heat Transfer   1239  | .    36   84   51   78   .    .    63   144  141  .    45   42   .    .    198  42   55   .    22   49   .    9    .    36   144  
  Effects                  6     | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    4    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Siege Activations          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Total Turns              18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    
  Longest Duration         18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    
Robots Corrupted           8     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    2    .    .    .    1    .    .    .    1    .    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    1    .    .    .    1    .    
  Parts Fried              28    | .    .    .    .    .    .    .    .    5    4    .    2    5    .    .    6    3    .    .    2    .    .    .    .    1    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         2295  | .    .    .    .    50   .    .    .    744  472  .    150  100  .    185  370  100  74   .    .    50   .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      16    | .    .    .    .    .    .    .    .    5    4    .    4    2    .    .    .    .    .    .    .    1    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Was  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Res  Res  Acc  
Peak Influence             1184 | .    65   145  274  306  .    .    207  617  570  298  429  292  1184 849  438  338  462  186  950  521  157  197  79   384  416  
  Average Influence        256  | .    34   97   200  195  .    .    53   187  370  298  341  214  507  844  214  179  297  184  325  434  132  141  59   295  308  
Maximum Alert Level        4    | .    .    .    1    1    .    .    1    2    2    1    2    1    4    3    2    1    2    .    3    2    .    .    .    1    2    
  Low Security (%)         44   | 100  100  100  52   35   .    100  94   63   40   .    .    23   34   .    57   61   20   100  8    .    100  100  100  8    7    
  Level 1                  35   | .    .    .    47   64   .    .    5    22   2    100  80   76   10   .    16   38   58   .    71   25   .    .    .    91   81   
  Level 2                  15   | .    .    .    .    .    .    .    .    13   56   .    19   .    14   .    26   .    20   .    16   74   .    .    .    .    10   
  Level 3                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    28   100  .    .    .    .    2    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          32   | .    1    .    .    .    .    .    2    6    .    .    .    3    .    .    5    .    .    .    4    5    .    1    2    2    1    
  Investigation            7    | .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    1    .    
  Extermination            6    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    2    .    .    .    .    1    
  Reinforcement            9    | .    1    .    .    .    .    .    1    1    .    .    .    1    .    .    2    .    .    .    .    .    .    1    1    1    .    
  Assault                  2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 8    | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    3    3    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Distress Signals           12   | .   1   .   .   .   .   .   2   1   .   .   .   .   .   .   1   2   2   .   2   .   .   .   .   .   1   
Communications Jammed      14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  
  Distress Signals         14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  
Times Spotted              226  | .   6   5   13  8   .   .   13  33  13  .   10  6   6   3   18  21  15  .   16  3   5   3   1   6   22  
  Peak Tracking Total      10   | .   3   3   8   4   .   .   7   7   10  .   6   3   2   2   5   6   5   .   8   3   5   2   1   5   6   
  Tactical Retreats        16   | .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   3   2   .   .   2   .   .   .   .   .   6   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Traps Triggered            22   | .   .   .   .   .   .   .   1   .   8   .   2   3   .   1   1   3   .   .   .   1   .   1   1   .   .   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   6   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Machines Disabled          41   | .   .   .   .   1   .   .   1   3   2   .   .   .   .   .   1   5   2   .   22  .   .   .   .   1   3   
  Max in Single Turn       10   | .   .   .   .   1   .   .   1   1   1   .   .   .   .   .   1   4   .   .   10  .   .   .   .   1   1   
  Garrison Access          7    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   .   .   .   .   1   .   1   1   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Energy Cycler            5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Machines Accessed          58   | .   .   .   1   .   1   .   3   7   .   1   .   2   .   2   10  7   1   .   5   1   .   6   4   3   4   
  Terminals                43   | .   .   .   1   .   .   .   3   6   .   .   .   1   .   1   7   7   1   .   5   1   .   3   3   1   3   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   .   1   .   1   .   1   .   1   2   .   .   .   .   .   .   1   .   1   1   
Total Hacks                180  | .   .   .   2   .   1   .   6   16  .   2   .   3   .   4   31  34  8   .   18  6   .   18  12  12  7   
  Successful               95   | .   .   .   1   .   1   .   4   10  .   2   .   2   .   2   16  15  2   .   11  2   .   16  4   4   3   
  Failed                   84   | .   .   .   1   .   .   .   2   6   .   .   .   1   .   2   14  19  6   .   7   4   .   2   8   8   4   
    Catastrophic           21   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   9   1   .   1   1   .   1   3   2   1   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Manual                   89   | .   .   .   2   .   1   .   5   7   .   .   .   .   .   .   14  22  9   .   8   6   .   4   7   2   2   
  Terminals                140  | .   .   .   2   .   .   .   6   15  .   .   .   1   .   2   23  34  8   .   18  6   .   6   11  2   6   
  Fabricators              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   9   .   
  Repair Stations          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Garrison Access          15   | .   .   .   .   .   .   .   .   1   .   2   .   2   .   2   4   .   .   .   .   .   .   2   .   1   1   
Terminal Hacks             45   | .   .   .   1   .   1   .   1   7   .   .   .   .   .   .   8   11  1   .   7   2   .   2   3   .   1   
  Part Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
  Robot Analysis           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Unreport Threat          8    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   2   1   .   .   .   .   .   .   .   .   
  Locate Traps             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   3   .   .   .   1   .   .   
  Disarm Traps             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   3   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Repair Station Hacks       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Insert Component         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Garrison Access Hacks      15   | .   .   .   .   .   .   .   .   1   .   2   .   2   .   2   4   .   .   .   .   .   .   2   .   1   1   
  Unlock Access            2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              7    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   .   .   .   .   1   .   1   1   
  Coupler Status           6    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   2   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         21   | .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   3   4   1   .   4   .   .   3   .   .   1   
  Terminals                21   | .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   3   4   1   .   4   .   .   3   .   .   1   
    Track                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   
    Assimilate             5    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
    Botnet                 12   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   3   .   .   2   .   .   3   .   .   1   
    Search                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacking Detections         40   | .   .   .   .   .   .   .   2   3   .   .   .   2   .   1   10  6   1   .   4   1   .   1   4   2   3   
  Full Trace Events        5    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   
    Matter                 563  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   278 285 .   
    Time                   122  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   46  76  .   
  Total Part Build Rating  23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  5   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Time                     142  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   142 .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Used RIF Installer         2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              12   | .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   6   1   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Combat                   11   | .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   5   1   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        16   | .   .   .   .   .   .   .   .   1   .   .   .   .   8   .   6   1   .   .   .   .   .   .   .   .   .   
  parse_system             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_targets           8    | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   
  reboot_system            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   .   .   .   .   .   .   .   .   
  formatsys_low            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Was  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Res  Res  Acc  
Total Allies               30   | .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    2    15   5    3    1    .    .    .    .    .    .    
  Largest Group            10   | .    .    .    .    2    2    .    .    2    .    .    .    .    .    .    1    9    10   6    3    1    .    .    .    .    .    
  Highest-Rated Group      620  | .    .    .    .    43   43   .    .    69   .    .    .    .    .    .    26   359  620  565  208  26   .    .    .    .    .    
  Highest-Rated Ally       156  | .    .    .    .    31   31   .    .    35   .    .    .    .    .    .    26   156  156  122  94   26   .    .    .    .    .    
Total Orders               25   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    10   2    .    .    .    .    .    
  STAY                     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    
  GOTO                     17   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    6    2    .    .    .    .    .    
  FOLLOW                   5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    .    .    
Ally Attacks               259  | .    .    .    .    1    .    .    .    18   .    .    .    .    .    .    .    79   114  12   35   .    .    .    .    .    .    
  Total Damage             7079 | .    .    .    .    .    .    .    .    373  .    .    .    .    .    .    .    2033 2684 538  1451 .    .    .    .    .    .    
  Kills                    48   | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    19   18   .    7    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Res Res Acc 
Robot Analysis Total       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Was  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Res  Res  Acc  
Turns Passed               10359 | 64   77   180  198  407  414  181  411  823  560  18   232  526  246  294  1392 563  650  57   653  538  71   463  315  373  653  
Spaces Moved               8228  | 47   66   126  121  213  256  113  198  401  288  12   131  394  173  256  1213 392  273  36   307  491  99   709  499  544  870  
  Core                     2     | 1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   1436  | .    .    .    .    196  256  113  198  90   .    .    .    .    .    .    .    .    240  36   307  .    .    .    .    .    .    
  Legs                     1084  | .    .    .    .    .    .    .    .    311  288  12   131  342  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1403  | 46   66   126  121  17   .    .    .    .    .    .    .    51   173  256  547  .    .    .    .    .    .    .    .    .    .    
  Hover                    1953  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    666  392  33   .    .    491  99   272  .    .    .    
  Flight                   2350  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    437  499  544  870  
  Fastest Speed            32    | 50   100  100  110  110  160  160  160  150  150  150  120  80   80   86   55   55   55   160  160  56   56   32   32   32   32   
  Average Speed            86    | 98   100  109  110  156  160  160  173  162  150  150  139  115  85   91   76   55   151  160  160  56   56   41   32   32   35   
  Slowest Speed            220   | 100  100  110  110  180  160  160  180  220  150  150  150  180  86   100  130  55   191  160  160  56   56   110  32   32   40   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    2    5    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       35    | 5    22   29   20   47   61   31   23   70   69   1    45   14   71   9    29   61   57   54   33   16   71   23   18   19   15   
  Regions Visited          25
    Branch Regions         9
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5     | .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
  Unknown Exits Taken      14    | 1    1    1    .    1    1    1    1    .    .    .    .    .    .    1    .    1    1    1    1    .    .    1    1    .    .    
Scrap Searched             2     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 142   | .    .    .    .    .    .    .    .    3    .    .    .    1    7    1    26   9    .    .    1    8    .    8    12   11   55   
Terrain Destroyed          753   | .    .    .    12   47   .    .    13   30   17   .    11   5    52   1    34   36   3    .    324  8    1    9    12   50   88   
  Melee                    91    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   9    .    .    1    8    .    8    12   11   21   
  Projectile               40    | .    .    .    .    1    .    .    1    13   .    .    .    1    .    1    7    .    3    .    10   .    1    1    .    .    1    
  AOE                      622   | .    .    .    12   46   .    .    12   17   17   .    11   4    52   .    6    27   .    .    313  .    .    .    .    39   66   

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Was  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Res  Res  Acc  
Total                      10785 | 58   70   144  160  261  262  113  255  494  386  12   162  442  243  308  1593 700  458  36   424  730  109  863  636  714  1152 
  Wait                     1436  | .    .    .    3    16   .    .    24   11   15   .    8    .    32   23   223  134  111  1    72   191  3    98   118  144  209  
  Move                     8184  | 46   65   125  120  212  255  112  197  401  287  12   130  394  172  255  1212 391  272  35   306  491  98   700  498  539  859  
  Hop                      11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    2    5    
  Pick Up                  101   | .    2    4    5    .    2    1    10   5    5    .    .    7    .    3    9    5    12   .    2    9    1    11   3    1    4    
  Fast Attach              88    | 12   .    3    6    4    1    .    .    10   2    .    4    4    2    9    13   4    6    .    .    3    .    3    1    .    1    
  Attach                   44    | .    .    .    1    .    .    .    3    .    .    .    .    3    4    2    9    .    3    .    .    2    .    5    .    1    11   
  Detach                   34    | .    .    .    .    2    .    .    .    1    .    .    .    4    .    3    9    3    3    .    .    .    .    2    1    .    6    
  Swap                     102   | .    .    1    2    1    .    .    4    3    11   .    1    3    4    1    25   5    2    .    5    5    1    6    1    8    13   
  Drop                     109   | .    .    .    1    3    4    .    6    10   7    .    2    4    .    5    19   5    5    .    1    9    1    20   2    2    3    
  Fire                     373   | .    3    11   22   23   .    .    11   48   21   .    17   23   19   7    48   15   41   .    29   9    5    6    .    6    9    
  Melee                    143   | .    .    .    .    .    .    .    .    5    .    .    .    .    10   .    26   16   3    .    9    11   .    8    12   11   32   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            77    | .    .    .    .    .    .    .    .    .    38   .    .    .    .    .    .    39   .    .    .    .    .    .    .    .    .    
  Rewire                   83    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    83   .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-8/Storage (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison
-6/Factory
-6/Waste
-6/Factory
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives
-5/Hub_04(d)
-4/Factory
-4/Waste
-4/Factory (discovered 3 exits: *Res / Upp x2)
-3/Research (discovered 4 exits: *Res / Arm / Tes x2)
-2/Research
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    13 | -11/Scrapyard      | Discovered new exit (range 15)
    65 | -11/Scrapyard      | Entered Materials
   127 | -10/Materials      | Discovered new exit (range 8)
   142 | -10/Materials      | Entered Mines
   224 | -10/Mines          | Met a Derelict bent on vengeance
   309 | -10/Mines          | Discovered new exit (range 12)
   322 | -10/Mines          | Entered Materials
   322 | -9/Materials       | Devolved, losing 1 slot: Weapon x-1
   402 | -9/Materials       | Identified exit to Mines
   427 | -9/Materials       | Build established: Mutant
   520 | -9/Materials       | Entered Mines
   779 | -9/Mines           | Build established: Scavenger-Mutant
   794 | -9/Mines           | Learned Materials stockpile data
   892 | -9/Mines           | Discovered new exit (range 5)
   913 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
   915 | -9/Mines           | Discovered new exit (range 5)
   927 | -9/Mines           | Entered Exiles
   927 | -9/Exiles          | Accompanied by 2 allies
   957 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
   966 | -9/Exiles          | Met 8R-AWN
   993 | -9/Exiles          | Met EX-HEX
  1068 | -9/Exiles          | Met EX-BIN
  1091 | -9/Exiles          | Aligned with FarCom system
  1092 | -9/Exiles          | Given EX-Vault access code
  1129 | -9/Exiles          | Opened EX-Vault
  1144 | -9/Exiles          | Found Lightpack 2.0
  1181 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  1230 | -9/Exiles          | Met EX-DEC
  1328 | -9/Exiles          | Discovered new exit (range 10)
  1341 | -9/Exiles          | Left Exiles lab with Lightpack 2.0
  1341 | -9/Exiles          | Entered Mines
  1507 | -8/Mines           | Discovered new exit (range 5)
  1522 | -8/Mines           | Entered Materials
  1522 | -8/Materials       | Devolved, losing 1 slot: Propulsion x-1
  1906 | -8/Materials       | Discovered new exit (range 16)
  1933 | -8/Materials       | Entered Storage
  2131 | -8/Storage         | Met a pair of Derelict thieves
  2213 | -8/Storage         | Destroyed 7 combat bots
  2228 | -8/Storage         | Garrison activated, responded to threat
  2435 | -8/Storage         | Discovered new exit (range 5)
  2756 | -8/Storage         | Identified exit to Garrison
  2756 | -8/Storage         | Entered Garrison
  2806 | -8/Garrison        | Triggered checkpoint
  2900 | -8/Garrison        | Garrison Relay disabled
  2985 | -8/Garrison        | Triggered checkpoint
  2985 | -8/Garrison        | Triggered checkpoint
  3018 | -8/Garrison        | Destroyed 9 combat bots
  3086 | -8/Garrison        | Discovered new exit (range 14)
  3138 | -8/Garrison        | Triggered checkpoint
  3283 | -8/Garrison        | Discovered new exit (range 10)
  3310 | -8/Garrison        | Installed Relay Interface Framework
  3316 | -8/Garrison        | Entered Factory
  3316 | -7/Factory         | Devolved, losing 1 slot: Weapon x-1
  3334 | -7/Factory         | Identified exit to Garrison
  3334 | -7/Factory         | Entered Garrison
  3342 | -7/Garrison        | Expanded RIF knowledge: Program Shield
  3394 | -7/Garrison        | Triggered checkpoint
  3425 | -7/Garrison        | Triggered checkpoint
  3472 | -7/Garrison        | Destroyed 9 combat bots
  3553 | -7/Garrison        | Discovered new exit (range 10)
  3566 | -7/Garrison        | Entered Factory
  3566 | -6/Factory         | Devolved, losing 1 slot: Utility x-1
  4034 | -6/Factory         | Garrison activated, responded to threat
  4067 | -6/Factory         | Lost 14 parts (4p5n4u1w)
  4077 | -6/Factory         | Discovered new exit (range 12)
  4092 | -6/Factory         | Sucked down chute
  4092 | -6/Factory         | Entered Waste
  4107 | -6/Waste           | EMP discharged
  4131 | -6/Waste           | Spotted C-40 Crusher
  4137 | -6/Waste           | Spotted C-40 Crusher
  4154 | -6/Waste           | Spotted C-40 Crusher
  4207 | -6/Waste           | EMP discharged
  4207 | -6/Waste           | System corruption reached 10%
  4245 | -6/Waste           | Spotted C-40 Crusher
  4295 | -6/Waste           | Destroyed C-40 Crusher
  4298 | -6/Waste           | Spotted C-40 Crusher
  4303 | -6/Waste           | Build established: Bothacker-Mutant
  4307 | -6/Waste           | EMP discharged
  4310 | -6/Waste           | Spotted C-40 Crusher
  4325 | -6/Waste           | Discovered new exit (range 15)
  4338 | -6/Waste           | Entered Factory
  4616 | -6/Factory         | Discovered new exit (range 16)
  4632 | -6/Factory         | Entered another Factory area
  4632 | -5/Factory         | Devolved, losing 1 slot: Propulsion x-1
  5715 | -5/Factory         | Central database locked down
  5814 | -5/Factory         | Identified exit to Upper Caves
  5814 | -5/Factory         | Identified exit to Extension
  6024 | -5/Factory         | Entered Extension
  6046 | -5/Extension       | Rescued A7
  6291 | -5/Extension       | Rescued a captive Derelict
  6422 | -5/Extension       | Energy Cycler disabled
  6423 | -5/Extension       | Rescued a captive Derelict
  6439 | -5/Extension       | Rescued a captive Derelict
  6536 | -5/Extension       | Discovered new exit (range 10)
  6536 | -5/Extension       | Discovered new exit (range 6)
  6587 | -5/Extension       | Entered Cetus
  6587 | -5/Cetus           | Accompanied by 9 allies
  6592 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  6596 | -5/Cetus           | Spotted Cetus Guard
  6596 | -5/Cetus           | Spotted Cetus Guard
  6598 | -5/Cetus           | Spotted Cetus Guard
  6603 | -5/Cetus           | Allies destroyed Cetus Guard
  6603 | -5/Cetus           | Spotted Cetus Guard
  6623 | -5/Cetus           | Allies destroyed Cetus Guard
  6625 | -5/Cetus           | Allies destroyed Cetus Guard
  6630 | -5/Cetus           | Allies destroyed Cetus Guard
  6645 | -5/Cetus           | Lost 3 parts (1n2w)
  6700 | -5/Cetus           | Started Cetus Manufacturing Module
  6723 | -5/Cetus           | Discovered new exit (range 16)
  6725 | -5/Cetus           | Manufactured an Enhanced Grunt
  6750 | -5/Cetus           | Manufactured an Enhanced Grunt
  6775 | -5/Cetus           | Manufactured an Enhanced Grunt
  6796 | -5/Cetus           | Spotted Cetus Guard
  6800 | -5/Cetus           | Manufactured an Enhanced Grunt
  6804 | -5/Cetus           | Spotted Cetus Guard
  6814 | -5/Cetus           | Allies destroyed Cetus Guard
  6816 | -5/Cetus           | Allies destroyed Cetus Guard
  6825 | -5/Cetus           | Manufactured an Enhanced Grunt
  7039 | -5/Cetus           | Discovered new exit (range 15)
  7047 | -5/Cetus           | Met Revision 17
  7091 | -5/Cetus           | Build established: Scavenger-Mutant
  7163 | -5/Cetus           | Destroyed A7
  7167 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
  7190 | -5/Cetus           | Found Prototype Protection
  7237 | -5/Cetus           | Entered Archives
  7237 | -5/Archives        | Accompanied by 3 allies
  7257 | -5/Archives        | Met Zhirov
  7263 | -5/Archives        | Reinforcements dispatched to Archives
  7266 | -5/Archives        | Discovered new exit (range 16)
  7294 | -5/Archives        | Entered Hub_04(d)
  7294 | -5/Hub_04(d)       | Accompanied by 3 allies
  7339 | -5/Hub_04(d)       | Garrison activated, responded to threat
  7463 | -5/Hub_04(d)       | Build established: Hauler-Mutant
  7884 | -5/Hub_04(d)       | Discovered new exit (range 7)
  7915 | -5/Hub_04(d)       | Network Hub disabled
  7930 | -5/Hub_04(d)       | Network Hub disabled
  7947 | -5/Hub_04(d)       | Entered Factory
  7947 | -4/Factory         | Accompanied by 1 ally
  7947 | -4/Factory         | Devolved, losing 1 slot: Utility x-1
  8285 | -4/Factory         | Garrison activated, responded to threat
  8485 | -4/Factory         | Sucked down chute
  8485 | -4/Factory         | Entered Waste
  8500 | -4/Waste           | EMP discharged
  8504 | -4/Waste           | Spotted C-40 Crusher
  8509 | -4/Waste           | Spotted C-40 Crusher
  8518 | -4/Waste           | Spotted C-40 Crusher
  8519 | -4/Waste           | Spotted C-40 Crusher
  8528 | -4/Waste           | Spotted C-40 Crusher
  8530 | -4/Waste           | Discovered new exit (range 12)
  8547 | -4/Waste           | Destroyed C-40 Crusher
  8556 | -4/Waste           | Entered Factory
  8563 | -4/Factory         | Identified exit to Upper Caves
  8609 | -4/Factory         | System corruption reached 10%
  8712 | -4/Factory         | Repaired Cmb. Linear Gravjet
  8780 | -4/Factory         | Repaired Antigrav Array
  8847 | -4/Factory         | Identified Med. Regenerative Plating
  9014 | -4/Factory         | Discovered new exit (range 15)
  9019 | -4/Factory         | Entered Research
  9019 | -3/Research        | Devolved, losing 1 slot: Utility x-1
  9093 | -3/Research        | Fabricated Cmb. Linear Gravjet (x2)
  9219 | -3/Research        | Revision forces began assault on 0b10
  9227 | -3/Research        | Discovered new exit (range 3)
  9240 | -3/Research        | Spotted B-86 Titan
  9285 | -3/Research        | Identified exit to Armory
  9285 | -3/Research        | Identified exit to Testing
  9298 | -3/Research        | Met up with Revision 17++
  9334 | -3/Research        | Entered another Research area
  9334 | -2/Research        | Devolved, losing 1 slot: Utility x-1
  9379 | -2/Research        | Spotted B-90 Cyclops
  9641 | -2/Research        | Discovered new exit (range 17)
  9686 | -2/Research        | Fabricated Exp. Terrain Scanner (x1)
  9701 | -2/Research        | Identified exit to Access
  9707 | -2/Research        | Entered Access
  9707 | -1/Access          | Devolved, losing 1 slot: Utility x-1
  9726 | -1/Access          | Spotted B-99 Colossus
  9779 | -1/Access          | Identified exit to Surface
 10052 | -1/Access          | Crushed by falling debris
 10182 | -1/Access          | Lost 4 parts (1p1n2w)
 10210 | -1/Access          | Energy Cycler disabled
 10360 | ***                | Escaped!

 Last Messages 
---------------
10210_ ALERT: Power surge detected, dispatching additional patrols.
10233_ K-01 Serf cleans the Wave Collapse Detector.
10261_ Wave Collapse Detector explodes.
10261_ Field Propulsion Array destroyed.
10261_ Destroyed Field Propulsion Array.
10264_ The unstable cave ceiling collapses.
10265_ Micro-nuke Launcher destroyed.
10267_ Slug penetrates Wall.
10268_ U-05 Engineer lays Concrete. <x3>
10272_ Penetrated by Slug.
10273_ U-05 Engineer lays Concrete. <x3>
10292_ W-44 Eye distress signal jammed. <x7>
10339_ K-01 Serf cleans the Terminal. <x2>
10354_ Slug penetrates K-01 Serf.
10354_ K-01 Serf destroyed.
10354_ Acquired 20 matter.
10355_ Extracted 7 matter.
10357_ ALERT: Rogue bot located, Programmers report to Access Zone 1T.
10358_ The Access Shell folds into the floor.
[Achievement: Grand Amoeba]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           86
Coolant Potential          100
Energy Generation          44
Energy Capacity            1150
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         30
Terrain Scan Density       210
Jamming Range              16
Additional Mass Support    9
Armor Coverage             450
Evasion (%)                63
Targeting Accuracy         16
Melee Accuracy             8
Recoil Reduction           4
Offensive Hacking          20
Defensive Hacking          36

 Item Schematics 
-----------------
 Exp. Terrain Scan Processor | -5/Factory | Hacked
           Hyp. Gauss Cannon | -5/Factory | Hacked
        Exp. Terrain Scanner | -4/Factory | Hacked
         Cmb. Linear Gravjet | -4/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
  Cmb. Linear Gravjet | x2 | -3/Research | Preloaded
 Exp. Terrain Scanner | x1 | -2/Research 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Grand Amoeba

 Challenges 
------------
Devolution

 Game 
------
Seed              MiningRemoteCapacitor
  Manual?         0
Play Time         02:02:05
  Cumulative      838.9 hours
  Start           2020.08.01 @ 10:18:12
  End             2020.08.01 @ 12:23:07
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          259
  Rogue           259
  Adventurer      0
  Explorer        0
Win Type          0
  Total           49
  Types           37/1/3/3/3/1/1
Lore%             97
Gallery%          99
Achievement%      96
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7193126a-dc2e-4344-a670-8a605f31b508